Five Nights at Freddy’s | |
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Creator(s) | Scott Cawthon |
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First release | Five Nights at Freddy’s August 8, 2014 |
Latest release | Five Nights at Freddy’s: Security Breach December 16, 2021 |
Five Nights at Freddy’s (FNaF) is a media franchise created by Scott Cawthon. The first video game of the same name was released on August 8, 2014, and the resultant series has since gained worldwide popularity.
The main series consists of nine survival horror video games taking place in locations connected to a fictional family pizza restaurant franchise named «Freddy Fazbear’s Pizza», after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against hostile animatronic characters that inhabit the locations. The series’ lore is gradually revealed through voice recordings, minigames, and Easter eggs featured throughout the games.
The franchise also includes spin-off games and other media, such as a novel trilogy and an anthology series, comprising an all-encompassing fictional universe. The franchise maintains an active fanbase, known for its production of fan art and fangames, and merchandise for the games is available internationally.
History and development
The idea for Five Nights at Freddy’s stemmed from negative reaction to Scott Cawthon’s previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like «a scary animatronic animal», and reviewer Jim Sterling called the game «unintentionally terrifying».[1][2] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[1]
Five Nights at Freddy’s was released via Desura on August 8, 2014. On August 20, after it was approved by the service’s crowdsourcing platform Greenlight, Five Nights at Freddy’s was also released on Steam.[3] When the game was picked up by well-known YouTubers it became an internet sensation.[4]: 82
The sequels were released on November 10, 2014, March 2, 2015, July 23, 2015, October 7, 2016, December 4, 2017, June 27, 2018, May 28, 2019, November 25, 2019, and December 16, 2021, respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September 2015,[5] and was released in January 2016. Cawthon releases teasers for his games on his website,[6][7] and trailers on his YouTube channel.
He used Clickteam Fusion 2.5 to create the Five Nights at Freddy’s games and Autodesk 3ds Max to model and render the games’ 3D graphics.[8] To enhance Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[9] In May 2016, he announced that all titles would be remade by third-party companies for release on consoles.[10]
Cawthon posted on his website in 2015 that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[11] Cawthon also announced that it would be co-written by author Kira Breed-Wrisley. On June 20, 2016, Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[12] The Silver Eyes was released on December 17, 2015 on Amazon Kindle,[13] and the paperback version was published on September 27, 2016, slightly earlier than its originally planned October publication date.[14] A second novel, The Twisted Ones, was published on June 27, 2017,[15] followed by The Fourth Closet on June 26, 2018.[16]
Gameplay
The Five Nights at Freddy’s series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear’s Pizza, a fictional children’s restaurant that takes inspiration from family pizza chains like Chuck E. Cheese’s and ShowBiz Pizza Place.[17] The restaurant has life-size animatronic characters that perform at children’s parties. The animatronics wander the restaurant at night and the guard is instructed to watch over them. To progress through the games, the player must guard themselves against animatronics with a variety of tools. In Five Nights at Freddy’s, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[18] If the power goes out, the player can no longer use any tools and is defenseless against the animatronics. Five Nights at Freddy’s 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend themself against the animatronics.[19] The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic.[19] 8-bit minigames were introduced, which are played randomly after death.[19]
Five Nights at Freddy’s 3 uses a monitor panel, which contains audio, camera, and ventilation.[20] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games.[21] The ability to seal vents is also added and must be used to prevent the sole tangible animatronic from entering the office.[21] The player can use an audio-based function on the cameras, which triggers a childlike voice to lure the animatronic away from the office.[21] The 8-bit minigames return and are activated by completing side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[22] In Five Nights at Freddy’s 4, the gameplay occurs in a bedroom setting, and instead of being a nighttime security guard, the player takes the role of a small child.[23] The player also no longer has access to a camera system.[24][25] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[23] At the doors, the player must listen for animatronics’ breathing, which can determine whether they are near.[24] If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away.[24] If they open the doors too early, however, the animatronics jump scare the player.[24] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy’s 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[23]
An elevated control pad is introduced for Sister Location, which can light a room or shock the animatronics.[26] Other mechanics include a second control pad in a breaker room, which controls power to the facility and a flash beacon, which allows the player to see in the dark Funtime Auditorium (a party room) and avoid its animatronic.[26] Sister Location is the only game where the player can move between rooms.[26] Freddy Fazbear’s Pizzeria Simulator has business-style gameplay, and the player must spend in-game money to buy features for their pizzeria.[27] A series of minigames can be played by testing the establishment’s attractions.[27] After the player has completed this portion of the game, they complete tasks in a room and fend off hostile, previously-salvaged animatronics.[28] The gameplay of Freddy Fazbear’s Pizzeria Simulator shares a number of elements with Five Nights at Freddy’s 3, including the importance of ventilation and the ability to distract animatronics with sound.[29] Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.[30] The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator.[30] The player can choose which characters they want active for a night, and how active the characters will be.
Help Wanted combines the gameplay of every other game, and turns into a virtual experience for the player.[31] It also introduces several other minigames, in which the gameplay is variant, and also at times has free-roam.[32] Special Delivery features location-based augmented reality gameplay.[33] The player can switch on their camera, and the footage itself is the game’s background. The animatronics will try to attack corresponding to the environment.[33] The animatronics generally have cloaking, which leads them to being invisible.[33]
Common elements
Security cameras
In the first, second, third, seventh, and eighth games, the player has a security-camera system, which observes the animatronic characters. One location can be viewed at a time, and some areas are not visible on the cameras.[34] Most camera feeds are dull, sometimes almost black and white in color, and full of video noise. In the third game, the cameras stop working if their associated system fails.[35] Cameras are used in the fifth game as a mechanic in the fake ending and custom night update, but not in the main game.
Lights
In the first, second, fourth, fifth, sixth, eighth, and ninth games, lights are used to ward off animatronics or warn the player. Lights in the first, second, fifth, seventh, eighth games are activated with buttons on the walls and illuminate the player’s blind spots: the doorway or vent exit, respectively.[34] The lights are similar in the fifth game, but are mounted on a control pad and illuminate the animatronics’ rooms. The flashlight in the second and ninth games has a finite battery life, but is infinite in the fourth and seventh games, and must be switched on or off.[36] Battery life varies in the eighth game. The flash beacon, introduced in the fifth game, is used to orient the player in the third and fifth nights’ pitch-black rooms.[37] The flashlight is also used in the sixth game, but it is automatically turned on when the player looks at the vents and has unlimited power.
Doors and vents
In the first, fourth, seventh, and eighth games, doors are to be closed when an animatronic is near. Doors are also present in the fake ending and custom night update of the fifth game with the same function. Vents are featured in the second, third, sixth, seventh, and eighth games, as a medium through which animatronics can get to the player. They are also present in the fifth game as the primary means of transport for the player.
Jump scares
Every game in the main series contains jump scares, which end a game in defeat as the animatronics are implied to attack the player off-screen.[38] In most jump scares, an animatronic character suddenly appears in the player’s view, followed by a loud screaming or roaring noise. Some jump scares, including those by Golden Freddy (in the first game), Nightmare, and Nightmarionne (in the fourth game), consist of a single screen with shrill, distorted audio; these jump scares usually crash (or restart) the game. The player must use various tools to prevent being attacked via jump scares and advance through each game.[39]
Minigames
«Happiest Day» minigame from Five Nights at Freddy’s 3
In the second, third, fourth, fifth, sixth, and eighth games, the player gains access to a series of (predominantly eight-bit) minigames randomly after death, or after completing a specific task.[40] The minigames usually relate to a story or event relevant to the game, in a cryptic manner.[41] The minigames in the second game portray homicides mentioned by another worker of the restaurant, and the reason of the animatronics gaining life.[42] The minigames in the third game show the story behind Springtrap’s creation. Minigames in the fourth game tell the story of a character who dies in a tragic accident.[41] There is only one minigame in the fifth game, which depicts the death of animatronic engineer William Afton’s daughter. The minigames in the sixth game depict various events in the series, all connected to Afton. In the mobile version of the seventh game, the player can access a minigame called «Princess Quest», which depicts the origins of a character called Vanny.
Phone calls
In the first, second, third, seventh, and eighth games, the player receives a telephone voice message from a veteran worker of the location. The messages are a tutorial for the player, describing several gameplay mechanics and outlining the location’s backstory.[43] Phone calls from the first game can be heard in the fourth game as ambience.[44] The fifth, sixth, eighth, and ninth games have AI voices which tutor the player. The sixth game also contains a tape recorder that guides the player through some gameplay mechanics.
Easter eggs
Every game in the series contains easter eggs and rare screens, some of which add to the story. They are often presented as hallucinations, with some examples including a character named Golden Freddy in the first game, eight-bit minigames in the second and third games, various random items appearing near the bed in the fourth, blueprints in the fifth and sixth and a minigame called Princess Quest in the seventh.
Closings
In the first, second, third, fifth, and sixth games, the player’s location closes shortly after the game ends. In the first game, the location is said to close by the year’s end due to a «tragedy that took place there many years ago».[43] In the second game, the location closes due to malfunctioning animatronics.[43] In the third and sixth games, the locations close after a fire.[45] The fifth game is unique, however, in that the restaurant in which the game takes place, Circus Baby’s Pizza World, closes before the events of the game due to a supposed gas leak.[46]
Characters
Animatronics
The first game features four main animatronics:[47]
- Freddy Fazbear (voiced by Kellen Goff in unused audio for Help Wanted and promotional videos for Security Breach, and Tim Simmons in Special Delivery)
- Bonnie the Bunny (classic version voiced by Joe Gaudet in unused audio for Help Wanted, and withered version voiced by Hans Yundo in Ultimate Custom Night)
- Chica the Chicken (her classic self voiced by Amber Lee Connors in unused audio in Help Wanted and Heather Masters for clucking noises in promotional videos for Security Breach, her withered self voiced by Darbi Worley in Ultimate Custom Night)
- Foxy the Pirate Fox (his classic self voiced by Christopher McCullough in Ultimate Custom Night, Help Wanted, and Special Delivery)
A secret fifth animatronic named Golden Freddy occasionally appears, who is later revealed to be an apparition of a character called Fredbear (voiced by Kellen Goff in Ultimate Custom Night), the in-universe precursor to Freddy Fazbear.[47]
Within the story, these animatronics are the refurbished versions of the Withered Animatronics that appear in the second game. Players learn that at some point in the past the animatronics’ daytime movements were restricted following an event called «the Bite of ’87». Prior to the events of the first game, they kill the Phone Guy.
The classic versions of Freddy, Bonnie, Chica, and Foxy appear in Ultimate Custom Night. The Withered versions of Bonnie, Chica, and Golden Freddy were also featured in the game.
All original animatronics, except for Golden Freddy, return in Help Wanted in a game mode recreating their FNAF1 depiction, and Parts and Service game mode where the player is tasked with repairing them. Freddy, Bonnie, and Chica are also featured in Pizza Party, the game’s final level set in a combination of the game’s previous levels. The DLC Curse of Dreadbear also adds the Pirate Ride dark ride level where Foxy oversees and guides the player. These characters’ respective Withered selves were added to the game in an update for the game’s recreation of FNAF2, with Withered Foxy active on earlier nights (replacing the original Foxy), while Withered Freddy, Withered Bonnie, and Withered Chica only return for a harder version called Withered Mode. All four Withered Animatronics are also featured in the Trick or Treat level of Curse of Dreadbear, a level requiring the player to wear the correct mask when one of them comes to the door. The classic incarnations of Freddy, Bonnie, Chica, Foxy, and Golden Freddy also return in Special Delivery.
Other versions of these characters appear frequently throughout the series, alongside new animatronics. Some of these variations include:
- the Toy Animatronics – Introduced in Five Nights at Freddy’s 2, these are plastic recreations of Freddy (voiced by Darren Roebuck in Ultimate Custom Night and Special Delivery), Bonnie (voiced by an unknown actor in Special Delivery), Chica (voiced by Amber Lee Connors in Ultimate Custom Night and Special Delivery), and Foxy (voiced by Jena Rundus in Ultimate Custom Night and Special Delivery) which are equipped with facial recognition tied to a criminal database. Foxy’s counterpart was nicknamed «the Mangle» due to constant disassembly by children, and is capable of climbing on walls and ceilings, blaring a distorted radio to announce its presence. These animatronics attempts to kill Jeremy and Fritz throughout their shifts, only kept at bay by a Freddy Fazbear mask.
- Mangle and Toy Chica were later featured in the minigames «Mangle’s Quest» and «Chica’s Party» in FNaF 3, the former avoiding a child while reassembling its parts and finding the cake used by the other animatronics, the latter giving cupcakes to children and giving a cake to a dead child. They subsequently returned in Ultimate Custom Night. The Toy Animatronics also return in Help Wanted in a gamemode recreating FNaF 2. In addition, Mangle also makes appearances in several other levels, such as the first Vent Repair level where it attempts to crawl after the player as they repair the ventilation system, Pizza Party, attacking the player when they fail to build an animatronic in the Curse of Dreadbear DLC level Build-a-Mangle, and obstructing the windows of Trick or Treat to hide the other animatronics. All four Toys also appear in Special Delivery.
- Two other animatronics are introduced in the second game: Balloon Boy, who resembles a human boy, and the Puppet (or «Marionette»). Balloon Boy, doesn’t try to attack Jeremy or Fritz, but instead disables their flashlight should he get in the office, making them vulnerable to other animatronics. Balloon Boy was also featured in the minigame «BB’s Air Adventure» in the third game. He returns in Ultimate Custom Night. JJ, a female counterpart who appeared as a rare hallucination originally, works in a similar manner to Balloon Boy except by disabling the doors instead. Dee Dee, a variant from World, summons characters not currently active in a run of the game as well as one of six rare characters. BB subsequently returned in Help Wanted in the game’s recreation of FNaF 2, but also appeared in the Trick or Treat level where he joined the Withered Animatronics in having to be warded off by the correct mask. He returns in Special Delivery and is now able to jumpscare the player, similar to other animatronics. The Puppet was later revealed to have predated the Toy animatronics, and is in reality about as old as the original four. In her debut appearance, Jeremy or Fritz need to wind up her music box so she won’t leave it and kill them. The Puppet also returns in the «Happiest Day» for the third game. In Ultimate Custom Night, she still is affected by the music box, but is also affected by the Global Music Box and the Death Coin. She also returns in Help Wanted in the FNAF 2 mode and the Pizza Party level.
- the Shadow Animatronics – Dark apparitions of Withered Golden Freddy and Toy Bonnie named Shadow Freddy and RWQFSFASXC (or «Shadow Bonnie» for simplicity’s sake), respectively. Both were introduced as Easter eggs in Five Nights at Freddy’s 2 and have appeared in subsequent games, with Shadow Bonnie being the more frequent of the two. Shadow Bonnie was featured in the Glitch Minigame in FNaF 3, a glitchy assemblage of the previous minigames encountered during the game, where he gave a cake to a deceased child. Shadow Bonnie would later return in Ultimate Custom Night as one of six rare characters Dee Dee could summon, darkening the screen for a few seconds. XOR, also known as Shadow Dee Dee, was introduced in the same game, appearing rarely on lower difficulties but primarily appearing on the game’s hardest difficulty to activate all the rare characters.
- the Springlock Animatronics – The original two mascots of the first restaurant, Fredbear’s Family Diner: Fredbear and Spring Bonnie, who went on to become Golden Freddy and Springtrap, respectively. These two animatronics are the only ones known to be outfitted with «springlocks», mechanical apparatuses that attach to the endoskeleton inside the character suits and which can be retracted via handcrank, allowing the suits to be worn by humans. However, the springlocks have a fatal flaw, namely their high sensitivity to water, as a single drop can be enough to cause the entire system to contract, crushing anyone wearing the suit at the time. This flaw is what eventually led to the suits’ decommission, after the death of Five Nights at Freddy’s 4′s child protagonist, whose head was crushed by Fredbear, and a series of simultaneous springlock failures that occurred at a sister location. The retired Spring Bonnie suit was later taken by co-owner William Afton, who used it during his killing spree and who ultimately died in it when the suit malfunctioned due to moisture, becoming Springtrap 30 years later. Fredbear’s original springlock incarnation is also featured in the «Stage01» minigame in FNaF 3, going through several duplicates of his stage to deliver a cake to a child. Fredbear makes his first 3D appearance via an easter egg in Ultimate Custom Night where attempting to remove Golden Freddy with the Death Coin triggers him to attack.
- the Phantom Animatronics – Seemingly burnt apparitions of Freddy, Chica, Foxy, Mangle, Balloon Boy, and the Puppet that disadvantage the player character in Five Nights at Freddy’s 3. They malfunction the ventilation and audio systems used to keep Springtrap in check. The characters use similar models to those from the second game, with exceptions being that Chica is based on her FNaF 1 design, Foxy is missing his hook arm, and Freddy has yellowish fur similar to Golden Freddy.
- The Phantom forms of Freddy, Mangle, and Balloon Boy return in Ultimate Custom Night where they once again serve as distractions.
- All of them, except for Chica and Puppet, return in the Help Wanted recreation of FNaF 3, with Freddy and Foxy redesigned to match their FNaF 1 models, the two of them plus BB now having no feet, and Mangle being able to jumpscare in the same manner as the other Phantoms while only appearing in the vent cameras.
- the Nightmare Animatronics – Distorted, nightmarish versions of Freddy (voiced by Tim Simmons in Ultimate Custom Night), Bonnie, Chica, Foxy, and Fredbear (voiced by Zach Hoffman in Ultimate Custom Night) that haunt the player character in Five Nights at Freddy’s 4. The game also features a black variant of Nightmare Fredbear simply named «Nightmare» (voiced by Eric D. Ward in Ultimate Custom Night), and a plushie-sized version of Springtrap named Plushtrap in a mini-game between nights. Its Halloween DLC added jack-o’-lantern variants of Bonnie and Chica (the latter voiced by Keyondra Shannae in Ultimate Custom Night and Special Delivery), and Nightmare variants of the Puppet (voiced by Aleks Le in Ultimate Custom Night and Help Wanted), Mangle, and Balloon Boy (voiced by Matthew Curtis in Ultimate Custom Night).
- Most of the Nightmare animatronics return for Ultimate Custom Night.
- Help Wanted also brings several of the Nightmare animatronics back. In the base game, Plushtrap and Nightmare BB have Dark Rooms levels which recreate their minigames from FNAF 4, while Nightmarionne and Nightmare Fredbear appear in Night Terrors levels that recreate the FNAF 4 gameplay. Plushtrap will also sometimes jumpscare the player when they open a prize box after completing any level, and appears in the Pizza Party level, while Nightmare Chica’s cupcake and a Freddle appear in hard mode versions of Parts and Service levels.
- In Curse of Dreadbear, the Nightmare versions of Freddy, Bonnie, Chica, and Foxy menace the player in the Hallway level, the appearing behind the player, from hallways, or in front of the player, while the Freddles hinder the player in Build-a-Mangle, and Jack-O-Bonnie and Jack-O-Chica appear in the hidden areas of Pirate Ride, and in Danger! Keep Out!!, a less advanced version of FNaF 1. Plushtrap, Jack-O-Bonnie, and Jack-O-Chica also returned in Special Delivery, the former in an environment similar to his minigame where the player charges generators, and the latter two making use of smoke effects while moving around.
- Two similar animatronics, Grimm Foxy (an effective «Jack-O-Foxy») and Dreadbear (initially «Franken Freddy» during game development) were introduced in the Curse of Dreadbear DLC for Five Nights at Freddy’s: Help Wanted. Grimm Foxy and Dreadbear roam in Danger! Keep Out!! alongside the two Jack-O animatronics. They also have unique levels to themselves: Grimm Foxy roams the Corn Maze, and Dreadbear has a level similar to Parts and Service involving the player operating on him while using shocks to keep him from attacking.
- the Funtime Animatronics – Animatronics designed by William Afton to abduct and murder children in their chest cavities. They are the antagonists of Five Nights at Freddy’s: Sister Location, and the roster includes Circus Baby, Funtime Freddy (voiced by Kellen Goff in Sister Location, Help Wanted, and Special Delivery), Funtime Foxy (voiced by Joe Gaudet in Ultimate Custom Night), and a ballerina animatronic named Ballora (voiced by Michella Moss in Sister Location and Ultimate Custom Night). An amalgamation of the characters, Ennard (its Circus Baby voice voiced by Heather Masters and its Elizabeth voice by Zehra Naqvi in Sister Location), is created at the end of Sister Location, and subsequently appears as «Molten Freddy» (voiced by Kellen Goff in Pizzeria Simulator and Ultimate Custom Night) in Freddy Fazbear’s Pizzeria Simulator, and as «the Blob» in Five Nights at Freddy’s: Security Breach.
- An additional animatronic, Funtime Chica, is mentioned but doesn’t debut until Pizzeria Simulator. Miniature versions of Circus Baby and Ballora, named «Bidybabs» (voiced by Zehra Naqvi in Sister Location) and «Minireenas», respectively, also appear in Sister Location, as well as a digital variant of Funtime Foxy named Lolbit (who was first introduced in the spin-off game FNaF World). A detachable Bonnie hand puppet named Bon-Bon (voiced by Becky Shrimpton in Sister Location) appears in place of Funtime Freddy’s right hand and has a pink variant named Bonnet (voiced by an unknown actor in Sister Location).
- the Rockstar Animatronics – Recreations of the four main animatronics (voiced respectively in Ultimate Custom Night by Kai Skrotzky, George Osborne, Ally Johnson, and Joe Gaudet) designed by Henry Emily, William Afton’s former business partner, for the location featured in Pizzeria Simulator. Also included is a black version of Rockstar Freddy, L.E.F.T.E. (Lure Encapsulate Fuse Transport and Extract, nicknamed «Lefty») (voiced by Stephanie Belinda Quinn in Ultimate Custom Night), designed to lure and restrain the Puppet inside itself.
- the Mediocre Melodies – Off brand animatronic band consisting of Nedd Bear, Orville Elephant, Mr. Hippo, Happy Frog, and Pigpatch (voiced respectively in Ultimate Custom Night by August Sargenti, Peter Baker, Joe Gaudet, Madison Brunoehler, and Christopher McCullough). They initially appeared as masks in Five Nights at Freddy’s 3‘s «Good Ending», but debuted as actual animatronics in Pizzeria Simulator.
- Helpy, a cherubic bear animatronic similar in design to Funtime Freddy, serves as an assistant for the player character in Pizzeria Simulator, and reappears in Security Breach at save points. Candy Cadet (a candy-dispensing robot), Music Man (a spider-like musician) (voiced by Matthew Curtis in Ultimate Custom Night), El Chip (a Mexican beaver who is a reference to Cawthon’s game Chipper & Sons Lumber Co.), and the Trash Gang (cheap mascots made from assorted garbage) (one of them is voiced by Gwenith Knight in Ultimate Custom Night) were also introduced in Pizzeria Simulator and made appearances in some of the subsequent games.
- the Glamrock Animatronics – The mascots of the Mega Pizzaplex featured in Five Nights at Freddy’s: Security Breach, consisting of Glamrock Freddy, Glamrock Chica, Montgomery Gator, and Roxanne Wolf (voiced respectively in Security Breach by Kellen Goff, Heather Masters, Cameron Miller, and Marta Svetek). Two additional animatronics are referenced in the game; Glamrock Bonnie, who was decommissioned sometime before the game’s events, and Glamrock Mr. Hippo, who only appears in the game’s «Good Ending».
- The Daycare Attendant (consisting of split personalities Sun and Moon) (voiced by Kellen Goff in Security Breach), two variants of Music Man (Lil’ Music Man and DJ Music Man), and the S.T.A.F.F. and Wet Floor Bots were also introduced in Security Breach.
Humans
The franchise features seven main human characters:[48][49][50]
- William Afton (voiced by P. J. Heywood in Sister Location, Pizzeria Simulator, Ultimate Custom Night, and Special Delivery) is the series’ central character and main antagonist. The founder of Afton Robotics, LLC, he is responsible for the creation of the Funtime Animatronics, and one of the co-founders of Fazbear Entertainment, Inc. Afton was first introduced in the minigames of Five Nights at Freddy’s 2, depicted as an unnamed purple figure identified colloquially as the «Purple Guy». These minigames, as well as those from later installments, establish Afton as a child murderer, who killed at least six children (Gabriel, Jeremy, Susie, Fritz, Cassidy, and Charlotte Emily) before the events of the series; these children’s spirits would go on to haunt some of the animatronic characters of the franchise, including Freddy Fazbear, Bonnie, Chica, Foxy, Golden Freddy, and the Puppet. Afton himself was killed due to mechanical malfunctions of the Spring Bonnie suit he had worn during the murders and has appeared post-mortem as various incarnations throughout the series; most notably as Springtrap in Five Nights at Freddy’s 3, Scraptrap in Freddy Fazbear’s Pizzeria Simulator, and Burntrap in Five Nights at Freddy’s: Security Breach. He has also been speculated to be the protagonist of Ultimate Custom Night, where he endures torment in either hell or his nightmares at the hands of the vengeful Cassidy, who refuses to let Afton die. A character known as Glitchtrap, or «the Anomaly», appears as the main antagonist of Five Nights at Freddy’s: Help Wanted, and it has been debated among fans whether he is the real Afton or a digital copy of his consciousness.
- Michael Afton (voiced by P. J. Heywood in Sister Location), William’s eldest son, has been the protagonist of several games in the series, making his debut in Five Nights at Freddy’s: Sister Location. However, he has been speculated to be the player character of some of the earlier installments under several fake aliases, including «Mike Schmidt» in the first game, «Fritz Smith» in Five Nights at Freddy’s 2, the unnamed security guard in Five Nights at Freddy’s 3, and the older brother in Five Nights at Freddy’s 4. His motives are cryptic and not very well-known, although it is agreed upon that he is a central character in the overarching story of the franchise.[51]
- The main protagonist of the Five Nights at Freddy’s 4 minigames is a young boy who has been traumatized by Fazbear Entertainment’s animatronics due to bullying from his older brother. The child was fatally injured by a Fredbear animatronic, and fell into a coma before eventually dying. Unnamed in-game, he is identified colloquially as the Crying Child.
- A humanoid animatronic by the name of Circus Baby (voiced by Heather Masters in Sister Location, Ultimate Custom Night, Help Wanted, and Special Delivery) serves as the main antagonist of Sister Location and a supporting antagonist in Pizzeria Simulator, where she is referred to as «Scrap Baby» (voiced by Heather Masters in Pizzeria Simulator and Ultimate Custom Night). In the minigames of Sister Location and the canon ending of Pizzeria Simulator, she is revealed to be possessed by Elizabeth Afton (voiced by Zehra Jane Naqvi in Sister Location’s cutscenes), the daughter of William Afton and sister of Michael and the Crying Child. Her motives differ in the two games, as in the former she wishes to escape the facility where she and the other Funtime Animatronics are being held by occupying Michael’s body, while in the latter she seeks to make her father proud by killing Michael. Circus Baby has been a recurring character in other Five Nights at Freddy’s media since.
- The Puppet (voiced by Jena Rundus in Ultimate Custom Night), introduced in Five Nights at Freddy’s 2, plays a prominent role in the backstory of Five Nights as Freddy’s as the one responsible for the murdered children’s spirits haunting the animatronics. In Pizzeria Simulator, it is revealed that the Puppet is haunted by the spirit of Charlotte, the daughter of William Afton’s former business partner and the other Fazbear Entertainment co-founder, Henry Emily, who is implied in several minigames to be Afton’s first victim. Henry himself is featured in Pizzeria Simulator as «Cassette Man» (voiced by Dave Steele in Pizzeria Simulator), replacing the guide characters («Phone Guy», «Phone Dude», and «HandUnit») from the previous installments. Different versions of Charlotte (referred to as «Charlie») and Henry appear in the first Five Nights at Freddy’s novel trilogy, with the former serving as the main protagonist who is subsequently revealed to be a robot possessed by the soul of the deceased original Charlotte.
- Gregory (voiced by Marta Svetek in Security Breach) is a young boy who is trapped in the Mega Pizzaplex overnight, and must survive against several hacked mascot characters and automated security robots. Among the robots are two humans; Vanessa the security guard (voiced by Heather Masters in Security Breach), and a woman in a white rabbit costume known as «Vanny» (voiced by Jessica Tang in Help Wanted, Stacey Young in the first trailer of Security Breach, and Marta Svetek in the finalized Security Breach), who are implied to be one and the same. Vanny previously appeared as the player character in Help Wanted, where William Afton’s spirit somehow possessed her via the form of Glitchtrap to continue his killings, and she now suffers from dissociative identity disorder.
- A veteran staff member known as the Phone Guy (voiced by Scott Cawthon in FNAF1, FNAF2, FNAF3, Ultimate Custom Night, and Help Wanted) provides information and advice via taped recordings in the first three games, posthumously in the third following his death at the hands of the animatronics in the first game’s fourth night. This exposition role is spiritually succeeded by the «Phone Dude» (voiced by Cawthon in FNAF3 and Help Wanted), a man involved in setting up the Fazbear’s Fright horror attraction in the third game, Henry Emily/the «Cassette Man» in Pizzeria Simulator, and the «Tape Girl» (voiced by Briana Kennedy in Help Wanted), a former developer and beta tester for the in-universe Help Wanted VR game who leaves audio files warning future beta testers about «the Anomaly», Glitchtrap. Some games feature artificial intelligences of dubiously-made quality as helpers for the protagonist or simple background characters, including HandUnit in Sister Location and Help Wanted, Tutorial Unit in Pizzeria Simulator and Special Delivery, and Dread Unit in Security Breach (all three voiced by Andy Field in their respective games).
Additional humans include Jeremy Fitzgerald (the main night guard that the player controls in Five Nights at Freddy’s 2) and miscellaneous staff of the revived Fazbear Entertainment, Inc. (mentioned by Tape Girl and through text messages found in Special Delivery and Security Breach).
Games
2014 | Five Nights at Freddy’s |
---|---|
Five Nights at Freddy’s 2 | |
2015 | Five Nights at Freddy’s 3 |
Five Nights at Freddy’s 4 | |
2016 | FNaF World |
Five Nights at Freddy’s: Sister Location | |
2017 | Freddy Fazbear’s Pizzeria Simulator |
2018 | Ultimate Custom Night |
2019 | Five Nights at Freddy’s: Help Wanted |
Curse of Dreadbear | |
Five Nights at Freddy’s: Special Delivery | |
Freddy in Space 2 | |
2020 | One Night at Flumpty’s |
2021 | One Night at Flumpty’s 2 |
Security Breach: Fury’s Rage | |
One Night at Flumpty’s 3 | |
Dark Circus: Encore! | |
Five Nights at Freddy’s: Security Breach | |
2022 | Youtooz Presents: Five Nights at Freddy’s |
POPGOES Arcade | |
POPGOES and The Machinist | |
2023 | Ruin |
Main series
Five Nights at Freddy’s (2014)
Five Nights at Freddy’s was released for Microsoft Windows on August 8, 2014, followed by ports for Android and iOS on August 27 and September 11, respectively. A Windows Phone version was also released,[52] but was soon withdrawn due to its downscaled graphics.[53] Ports for the PlayStation 4, Xbox One and Nintendo Switch were released on November 29, 2019, alongside separate releases for Five Nights at Freddy’s 2, 3 and 4.[54]
The first game revolves around a character called Mike Schmidt, who begins working as a night security guard at Freddy Fazbear’s Pizza, where the animatronics move at night and supposedly kill anyone they see by stuffing them into a spare animatronic suit. Animatronic movement is explained to the player as a purposely-programmed «free-roaming» mode, to prevent the animatronic’s servomotors from locking up. The player must survive from 12 a.m. to 6 a.m. They cannot leave the room and must use a camera system and two doors with lights to defend themselves from the animatronics, with limited power to use their tools. The hostility of the animatronics appears to result from the possession by the vengeful souls of children who were killed at the restaurant.[55] The player is guided by the previous night guard, known as Phone Guy, who assists them in their defense against the animatronics.[55] Mike is fired from his job after the seventh night for «tampering with the animatronics, body odor and general unprofessionalism».
Five Nights at Freddy’s 2 (2014)
Shortly after the release of the first game, Cawthon confirmed rumors about a sequel.[56] He posted a teaser of the sequel on his website one month after the original game’s release and continued to post teasers until the sequel’s release.[57] A trailer was released on October 21, 2014, introducing new animatronic characters and the absence of doors.[58] Five Nights at Freddy’s 2 was released for Microsoft Windows on November 10, 2014, earlier than its planned release of December 25. Ports for Android and iOS were released on November 13 and 20 of 2014 respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics.[53] PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The gameplay is largely similar to its predecessor. Players must survive a night shift at the «new and improved» Freddy Fazbear’s Pizza restaurant from 12 a.m. to 6 a.m., without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game (which are depicted in a deteriorated state), the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics’ behavior during the game is similar to the one from the first Five Nights at Freddy’s. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the «custom night». During the game, Phone Guy from the previous game calls Jeremy to give him hints on how to survive each night while talking about the restaurant’s history. During these calls, it is revealed that the restaurant has become the subject of a police investigation due to various rumors. It is also possible to access hidden Atari-styled minigames that provide further insight on the restaurant’s troubled past, showing a purple figure killing multiple children. On the fifth night, the location is put on lockdown due to an unspecified event. At the end of the game, Jeremy receives a paycheck dated 1987 (thus revealing that the events of the game take place before the first Five Nights at Freddy’s), and the restaurant is closed, with a new location set to be opened elsewhere.
Five Nights at Freddy’s 3 (2015)
On January 3, 2015, an image was uploaded to Cawthon’s website teasing a third entry in the series.[59] Other images followed[60] before a trailer was released on January 26, 2015. On February 15, Cawthon posted on Steam that Five Nights at Freddy’s 3 was cancelled after a hacker allegedly leaked the game.[61] This was later revealed as a hoax; the «leaked» download linked to a humorous clone of a previous game of Cawthon’s, There is No Pause Button!, in which the main character is depicted wearing the Freddy animatronic head.[62] Five Nights at Freddy’s 3 was released for Microsoft Windows on March 3, 2015, with Android and iOS ports following on March 7 and 12, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
Set thirty years after the events of the first game, its main character works at Fazbear’s Fright, a horror attraction based on the long-gone Freddy Fazbear’s Pizza.[63] The player must defend themselves from the deteriorated animatronic-costume hybrid named Springtrap.[63] Burnt and tattered hallucinations of some of the animatronics from the previous two games appear; and although they cannot kill the player, they can hinder ventilation, sound, and camera systems.[63] Failure to maintain the systems can create many issues for the player, including dysfunctional cameras and the inability to play audio to lure away the animatronic.[63] The player receives guidance from a founder of the horror attraction for the first two nights and listens to old tape recordings which were found by the attraction’s workers for the rest of the nights.[63] The game has two endings: a «good» ending and a «bad» ending.[22] The bad ending reveals that the souls of the murdered children still haunt the animatronics.[22] The good ending is reached by completing secret minigames in which animatronic characters bring a cake to what seems to be a sorrowful child’s soul.[22] After completing the secret minigames, the souls of the children are freed.[22]
Five Nights at Freddy’s 4 (2015)
On April 27, 2015, Cawthon began posting images on his website teasing another game in the series, which was originally titled Five Nights at Freddy’s: The Final Chapter.[64] A trailer was released on July 13, 2015, hinting that the game was set in the main character’s house.[65][66] Five Nights at Freddy’s 4 was announced with a release date of October 31, 2015. It was pushed forward to August 8 and again to July 23, when the game was unexpectedly released on Microsoft Windows through Steam. Android and iOS ports were released on July 25 and August 3, 2015, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The player character is an unknown and unnamed character who has delusions of being attacked by nightmarish versions of the first game’s animatronic characters.[41] The player must defend theirself with a flashlight and doors. The game’s story is told through minigames, in which an unnamed young boy is bullied because of his irrational fear of a restaurant with a yellow animatronic bear and rabbit called Fredbear and Spring Bonnie, respectively. He is guided by an animatronic plush toy, who speaks to the character when he is alone. The child is eventually killed by Fredbear in a freak accident.[44] The game had a Halloween update with «nightmare» versions of animatronics from Five Nights at Freddy’s 2 and Halloween-themed reskins for Nightmare Bonnie and Nightmare Chica.[67]
Five Nights at Freddy’s: Sister Location (2016)
On April 23, 2016, Cawthon posted a teaser image on his website of a clown-like animatronic named Baby from an upcoming game titled Sister Location.[68] Several teaser images of different characters and hints at their origins followed.[69] The trailer for the game was released on Cawthon’s YouTube channel, with new animatronics and a new location. The release date was announced as October 7, 2016. Cawthon made a prank release of the game on October 5, apparently releasing a «mature» edition after a decision to delay the game to make it more kid-friendly. The download link led to a clone of Cawthon’s previous game, Sit ‘N Survive.[70] Sister Location was released for Microsoft Windows on October 7, 2016, followed by ports for Android on December 22, 2016 and iOS on January 3, 2017, respectively. It was also released on Nintendo Switch in North America on June 18, 2020, and on Xbox One on July 10, 2020. The PlayStation 4 port was released in Europe and North America on July 21 and July 22, 2020, respectively.
The player character Michael Afton, nicknamed Mike (jokingly called Eggs Benedict),[71] is a new employee of Circus Baby’s Rentals and Entertainment (a sister company of Fazbear Entertainment that rents animatronics for children’s parties). The animatronics were originally intended for Circus Baby’s Pizza World, which never opened due to a gas leak.[46] Mike is guided by HandUnit, an AI character similar to the Phone Guy of previous games. HandUnit instructs him about his job, often telling him to disregard safety; the animatronic Baby often gives instructions that contradict HandUnit’s, but are vital to survival.
The game also has a «custom night»,[72] in which the player can use mechanics reminiscent of the first game (such as interactive doors and a camera system) which were absent from the main game. New minigames are also available, describing the fate of Mike after the events of the main game.[73] A cutscene is shown after the «Golden Freddy» custom-night preset, in which Michael speaks to his father, William Afton / Springtrap, in a foreboding way.[74]
Freddy Fazbear’s Pizzeria Simulator (2017)
In June 2017, Cawthon hinted at the development of a sixth main game in the series. On July 2, 2017, he announced his decision to cancel the game and said that he had been «neglecting other things in [his] life for the sake of trying to keep up with mounting expectations».[75] On December 4, 2017, after teasing the game several days earlier, Cawthon released Freddy Fazbear’s Pizzeria Simulator as freeware on Steam.[76] The game is a business-simulation game in which the player runs a pizzeria, but frequently shifts into the survival-horror vein of the series’ other games.
The game’s story again follows Michael Afton who, sometime following the events of Five Nights at Freddy’s 3 and Sister Location, becomes the manager of a new Freddy Fazbear’s restaurant run by the mysterious «Cassette Man». Every night, Michael, under Cassette Man’s guidance, must salvage one of four decrepit animatronics that were found in the restaurant’s back alley, including his father William / Springtrap (now referred to as «Scraptrap») and his sister Elizabeth / Circus Baby (referred to as «Scrap Baby»). The game has multiple endings depending on how well the player runs the pizzeria and whether they salvaged all the animatronics, but the canon ending has Cassette Man reveal himself as Henry Emily, William’s former business partner and the father of Charlotte (the spirit possessing the Puppet animatronic), and set the restaurant on fire after revealing its true purpose as a trap to lure in the remaining animatronics. The restaurant burns to the ground, seemingly killing Michael, Henry, and all the animatronics, finally releasing the spirits haunting them.
Ultimate Custom Night (2018)
Ultimate Custom Night was originally intended to be a post-launch add-on to Freddy Fazbear’s Pizzeria Simulator, but was eventually turned into a stand-alone game, releasing on June 27, 2018.[77][78] The customizable night contains a total of fifty animatronics from previous games, which allows the player to determine how aggressive they are during the night (similar to the custom nights in earlier games). The player can select the office to play in and has 16 themed game modes available.[79][80] Although unconfirmed, it has been heavily speculated that the game takes place in some version of Hell or Purgatory, where William Afton, following his death in Pizzeria Simulator, is being continuously tortured by the vengeful spirit of one of his vicitms.
However, the anthology novel series Fazbear Frights implies that the game is actually Afton’s repeating nightmare, and not hell or purgatory. This comes from the fifth book, Bunny Call, which has a story called «The Man in Room 1280» where a burned man is kept alive by a shadow child despite the fact that he should be dead and suffers nightmares. In the following book, Blackbird, the epilogue confirms that the man is actually William Afton. Although it was never confirmed if the Fazbear Frights series is canon or not, Cawthon confirmed that it’s supposed to reveal mysteries from the previous games.[citation needed]
Five Nights at Freddy’s: Help Wanted (2019)
On August 18, 2018, Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy’s series would be available as a virtual reality game.[81] On March 25, 2019, during Sony Interactive Entertainment’s State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game was shown.[82] In the game, the player is a technician repairing a pizzeria’s animatronics. From a first-person perspective, they fix the animatronics, solve puzzles and navigate dark hallways while avoiding malfunctioning and hostile animatronics.[83] The game was released on May 28, 2019. A non-VR version of the game was released on December 17, 2019, for Microsoft Windows and PlayStation 4.
Curse of Dreadbear, a Halloween-themed downloadable content pack for Help Wanted was released in three parts, with several «waves» of new minigames released on October 23, October 29, and October 31, 2019, for a total of 10 new minigames.[84] The DLC pack includes new animatronic characters, returning animatronics from previous games, and a Halloween-themed hub.[85] Some of the new stages are re-skinned versions of existent minigames, such as a version of the FNAF 1 minigames called Danger! Keep Out! Notable new game modes include a shooting gallery, a free-roaming corn maze, and an assembly line in which the player must construct an animatronic.
Five Nights at Freddy’s: Security Breach (2021)
On August 8, 2019, on the first game’s fifth anniversary, Cawthon posted a new image on his website, teasing the next installment for the series. It shows a «Mega Pizza Plex» containing a laser tag arena, an arcade, a large cinema and a Freddy Fazbear’s Pizza restaurant; in the main square, ’80s-style versions of Freddy, Chica, and four completely new animatronics can be seen playing for an excited crowd. On April 21, 2020, the characters’ names were leaked from Funko’s list of upcoming products, and the title was revealed as Five Nights at Freddy’s: Pizza Plex. Scott Cawthon confirmed the leaks via Reddit but revealed that the title was not official. The game was initially scheduled for an early 2021 release,[86] but was delayed to late 2021.[87]
Security Breach was released on PlayStation 5, PlayStation 4 and Steam on December 16, 2021. The game’s plot revolves around a young boy named Gregory being trapped in a large shopping mall teeming with murderous animatronics who hunt him down by the orders of Vanny, a mysterious woman in a rabbit costume, while also evading the complex’s security guard, Vanessa. Suffering a malfunction that causes him to ignore Vanny’s hacking, the complex’s Freddy assists Gregory in escaping the complex.
Spin-offs
FNaF World (2016)
Cawthon announced a spin-off from his series, FNaF World, on September 15, 2015.[88] Unlike the main series, the game is a role-playing video game using the first four games’ animatronic characters. The game is set in a fanciful world where the characters must fight enemies and progress by unlocking perks and items. Originally planned for release on February 2, 2016, Cawthon rescheduled the release for January 22 and released it on January 1.[89]
Players and critics criticized the game for missing key features and being unstable and unfinished, for which Cawthon apologized: «I got too eager to show the things that were finished that I neglected to pay attention to the things that weren’t.» He decided to remove it from Steam, saying that the game would be improved and later re-released free of charge.[90] Cawthon announced that he asked Valve to refund all purchasers the price of the game.
He released a free version of the game, featuring a 3D overworld and an updated character-selection screen, in February 2016. Cawthon posted a new teaser the following month, with characters such as the main series’ Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy’s 4. He created minigames for the game’s second update, including Foxy Fighters, FOXY.exe, Chica’s Magic Rainbow, and FNaF 57: Freddy In Space.[91]
Five Nights at Freddy’s: Special Delivery (2019)
An augmented reality game, Five Nights at Freddy’s: Special Delivery, was announced on September 13, 2019.[92] The game was released for free on iOS and Android on November 25, 2019.
Dark Circus: Encore!, downloadable content for Special Delivery, was released on December 13, 2021[93] and has the player sent into a mixed-reality environment where they can freely move around the area by tapping on their screen to move forward. The player is tasked with solving puzzles while on a time limit. Machines with clocks ticking down are strewn throughout the circus, with the players having to search around for clues to solve them. As more tasks are completed, the chained up animatronics are slowly unbound, leading to battles against them in the traditional AR playstyle.
Freddy in Space 2 (2019)
Freddy in Space 2 is a side-scrolling platform shooter game and a sequel to the FNaF 57: Freddy in Space minigame from FNaF World.[94] It was released for free on December 3, 2019 on Game Jolt.[94] The game was made to promote a «#CancelCancer» charity livestream on YouTube, which was hosted by Matthew Patrick of Game Theory for St. Jude Children’s Research Hospital in Memphis, Tennessee.
Security Breach: Fury’s Rage (2021)
Security Breach: Fury’s Rage is a side-scrolling beat ’em up game featuring the main cast of Five Nights at Freddy’s: Security Breach.[95] It was released for free on April 28, 2021 on Game Jolt.[95] The game was made to compensate for Security Breach being delayed for a second time.
Youtooz Presents: Five Nights at Freddy’s (2022)
Youtooz Presents: Five Nights at Freddy’s is an augmented reality mobile game released on April 29, 2022 by Youtooz on Augmio, to promote the Five Nights at Freddy’s: Security Breach Youtooz toy line.
Fazbear Fanverse
On August 21, 2020, Cawthon announced his plan to help fund and publish Five Nights at Freddy’s games developed by fans, bundled with previous installments in their respective series.[96] He will not be involved in any of the creative elements but will help with marketing and publishing support, as well as appropriate licensing. The games included will be the One Night at Flumpty’s series, the Five Nights at Candy’s series, The Joy of Creation: Ignited Collection (consisting of the original The Joy of Creation, The Joy of Creation: Reborn and The Joy of Creation: Story Mode), POPGOES Evergreen (including the prologue game POPGOES Arcade), and Five Nights at Freddy’s Plus, a remake/re-imagining of the original game. Cawthon also stated that these games will come to mobile and consoles, and may even have merchandise created for them. The first game to be released under this initiative was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS.
The first new game to be released as a part of this initiative was One Night at Flumpty’s 3 on October 31, 2021, for PC and mobile devices, and for consoles at a later date.[96]
One Night at Flumpty’s series (2015–2021)
One Night at Flumpty’s is a Five Nights at Freddy’s parody series developed by Jonochrome, endorsed by Scott Cawthon. The first game, One Night at Flumpty’s, was initially released on January 28, 2015, with the second game, One Night at Flumpty’s 2, being released on April 11, 2015. On August 22, 2020, the first two games were re-released. The first game in the series to be released under the Fazbear Fanverse was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS. The third and final game, One Night at Flumpty’s 3, was released on October 31, 2021, for PC and mobile devices. A bundle for consoles that includes the three main games, titled One Night at Flumpty’s: The Egg Collection, is currently in development.
Five Nights at Candy’s series (2015–present)
Five Nights at Candy’s is a spin-off series developed by Emil Macko. It has been officially endorsed and funded by Scott Cawthon. The series is about a restaurant called Candy’s Burgers & Fries, meant to rival Freddy Fazbear’s Pizza, and has dark secrets of its own. The first game, Five Nights at Candy’s, was released on July 18, 2015. The second game, Five Nights at Candy’s 2, was released on February 28, 2016, followed by the third game, Five Nights at Candy’s 3 on March 3, 2017. On August 14, 2019, the first game was remastered for the fourth anniversary of the series. Under the Fazbear Fanverse, the fourth and final game is currently in development, alongside ports for the previous three games to consoles and mobile.
The Joy of Creation series (2015–present)
Developed by Nikson, The Joy of Creation is a series of games made in Unreal Engine 4. They’ve been officially endorsed and funded by Scott Cawthon. The first game, The Joy of Creation, was initially released on November 30, 2015. The project was cancelled and then revived as The Joy of Creation: Reborn on May 15, 2016, followed by a Halloween edition of The Joy of Creation on October 31, 2016 and The Joy of Creation: Story Mode on July 18, 2017. Under the Fazbear Fanverse, a bundle that includes Unreal Engine 5 remakes of the three main games, titled The Joy of Creation: Ignited Collection, is currently in development.
POPGOES series (2016–present)
POPGOES is a spin-off series developed by Kane Carter. Initially a fan-project, it is now endorsed, licensed, and funded by Scott Cawthon.[96] It takes place in an alternate universe that only takes the first three entries of the Five Nights at Freddy’s series into account. The series was also confirmed to also take place in the same universe as Five Nights at Candy’s.[97] The first release in the series was an interactive teaser titled POPGOES Arcade, released on April 1, 2016. The first main game, titled POPGOES, was released on June 26, 2016, followed by the second interactive teaser POPGOES Arcade 2 on April 8, 2017. POPGOES Reprinted was a project that included a remake and a sequel to POPGOES was planned to be released in 2018, but was cancelled on November 28, 2017. The series was then rebooted with POPGOES Arcade on June 12, 2020. Under the Fazbear Fanverse, an expansion was added for POPGOES Arcade titled POPGOES and The Machinist, as well as a new full game titled POPGOES Evergreen. A bundle including the rebooted titles are presumed to be in development for mobile and consoles as well. POPGOES Arcade, alongside its POPGOES and The Machinist expansion was released on July 1, 2022 on Steam, for $4.99.[98]
Five Nights at Freddy’s Plus (TBA)
Five Nights at Freddy’s Plus is an upcoming officially licensed reimagining of the first Five Nights at Freddy’s game developed by Phil Morg, also known as Phisnom.[96][99] It is not canon to the main Five Nights at Freddy’s continuity, and takes place in an alternate universe, with a new interpretation of the original game’s plot.[100]
Music
The theme music for Five Nights at Freddy’s: Sister Location.
Ambient music for the first four Five Nights at Freddy’s games is primarily stock music adapted by Cawthon.[8] Songs includes the «Toreador Song» when the player runs out of power in Five Nights at Freddy’s and «My Grandfather’s Clock», played by the Puppet’s music box as it winds down in Five Nights at Freddy’s 2. Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery have original soundtracks composed by Leon Riskin.[101] The soundtrack for Five Nights at Freddy’s: Security Breach was composed by Allen Simpson[102] with Leon Riskin credited with «additional music composition»[103] and Gordon McGladdery credited with «additional music».[104]
Other media
2015 | Five Nights at Freddy’s: The Silver Eyes |
---|---|
2016 | |
2017 | Five Nights at Freddy’s: The Twisted Ones |
2018 | Five Nights at Freddy’s: The Fourth Closet |
2019 | Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit | |
2020 | Five Nights at Freddy’s: Fazbear Frights #2: Fetch |
Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM | |
Five Nights at Freddy’s: Fazbear Frights #4: Step Closer | |
Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call | |
Five Nights at Freddy’s: Fazbear Frights #6: Blackbird | |
2021 | Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs | |
Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel | |
Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver | |
Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face | |
Five Nights at Freddy’s: Fazbear Frights #11: Prankster | |
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel | |
2022 | Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark |
Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game | |
Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia | |
Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia | |
2023 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 |
Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion | |
Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie | |
Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #8 | |
2024 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 |
Five Nights at Freddy’s: Tales from the Pizzaplex #9 | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 |
Novel trilogy
- Five Nights at Freddy’s: The Silver Eyes (2015)
Five Nights at Freddy’s: The Silver Eyes is the first novel by Scott Cawthon and Kira Breed-Wrisley. It was published ahead of schedule on Kindle on December 27, 2015, and a paperback release followed on September 27, 2016. The novel follows a group of childhood friends who meet in their hometown and discover unnerving secrets about the once-beloved Freddy Fazbear’s Pizza.[105] According to Cawthon, the novel «expands the mythos and reveals a human element never before seen in the games». Although the novel inhabits the Five Nights at Freddy’s universe, the book and the games are not «intended to fit together like two puzzle pieces».[106][107]
- Five Nights at Freddy’s: The Twisted Ones (2017)
Five Nights at Freddy’s: The Twisted Ones, the second novel by Cawthon and Breed-Wrisley,[108] is a sequel to Five Nights at Freddy’s: The Silver Eyes which was discovered on Amazon under Cawthon’s name on January 8, 2017.[109] Although the discovery sparked controversy about the book’s legitimacy,[110] Cawthon soon confirmed that it was an official publication.[111][112] The novel, published on June 27, 2017, involves Charlie, the main character from The Silver Eyes, who is «drawn back into the world of her father’s frightening creations» while trying to move on.[113]
- Five Nights at Freddy’s: The Fourth Closet (2018)
Five Nights at Freddy’s: The Fourth Closet, the third novel by Cawthon and Breed-Wrisley, was published on June 26, 2018.[114] The novel focuses on Charlie’s friends, who are searching for the truth behind what happened to Charlie in The Twisted Ones while mysterious events unfold after a new restaurant opens.[114]
Fazbear Frights series
- Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit (2019)
Fazbear Frights #1: Into the Pit is the first book in the Fazbear Frights series and was co-written by Elley Cooper with Cawthon. It was released on December 26, 2019 and contains three short stories: «Into the Pit», «To Be Beautiful», and «Count the Ways». «Into the Pit» is about a child named Oswald. He has no friends and finds himself being bored during the summer. He soon discovers something at a nearby pizzeria. «To Be Beautiful» is about a kid named Sarah, who wishes to be beautiful and finds an animatronic who can help her with that. «Count the Ways» is about a teenager named Millie, who accidentally gets trapped inside Funtime Freddy’s body, and wishes to disappear off the earth.[115]
- Five Nights at Freddy’s: Fazbear Frights #2: Fetch (2020)
Fazbear Frights #2: Fetch is the second book in the Fazbear Frights series and was co-written by Andrea Waggener and Carly Anne West with Cawthon. It was released on March 3, 2020 and contains three short stories: «Fetch», «Lonely Freddy», and «Out of Stock». «Fetch» tells about a high schooler named Greg, who finds a strange animatronic, Fetch, in an abandoned Freddy Fazbear’s Pizza, and decides to test some science he’s been studying. «Lonely Freddy» shows a teenager named Alec trying to expose his sister as a brat while celebrating her birthday at Freddy Fazbear’s Pizza. «Out of Stock» is about a high schooler named Oscar, who gets a Plushtrap toy, but later understands its true colors.[116]
- Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM (2020)
Fazbear Frights #3: 1:35AM is the third book in the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on May 5, 2020 and contains three short stories: «1:35 A.M.», «Room for One More», and «The New Kid». «1:35 A.M.» shows a recently divorced woman Delilah buying an Ella doll and using her as an alarm, but later throws her out, but is still tormented by the alarm. «Room for One More» is about a young man Stanley, working at Circus Baby’s Entertainment and Rental. «The New Kid» is about Devon and his friend Mick, trying to teach the new kid a lesson as he tries to take his popularity.[117]
- Five Nights at Freddy’s: Fazbear Frights #4: Step Closer (2020)
Fazbear Frights #4: Step Closer is the fourth book in the Fazbear Frights series and was co-written by Cooper, Kelly Parra, and Waggener with Cawthon. It was released on July 7, 2020 and contains three short stories: «Step Closer», «Dance with Me», and «Coming Home». «Step Closer» follows Pete, trying to scare his younger brother with Foxy. «Dance with Me» shows Kasey, a thief, who, after stealing a pair of cardboard goggles, starts seeing Ballora. «Coming Home» is about Samantha, trying to help her dead sister, Susie.[118]
- Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call (2020)
Fazbear Frights #5: Bunny Call is the fifth volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on September 1, 2020 and contains three short stories: «Bunny Call», «In the Flesh», and «The Man in Room 1280». «Bunny Call» includes a man named Bob, who orders for a Bunny Call to prank his family. «In the Flesh» follows a game developer named Matt, whose character he programmed starts to act strangely. «The Man in Room 1280» is about a priest named Arthur who visits a man in a hospital who is supposed to be dead, but lives.[119]
- Five Nights at Freddy’s: Fazbear Frights #6: Blackbird (2020)
Fazbear Frights #6: Blackbird is the sixth volume of the Fazbear Frights series and was co-written by Parra and Waggener with Cawthon. It was released on December 29, 2020 and contains three short stories: «Blackbird», «The Real Jake», and «Hide-and-Seek». «Blackbird» features a man named Nole, who is tormented for his actions in the past. «The Real Jake» centers around the titular Jake, a dying child who finds solace in an animatronic made by his parents. «Hide-and-Seek» follows Toby, who accidentally unleashes a malevolent entity from an arcade game.
- Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs (2021)
Fazbear Frights #7: The Cliffs is the seventh volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on March 2, 2021 and contains three short stories: «The Cliffs», «The Breaking Wheel», and «He Told Me Everything». «The Cliffs» is about a single father named Robert. «The Breaking Wheel» is about a boy named Reed trying to stand up to his school’s bully. «He Told Me Everything» is about a child named Chris joining the school’s science club.
- Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel (2021)
Fazbear Frights #8: Gumdrop Angel is the eighth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on May 4, 2021 and contains three short stories: «Gumdrop Angel», «Sergio’s Lucky Day», and «What We Found». «Gumdrop Angel» is about a girl named Angel taking revenge on her spoiled sister. «Sergio’s Lucky Day» is about a man named Sergio getting a new toy. «What We Found» is about a man named Hudson getting a new security job.
- Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver (2021)
Fazbear Frights #9: The Puppet Carver is the ninth volume of the Fazbear Frights series and was co-written by Cooper with Cawthon. It was released on July 6, 2021 and contains three short stories: «The Puppet Carver», «Jump for Tickets», and «Pizza Kit». «The Puppet Carver» is about a man named Jack trying to run a pizzeria. «Jump for Tickets» is about a boy named Colton rewiring a machine. «Pizza Kit» is about a girl named Payton grieving the loss of her friend.
- Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face (2021)
Fazbear Frights #10: Friendly Face is the tenth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on September 7, 2021 and contains three short stories: «Friendly Face», «Sea Bonnies», and «Together Forever». «Friendly Face» is about a boy named Edward getting an animatronic based on his deceased cat. «Sea Bonnies» is about a boy named Mott who flushes his brother’s new pets down the toilet. «Together Forever» is about a girl named Jessica reprogramming a defunct animatronic.
- Five Nights at Freddy’s: Fazbear Frights #11: Prankster (2021)
Fazbear Frights #11: Prankster is the eleventh and final volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on November 2, 2021 and contains three short stories: «Prankster», «Kids at Play», and «Find Player Two!». «Prankster» is about a man named Jeremiah who gets pranked by his coworkers. «Kids at Play» is about a boy named Joel who hits and runs a kid with his truck. «Find Player Two!» is about a girl named Aimee who is guilt-ridden about her friend’s disappearance.
- Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark (2022)
Fazbear Frights #12: Felix the Shark is the twelfth and bonus volume of the Fazbear Frights series and was co-written by Cooper, Parra, and Waggener with Cawthon. It was released on April 19, 2022 and contains three short stories: «Felix the Shark», «The Scoop», and «You’re the Band». «Felix the Shark» is about a man named Dirk who is looking for an animatronic from his childhood. «The Scoop» is about a girl named Mandy who finds a strange image in the files of a game. «You’re the Band» is about a woman named Sylvia who buys her son a Freddy Fazbear mask.
Tales from the Pizzaplex series
- Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game (2022)
Tales from the Pizzaplex #1: Lally’s Game is the first volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on July 19, 2022 and contains three short stories: «Frailty», «Lally’s Game», and «Under Construction». «Frailty» is about a hospital worker named Jessica, who leads a double life. «Lally’s Game» is about a woman named Selena and an artifact from her fiancé’s past. «Under Construction» follows a teen named Maya who explores an area of Freddy Fazbear’s Mega Pizzaplex that is under construction.
- Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS (2022)
Tales from the Pizzaplex #2: HAPPS is the second volume of the Tales from the Pizzaplex series and was co-written by Cooper and Waggener with Cawthon. It was released on August 30, 2022 and contains three short stories: «Help Wanted», «HAPPS», and «B-7». «Help Wanted» follows a janitor named Steve, who dreams of becoming a video game programmer, which leads him to a job that is too good to be true. «HAPPS» is about two teens, who scare kids in the tube maze of Freddy Fazbear’s Mega Pizzaplex. «B-7» is about a child, who believes he is really an animatronic.
- Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia (2022)
Tales from the Pizzaplex #3: Somniphobia is the third volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 6, 2022 and contains three short stories: «Somniphobia», «Pressure», and «Cleithrophobia». «Somniphobia» is about a high-schooler named Sam, who is afraid of things that are unhealthy since his father passed away. «Pressure» is about a teen named Luca and a Springtrap costume that sends chills to his core. «Cleithrophobia» follows a Pizzaplex technician named Grady and his fear of being trapped in small spaces.
- Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia (2022)
Tales from the Pizzaplex #4: Submechanophobia is the fourth volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 27, 2022 and contains three short stories: «Submechanophobia», «Animatronic Apocalypse», and «Bobbiedots, Part 1». «Submechanophobia» follows a technician for Freddy’s Fantasy Water Park, who has the fear of underwater man-made objects. «Animatronic Apocalypse» is about a kid named Robbie, who is a member of his school’s Fazbear Fan Club, and believes the other members’ minds have been taken over. «Bobbiedots, Part 1» is the first part of a story about a Pizzaplex security guard named Abe, who believes that the animatronic assistants at the Fazplex Tower appartment are hiding things.
- Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion (2023)
Tales from the Pizzaplex #5: The Bobbiedots Conclusion is the upcoming fifth volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on March 7, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie (2023)
Tales from the Pizzaplex #6: Nexie is the upcoming sixth volume of the Tales from the Pizzaplex series and will be co-written by Parra and Waggener with Cawthon. It will be released on May 2, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock (2023)
Tales from the Pizzaplex #7: Tiger Rock is the upcoming seventh volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on July 4, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #8 (2023)
Tales from the Pizzaplex #8 is the upcoming eighth volume of the Tales from the Pizzaplex series. It will be released on October 3, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #9 (2024)
Tales from the Pizzaplex #9 is the upcoming ninth volume of the Tales from the Pizzaplex series. It will be released in January 2024.
Graphic novels
- Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel (2019)
Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Silver Eyes that was published on December 26, 2019 and was adapted and illustrated by Claudia Schröder (also known as PinkyPills).
- Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel (2021)
Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Twisted Ones that was published on February 2, 2021 and was adapted by Christopher Hastings and illustrated by Claudia Aguirre.
- Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel (2021)
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Fourth Closet that was published on December 28, 2021 and was adapted by Hastings and illustrated by Diana Camero.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 (2022)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 is the first graphic novel adaptation of the Fazbear Frights series and was adapted by Hastings and illustrated by Didi Esmeralda, Anthony Morris Jr., and Andi Santagata. It was released on September 6, 2022 and features the stories «Into the Pit» and «To Be Beautiful» from Fazbear Frights #1: Into the Pit and «Out of Stock» from Fazbear Frights #2: Fetch.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 is the second upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Esmeralda, Coryn MacPherson, and Morris. It will be released on March 7, 2023 and features the stories «Fetch» from Fazbear Frights #2: Fetch and «Room for One More» and «The New Kid» from Fazbear Frights #3: 1:35AM.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 is the third upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Camero, Esmeralda, and MacPherson. It will be released on September 5, 2023 and features the stories «Step Closer» from Fazbear Frights #4: Step Closer, «Bunny Call» from Fazbear Frights #5: Bunny Call, and «Hide-and-Seek» from Fazbear Frights #6: Blackbird.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 is the fourth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in January 2024.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 is the fifth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in September 2024.
Film adaptation
Warner Bros. Pictures announced in April 2015 that it had acquired the series’ film rights, with Roy Lee, David Katzenberg, and Seth Grahame-Smith scheduled to produce. Grahame-Smith said that they would collaborate with Cawthon «to make an insane, terrifying and weirdly adorable movie».[120] In July 2015, Gil Kenan signed to direct the adaptation and co-write it with Tyler Burton Smith.[121]
In January 2017, Cawthon said that due to «problems within the movie industry as a whole», the film «was met with several delays and roadblocks» and was «back at square one». He promised «to be involved with the movie from day one this time, and that’s something extremely important to me. I want this movie to be something that I’m excited for the fanbase to see.»[122][123] Cawthon tweeted a picture of Blumhouse Productions in March of that year, implying that the film had a new production company.[124][125] Producer Jason Blum confirmed the news two months later, saying that he was excited about working closely with Cawthon on the adaptation.[126] In June 2017, Kenan said that he was no longer directing the film after Warner Bros. Pictures’ turnaround.[127] It was announced in February 2018 that Chris Columbus would direct and write the film, also producing it with Blum and Cawthon.[128] In August 2018, Cawthon announced that the script’s first draft (involving the events of the first game) was completed and a second and third film were possible.[129] Later that month, Blum tweeted that the film was planned for a 2020 release.[130] However, a few months later, in November 2018, Cawthon announced that the film’s script had been scrapped and it would be further delayed.[131]
After almost two years without any subsequent announcements, Blum confirmed in June 2020 that the movie was still in active development,[132] which he reiterated in November 2020.[133] On November 20, Cawthon announced in a Reddit post discussing the many scrapped screenplays for the film that filming for the movie, referring to its script as the «Mike» screenplay, would begin in spring 2021.[134] However, Blum revealed in September 2021 that the film still had script issues and that Columbus was no longer attached to the project as director.[135] In March 2022, Blum stated that news on the film is «dangerously close» and that it could release in 2023.[136]
On August 9, 2022, Jason Blum announced on Twitter, «It’s great to be working with Jim Henson’s Creature Shop. Their experience and expertise with animatronics is absolutely killer! @blumhouse.»[137] The photo that was used in the tweet showed a Creature Shop worker constructing a Freddy Fazbear model. On October 5, Blum officially announced on Twitter that Jim Henson’s Creature Shop is working on the animatronics for the film, the director will be Emma Tammi, and filming will commence in February 2023 in New Orleans.[138][139] It was also announced that the film’s script had been written by Cawthon, Tammi, and Seth Cuddeback and will be produced by Blumhouse in association with Striker Entertainment, with Cawthon and Blum as producers and Russell Binder as executive producer.[140] That December, Matthew Lillard and Josh Hutcherson were reportedly cast as William Afton and Mike Schmidt, respectively, alongside Piper Rubio as Mike’s younger sister and Mary Stuart Masterson as an unnamed villain.[139][141]
Reception
The original Five Nights at Freddy’s received «generally favorable» reviews according to review aggregator website Metacritic, assigning the Windows version a score of 78 out of 100.[142] Indie Game Magazine praised the game for its simple take on the horror genre, labeling the game a «fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying». They noted that its artistic direction and gameplay mechanics contributed to a feeling of «brutal tension», but criticized it for taking too long to load when launched.[149] Omri Petitte for PC Gamer gave Five Nights at Freddy’s a score of 80 out of 100, commenting that the game took a «less-is-more» approach to its design, and praising the overall atmosphere for emphasizing the fear and suspense of an approaching threat, rather than the arrival of the threat itself as in other horror-oriented games. However, the gameplay was criticized for becoming repetitive once a player masters it, noting players have «not much more to expect beyond managing battery life and careful timing of slamming doors shut.»[47] Ryan Bates of Game Revolution gave the game a 4.5 out of 5, commending the game’s minimalistic presentation (particularly its audio design and lack of music) for contributing to the terror of the game, along with its repetitive gameplay that would «[reach] almost OCD-type levels, adding to the tense environment.» He opined that the game was «horror done right», but felt it was too short.[150] Shaun Musgrave of TouchArcade gave a rating of 3.5 out of 5, noting the game’s reliance on atmosphere to induce fear, opining that «if the atmosphere doesn’t get to you, all that’s left is a very simple game of red light-green light.»[151] Eurogamer‘s Jeffrey Matulef called the game «wonderfully creative», and compared the animatronic animals in the game to Weeping Angels due to their ability to only move when they are not being observed.[152]
Five Nights at Freddy’s 2 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 62 out of 100.[143] Omri Petitte for PC Gamer gave Five Nights at Freddy’s 2 a score of 70 out of 100, commenting that what he wanted in the sequel «was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty.»[153] Destructoid also gave the game a positive review, saying that «It’s absolutely terrifying to know that you could be attacked at any moment from multiple avenues», praising the introduction of new animatronics and mechanics, but also criticizing the jumpscares and called the game «too hard for its own good».[19] In a review for the Nintendo Switch version of the game in 2019, Mitch Vogel of Nintendo Life said, «Five Nights at Freddy’s 2 may not necessarily reinvent the wheel, but it still does a fine job of keeping you on the edge of your seat.»[154]
Five Nights at Freddy’s 3 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 68 out of 100.[144] Omri Petitte from PC Gamer gave Five Nights at Freddy’s 3 a score of 77 out of 100, praising the reworked camera system, but commented on how the jumpscares from the other animatronics «felt a little stale by the third night.»[21] In a more critical review, Nic Rowen from Destructoid gave the game a 6.5 out of 10, saying that even though the game is «by far the most technically proficient and mechanically satisfying installment yet,» he criticized Springtrap and Fazbear’s Fright for lacking the «charm of the original cast and locations.»[155]
Five Nights at Freddy’s 4 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 51 out of 100.[145] Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of 10.[156] The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game’s bugs and glitches.[157] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticized the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[158]
Five Nights at Freddy’s: Sister Location received «mixed or average» reviews from critics according to Metacritic, assigning a score of 62 out of 100.[146] Destructoid rated the game 6/10,[159] while GameCrate rated it 7.50/10.[160] Shelby Watson of The All State gave the game a positive review, citing it to be comparable to the first game’s quality, but unlike the first game, never allowing the player to operate the mechanics on muscle memory alone. She writes, «…[E]ach night is so different, it is impossible to get comfortable with the mechanics enough that it feels like second nature. The game changes so much, you are forced to adapt and are always on the edge of your seat, waiting for what is to come.»[161] TechRaptor rated the game 9/10, calling it «genuinely terrifying» with a «great storytelling» and praised the voice acting.[162]
Freddy Fazbear’s Pizzeria Simulator received mostly positive reviews. GameCrate called it the «best value in gaming right now»,[163] with Rock Paper Shotgun calling it «spooky as hell».[164] The Ball State Daily News also gave a positive review, giving the game a 7.6/10 and calling it «an interesting evolution of the Five Nights [at Freddy’s] formula».[165] IGN listed Freddy Fazbear’s Pizzeria Simulator in their top 18 Best Horror Games of 2017.[166]
Ultimate Custom Night received mostly positive reviews. Rock Paper Shotgun deemed the game «an intriguing mess»,[167] with PC Gamer calling it «a neat, customisable take on the classic survival horror formula».[168]
Five Nights at Freddy’s: Help Wanted received «generally favorable» reviews from critics for the PlayStation 4 version according to Metacritic, assigning a score of 80 out of 100;[147] the Nintendo Switch version received «mixed or average» reviews, with Metacritic assigning a score of 53 out of 100.[169] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series’ feel and atmosphere while being accessible for players new to the series. However, the game’s frequent use of jump scares could make it less scary and more obnoxious over time for some players.[170][171][172] Stuart Gipp at Nintendo Life criticized the Nintendo Switch version of the game and gave it a score of 3 out of 10. The main criticism being that the game had become pointless for having removed the VR mode making it a «sub-par minigame collection» with «limited gameplay» since previous main games were available already for the console, and speculated that the only reason for releasing it for the console were to capitalize on the console’s market share.[173] The game is listed as one of PlayStation’s «Favorite Horror Games of 2019» on their website[174] and is one of the top 30 best selling VR games on Steam.[175] The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards in 2020.[176]
Five Nights at Freddy’s: Security Breach received «mixed or average» reviews, according to Metacritic.[148] Jeuxvideo.com gave a mixed review, praising the atmosphere and the originality of certain gameplay sections, but criticizing the bugs and technical issues.[177] The Escapist‘s Ben «Yahtzee» Croshaw was more critical of the game, praising the visuals, but criticizing the bugs, design, and restrictive save system.[178] The game was nominated and won Players’ Choice December 2021 on PlayStation’s official blog.[179]
Cultural impact
Fandom
Cosplayers at WonderCon 2022 dressed as Withered Bonnie (Five Nights at Freddy’s 2, left background) and Ignited Freddy (The Joy of Creation, right foreground).
Since the release of the first game, the games have become a popular topic of discussion by fans on social media platforms such as Reddit,[180] and are regularly featured on Let’s Play videos. Popular video creators, such as PewDiePie, Markiplier, and Jacksepticeye helped the games receive additional attention with their playthroughs.[2][181] In May 2015, YouTube reported that playthroughs of the Five Nights at Freddy’s series were the platform’s eighth-most-watched playthroughs.[182] Channels such as The Game Theorists occasionally feature Five Nights at Freddy’s-related videos as well, in particular towards the lore of the franchise.[183]
A number of fan games have been inspired by the game mechanics of Five Nights at Freddy’s.[184] Fan games for the franchise are incredibly common to the point Game Jolt made FNAF games its own genre to avoid overwhelming the site.[4]: 74
Although the Five Nights at Freddy’s fandom has been criticized for immaturity,[185] Cawthon defended them on Steam and criticized the broader community for what he called an unfair generalization.[186]
In September 2020, a video featuring Jack Black dancing to a Five Nights at Freddy’s fan song went viral on the social media platform TikTok.[187] Black had previously appeared on an episode of Jimmy Kimmel Live! in April 2020, wearing a mask headpiece modeled after main antagonist William Afton, where he revealed that he is a fan of the Five Nights at Freddy’s series.[188] Black and his son Samuel had previously played Five Nights at Freddy’s 4 with Markiplier to promote his own film Goosebumps.[189]
Merchandise
Five Nights at Freddy’s merchandise is primarily produced by two companies: Sanshee and Funko.[190] Products include stuffed toys, action figures, posters, clothing, keychains, and stationery, among other things.[191][192] McFarlane Toys also has a line of Five Nights at Freddy’s merchandise, consisting mainly of construction sets;[193] Todd McFarlane called the line «the single largest selling product, bar none, by a lot that [he’s] done in 20-plus years.»[194] The merchandise, available internationally, has been a factor in the franchise’s success.[195]
References
- ^ a b «IGM Interviews – Scott Cawthon (Five Nights at Freddy’s)». IGM. Archived from the original on January 24, 2018. Retrieved March 19, 2017.
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{{cite web}}
: CS1 maint: url-status (link) - ^ O’Connor, Alice (January 26, 2015). «A List Of 1139 Five Nights At Freddy’s Fan Games». Rock, Paper, Shotgun. Archived from the original on January 23, 2018. Retrieved March 14, 2017.
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{{cite web}}
: CS1 maint: url-status (link) - ^ «‘Five Nights at Freddy’s is Getting a Line of Funko Figures – Bloody Disgusting!». Bloody Disgusting!. December 4, 2015. Archived from the original on April 30, 2017. Retrieved April 19, 2017.
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External links
Media related to Five Nights at Freddy’s at Wikimedia Commons
- Scott Games
- FNAF World
- Steel Wool Studios
- Illumix
- FNAF AR
Five Nights at Freddy’s | |
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Creator(s) | Scott Cawthon |
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First release | Five Nights at Freddy’s August 8, 2014 |
Latest release | Five Nights at Freddy’s: Security Breach December 16, 2021 |
Five Nights at Freddy’s (FNaF) is a media franchise created by Scott Cawthon. The first video game of the same name was released on August 8, 2014, and the resultant series has since gained worldwide popularity.
The main series consists of nine survival horror video games taking place in locations connected to a fictional family pizza restaurant franchise named «Freddy Fazbear’s Pizza», after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against hostile animatronic characters that inhabit the locations. The series’ lore is gradually revealed through voice recordings, minigames, and Easter eggs featured throughout the games.
The franchise also includes spin-off games and other media, such as a novel trilogy and an anthology series, comprising an all-encompassing fictional universe. The franchise maintains an active fanbase, known for its production of fan art and fangames, and merchandise for the games is available internationally.
History and development
The idea for Five Nights at Freddy’s stemmed from negative reaction to Scott Cawthon’s previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like «a scary animatronic animal», and reviewer Jim Sterling called the game «unintentionally terrifying».[1][2] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[1]
Five Nights at Freddy’s was released via Desura on August 8, 2014. On August 20, after it was approved by the service’s crowdsourcing platform Greenlight, Five Nights at Freddy’s was also released on Steam.[3] When the game was picked up by well-known YouTubers it became an internet sensation.[4]: 82
The sequels were released on November 10, 2014, March 2, 2015, July 23, 2015, October 7, 2016, December 4, 2017, June 27, 2018, May 28, 2019, November 25, 2019, and December 16, 2021, respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September 2015,[5] and was released in January 2016. Cawthon releases teasers for his games on his website,[6][7] and trailers on his YouTube channel.
He used Clickteam Fusion 2.5 to create the Five Nights at Freddy’s games and Autodesk 3ds Max to model and render the games’ 3D graphics.[8] To enhance Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[9] In May 2016, he announced that all titles would be remade by third-party companies for release on consoles.[10]
Cawthon posted on his website in 2015 that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[11] Cawthon also announced that it would be co-written by author Kira Breed-Wrisley. On June 20, 2016, Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[12] The Silver Eyes was released on December 17, 2015 on Amazon Kindle,[13] and the paperback version was published on September 27, 2016, slightly earlier than its originally planned October publication date.[14] A second novel, The Twisted Ones, was published on June 27, 2017,[15] followed by The Fourth Closet on June 26, 2018.[16]
Gameplay
The Five Nights at Freddy’s series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear’s Pizza, a fictional children’s restaurant that takes inspiration from family pizza chains like Chuck E. Cheese’s and ShowBiz Pizza Place.[17] The restaurant has life-size animatronic characters that perform at children’s parties. The animatronics wander the restaurant at night and the guard is instructed to watch over them. To progress through the games, the player must guard themselves against animatronics with a variety of tools. In Five Nights at Freddy’s, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[18] If the power goes out, the player can no longer use any tools and is defenseless against the animatronics. Five Nights at Freddy’s 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend themself against the animatronics.[19] The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic.[19] 8-bit minigames were introduced, which are played randomly after death.[19]
Five Nights at Freddy’s 3 uses a monitor panel, which contains audio, camera, and ventilation.[20] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games.[21] The ability to seal vents is also added and must be used to prevent the sole tangible animatronic from entering the office.[21] The player can use an audio-based function on the cameras, which triggers a childlike voice to lure the animatronic away from the office.[21] The 8-bit minigames return and are activated by completing side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[22] In Five Nights at Freddy’s 4, the gameplay occurs in a bedroom setting, and instead of being a nighttime security guard, the player takes the role of a small child.[23] The player also no longer has access to a camera system.[24][25] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[23] At the doors, the player must listen for animatronics’ breathing, which can determine whether they are near.[24] If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away.[24] If they open the doors too early, however, the animatronics jump scare the player.[24] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy’s 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[23]
An elevated control pad is introduced for Sister Location, which can light a room or shock the animatronics.[26] Other mechanics include a second control pad in a breaker room, which controls power to the facility and a flash beacon, which allows the player to see in the dark Funtime Auditorium (a party room) and avoid its animatronic.[26] Sister Location is the only game where the player can move between rooms.[26] Freddy Fazbear’s Pizzeria Simulator has business-style gameplay, and the player must spend in-game money to buy features for their pizzeria.[27] A series of minigames can be played by testing the establishment’s attractions.[27] After the player has completed this portion of the game, they complete tasks in a room and fend off hostile, previously-salvaged animatronics.[28] The gameplay of Freddy Fazbear’s Pizzeria Simulator shares a number of elements with Five Nights at Freddy’s 3, including the importance of ventilation and the ability to distract animatronics with sound.[29] Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.[30] The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator.[30] The player can choose which characters they want active for a night, and how active the characters will be.
Help Wanted combines the gameplay of every other game, and turns into a virtual experience for the player.[31] It also introduces several other minigames, in which the gameplay is variant, and also at times has free-roam.[32] Special Delivery features location-based augmented reality gameplay.[33] The player can switch on their camera, and the footage itself is the game’s background. The animatronics will try to attack corresponding to the environment.[33] The animatronics generally have cloaking, which leads them to being invisible.[33]
Common elements
Security cameras
In the first, second, third, seventh, and eighth games, the player has a security-camera system, which observes the animatronic characters. One location can be viewed at a time, and some areas are not visible on the cameras.[34] Most camera feeds are dull, sometimes almost black and white in color, and full of video noise. In the third game, the cameras stop working if their associated system fails.[35] Cameras are used in the fifth game as a mechanic in the fake ending and custom night update, but not in the main game.
Lights
In the first, second, fourth, fifth, sixth, eighth, and ninth games, lights are used to ward off animatronics or warn the player. Lights in the first, second, fifth, seventh, eighth games are activated with buttons on the walls and illuminate the player’s blind spots: the doorway or vent exit, respectively.[34] The lights are similar in the fifth game, but are mounted on a control pad and illuminate the animatronics’ rooms. The flashlight in the second and ninth games has a finite battery life, but is infinite in the fourth and seventh games, and must be switched on or off.[36] Battery life varies in the eighth game. The flash beacon, introduced in the fifth game, is used to orient the player in the third and fifth nights’ pitch-black rooms.[37] The flashlight is also used in the sixth game, but it is automatically turned on when the player looks at the vents and has unlimited power.
Doors and vents
In the first, fourth, seventh, and eighth games, doors are to be closed when an animatronic is near. Doors are also present in the fake ending and custom night update of the fifth game with the same function. Vents are featured in the second, third, sixth, seventh, and eighth games, as a medium through which animatronics can get to the player. They are also present in the fifth game as the primary means of transport for the player.
Jump scares
Every game in the main series contains jump scares, which end a game in defeat as the animatronics are implied to attack the player off-screen.[38] In most jump scares, an animatronic character suddenly appears in the player’s view, followed by a loud screaming or roaring noise. Some jump scares, including those by Golden Freddy (in the first game), Nightmare, and Nightmarionne (in the fourth game), consist of a single screen with shrill, distorted audio; these jump scares usually crash (or restart) the game. The player must use various tools to prevent being attacked via jump scares and advance through each game.[39]
Minigames
«Happiest Day» minigame from Five Nights at Freddy’s 3
In the second, third, fourth, fifth, sixth, and eighth games, the player gains access to a series of (predominantly eight-bit) minigames randomly after death, or after completing a specific task.[40] The minigames usually relate to a story or event relevant to the game, in a cryptic manner.[41] The minigames in the second game portray homicides mentioned by another worker of the restaurant, and the reason of the animatronics gaining life.[42] The minigames in the third game show the story behind Springtrap’s creation. Minigames in the fourth game tell the story of a character who dies in a tragic accident.[41] There is only one minigame in the fifth game, which depicts the death of animatronic engineer William Afton’s daughter. The minigames in the sixth game depict various events in the series, all connected to Afton. In the mobile version of the seventh game, the player can access a minigame called «Princess Quest», which depicts the origins of a character called Vanny.
Phone calls
In the first, second, third, seventh, and eighth games, the player receives a telephone voice message from a veteran worker of the location. The messages are a tutorial for the player, describing several gameplay mechanics and outlining the location’s backstory.[43] Phone calls from the first game can be heard in the fourth game as ambience.[44] The fifth, sixth, eighth, and ninth games have AI voices which tutor the player. The sixth game also contains a tape recorder that guides the player through some gameplay mechanics.
Easter eggs
Every game in the series contains easter eggs and rare screens, some of which add to the story. They are often presented as hallucinations, with some examples including a character named Golden Freddy in the first game, eight-bit minigames in the second and third games, various random items appearing near the bed in the fourth, blueprints in the fifth and sixth and a minigame called Princess Quest in the seventh.
Closings
In the first, second, third, fifth, and sixth games, the player’s location closes shortly after the game ends. In the first game, the location is said to close by the year’s end due to a «tragedy that took place there many years ago».[43] In the second game, the location closes due to malfunctioning animatronics.[43] In the third and sixth games, the locations close after a fire.[45] The fifth game is unique, however, in that the restaurant in which the game takes place, Circus Baby’s Pizza World, closes before the events of the game due to a supposed gas leak.[46]
Characters
Animatronics
The first game features four main animatronics:[47]
- Freddy Fazbear (voiced by Kellen Goff in unused audio for Help Wanted and promotional videos for Security Breach, and Tim Simmons in Special Delivery)
- Bonnie the Bunny (classic version voiced by Joe Gaudet in unused audio for Help Wanted, and withered version voiced by Hans Yundo in Ultimate Custom Night)
- Chica the Chicken (her classic self voiced by Amber Lee Connors in unused audio in Help Wanted and Heather Masters for clucking noises in promotional videos for Security Breach, her withered self voiced by Darbi Worley in Ultimate Custom Night)
- Foxy the Pirate Fox (his classic self voiced by Christopher McCullough in Ultimate Custom Night, Help Wanted, and Special Delivery)
A secret fifth animatronic named Golden Freddy occasionally appears, who is later revealed to be an apparition of a character called Fredbear (voiced by Kellen Goff in Ultimate Custom Night), the in-universe precursor to Freddy Fazbear.[47]
Within the story, these animatronics are the refurbished versions of the Withered Animatronics that appear in the second game. Players learn that at some point in the past the animatronics’ daytime movements were restricted following an event called «the Bite of ’87». Prior to the events of the first game, they kill the Phone Guy.
The classic versions of Freddy, Bonnie, Chica, and Foxy appear in Ultimate Custom Night. The Withered versions of Bonnie, Chica, and Golden Freddy were also featured in the game.
All original animatronics, except for Golden Freddy, return in Help Wanted in a game mode recreating their FNAF1 depiction, and Parts and Service game mode where the player is tasked with repairing them. Freddy, Bonnie, and Chica are also featured in Pizza Party, the game’s final level set in a combination of the game’s previous levels. The DLC Curse of Dreadbear also adds the Pirate Ride dark ride level where Foxy oversees and guides the player. These characters’ respective Withered selves were added to the game in an update for the game’s recreation of FNAF2, with Withered Foxy active on earlier nights (replacing the original Foxy), while Withered Freddy, Withered Bonnie, and Withered Chica only return for a harder version called Withered Mode. All four Withered Animatronics are also featured in the Trick or Treat level of Curse of Dreadbear, a level requiring the player to wear the correct mask when one of them comes to the door. The classic incarnations of Freddy, Bonnie, Chica, Foxy, and Golden Freddy also return in Special Delivery.
Other versions of these characters appear frequently throughout the series, alongside new animatronics. Some of these variations include:
- the Toy Animatronics – Introduced in Five Nights at Freddy’s 2, these are plastic recreations of Freddy (voiced by Darren Roebuck in Ultimate Custom Night and Special Delivery), Bonnie (voiced by an unknown actor in Special Delivery), Chica (voiced by Amber Lee Connors in Ultimate Custom Night and Special Delivery), and Foxy (voiced by Jena Rundus in Ultimate Custom Night and Special Delivery) which are equipped with facial recognition tied to a criminal database. Foxy’s counterpart was nicknamed «the Mangle» due to constant disassembly by children, and is capable of climbing on walls and ceilings, blaring a distorted radio to announce its presence. These animatronics attempts to kill Jeremy and Fritz throughout their shifts, only kept at bay by a Freddy Fazbear mask.
- Mangle and Toy Chica were later featured in the minigames «Mangle’s Quest» and «Chica’s Party» in FNaF 3, the former avoiding a child while reassembling its parts and finding the cake used by the other animatronics, the latter giving cupcakes to children and giving a cake to a dead child. They subsequently returned in Ultimate Custom Night. The Toy Animatronics also return in Help Wanted in a gamemode recreating FNaF 2. In addition, Mangle also makes appearances in several other levels, such as the first Vent Repair level where it attempts to crawl after the player as they repair the ventilation system, Pizza Party, attacking the player when they fail to build an animatronic in the Curse of Dreadbear DLC level Build-a-Mangle, and obstructing the windows of Trick or Treat to hide the other animatronics. All four Toys also appear in Special Delivery.
- Two other animatronics are introduced in the second game: Balloon Boy, who resembles a human boy, and the Puppet (or «Marionette»). Balloon Boy, doesn’t try to attack Jeremy or Fritz, but instead disables their flashlight should he get in the office, making them vulnerable to other animatronics. Balloon Boy was also featured in the minigame «BB’s Air Adventure» in the third game. He returns in Ultimate Custom Night. JJ, a female counterpart who appeared as a rare hallucination originally, works in a similar manner to Balloon Boy except by disabling the doors instead. Dee Dee, a variant from World, summons characters not currently active in a run of the game as well as one of six rare characters. BB subsequently returned in Help Wanted in the game’s recreation of FNaF 2, but also appeared in the Trick or Treat level where he joined the Withered Animatronics in having to be warded off by the correct mask. He returns in Special Delivery and is now able to jumpscare the player, similar to other animatronics. The Puppet was later revealed to have predated the Toy animatronics, and is in reality about as old as the original four. In her debut appearance, Jeremy or Fritz need to wind up her music box so she won’t leave it and kill them. The Puppet also returns in the «Happiest Day» for the third game. In Ultimate Custom Night, she still is affected by the music box, but is also affected by the Global Music Box and the Death Coin. She also returns in Help Wanted in the FNAF 2 mode and the Pizza Party level.
- the Shadow Animatronics – Dark apparitions of Withered Golden Freddy and Toy Bonnie named Shadow Freddy and RWQFSFASXC (or «Shadow Bonnie» for simplicity’s sake), respectively. Both were introduced as Easter eggs in Five Nights at Freddy’s 2 and have appeared in subsequent games, with Shadow Bonnie being the more frequent of the two. Shadow Bonnie was featured in the Glitch Minigame in FNaF 3, a glitchy assemblage of the previous minigames encountered during the game, where he gave a cake to a deceased child. Shadow Bonnie would later return in Ultimate Custom Night as one of six rare characters Dee Dee could summon, darkening the screen for a few seconds. XOR, also known as Shadow Dee Dee, was introduced in the same game, appearing rarely on lower difficulties but primarily appearing on the game’s hardest difficulty to activate all the rare characters.
- the Springlock Animatronics – The original two mascots of the first restaurant, Fredbear’s Family Diner: Fredbear and Spring Bonnie, who went on to become Golden Freddy and Springtrap, respectively. These two animatronics are the only ones known to be outfitted with «springlocks», mechanical apparatuses that attach to the endoskeleton inside the character suits and which can be retracted via handcrank, allowing the suits to be worn by humans. However, the springlocks have a fatal flaw, namely their high sensitivity to water, as a single drop can be enough to cause the entire system to contract, crushing anyone wearing the suit at the time. This flaw is what eventually led to the suits’ decommission, after the death of Five Nights at Freddy’s 4′s child protagonist, whose head was crushed by Fredbear, and a series of simultaneous springlock failures that occurred at a sister location. The retired Spring Bonnie suit was later taken by co-owner William Afton, who used it during his killing spree and who ultimately died in it when the suit malfunctioned due to moisture, becoming Springtrap 30 years later. Fredbear’s original springlock incarnation is also featured in the «Stage01» minigame in FNaF 3, going through several duplicates of his stage to deliver a cake to a child. Fredbear makes his first 3D appearance via an easter egg in Ultimate Custom Night where attempting to remove Golden Freddy with the Death Coin triggers him to attack.
- the Phantom Animatronics – Seemingly burnt apparitions of Freddy, Chica, Foxy, Mangle, Balloon Boy, and the Puppet that disadvantage the player character in Five Nights at Freddy’s 3. They malfunction the ventilation and audio systems used to keep Springtrap in check. The characters use similar models to those from the second game, with exceptions being that Chica is based on her FNaF 1 design, Foxy is missing his hook arm, and Freddy has yellowish fur similar to Golden Freddy.
- The Phantom forms of Freddy, Mangle, and Balloon Boy return in Ultimate Custom Night where they once again serve as distractions.
- All of them, except for Chica and Puppet, return in the Help Wanted recreation of FNaF 3, with Freddy and Foxy redesigned to match their FNaF 1 models, the two of them plus BB now having no feet, and Mangle being able to jumpscare in the same manner as the other Phantoms while only appearing in the vent cameras.
- the Nightmare Animatronics – Distorted, nightmarish versions of Freddy (voiced by Tim Simmons in Ultimate Custom Night), Bonnie, Chica, Foxy, and Fredbear (voiced by Zach Hoffman in Ultimate Custom Night) that haunt the player character in Five Nights at Freddy’s 4. The game also features a black variant of Nightmare Fredbear simply named «Nightmare» (voiced by Eric D. Ward in Ultimate Custom Night), and a plushie-sized version of Springtrap named Plushtrap in a mini-game between nights. Its Halloween DLC added jack-o’-lantern variants of Bonnie and Chica (the latter voiced by Keyondra Shannae in Ultimate Custom Night and Special Delivery), and Nightmare variants of the Puppet (voiced by Aleks Le in Ultimate Custom Night and Help Wanted), Mangle, and Balloon Boy (voiced by Matthew Curtis in Ultimate Custom Night).
- Most of the Nightmare animatronics return for Ultimate Custom Night.
- Help Wanted also brings several of the Nightmare animatronics back. In the base game, Plushtrap and Nightmare BB have Dark Rooms levels which recreate their minigames from FNAF 4, while Nightmarionne and Nightmare Fredbear appear in Night Terrors levels that recreate the FNAF 4 gameplay. Plushtrap will also sometimes jumpscare the player when they open a prize box after completing any level, and appears in the Pizza Party level, while Nightmare Chica’s cupcake and a Freddle appear in hard mode versions of Parts and Service levels.
- In Curse of Dreadbear, the Nightmare versions of Freddy, Bonnie, Chica, and Foxy menace the player in the Hallway level, the appearing behind the player, from hallways, or in front of the player, while the Freddles hinder the player in Build-a-Mangle, and Jack-O-Bonnie and Jack-O-Chica appear in the hidden areas of Pirate Ride, and in Danger! Keep Out!!, a less advanced version of FNaF 1. Plushtrap, Jack-O-Bonnie, and Jack-O-Chica also returned in Special Delivery, the former in an environment similar to his minigame where the player charges generators, and the latter two making use of smoke effects while moving around.
- Two similar animatronics, Grimm Foxy (an effective «Jack-O-Foxy») and Dreadbear (initially «Franken Freddy» during game development) were introduced in the Curse of Dreadbear DLC for Five Nights at Freddy’s: Help Wanted. Grimm Foxy and Dreadbear roam in Danger! Keep Out!! alongside the two Jack-O animatronics. They also have unique levels to themselves: Grimm Foxy roams the Corn Maze, and Dreadbear has a level similar to Parts and Service involving the player operating on him while using shocks to keep him from attacking.
- the Funtime Animatronics – Animatronics designed by William Afton to abduct and murder children in their chest cavities. They are the antagonists of Five Nights at Freddy’s: Sister Location, and the roster includes Circus Baby, Funtime Freddy (voiced by Kellen Goff in Sister Location, Help Wanted, and Special Delivery), Funtime Foxy (voiced by Joe Gaudet in Ultimate Custom Night), and a ballerina animatronic named Ballora (voiced by Michella Moss in Sister Location and Ultimate Custom Night). An amalgamation of the characters, Ennard (its Circus Baby voice voiced by Heather Masters and its Elizabeth voice by Zehra Naqvi in Sister Location), is created at the end of Sister Location, and subsequently appears as «Molten Freddy» (voiced by Kellen Goff in Pizzeria Simulator and Ultimate Custom Night) in Freddy Fazbear’s Pizzeria Simulator, and as «the Blob» in Five Nights at Freddy’s: Security Breach.
- An additional animatronic, Funtime Chica, is mentioned but doesn’t debut until Pizzeria Simulator. Miniature versions of Circus Baby and Ballora, named «Bidybabs» (voiced by Zehra Naqvi in Sister Location) and «Minireenas», respectively, also appear in Sister Location, as well as a digital variant of Funtime Foxy named Lolbit (who was first introduced in the spin-off game FNaF World). A detachable Bonnie hand puppet named Bon-Bon (voiced by Becky Shrimpton in Sister Location) appears in place of Funtime Freddy’s right hand and has a pink variant named Bonnet (voiced by an unknown actor in Sister Location).
- the Rockstar Animatronics – Recreations of the four main animatronics (voiced respectively in Ultimate Custom Night by Kai Skrotzky, George Osborne, Ally Johnson, and Joe Gaudet) designed by Henry Emily, William Afton’s former business partner, for the location featured in Pizzeria Simulator. Also included is a black version of Rockstar Freddy, L.E.F.T.E. (Lure Encapsulate Fuse Transport and Extract, nicknamed «Lefty») (voiced by Stephanie Belinda Quinn in Ultimate Custom Night), designed to lure and restrain the Puppet inside itself.
- the Mediocre Melodies – Off brand animatronic band consisting of Nedd Bear, Orville Elephant, Mr. Hippo, Happy Frog, and Pigpatch (voiced respectively in Ultimate Custom Night by August Sargenti, Peter Baker, Joe Gaudet, Madison Brunoehler, and Christopher McCullough). They initially appeared as masks in Five Nights at Freddy’s 3‘s «Good Ending», but debuted as actual animatronics in Pizzeria Simulator.
- Helpy, a cherubic bear animatronic similar in design to Funtime Freddy, serves as an assistant for the player character in Pizzeria Simulator, and reappears in Security Breach at save points. Candy Cadet (a candy-dispensing robot), Music Man (a spider-like musician) (voiced by Matthew Curtis in Ultimate Custom Night), El Chip (a Mexican beaver who is a reference to Cawthon’s game Chipper & Sons Lumber Co.), and the Trash Gang (cheap mascots made from assorted garbage) (one of them is voiced by Gwenith Knight in Ultimate Custom Night) were also introduced in Pizzeria Simulator and made appearances in some of the subsequent games.
- the Glamrock Animatronics – The mascots of the Mega Pizzaplex featured in Five Nights at Freddy’s: Security Breach, consisting of Glamrock Freddy, Glamrock Chica, Montgomery Gator, and Roxanne Wolf (voiced respectively in Security Breach by Kellen Goff, Heather Masters, Cameron Miller, and Marta Svetek). Two additional animatronics are referenced in the game; Glamrock Bonnie, who was decommissioned sometime before the game’s events, and Glamrock Mr. Hippo, who only appears in the game’s «Good Ending».
- The Daycare Attendant (consisting of split personalities Sun and Moon) (voiced by Kellen Goff in Security Breach), two variants of Music Man (Lil’ Music Man and DJ Music Man), and the S.T.A.F.F. and Wet Floor Bots were also introduced in Security Breach.
Humans
The franchise features seven main human characters:[48][49][50]
- William Afton (voiced by P. J. Heywood in Sister Location, Pizzeria Simulator, Ultimate Custom Night, and Special Delivery) is the series’ central character and main antagonist. The founder of Afton Robotics, LLC, he is responsible for the creation of the Funtime Animatronics, and one of the co-founders of Fazbear Entertainment, Inc. Afton was first introduced in the minigames of Five Nights at Freddy’s 2, depicted as an unnamed purple figure identified colloquially as the «Purple Guy». These minigames, as well as those from later installments, establish Afton as a child murderer, who killed at least six children (Gabriel, Jeremy, Susie, Fritz, Cassidy, and Charlotte Emily) before the events of the series; these children’s spirits would go on to haunt some of the animatronic characters of the franchise, including Freddy Fazbear, Bonnie, Chica, Foxy, Golden Freddy, and the Puppet. Afton himself was killed due to mechanical malfunctions of the Spring Bonnie suit he had worn during the murders and has appeared post-mortem as various incarnations throughout the series; most notably as Springtrap in Five Nights at Freddy’s 3, Scraptrap in Freddy Fazbear’s Pizzeria Simulator, and Burntrap in Five Nights at Freddy’s: Security Breach. He has also been speculated to be the protagonist of Ultimate Custom Night, where he endures torment in either hell or his nightmares at the hands of the vengeful Cassidy, who refuses to let Afton die. A character known as Glitchtrap, or «the Anomaly», appears as the main antagonist of Five Nights at Freddy’s: Help Wanted, and it has been debated among fans whether he is the real Afton or a digital copy of his consciousness.
- Michael Afton (voiced by P. J. Heywood in Sister Location), William’s eldest son, has been the protagonist of several games in the series, making his debut in Five Nights at Freddy’s: Sister Location. However, he has been speculated to be the player character of some of the earlier installments under several fake aliases, including «Mike Schmidt» in the first game, «Fritz Smith» in Five Nights at Freddy’s 2, the unnamed security guard in Five Nights at Freddy’s 3, and the older brother in Five Nights at Freddy’s 4. His motives are cryptic and not very well-known, although it is agreed upon that he is a central character in the overarching story of the franchise.[51]
- The main protagonist of the Five Nights at Freddy’s 4 minigames is a young boy who has been traumatized by Fazbear Entertainment’s animatronics due to bullying from his older brother. The child was fatally injured by a Fredbear animatronic, and fell into a coma before eventually dying. Unnamed in-game, he is identified colloquially as the Crying Child.
- A humanoid animatronic by the name of Circus Baby (voiced by Heather Masters in Sister Location, Ultimate Custom Night, Help Wanted, and Special Delivery) serves as the main antagonist of Sister Location and a supporting antagonist in Pizzeria Simulator, where she is referred to as «Scrap Baby» (voiced by Heather Masters in Pizzeria Simulator and Ultimate Custom Night). In the minigames of Sister Location and the canon ending of Pizzeria Simulator, she is revealed to be possessed by Elizabeth Afton (voiced by Zehra Jane Naqvi in Sister Location’s cutscenes), the daughter of William Afton and sister of Michael and the Crying Child. Her motives differ in the two games, as in the former she wishes to escape the facility where she and the other Funtime Animatronics are being held by occupying Michael’s body, while in the latter she seeks to make her father proud by killing Michael. Circus Baby has been a recurring character in other Five Nights at Freddy’s media since.
- The Puppet (voiced by Jena Rundus in Ultimate Custom Night), introduced in Five Nights at Freddy’s 2, plays a prominent role in the backstory of Five Nights as Freddy’s as the one responsible for the murdered children’s spirits haunting the animatronics. In Pizzeria Simulator, it is revealed that the Puppet is haunted by the spirit of Charlotte, the daughter of William Afton’s former business partner and the other Fazbear Entertainment co-founder, Henry Emily, who is implied in several minigames to be Afton’s first victim. Henry himself is featured in Pizzeria Simulator as «Cassette Man» (voiced by Dave Steele in Pizzeria Simulator), replacing the guide characters («Phone Guy», «Phone Dude», and «HandUnit») from the previous installments. Different versions of Charlotte (referred to as «Charlie») and Henry appear in the first Five Nights at Freddy’s novel trilogy, with the former serving as the main protagonist who is subsequently revealed to be a robot possessed by the soul of the deceased original Charlotte.
- Gregory (voiced by Marta Svetek in Security Breach) is a young boy who is trapped in the Mega Pizzaplex overnight, and must survive against several hacked mascot characters and automated security robots. Among the robots are two humans; Vanessa the security guard (voiced by Heather Masters in Security Breach), and a woman in a white rabbit costume known as «Vanny» (voiced by Jessica Tang in Help Wanted, Stacey Young in the first trailer of Security Breach, and Marta Svetek in the finalized Security Breach), who are implied to be one and the same. Vanny previously appeared as the player character in Help Wanted, where William Afton’s spirit somehow possessed her via the form of Glitchtrap to continue his killings, and she now suffers from dissociative identity disorder.
- A veteran staff member known as the Phone Guy (voiced by Scott Cawthon in FNAF1, FNAF2, FNAF3, Ultimate Custom Night, and Help Wanted) provides information and advice via taped recordings in the first three games, posthumously in the third following his death at the hands of the animatronics in the first game’s fourth night. This exposition role is spiritually succeeded by the «Phone Dude» (voiced by Cawthon in FNAF3 and Help Wanted), a man involved in setting up the Fazbear’s Fright horror attraction in the third game, Henry Emily/the «Cassette Man» in Pizzeria Simulator, and the «Tape Girl» (voiced by Briana Kennedy in Help Wanted), a former developer and beta tester for the in-universe Help Wanted VR game who leaves audio files warning future beta testers about «the Anomaly», Glitchtrap. Some games feature artificial intelligences of dubiously-made quality as helpers for the protagonist or simple background characters, including HandUnit in Sister Location and Help Wanted, Tutorial Unit in Pizzeria Simulator and Special Delivery, and Dread Unit in Security Breach (all three voiced by Andy Field in their respective games).
Additional humans include Jeremy Fitzgerald (the main night guard that the player controls in Five Nights at Freddy’s 2) and miscellaneous staff of the revived Fazbear Entertainment, Inc. (mentioned by Tape Girl and through text messages found in Special Delivery and Security Breach).
Games
2014 | Five Nights at Freddy’s |
---|---|
Five Nights at Freddy’s 2 | |
2015 | Five Nights at Freddy’s 3 |
Five Nights at Freddy’s 4 | |
2016 | FNaF World |
Five Nights at Freddy’s: Sister Location | |
2017 | Freddy Fazbear’s Pizzeria Simulator |
2018 | Ultimate Custom Night |
2019 | Five Nights at Freddy’s: Help Wanted |
Curse of Dreadbear | |
Five Nights at Freddy’s: Special Delivery | |
Freddy in Space 2 | |
2020 | One Night at Flumpty’s |
2021 | One Night at Flumpty’s 2 |
Security Breach: Fury’s Rage | |
One Night at Flumpty’s 3 | |
Dark Circus: Encore! | |
Five Nights at Freddy’s: Security Breach | |
2022 | Youtooz Presents: Five Nights at Freddy’s |
POPGOES Arcade | |
POPGOES and The Machinist | |
2023 | Ruin |
Main series
Five Nights at Freddy’s (2014)
Five Nights at Freddy’s was released for Microsoft Windows on August 8, 2014, followed by ports for Android and iOS on August 27 and September 11, respectively. A Windows Phone version was also released,[52] but was soon withdrawn due to its downscaled graphics.[53] Ports for the PlayStation 4, Xbox One and Nintendo Switch were released on November 29, 2019, alongside separate releases for Five Nights at Freddy’s 2, 3 and 4.[54]
The first game revolves around a character called Mike Schmidt, who begins working as a night security guard at Freddy Fazbear’s Pizza, where the animatronics move at night and supposedly kill anyone they see by stuffing them into a spare animatronic suit. Animatronic movement is explained to the player as a purposely-programmed «free-roaming» mode, to prevent the animatronic’s servomotors from locking up. The player must survive from 12 a.m. to 6 a.m. They cannot leave the room and must use a camera system and two doors with lights to defend themselves from the animatronics, with limited power to use their tools. The hostility of the animatronics appears to result from the possession by the vengeful souls of children who were killed at the restaurant.[55] The player is guided by the previous night guard, known as Phone Guy, who assists them in their defense against the animatronics.[55] Mike is fired from his job after the seventh night for «tampering with the animatronics, body odor and general unprofessionalism».
Five Nights at Freddy’s 2 (2014)
Shortly after the release of the first game, Cawthon confirmed rumors about a sequel.[56] He posted a teaser of the sequel on his website one month after the original game’s release and continued to post teasers until the sequel’s release.[57] A trailer was released on October 21, 2014, introducing new animatronic characters and the absence of doors.[58] Five Nights at Freddy’s 2 was released for Microsoft Windows on November 10, 2014, earlier than its planned release of December 25. Ports for Android and iOS were released on November 13 and 20 of 2014 respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics.[53] PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The gameplay is largely similar to its predecessor. Players must survive a night shift at the «new and improved» Freddy Fazbear’s Pizza restaurant from 12 a.m. to 6 a.m., without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game (which are depicted in a deteriorated state), the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics’ behavior during the game is similar to the one from the first Five Nights at Freddy’s. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the «custom night». During the game, Phone Guy from the previous game calls Jeremy to give him hints on how to survive each night while talking about the restaurant’s history. During these calls, it is revealed that the restaurant has become the subject of a police investigation due to various rumors. It is also possible to access hidden Atari-styled minigames that provide further insight on the restaurant’s troubled past, showing a purple figure killing multiple children. On the fifth night, the location is put on lockdown due to an unspecified event. At the end of the game, Jeremy receives a paycheck dated 1987 (thus revealing that the events of the game take place before the first Five Nights at Freddy’s), and the restaurant is closed, with a new location set to be opened elsewhere.
Five Nights at Freddy’s 3 (2015)
On January 3, 2015, an image was uploaded to Cawthon’s website teasing a third entry in the series.[59] Other images followed[60] before a trailer was released on January 26, 2015. On February 15, Cawthon posted on Steam that Five Nights at Freddy’s 3 was cancelled after a hacker allegedly leaked the game.[61] This was later revealed as a hoax; the «leaked» download linked to a humorous clone of a previous game of Cawthon’s, There is No Pause Button!, in which the main character is depicted wearing the Freddy animatronic head.[62] Five Nights at Freddy’s 3 was released for Microsoft Windows on March 3, 2015, with Android and iOS ports following on March 7 and 12, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
Set thirty years after the events of the first game, its main character works at Fazbear’s Fright, a horror attraction based on the long-gone Freddy Fazbear’s Pizza.[63] The player must defend themselves from the deteriorated animatronic-costume hybrid named Springtrap.[63] Burnt and tattered hallucinations of some of the animatronics from the previous two games appear; and although they cannot kill the player, they can hinder ventilation, sound, and camera systems.[63] Failure to maintain the systems can create many issues for the player, including dysfunctional cameras and the inability to play audio to lure away the animatronic.[63] The player receives guidance from a founder of the horror attraction for the first two nights and listens to old tape recordings which were found by the attraction’s workers for the rest of the nights.[63] The game has two endings: a «good» ending and a «bad» ending.[22] The bad ending reveals that the souls of the murdered children still haunt the animatronics.[22] The good ending is reached by completing secret minigames in which animatronic characters bring a cake to what seems to be a sorrowful child’s soul.[22] After completing the secret minigames, the souls of the children are freed.[22]
Five Nights at Freddy’s 4 (2015)
On April 27, 2015, Cawthon began posting images on his website teasing another game in the series, which was originally titled Five Nights at Freddy’s: The Final Chapter.[64] A trailer was released on July 13, 2015, hinting that the game was set in the main character’s house.[65][66] Five Nights at Freddy’s 4 was announced with a release date of October 31, 2015. It was pushed forward to August 8 and again to July 23, when the game was unexpectedly released on Microsoft Windows through Steam. Android and iOS ports were released on July 25 and August 3, 2015, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The player character is an unknown and unnamed character who has delusions of being attacked by nightmarish versions of the first game’s animatronic characters.[41] The player must defend theirself with a flashlight and doors. The game’s story is told through minigames, in which an unnamed young boy is bullied because of his irrational fear of a restaurant with a yellow animatronic bear and rabbit called Fredbear and Spring Bonnie, respectively. He is guided by an animatronic plush toy, who speaks to the character when he is alone. The child is eventually killed by Fredbear in a freak accident.[44] The game had a Halloween update with «nightmare» versions of animatronics from Five Nights at Freddy’s 2 and Halloween-themed reskins for Nightmare Bonnie and Nightmare Chica.[67]
Five Nights at Freddy’s: Sister Location (2016)
On April 23, 2016, Cawthon posted a teaser image on his website of a clown-like animatronic named Baby from an upcoming game titled Sister Location.[68] Several teaser images of different characters and hints at their origins followed.[69] The trailer for the game was released on Cawthon’s YouTube channel, with new animatronics and a new location. The release date was announced as October 7, 2016. Cawthon made a prank release of the game on October 5, apparently releasing a «mature» edition after a decision to delay the game to make it more kid-friendly. The download link led to a clone of Cawthon’s previous game, Sit ‘N Survive.[70] Sister Location was released for Microsoft Windows on October 7, 2016, followed by ports for Android on December 22, 2016 and iOS on January 3, 2017, respectively. It was also released on Nintendo Switch in North America on June 18, 2020, and on Xbox One on July 10, 2020. The PlayStation 4 port was released in Europe and North America on July 21 and July 22, 2020, respectively.
The player character Michael Afton, nicknamed Mike (jokingly called Eggs Benedict),[71] is a new employee of Circus Baby’s Rentals and Entertainment (a sister company of Fazbear Entertainment that rents animatronics for children’s parties). The animatronics were originally intended for Circus Baby’s Pizza World, which never opened due to a gas leak.[46] Mike is guided by HandUnit, an AI character similar to the Phone Guy of previous games. HandUnit instructs him about his job, often telling him to disregard safety; the animatronic Baby often gives instructions that contradict HandUnit’s, but are vital to survival.
The game also has a «custom night»,[72] in which the player can use mechanics reminiscent of the first game (such as interactive doors and a camera system) which were absent from the main game. New minigames are also available, describing the fate of Mike after the events of the main game.[73] A cutscene is shown after the «Golden Freddy» custom-night preset, in which Michael speaks to his father, William Afton / Springtrap, in a foreboding way.[74]
Freddy Fazbear’s Pizzeria Simulator (2017)
In June 2017, Cawthon hinted at the development of a sixth main game in the series. On July 2, 2017, he announced his decision to cancel the game and said that he had been «neglecting other things in [his] life for the sake of trying to keep up with mounting expectations».[75] On December 4, 2017, after teasing the game several days earlier, Cawthon released Freddy Fazbear’s Pizzeria Simulator as freeware on Steam.[76] The game is a business-simulation game in which the player runs a pizzeria, but frequently shifts into the survival-horror vein of the series’ other games.
The game’s story again follows Michael Afton who, sometime following the events of Five Nights at Freddy’s 3 and Sister Location, becomes the manager of a new Freddy Fazbear’s restaurant run by the mysterious «Cassette Man». Every night, Michael, under Cassette Man’s guidance, must salvage one of four decrepit animatronics that were found in the restaurant’s back alley, including his father William / Springtrap (now referred to as «Scraptrap») and his sister Elizabeth / Circus Baby (referred to as «Scrap Baby»). The game has multiple endings depending on how well the player runs the pizzeria and whether they salvaged all the animatronics, but the canon ending has Cassette Man reveal himself as Henry Emily, William’s former business partner and the father of Charlotte (the spirit possessing the Puppet animatronic), and set the restaurant on fire after revealing its true purpose as a trap to lure in the remaining animatronics. The restaurant burns to the ground, seemingly killing Michael, Henry, and all the animatronics, finally releasing the spirits haunting them.
Ultimate Custom Night (2018)
Ultimate Custom Night was originally intended to be a post-launch add-on to Freddy Fazbear’s Pizzeria Simulator, but was eventually turned into a stand-alone game, releasing on June 27, 2018.[77][78] The customizable night contains a total of fifty animatronics from previous games, which allows the player to determine how aggressive they are during the night (similar to the custom nights in earlier games). The player can select the office to play in and has 16 themed game modes available.[79][80] Although unconfirmed, it has been heavily speculated that the game takes place in some version of Hell or Purgatory, where William Afton, following his death in Pizzeria Simulator, is being continuously tortured by the vengeful spirit of one of his vicitms.
However, the anthology novel series Fazbear Frights implies that the game is actually Afton’s repeating nightmare, and not hell or purgatory. This comes from the fifth book, Bunny Call, which has a story called «The Man in Room 1280» where a burned man is kept alive by a shadow child despite the fact that he should be dead and suffers nightmares. In the following book, Blackbird, the epilogue confirms that the man is actually William Afton. Although it was never confirmed if the Fazbear Frights series is canon or not, Cawthon confirmed that it’s supposed to reveal mysteries from the previous games.[citation needed]
Five Nights at Freddy’s: Help Wanted (2019)
On August 18, 2018, Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy’s series would be available as a virtual reality game.[81] On March 25, 2019, during Sony Interactive Entertainment’s State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game was shown.[82] In the game, the player is a technician repairing a pizzeria’s animatronics. From a first-person perspective, they fix the animatronics, solve puzzles and navigate dark hallways while avoiding malfunctioning and hostile animatronics.[83] The game was released on May 28, 2019. A non-VR version of the game was released on December 17, 2019, for Microsoft Windows and PlayStation 4.
Curse of Dreadbear, a Halloween-themed downloadable content pack for Help Wanted was released in three parts, with several «waves» of new minigames released on October 23, October 29, and October 31, 2019, for a total of 10 new minigames.[84] The DLC pack includes new animatronic characters, returning animatronics from previous games, and a Halloween-themed hub.[85] Some of the new stages are re-skinned versions of existent minigames, such as a version of the FNAF 1 minigames called Danger! Keep Out! Notable new game modes include a shooting gallery, a free-roaming corn maze, and an assembly line in which the player must construct an animatronic.
Five Nights at Freddy’s: Security Breach (2021)
On August 8, 2019, on the first game’s fifth anniversary, Cawthon posted a new image on his website, teasing the next installment for the series. It shows a «Mega Pizza Plex» containing a laser tag arena, an arcade, a large cinema and a Freddy Fazbear’s Pizza restaurant; in the main square, ’80s-style versions of Freddy, Chica, and four completely new animatronics can be seen playing for an excited crowd. On April 21, 2020, the characters’ names were leaked from Funko’s list of upcoming products, and the title was revealed as Five Nights at Freddy’s: Pizza Plex. Scott Cawthon confirmed the leaks via Reddit but revealed that the title was not official. The game was initially scheduled for an early 2021 release,[86] but was delayed to late 2021.[87]
Security Breach was released on PlayStation 5, PlayStation 4 and Steam on December 16, 2021. The game’s plot revolves around a young boy named Gregory being trapped in a large shopping mall teeming with murderous animatronics who hunt him down by the orders of Vanny, a mysterious woman in a rabbit costume, while also evading the complex’s security guard, Vanessa. Suffering a malfunction that causes him to ignore Vanny’s hacking, the complex’s Freddy assists Gregory in escaping the complex.
Spin-offs
FNaF World (2016)
Cawthon announced a spin-off from his series, FNaF World, on September 15, 2015.[88] Unlike the main series, the game is a role-playing video game using the first four games’ animatronic characters. The game is set in a fanciful world where the characters must fight enemies and progress by unlocking perks and items. Originally planned for release on February 2, 2016, Cawthon rescheduled the release for January 22 and released it on January 1.[89]
Players and critics criticized the game for missing key features and being unstable and unfinished, for which Cawthon apologized: «I got too eager to show the things that were finished that I neglected to pay attention to the things that weren’t.» He decided to remove it from Steam, saying that the game would be improved and later re-released free of charge.[90] Cawthon announced that he asked Valve to refund all purchasers the price of the game.
He released a free version of the game, featuring a 3D overworld and an updated character-selection screen, in February 2016. Cawthon posted a new teaser the following month, with characters such as the main series’ Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy’s 4. He created minigames for the game’s second update, including Foxy Fighters, FOXY.exe, Chica’s Magic Rainbow, and FNaF 57: Freddy In Space.[91]
Five Nights at Freddy’s: Special Delivery (2019)
An augmented reality game, Five Nights at Freddy’s: Special Delivery, was announced on September 13, 2019.[92] The game was released for free on iOS and Android on November 25, 2019.
Dark Circus: Encore!, downloadable content for Special Delivery, was released on December 13, 2021[93] and has the player sent into a mixed-reality environment where they can freely move around the area by tapping on their screen to move forward. The player is tasked with solving puzzles while on a time limit. Machines with clocks ticking down are strewn throughout the circus, with the players having to search around for clues to solve them. As more tasks are completed, the chained up animatronics are slowly unbound, leading to battles against them in the traditional AR playstyle.
Freddy in Space 2 (2019)
Freddy in Space 2 is a side-scrolling platform shooter game and a sequel to the FNaF 57: Freddy in Space minigame from FNaF World.[94] It was released for free on December 3, 2019 on Game Jolt.[94] The game was made to promote a «#CancelCancer» charity livestream on YouTube, which was hosted by Matthew Patrick of Game Theory for St. Jude Children’s Research Hospital in Memphis, Tennessee.
Security Breach: Fury’s Rage (2021)
Security Breach: Fury’s Rage is a side-scrolling beat ’em up game featuring the main cast of Five Nights at Freddy’s: Security Breach.[95] It was released for free on April 28, 2021 on Game Jolt.[95] The game was made to compensate for Security Breach being delayed for a second time.
Youtooz Presents: Five Nights at Freddy’s (2022)
Youtooz Presents: Five Nights at Freddy’s is an augmented reality mobile game released on April 29, 2022 by Youtooz on Augmio, to promote the Five Nights at Freddy’s: Security Breach Youtooz toy line.
Fazbear Fanverse
On August 21, 2020, Cawthon announced his plan to help fund and publish Five Nights at Freddy’s games developed by fans, bundled with previous installments in their respective series.[96] He will not be involved in any of the creative elements but will help with marketing and publishing support, as well as appropriate licensing. The games included will be the One Night at Flumpty’s series, the Five Nights at Candy’s series, The Joy of Creation: Ignited Collection (consisting of the original The Joy of Creation, The Joy of Creation: Reborn and The Joy of Creation: Story Mode), POPGOES Evergreen (including the prologue game POPGOES Arcade), and Five Nights at Freddy’s Plus, a remake/re-imagining of the original game. Cawthon also stated that these games will come to mobile and consoles, and may even have merchandise created for them. The first game to be released under this initiative was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS.
The first new game to be released as a part of this initiative was One Night at Flumpty’s 3 on October 31, 2021, for PC and mobile devices, and for consoles at a later date.[96]
One Night at Flumpty’s series (2015–2021)
One Night at Flumpty’s is a Five Nights at Freddy’s parody series developed by Jonochrome, endorsed by Scott Cawthon. The first game, One Night at Flumpty’s, was initially released on January 28, 2015, with the second game, One Night at Flumpty’s 2, being released on April 11, 2015. On August 22, 2020, the first two games were re-released. The first game in the series to be released under the Fazbear Fanverse was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS. The third and final game, One Night at Flumpty’s 3, was released on October 31, 2021, for PC and mobile devices. A bundle for consoles that includes the three main games, titled One Night at Flumpty’s: The Egg Collection, is currently in development.
Five Nights at Candy’s series (2015–present)
Five Nights at Candy’s is a spin-off series developed by Emil Macko. It has been officially endorsed and funded by Scott Cawthon. The series is about a restaurant called Candy’s Burgers & Fries, meant to rival Freddy Fazbear’s Pizza, and has dark secrets of its own. The first game, Five Nights at Candy’s, was released on July 18, 2015. The second game, Five Nights at Candy’s 2, was released on February 28, 2016, followed by the third game, Five Nights at Candy’s 3 on March 3, 2017. On August 14, 2019, the first game was remastered for the fourth anniversary of the series. Under the Fazbear Fanverse, the fourth and final game is currently in development, alongside ports for the previous three games to consoles and mobile.
The Joy of Creation series (2015–present)
Developed by Nikson, The Joy of Creation is a series of games made in Unreal Engine 4. They’ve been officially endorsed and funded by Scott Cawthon. The first game, The Joy of Creation, was initially released on November 30, 2015. The project was cancelled and then revived as The Joy of Creation: Reborn on May 15, 2016, followed by a Halloween edition of The Joy of Creation on October 31, 2016 and The Joy of Creation: Story Mode on July 18, 2017. Under the Fazbear Fanverse, a bundle that includes Unreal Engine 5 remakes of the three main games, titled The Joy of Creation: Ignited Collection, is currently in development.
POPGOES series (2016–present)
POPGOES is a spin-off series developed by Kane Carter. Initially a fan-project, it is now endorsed, licensed, and funded by Scott Cawthon.[96] It takes place in an alternate universe that only takes the first three entries of the Five Nights at Freddy’s series into account. The series was also confirmed to also take place in the same universe as Five Nights at Candy’s.[97] The first release in the series was an interactive teaser titled POPGOES Arcade, released on April 1, 2016. The first main game, titled POPGOES, was released on June 26, 2016, followed by the second interactive teaser POPGOES Arcade 2 on April 8, 2017. POPGOES Reprinted was a project that included a remake and a sequel to POPGOES was planned to be released in 2018, but was cancelled on November 28, 2017. The series was then rebooted with POPGOES Arcade on June 12, 2020. Under the Fazbear Fanverse, an expansion was added for POPGOES Arcade titled POPGOES and The Machinist, as well as a new full game titled POPGOES Evergreen. A bundle including the rebooted titles are presumed to be in development for mobile and consoles as well. POPGOES Arcade, alongside its POPGOES and The Machinist expansion was released on July 1, 2022 on Steam, for $4.99.[98]
Five Nights at Freddy’s Plus (TBA)
Five Nights at Freddy’s Plus is an upcoming officially licensed reimagining of the first Five Nights at Freddy’s game developed by Phil Morg, also known as Phisnom.[96][99] It is not canon to the main Five Nights at Freddy’s continuity, and takes place in an alternate universe, with a new interpretation of the original game’s plot.[100]
Music
The theme music for Five Nights at Freddy’s: Sister Location.
Ambient music for the first four Five Nights at Freddy’s games is primarily stock music adapted by Cawthon.[8] Songs includes the «Toreador Song» when the player runs out of power in Five Nights at Freddy’s and «My Grandfather’s Clock», played by the Puppet’s music box as it winds down in Five Nights at Freddy’s 2. Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery have original soundtracks composed by Leon Riskin.[101] The soundtrack for Five Nights at Freddy’s: Security Breach was composed by Allen Simpson[102] with Leon Riskin credited with «additional music composition»[103] and Gordon McGladdery credited with «additional music».[104]
Other media
2015 | Five Nights at Freddy’s: The Silver Eyes |
---|---|
2016 | |
2017 | Five Nights at Freddy’s: The Twisted Ones |
2018 | Five Nights at Freddy’s: The Fourth Closet |
2019 | Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit | |
2020 | Five Nights at Freddy’s: Fazbear Frights #2: Fetch |
Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM | |
Five Nights at Freddy’s: Fazbear Frights #4: Step Closer | |
Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call | |
Five Nights at Freddy’s: Fazbear Frights #6: Blackbird | |
2021 | Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs | |
Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel | |
Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver | |
Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face | |
Five Nights at Freddy’s: Fazbear Frights #11: Prankster | |
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel | |
2022 | Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark |
Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game | |
Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia | |
Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia | |
2023 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 |
Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion | |
Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie | |
Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #8 | |
2024 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 |
Five Nights at Freddy’s: Tales from the Pizzaplex #9 | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 |
Novel trilogy
- Five Nights at Freddy’s: The Silver Eyes (2015)
Five Nights at Freddy’s: The Silver Eyes is the first novel by Scott Cawthon and Kira Breed-Wrisley. It was published ahead of schedule on Kindle on December 27, 2015, and a paperback release followed on September 27, 2016. The novel follows a group of childhood friends who meet in their hometown and discover unnerving secrets about the once-beloved Freddy Fazbear’s Pizza.[105] According to Cawthon, the novel «expands the mythos and reveals a human element never before seen in the games». Although the novel inhabits the Five Nights at Freddy’s universe, the book and the games are not «intended to fit together like two puzzle pieces».[106][107]
- Five Nights at Freddy’s: The Twisted Ones (2017)
Five Nights at Freddy’s: The Twisted Ones, the second novel by Cawthon and Breed-Wrisley,[108] is a sequel to Five Nights at Freddy’s: The Silver Eyes which was discovered on Amazon under Cawthon’s name on January 8, 2017.[109] Although the discovery sparked controversy about the book’s legitimacy,[110] Cawthon soon confirmed that it was an official publication.[111][112] The novel, published on June 27, 2017, involves Charlie, the main character from The Silver Eyes, who is «drawn back into the world of her father’s frightening creations» while trying to move on.[113]
- Five Nights at Freddy’s: The Fourth Closet (2018)
Five Nights at Freddy’s: The Fourth Closet, the third novel by Cawthon and Breed-Wrisley, was published on June 26, 2018.[114] The novel focuses on Charlie’s friends, who are searching for the truth behind what happened to Charlie in The Twisted Ones while mysterious events unfold after a new restaurant opens.[114]
Fazbear Frights series
- Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit (2019)
Fazbear Frights #1: Into the Pit is the first book in the Fazbear Frights series and was co-written by Elley Cooper with Cawthon. It was released on December 26, 2019 and contains three short stories: «Into the Pit», «To Be Beautiful», and «Count the Ways». «Into the Pit» is about a child named Oswald. He has no friends and finds himself being bored during the summer. He soon discovers something at a nearby pizzeria. «To Be Beautiful» is about a kid named Sarah, who wishes to be beautiful and finds an animatronic who can help her with that. «Count the Ways» is about a teenager named Millie, who accidentally gets trapped inside Funtime Freddy’s body, and wishes to disappear off the earth.[115]
- Five Nights at Freddy’s: Fazbear Frights #2: Fetch (2020)
Fazbear Frights #2: Fetch is the second book in the Fazbear Frights series and was co-written by Andrea Waggener and Carly Anne West with Cawthon. It was released on March 3, 2020 and contains three short stories: «Fetch», «Lonely Freddy», and «Out of Stock». «Fetch» tells about a high schooler named Greg, who finds a strange animatronic, Fetch, in an abandoned Freddy Fazbear’s Pizza, and decides to test some science he’s been studying. «Lonely Freddy» shows a teenager named Alec trying to expose his sister as a brat while celebrating her birthday at Freddy Fazbear’s Pizza. «Out of Stock» is about a high schooler named Oscar, who gets a Plushtrap toy, but later understands its true colors.[116]
- Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM (2020)
Fazbear Frights #3: 1:35AM is the third book in the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on May 5, 2020 and contains three short stories: «1:35 A.M.», «Room for One More», and «The New Kid». «1:35 A.M.» shows a recently divorced woman Delilah buying an Ella doll and using her as an alarm, but later throws her out, but is still tormented by the alarm. «Room for One More» is about a young man Stanley, working at Circus Baby’s Entertainment and Rental. «The New Kid» is about Devon and his friend Mick, trying to teach the new kid a lesson as he tries to take his popularity.[117]
- Five Nights at Freddy’s: Fazbear Frights #4: Step Closer (2020)
Fazbear Frights #4: Step Closer is the fourth book in the Fazbear Frights series and was co-written by Cooper, Kelly Parra, and Waggener with Cawthon. It was released on July 7, 2020 and contains three short stories: «Step Closer», «Dance with Me», and «Coming Home». «Step Closer» follows Pete, trying to scare his younger brother with Foxy. «Dance with Me» shows Kasey, a thief, who, after stealing a pair of cardboard goggles, starts seeing Ballora. «Coming Home» is about Samantha, trying to help her dead sister, Susie.[118]
- Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call (2020)
Fazbear Frights #5: Bunny Call is the fifth volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on September 1, 2020 and contains three short stories: «Bunny Call», «In the Flesh», and «The Man in Room 1280». «Bunny Call» includes a man named Bob, who orders for a Bunny Call to prank his family. «In the Flesh» follows a game developer named Matt, whose character he programmed starts to act strangely. «The Man in Room 1280» is about a priest named Arthur who visits a man in a hospital who is supposed to be dead, but lives.[119]
- Five Nights at Freddy’s: Fazbear Frights #6: Blackbird (2020)
Fazbear Frights #6: Blackbird is the sixth volume of the Fazbear Frights series and was co-written by Parra and Waggener with Cawthon. It was released on December 29, 2020 and contains three short stories: «Blackbird», «The Real Jake», and «Hide-and-Seek». «Blackbird» features a man named Nole, who is tormented for his actions in the past. «The Real Jake» centers around the titular Jake, a dying child who finds solace in an animatronic made by his parents. «Hide-and-Seek» follows Toby, who accidentally unleashes a malevolent entity from an arcade game.
- Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs (2021)
Fazbear Frights #7: The Cliffs is the seventh volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on March 2, 2021 and contains three short stories: «The Cliffs», «The Breaking Wheel», and «He Told Me Everything». «The Cliffs» is about a single father named Robert. «The Breaking Wheel» is about a boy named Reed trying to stand up to his school’s bully. «He Told Me Everything» is about a child named Chris joining the school’s science club.
- Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel (2021)
Fazbear Frights #8: Gumdrop Angel is the eighth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on May 4, 2021 and contains three short stories: «Gumdrop Angel», «Sergio’s Lucky Day», and «What We Found». «Gumdrop Angel» is about a girl named Angel taking revenge on her spoiled sister. «Sergio’s Lucky Day» is about a man named Sergio getting a new toy. «What We Found» is about a man named Hudson getting a new security job.
- Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver (2021)
Fazbear Frights #9: The Puppet Carver is the ninth volume of the Fazbear Frights series and was co-written by Cooper with Cawthon. It was released on July 6, 2021 and contains three short stories: «The Puppet Carver», «Jump for Tickets», and «Pizza Kit». «The Puppet Carver» is about a man named Jack trying to run a pizzeria. «Jump for Tickets» is about a boy named Colton rewiring a machine. «Pizza Kit» is about a girl named Payton grieving the loss of her friend.
- Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face (2021)
Fazbear Frights #10: Friendly Face is the tenth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on September 7, 2021 and contains three short stories: «Friendly Face», «Sea Bonnies», and «Together Forever». «Friendly Face» is about a boy named Edward getting an animatronic based on his deceased cat. «Sea Bonnies» is about a boy named Mott who flushes his brother’s new pets down the toilet. «Together Forever» is about a girl named Jessica reprogramming a defunct animatronic.
- Five Nights at Freddy’s: Fazbear Frights #11: Prankster (2021)
Fazbear Frights #11: Prankster is the eleventh and final volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on November 2, 2021 and contains three short stories: «Prankster», «Kids at Play», and «Find Player Two!». «Prankster» is about a man named Jeremiah who gets pranked by his coworkers. «Kids at Play» is about a boy named Joel who hits and runs a kid with his truck. «Find Player Two!» is about a girl named Aimee who is guilt-ridden about her friend’s disappearance.
- Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark (2022)
Fazbear Frights #12: Felix the Shark is the twelfth and bonus volume of the Fazbear Frights series and was co-written by Cooper, Parra, and Waggener with Cawthon. It was released on April 19, 2022 and contains three short stories: «Felix the Shark», «The Scoop», and «You’re the Band». «Felix the Shark» is about a man named Dirk who is looking for an animatronic from his childhood. «The Scoop» is about a girl named Mandy who finds a strange image in the files of a game. «You’re the Band» is about a woman named Sylvia who buys her son a Freddy Fazbear mask.
Tales from the Pizzaplex series
- Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game (2022)
Tales from the Pizzaplex #1: Lally’s Game is the first volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on July 19, 2022 and contains three short stories: «Frailty», «Lally’s Game», and «Under Construction». «Frailty» is about a hospital worker named Jessica, who leads a double life. «Lally’s Game» is about a woman named Selena and an artifact from her fiancé’s past. «Under Construction» follows a teen named Maya who explores an area of Freddy Fazbear’s Mega Pizzaplex that is under construction.
- Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS (2022)
Tales from the Pizzaplex #2: HAPPS is the second volume of the Tales from the Pizzaplex series and was co-written by Cooper and Waggener with Cawthon. It was released on August 30, 2022 and contains three short stories: «Help Wanted», «HAPPS», and «B-7». «Help Wanted» follows a janitor named Steve, who dreams of becoming a video game programmer, which leads him to a job that is too good to be true. «HAPPS» is about two teens, who scare kids in the tube maze of Freddy Fazbear’s Mega Pizzaplex. «B-7» is about a child, who believes he is really an animatronic.
- Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia (2022)
Tales from the Pizzaplex #3: Somniphobia is the third volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 6, 2022 and contains three short stories: «Somniphobia», «Pressure», and «Cleithrophobia». «Somniphobia» is about a high-schooler named Sam, who is afraid of things that are unhealthy since his father passed away. «Pressure» is about a teen named Luca and a Springtrap costume that sends chills to his core. «Cleithrophobia» follows a Pizzaplex technician named Grady and his fear of being trapped in small spaces.
- Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia (2022)
Tales from the Pizzaplex #4: Submechanophobia is the fourth volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 27, 2022 and contains three short stories: «Submechanophobia», «Animatronic Apocalypse», and «Bobbiedots, Part 1». «Submechanophobia» follows a technician for Freddy’s Fantasy Water Park, who has the fear of underwater man-made objects. «Animatronic Apocalypse» is about a kid named Robbie, who is a member of his school’s Fazbear Fan Club, and believes the other members’ minds have been taken over. «Bobbiedots, Part 1» is the first part of a story about a Pizzaplex security guard named Abe, who believes that the animatronic assistants at the Fazplex Tower appartment are hiding things.
- Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion (2023)
Tales from the Pizzaplex #5: The Bobbiedots Conclusion is the upcoming fifth volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on March 7, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie (2023)
Tales from the Pizzaplex #6: Nexie is the upcoming sixth volume of the Tales from the Pizzaplex series and will be co-written by Parra and Waggener with Cawthon. It will be released on May 2, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock (2023)
Tales from the Pizzaplex #7: Tiger Rock is the upcoming seventh volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on July 4, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #8 (2023)
Tales from the Pizzaplex #8 is the upcoming eighth volume of the Tales from the Pizzaplex series. It will be released on October 3, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #9 (2024)
Tales from the Pizzaplex #9 is the upcoming ninth volume of the Tales from the Pizzaplex series. It will be released in January 2024.
Graphic novels
- Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel (2019)
Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Silver Eyes that was published on December 26, 2019 and was adapted and illustrated by Claudia Schröder (also known as PinkyPills).
- Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel (2021)
Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Twisted Ones that was published on February 2, 2021 and was adapted by Christopher Hastings and illustrated by Claudia Aguirre.
- Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel (2021)
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Fourth Closet that was published on December 28, 2021 and was adapted by Hastings and illustrated by Diana Camero.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 (2022)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 is the first graphic novel adaptation of the Fazbear Frights series and was adapted by Hastings and illustrated by Didi Esmeralda, Anthony Morris Jr., and Andi Santagata. It was released on September 6, 2022 and features the stories «Into the Pit» and «To Be Beautiful» from Fazbear Frights #1: Into the Pit and «Out of Stock» from Fazbear Frights #2: Fetch.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 is the second upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Esmeralda, Coryn MacPherson, and Morris. It will be released on March 7, 2023 and features the stories «Fetch» from Fazbear Frights #2: Fetch and «Room for One More» and «The New Kid» from Fazbear Frights #3: 1:35AM.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 is the third upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Camero, Esmeralda, and MacPherson. It will be released on September 5, 2023 and features the stories «Step Closer» from Fazbear Frights #4: Step Closer, «Bunny Call» from Fazbear Frights #5: Bunny Call, and «Hide-and-Seek» from Fazbear Frights #6: Blackbird.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 is the fourth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in January 2024.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 is the fifth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in September 2024.
Film adaptation
Warner Bros. Pictures announced in April 2015 that it had acquired the series’ film rights, with Roy Lee, David Katzenberg, and Seth Grahame-Smith scheduled to produce. Grahame-Smith said that they would collaborate with Cawthon «to make an insane, terrifying and weirdly adorable movie».[120] In July 2015, Gil Kenan signed to direct the adaptation and co-write it with Tyler Burton Smith.[121]
In January 2017, Cawthon said that due to «problems within the movie industry as a whole», the film «was met with several delays and roadblocks» and was «back at square one». He promised «to be involved with the movie from day one this time, and that’s something extremely important to me. I want this movie to be something that I’m excited for the fanbase to see.»[122][123] Cawthon tweeted a picture of Blumhouse Productions in March of that year, implying that the film had a new production company.[124][125] Producer Jason Blum confirmed the news two months later, saying that he was excited about working closely with Cawthon on the adaptation.[126] In June 2017, Kenan said that he was no longer directing the film after Warner Bros. Pictures’ turnaround.[127] It was announced in February 2018 that Chris Columbus would direct and write the film, also producing it with Blum and Cawthon.[128] In August 2018, Cawthon announced that the script’s first draft (involving the events of the first game) was completed and a second and third film were possible.[129] Later that month, Blum tweeted that the film was planned for a 2020 release.[130] However, a few months later, in November 2018, Cawthon announced that the film’s script had been scrapped and it would be further delayed.[131]
After almost two years without any subsequent announcements, Blum confirmed in June 2020 that the movie was still in active development,[132] which he reiterated in November 2020.[133] On November 20, Cawthon announced in a Reddit post discussing the many scrapped screenplays for the film that filming for the movie, referring to its script as the «Mike» screenplay, would begin in spring 2021.[134] However, Blum revealed in September 2021 that the film still had script issues and that Columbus was no longer attached to the project as director.[135] In March 2022, Blum stated that news on the film is «dangerously close» and that it could release in 2023.[136]
On August 9, 2022, Jason Blum announced on Twitter, «It’s great to be working with Jim Henson’s Creature Shop. Their experience and expertise with animatronics is absolutely killer! @blumhouse.»[137] The photo that was used in the tweet showed a Creature Shop worker constructing a Freddy Fazbear model. On October 5, Blum officially announced on Twitter that Jim Henson’s Creature Shop is working on the animatronics for the film, the director will be Emma Tammi, and filming will commence in February 2023 in New Orleans.[138][139] It was also announced that the film’s script had been written by Cawthon, Tammi, and Seth Cuddeback and will be produced by Blumhouse in association with Striker Entertainment, with Cawthon and Blum as producers and Russell Binder as executive producer.[140] That December, Matthew Lillard and Josh Hutcherson were reportedly cast as William Afton and Mike Schmidt, respectively, alongside Piper Rubio as Mike’s younger sister and Mary Stuart Masterson as an unnamed villain.[139][141]
Reception
The original Five Nights at Freddy’s received «generally favorable» reviews according to review aggregator website Metacritic, assigning the Windows version a score of 78 out of 100.[142] Indie Game Magazine praised the game for its simple take on the horror genre, labeling the game a «fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying». They noted that its artistic direction and gameplay mechanics contributed to a feeling of «brutal tension», but criticized it for taking too long to load when launched.[149] Omri Petitte for PC Gamer gave Five Nights at Freddy’s a score of 80 out of 100, commenting that the game took a «less-is-more» approach to its design, and praising the overall atmosphere for emphasizing the fear and suspense of an approaching threat, rather than the arrival of the threat itself as in other horror-oriented games. However, the gameplay was criticized for becoming repetitive once a player masters it, noting players have «not much more to expect beyond managing battery life and careful timing of slamming doors shut.»[47] Ryan Bates of Game Revolution gave the game a 4.5 out of 5, commending the game’s minimalistic presentation (particularly its audio design and lack of music) for contributing to the terror of the game, along with its repetitive gameplay that would «[reach] almost OCD-type levels, adding to the tense environment.» He opined that the game was «horror done right», but felt it was too short.[150] Shaun Musgrave of TouchArcade gave a rating of 3.5 out of 5, noting the game’s reliance on atmosphere to induce fear, opining that «if the atmosphere doesn’t get to you, all that’s left is a very simple game of red light-green light.»[151] Eurogamer‘s Jeffrey Matulef called the game «wonderfully creative», and compared the animatronic animals in the game to Weeping Angels due to their ability to only move when they are not being observed.[152]
Five Nights at Freddy’s 2 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 62 out of 100.[143] Omri Petitte for PC Gamer gave Five Nights at Freddy’s 2 a score of 70 out of 100, commenting that what he wanted in the sequel «was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty.»[153] Destructoid also gave the game a positive review, saying that «It’s absolutely terrifying to know that you could be attacked at any moment from multiple avenues», praising the introduction of new animatronics and mechanics, but also criticizing the jumpscares and called the game «too hard for its own good».[19] In a review for the Nintendo Switch version of the game in 2019, Mitch Vogel of Nintendo Life said, «Five Nights at Freddy’s 2 may not necessarily reinvent the wheel, but it still does a fine job of keeping you on the edge of your seat.»[154]
Five Nights at Freddy’s 3 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 68 out of 100.[144] Omri Petitte from PC Gamer gave Five Nights at Freddy’s 3 a score of 77 out of 100, praising the reworked camera system, but commented on how the jumpscares from the other animatronics «felt a little stale by the third night.»[21] In a more critical review, Nic Rowen from Destructoid gave the game a 6.5 out of 10, saying that even though the game is «by far the most technically proficient and mechanically satisfying installment yet,» he criticized Springtrap and Fazbear’s Fright for lacking the «charm of the original cast and locations.»[155]
Five Nights at Freddy’s 4 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 51 out of 100.[145] Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of 10.[156] The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game’s bugs and glitches.[157] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticized the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[158]
Five Nights at Freddy’s: Sister Location received «mixed or average» reviews from critics according to Metacritic, assigning a score of 62 out of 100.[146] Destructoid rated the game 6/10,[159] while GameCrate rated it 7.50/10.[160] Shelby Watson of The All State gave the game a positive review, citing it to be comparable to the first game’s quality, but unlike the first game, never allowing the player to operate the mechanics on muscle memory alone. She writes, «…[E]ach night is so different, it is impossible to get comfortable with the mechanics enough that it feels like second nature. The game changes so much, you are forced to adapt and are always on the edge of your seat, waiting for what is to come.»[161] TechRaptor rated the game 9/10, calling it «genuinely terrifying» with a «great storytelling» and praised the voice acting.[162]
Freddy Fazbear’s Pizzeria Simulator received mostly positive reviews. GameCrate called it the «best value in gaming right now»,[163] with Rock Paper Shotgun calling it «spooky as hell».[164] The Ball State Daily News also gave a positive review, giving the game a 7.6/10 and calling it «an interesting evolution of the Five Nights [at Freddy’s] formula».[165] IGN listed Freddy Fazbear’s Pizzeria Simulator in their top 18 Best Horror Games of 2017.[166]
Ultimate Custom Night received mostly positive reviews. Rock Paper Shotgun deemed the game «an intriguing mess»,[167] with PC Gamer calling it «a neat, customisable take on the classic survival horror formula».[168]
Five Nights at Freddy’s: Help Wanted received «generally favorable» reviews from critics for the PlayStation 4 version according to Metacritic, assigning a score of 80 out of 100;[147] the Nintendo Switch version received «mixed or average» reviews, with Metacritic assigning a score of 53 out of 100.[169] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series’ feel and atmosphere while being accessible for players new to the series. However, the game’s frequent use of jump scares could make it less scary and more obnoxious over time for some players.[170][171][172] Stuart Gipp at Nintendo Life criticized the Nintendo Switch version of the game and gave it a score of 3 out of 10. The main criticism being that the game had become pointless for having removed the VR mode making it a «sub-par minigame collection» with «limited gameplay» since previous main games were available already for the console, and speculated that the only reason for releasing it for the console were to capitalize on the console’s market share.[173] The game is listed as one of PlayStation’s «Favorite Horror Games of 2019» on their website[174] and is one of the top 30 best selling VR games on Steam.[175] The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards in 2020.[176]
Five Nights at Freddy’s: Security Breach received «mixed or average» reviews, according to Metacritic.[148] Jeuxvideo.com gave a mixed review, praising the atmosphere and the originality of certain gameplay sections, but criticizing the bugs and technical issues.[177] The Escapist‘s Ben «Yahtzee» Croshaw was more critical of the game, praising the visuals, but criticizing the bugs, design, and restrictive save system.[178] The game was nominated and won Players’ Choice December 2021 on PlayStation’s official blog.[179]
Cultural impact
Fandom
Cosplayers at WonderCon 2022 dressed as Withered Bonnie (Five Nights at Freddy’s 2, left background) and Ignited Freddy (The Joy of Creation, right foreground).
Since the release of the first game, the games have become a popular topic of discussion by fans on social media platforms such as Reddit,[180] and are regularly featured on Let’s Play videos. Popular video creators, such as PewDiePie, Markiplier, and Jacksepticeye helped the games receive additional attention with their playthroughs.[2][181] In May 2015, YouTube reported that playthroughs of the Five Nights at Freddy’s series were the platform’s eighth-most-watched playthroughs.[182] Channels such as The Game Theorists occasionally feature Five Nights at Freddy’s-related videos as well, in particular towards the lore of the franchise.[183]
A number of fan games have been inspired by the game mechanics of Five Nights at Freddy’s.[184] Fan games for the franchise are incredibly common to the point Game Jolt made FNAF games its own genre to avoid overwhelming the site.[4]: 74
Although the Five Nights at Freddy’s fandom has been criticized for immaturity,[185] Cawthon defended them on Steam and criticized the broader community for what he called an unfair generalization.[186]
In September 2020, a video featuring Jack Black dancing to a Five Nights at Freddy’s fan song went viral on the social media platform TikTok.[187] Black had previously appeared on an episode of Jimmy Kimmel Live! in April 2020, wearing a mask headpiece modeled after main antagonist William Afton, where he revealed that he is a fan of the Five Nights at Freddy’s series.[188] Black and his son Samuel had previously played Five Nights at Freddy’s 4 with Markiplier to promote his own film Goosebumps.[189]
Merchandise
Five Nights at Freddy’s merchandise is primarily produced by two companies: Sanshee and Funko.[190] Products include stuffed toys, action figures, posters, clothing, keychains, and stationery, among other things.[191][192] McFarlane Toys also has a line of Five Nights at Freddy’s merchandise, consisting mainly of construction sets;[193] Todd McFarlane called the line «the single largest selling product, bar none, by a lot that [he’s] done in 20-plus years.»[194] The merchandise, available internationally, has been a factor in the franchise’s success.[195]
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{{cite web}}
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{{cite web}}
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External links
Media related to Five Nights at Freddy’s at Wikimedia Commons
- Scott Games
- FNAF World
- Steel Wool Studios
- Illumix
- FNAF AR
Five Nights at Freddy’s | |
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Creator(s) | Scott Cawthon |
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First release | Five Nights at Freddy’s August 8, 2014 |
Latest release | Five Nights at Freddy’s: Security Breach December 16, 2021 |
Five Nights at Freddy’s (FNaF) is a media franchise created by Scott Cawthon. The first video game of the same name was released on August 8, 2014, and the resultant series has since gained worldwide popularity.
The main series consists of nine survival horror video games taking place in locations connected to a fictional family pizza restaurant franchise named «Freddy Fazbear’s Pizza», after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against hostile animatronic characters that inhabit the locations. The series’ lore is gradually revealed through voice recordings, minigames, and Easter eggs featured throughout the games.
The franchise also includes spin-off games and other media, such as a novel trilogy and an anthology series, comprising an all-encompassing fictional universe. The franchise maintains an active fanbase, known for its production of fan art and fangames, and merchandise for the games is available internationally.
History and development
The idea for Five Nights at Freddy’s stemmed from negative reaction to Scott Cawthon’s previous game, the family-friendly Chipper & Sons Lumber Co. Players said that the main character (a young beaver) looked like «a scary animatronic animal», and reviewer Jim Sterling called the game «unintentionally terrifying».[1][2] Initially discouraged by the criticism, Cawthon (who had previously primarily developed Christian-oriented games) eventually used the feedback to make something intentionally scarier.[1]
Five Nights at Freddy’s was released via Desura on August 8, 2014. On August 20, after it was approved by the service’s crowdsourcing platform Greenlight, Five Nights at Freddy’s was also released on Steam.[3] When the game was picked up by well-known YouTubers it became an internet sensation.[4]: 82
The sequels were released on November 10, 2014, March 2, 2015, July 23, 2015, October 7, 2016, December 4, 2017, June 27, 2018, May 28, 2019, November 25, 2019, and December 16, 2021, respectively. A spin-off from the series, FNaF World, was announced in a Steam post by Cawthon in September 2015,[5] and was released in January 2016. Cawthon releases teasers for his games on his website,[6][7] and trailers on his YouTube channel.
He used Clickteam Fusion 2.5 to create the Five Nights at Freddy’s games and Autodesk 3ds Max to model and render the games’ 3D graphics.[8] To enhance Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery, Cawthon used professional voice actors and original soundtracks.[9] In May 2016, he announced that all titles would be remade by third-party companies for release on consoles.[10]
Cawthon posted on his website in 2015 that he planned to publish his first novel (The Silver Eyes) in the near future, with its stories separate from that of the games.[11] Cawthon also announced that it would be co-written by author Kira Breed-Wrisley. On June 20, 2016, Scholastic announced that it would collaborate with Cawthon on a multi-book deal.[12] The Silver Eyes was released on December 17, 2015 on Amazon Kindle,[13] and the paperback version was published on September 27, 2016, slightly earlier than its originally planned October publication date.[14] A second novel, The Twisted Ones, was published on June 27, 2017,[15] followed by The Fourth Closet on June 26, 2018.[16]
Gameplay
The Five Nights at Freddy’s series consists of horror-themed video games in which the player is usually a night-time employee at a location connected with Freddy Fazbear’s Pizza, a fictional children’s restaurant that takes inspiration from family pizza chains like Chuck E. Cheese’s and ShowBiz Pizza Place.[17] The restaurant has life-size animatronic characters that perform at children’s parties. The animatronics wander the restaurant at night and the guard is instructed to watch over them. To progress through the games, the player must guard themselves against animatronics with a variety of tools. In Five Nights at Freddy’s, the player can control the two security doors connecting their office to the adjacent hallways as a barrier against animatronics in the vicinity. Each night, the player has a power supply that depletes faster when a tool is used.[18] If the power goes out, the player can no longer use any tools and is defenseless against the animatronics. Five Nights at Freddy’s 2 has different tools; there are no protective doors, and the player must instead use an empty animatronic head and flashlight to defend themself against the animatronics.[19] The game introduced a music box which must be remotely wound up on a regular basis to prevent an attack from a particular animatronic.[19] 8-bit minigames were introduced, which are played randomly after death.[19]
Five Nights at Freddy’s 3 uses a monitor panel, which contains audio, camera, and ventilation.[20] The player must keep certain systems from malfunctioning. These malfunctions can be triggered randomly or by the hallucinations of the animatronics from the first and second games.[21] The ability to seal vents is also added and must be used to prevent the sole tangible animatronic from entering the office.[21] The player can use an audio-based function on the cameras, which triggers a childlike voice to lure the animatronic away from the office.[21] The 8-bit minigames return and are activated by completing side tasks such as clicking on a poster or inputting a code into a wall. If the player completes the minigames, they unlock a secret ending.[22] In Five Nights at Freddy’s 4, the gameplay occurs in a bedroom setting, and instead of being a nighttime security guard, the player takes the role of a small child.[23] The player also no longer has access to a camera system.[24][25] The player has four areas in the bedroom to monitor: two hallway doors on both sides of the room, the closet directly in front of them, and the bed behind them.[23] At the doors, the player must listen for animatronics’ breathing, which can determine whether they are near.[24] If the player hears breathing at the side doors, they close the door and wait for the animatronics to walk away.[24] If they open the doors too early, however, the animatronics jump scare the player.[24] The player must also prevent small animatronics from accumulating on their bed, and prevent an animatronic from entering their closet. Five Nights at Freddy’s 4 also introduces a minigame involving a new animatronic, which offers the player a two-hour skip in the next night for completing the minigame.[23]
An elevated control pad is introduced for Sister Location, which can light a room or shock the animatronics.[26] Other mechanics include a second control pad in a breaker room, which controls power to the facility and a flash beacon, which allows the player to see in the dark Funtime Auditorium (a party room) and avoid its animatronic.[26] Sister Location is the only game where the player can move between rooms.[26] Freddy Fazbear’s Pizzeria Simulator has business-style gameplay, and the player must spend in-game money to buy features for their pizzeria.[27] A series of minigames can be played by testing the establishment’s attractions.[27] After the player has completed this portion of the game, they complete tasks in a room and fend off hostile, previously-salvaged animatronics.[28] The gameplay of Freddy Fazbear’s Pizzeria Simulator shares a number of elements with Five Nights at Freddy’s 3, including the importance of ventilation and the ability to distract animatronics with sound.[29] Ultimate Custom Night is a customizable night, in which fifty animatronics are present and have a maximum AI level of twenty.[30] The game includes many mechanics from the previous games, such as the heater, fan, music box, and power generator.[30] The player can choose which characters they want active for a night, and how active the characters will be.
Help Wanted combines the gameplay of every other game, and turns into a virtual experience for the player.[31] It also introduces several other minigames, in which the gameplay is variant, and also at times has free-roam.[32] Special Delivery features location-based augmented reality gameplay.[33] The player can switch on their camera, and the footage itself is the game’s background. The animatronics will try to attack corresponding to the environment.[33] The animatronics generally have cloaking, which leads them to being invisible.[33]
Common elements
Security cameras
In the first, second, third, seventh, and eighth games, the player has a security-camera system, which observes the animatronic characters. One location can be viewed at a time, and some areas are not visible on the cameras.[34] Most camera feeds are dull, sometimes almost black and white in color, and full of video noise. In the third game, the cameras stop working if their associated system fails.[35] Cameras are used in the fifth game as a mechanic in the fake ending and custom night update, but not in the main game.
Lights
In the first, second, fourth, fifth, sixth, eighth, and ninth games, lights are used to ward off animatronics or warn the player. Lights in the first, second, fifth, seventh, eighth games are activated with buttons on the walls and illuminate the player’s blind spots: the doorway or vent exit, respectively.[34] The lights are similar in the fifth game, but are mounted on a control pad and illuminate the animatronics’ rooms. The flashlight in the second and ninth games has a finite battery life, but is infinite in the fourth and seventh games, and must be switched on or off.[36] Battery life varies in the eighth game. The flash beacon, introduced in the fifth game, is used to orient the player in the third and fifth nights’ pitch-black rooms.[37] The flashlight is also used in the sixth game, but it is automatically turned on when the player looks at the vents and has unlimited power.
Doors and vents
In the first, fourth, seventh, and eighth games, doors are to be closed when an animatronic is near. Doors are also present in the fake ending and custom night update of the fifth game with the same function. Vents are featured in the second, third, sixth, seventh, and eighth games, as a medium through which animatronics can get to the player. They are also present in the fifth game as the primary means of transport for the player.
Jump scares
Every game in the main series contains jump scares, which end a game in defeat as the animatronics are implied to attack the player off-screen.[38] In most jump scares, an animatronic character suddenly appears in the player’s view, followed by a loud screaming or roaring noise. Some jump scares, including those by Golden Freddy (in the first game), Nightmare, and Nightmarionne (in the fourth game), consist of a single screen with shrill, distorted audio; these jump scares usually crash (or restart) the game. The player must use various tools to prevent being attacked via jump scares and advance through each game.[39]
Minigames
«Happiest Day» minigame from Five Nights at Freddy’s 3
In the second, third, fourth, fifth, sixth, and eighth games, the player gains access to a series of (predominantly eight-bit) minigames randomly after death, or after completing a specific task.[40] The minigames usually relate to a story or event relevant to the game, in a cryptic manner.[41] The minigames in the second game portray homicides mentioned by another worker of the restaurant, and the reason of the animatronics gaining life.[42] The minigames in the third game show the story behind Springtrap’s creation. Minigames in the fourth game tell the story of a character who dies in a tragic accident.[41] There is only one minigame in the fifth game, which depicts the death of animatronic engineer William Afton’s daughter. The minigames in the sixth game depict various events in the series, all connected to Afton. In the mobile version of the seventh game, the player can access a minigame called «Princess Quest», which depicts the origins of a character called Vanny.
Phone calls
In the first, second, third, seventh, and eighth games, the player receives a telephone voice message from a veteran worker of the location. The messages are a tutorial for the player, describing several gameplay mechanics and outlining the location’s backstory.[43] Phone calls from the first game can be heard in the fourth game as ambience.[44] The fifth, sixth, eighth, and ninth games have AI voices which tutor the player. The sixth game also contains a tape recorder that guides the player through some gameplay mechanics.
Easter eggs
Every game in the series contains easter eggs and rare screens, some of which add to the story. They are often presented as hallucinations, with some examples including a character named Golden Freddy in the first game, eight-bit minigames in the second and third games, various random items appearing near the bed in the fourth, blueprints in the fifth and sixth and a minigame called Princess Quest in the seventh.
Closings
In the first, second, third, fifth, and sixth games, the player’s location closes shortly after the game ends. In the first game, the location is said to close by the year’s end due to a «tragedy that took place there many years ago».[43] In the second game, the location closes due to malfunctioning animatronics.[43] In the third and sixth games, the locations close after a fire.[45] The fifth game is unique, however, in that the restaurant in which the game takes place, Circus Baby’s Pizza World, closes before the events of the game due to a supposed gas leak.[46]
Characters
Animatronics
The first game features four main animatronics:[47]
- Freddy Fazbear (voiced by Kellen Goff in unused audio for Help Wanted and promotional videos for Security Breach, and Tim Simmons in Special Delivery)
- Bonnie the Bunny (classic version voiced by Joe Gaudet in unused audio for Help Wanted, and withered version voiced by Hans Yundo in Ultimate Custom Night)
- Chica the Chicken (her classic self voiced by Amber Lee Connors in unused audio in Help Wanted and Heather Masters for clucking noises in promotional videos for Security Breach, her withered self voiced by Darbi Worley in Ultimate Custom Night)
- Foxy the Pirate Fox (his classic self voiced by Christopher McCullough in Ultimate Custom Night, Help Wanted, and Special Delivery)
A secret fifth animatronic named Golden Freddy occasionally appears, who is later revealed to be an apparition of a character called Fredbear (voiced by Kellen Goff in Ultimate Custom Night), the in-universe precursor to Freddy Fazbear.[47]
Within the story, these animatronics are the refurbished versions of the Withered Animatronics that appear in the second game. Players learn that at some point in the past the animatronics’ daytime movements were restricted following an event called «the Bite of ’87». Prior to the events of the first game, they kill the Phone Guy.
The classic versions of Freddy, Bonnie, Chica, and Foxy appear in Ultimate Custom Night. The Withered versions of Bonnie, Chica, and Golden Freddy were also featured in the game.
All original animatronics, except for Golden Freddy, return in Help Wanted in a game mode recreating their FNAF1 depiction, and Parts and Service game mode where the player is tasked with repairing them. Freddy, Bonnie, and Chica are also featured in Pizza Party, the game’s final level set in a combination of the game’s previous levels. The DLC Curse of Dreadbear also adds the Pirate Ride dark ride level where Foxy oversees and guides the player. These characters’ respective Withered selves were added to the game in an update for the game’s recreation of FNAF2, with Withered Foxy active on earlier nights (replacing the original Foxy), while Withered Freddy, Withered Bonnie, and Withered Chica only return for a harder version called Withered Mode. All four Withered Animatronics are also featured in the Trick or Treat level of Curse of Dreadbear, a level requiring the player to wear the correct mask when one of them comes to the door. The classic incarnations of Freddy, Bonnie, Chica, Foxy, and Golden Freddy also return in Special Delivery.
Other versions of these characters appear frequently throughout the series, alongside new animatronics. Some of these variations include:
- the Toy Animatronics – Introduced in Five Nights at Freddy’s 2, these are plastic recreations of Freddy (voiced by Darren Roebuck in Ultimate Custom Night and Special Delivery), Bonnie (voiced by an unknown actor in Special Delivery), Chica (voiced by Amber Lee Connors in Ultimate Custom Night and Special Delivery), and Foxy (voiced by Jena Rundus in Ultimate Custom Night and Special Delivery) which are equipped with facial recognition tied to a criminal database. Foxy’s counterpart was nicknamed «the Mangle» due to constant disassembly by children, and is capable of climbing on walls and ceilings, blaring a distorted radio to announce its presence. These animatronics attempts to kill Jeremy and Fritz throughout their shifts, only kept at bay by a Freddy Fazbear mask.
- Mangle and Toy Chica were later featured in the minigames «Mangle’s Quest» and «Chica’s Party» in FNaF 3, the former avoiding a child while reassembling its parts and finding the cake used by the other animatronics, the latter giving cupcakes to children and giving a cake to a dead child. They subsequently returned in Ultimate Custom Night. The Toy Animatronics also return in Help Wanted in a gamemode recreating FNaF 2. In addition, Mangle also makes appearances in several other levels, such as the first Vent Repair level where it attempts to crawl after the player as they repair the ventilation system, Pizza Party, attacking the player when they fail to build an animatronic in the Curse of Dreadbear DLC level Build-a-Mangle, and obstructing the windows of Trick or Treat to hide the other animatronics. All four Toys also appear in Special Delivery.
- Two other animatronics are introduced in the second game: Balloon Boy, who resembles a human boy, and the Puppet (or «Marionette»). Balloon Boy, doesn’t try to attack Jeremy or Fritz, but instead disables their flashlight should he get in the office, making them vulnerable to other animatronics. Balloon Boy was also featured in the minigame «BB’s Air Adventure» in the third game. He returns in Ultimate Custom Night. JJ, a female counterpart who appeared as a rare hallucination originally, works in a similar manner to Balloon Boy except by disabling the doors instead. Dee Dee, a variant from World, summons characters not currently active in a run of the game as well as one of six rare characters. BB subsequently returned in Help Wanted in the game’s recreation of FNaF 2, but also appeared in the Trick or Treat level where he joined the Withered Animatronics in having to be warded off by the correct mask. He returns in Special Delivery and is now able to jumpscare the player, similar to other animatronics. The Puppet was later revealed to have predated the Toy animatronics, and is in reality about as old as the original four. In her debut appearance, Jeremy or Fritz need to wind up her music box so she won’t leave it and kill them. The Puppet also returns in the «Happiest Day» for the third game. In Ultimate Custom Night, she still is affected by the music box, but is also affected by the Global Music Box and the Death Coin. She also returns in Help Wanted in the FNAF 2 mode and the Pizza Party level.
- the Shadow Animatronics – Dark apparitions of Withered Golden Freddy and Toy Bonnie named Shadow Freddy and RWQFSFASXC (or «Shadow Bonnie» for simplicity’s sake), respectively. Both were introduced as Easter eggs in Five Nights at Freddy’s 2 and have appeared in subsequent games, with Shadow Bonnie being the more frequent of the two. Shadow Bonnie was featured in the Glitch Minigame in FNaF 3, a glitchy assemblage of the previous minigames encountered during the game, where he gave a cake to a deceased child. Shadow Bonnie would later return in Ultimate Custom Night as one of six rare characters Dee Dee could summon, darkening the screen for a few seconds. XOR, also known as Shadow Dee Dee, was introduced in the same game, appearing rarely on lower difficulties but primarily appearing on the game’s hardest difficulty to activate all the rare characters.
- the Springlock Animatronics – The original two mascots of the first restaurant, Fredbear’s Family Diner: Fredbear and Spring Bonnie, who went on to become Golden Freddy and Springtrap, respectively. These two animatronics are the only ones known to be outfitted with «springlocks», mechanical apparatuses that attach to the endoskeleton inside the character suits and which can be retracted via handcrank, allowing the suits to be worn by humans. However, the springlocks have a fatal flaw, namely their high sensitivity to water, as a single drop can be enough to cause the entire system to contract, crushing anyone wearing the suit at the time. This flaw is what eventually led to the suits’ decommission, after the death of Five Nights at Freddy’s 4′s child protagonist, whose head was crushed by Fredbear, and a series of simultaneous springlock failures that occurred at a sister location. The retired Spring Bonnie suit was later taken by co-owner William Afton, who used it during his killing spree and who ultimately died in it when the suit malfunctioned due to moisture, becoming Springtrap 30 years later. Fredbear’s original springlock incarnation is also featured in the «Stage01» minigame in FNaF 3, going through several duplicates of his stage to deliver a cake to a child. Fredbear makes his first 3D appearance via an easter egg in Ultimate Custom Night where attempting to remove Golden Freddy with the Death Coin triggers him to attack.
- the Phantom Animatronics – Seemingly burnt apparitions of Freddy, Chica, Foxy, Mangle, Balloon Boy, and the Puppet that disadvantage the player character in Five Nights at Freddy’s 3. They malfunction the ventilation and audio systems used to keep Springtrap in check. The characters use similar models to those from the second game, with exceptions being that Chica is based on her FNaF 1 design, Foxy is missing his hook arm, and Freddy has yellowish fur similar to Golden Freddy.
- The Phantom forms of Freddy, Mangle, and Balloon Boy return in Ultimate Custom Night where they once again serve as distractions.
- All of them, except for Chica and Puppet, return in the Help Wanted recreation of FNaF 3, with Freddy and Foxy redesigned to match their FNaF 1 models, the two of them plus BB now having no feet, and Mangle being able to jumpscare in the same manner as the other Phantoms while only appearing in the vent cameras.
- the Nightmare Animatronics – Distorted, nightmarish versions of Freddy (voiced by Tim Simmons in Ultimate Custom Night), Bonnie, Chica, Foxy, and Fredbear (voiced by Zach Hoffman in Ultimate Custom Night) that haunt the player character in Five Nights at Freddy’s 4. The game also features a black variant of Nightmare Fredbear simply named «Nightmare» (voiced by Eric D. Ward in Ultimate Custom Night), and a plushie-sized version of Springtrap named Plushtrap in a mini-game between nights. Its Halloween DLC added jack-o’-lantern variants of Bonnie and Chica (the latter voiced by Keyondra Shannae in Ultimate Custom Night and Special Delivery), and Nightmare variants of the Puppet (voiced by Aleks Le in Ultimate Custom Night and Help Wanted), Mangle, and Balloon Boy (voiced by Matthew Curtis in Ultimate Custom Night).
- Most of the Nightmare animatronics return for Ultimate Custom Night.
- Help Wanted also brings several of the Nightmare animatronics back. In the base game, Plushtrap and Nightmare BB have Dark Rooms levels which recreate their minigames from FNAF 4, while Nightmarionne and Nightmare Fredbear appear in Night Terrors levels that recreate the FNAF 4 gameplay. Plushtrap will also sometimes jumpscare the player when they open a prize box after completing any level, and appears in the Pizza Party level, while Nightmare Chica’s cupcake and a Freddle appear in hard mode versions of Parts and Service levels.
- In Curse of Dreadbear, the Nightmare versions of Freddy, Bonnie, Chica, and Foxy menace the player in the Hallway level, the appearing behind the player, from hallways, or in front of the player, while the Freddles hinder the player in Build-a-Mangle, and Jack-O-Bonnie and Jack-O-Chica appear in the hidden areas of Pirate Ride, and in Danger! Keep Out!!, a less advanced version of FNaF 1. Plushtrap, Jack-O-Bonnie, and Jack-O-Chica also returned in Special Delivery, the former in an environment similar to his minigame where the player charges generators, and the latter two making use of smoke effects while moving around.
- Two similar animatronics, Grimm Foxy (an effective «Jack-O-Foxy») and Dreadbear (initially «Franken Freddy» during game development) were introduced in the Curse of Dreadbear DLC for Five Nights at Freddy’s: Help Wanted. Grimm Foxy and Dreadbear roam in Danger! Keep Out!! alongside the two Jack-O animatronics. They also have unique levels to themselves: Grimm Foxy roams the Corn Maze, and Dreadbear has a level similar to Parts and Service involving the player operating on him while using shocks to keep him from attacking.
- the Funtime Animatronics – Animatronics designed by William Afton to abduct and murder children in their chest cavities. They are the antagonists of Five Nights at Freddy’s: Sister Location, and the roster includes Circus Baby, Funtime Freddy (voiced by Kellen Goff in Sister Location, Help Wanted, and Special Delivery), Funtime Foxy (voiced by Joe Gaudet in Ultimate Custom Night), and a ballerina animatronic named Ballora (voiced by Michella Moss in Sister Location and Ultimate Custom Night). An amalgamation of the characters, Ennard (its Circus Baby voice voiced by Heather Masters and its Elizabeth voice by Zehra Naqvi in Sister Location), is created at the end of Sister Location, and subsequently appears as «Molten Freddy» (voiced by Kellen Goff in Pizzeria Simulator and Ultimate Custom Night) in Freddy Fazbear’s Pizzeria Simulator, and as «the Blob» in Five Nights at Freddy’s: Security Breach.
- An additional animatronic, Funtime Chica, is mentioned but doesn’t debut until Pizzeria Simulator. Miniature versions of Circus Baby and Ballora, named «Bidybabs» (voiced by Zehra Naqvi in Sister Location) and «Minireenas», respectively, also appear in Sister Location, as well as a digital variant of Funtime Foxy named Lolbit (who was first introduced in the spin-off game FNaF World). A detachable Bonnie hand puppet named Bon-Bon (voiced by Becky Shrimpton in Sister Location) appears in place of Funtime Freddy’s right hand and has a pink variant named Bonnet (voiced by an unknown actor in Sister Location).
- the Rockstar Animatronics – Recreations of the four main animatronics (voiced respectively in Ultimate Custom Night by Kai Skrotzky, George Osborne, Ally Johnson, and Joe Gaudet) designed by Henry Emily, William Afton’s former business partner, for the location featured in Pizzeria Simulator. Also included is a black version of Rockstar Freddy, L.E.F.T.E. (Lure Encapsulate Fuse Transport and Extract, nicknamed «Lefty») (voiced by Stephanie Belinda Quinn in Ultimate Custom Night), designed to lure and restrain the Puppet inside itself.
- the Mediocre Melodies – Off brand animatronic band consisting of Nedd Bear, Orville Elephant, Mr. Hippo, Happy Frog, and Pigpatch (voiced respectively in Ultimate Custom Night by August Sargenti, Peter Baker, Joe Gaudet, Madison Brunoehler, and Christopher McCullough). They initially appeared as masks in Five Nights at Freddy’s 3‘s «Good Ending», but debuted as actual animatronics in Pizzeria Simulator.
- Helpy, a cherubic bear animatronic similar in design to Funtime Freddy, serves as an assistant for the player character in Pizzeria Simulator, and reappears in Security Breach at save points. Candy Cadet (a candy-dispensing robot), Music Man (a spider-like musician) (voiced by Matthew Curtis in Ultimate Custom Night), El Chip (a Mexican beaver who is a reference to Cawthon’s game Chipper & Sons Lumber Co.), and the Trash Gang (cheap mascots made from assorted garbage) (one of them is voiced by Gwenith Knight in Ultimate Custom Night) were also introduced in Pizzeria Simulator and made appearances in some of the subsequent games.
- the Glamrock Animatronics – The mascots of the Mega Pizzaplex featured in Five Nights at Freddy’s: Security Breach, consisting of Glamrock Freddy, Glamrock Chica, Montgomery Gator, and Roxanne Wolf (voiced respectively in Security Breach by Kellen Goff, Heather Masters, Cameron Miller, and Marta Svetek). Two additional animatronics are referenced in the game; Glamrock Bonnie, who was decommissioned sometime before the game’s events, and Glamrock Mr. Hippo, who only appears in the game’s «Good Ending».
- The Daycare Attendant (consisting of split personalities Sun and Moon) (voiced by Kellen Goff in Security Breach), two variants of Music Man (Lil’ Music Man and DJ Music Man), and the S.T.A.F.F. and Wet Floor Bots were also introduced in Security Breach.
Humans
The franchise features seven main human characters:[48][49][50]
- William Afton (voiced by P. J. Heywood in Sister Location, Pizzeria Simulator, Ultimate Custom Night, and Special Delivery) is the series’ central character and main antagonist. The founder of Afton Robotics, LLC, he is responsible for the creation of the Funtime Animatronics, and one of the co-founders of Fazbear Entertainment, Inc. Afton was first introduced in the minigames of Five Nights at Freddy’s 2, depicted as an unnamed purple figure identified colloquially as the «Purple Guy». These minigames, as well as those from later installments, establish Afton as a child murderer, who killed at least six children (Gabriel, Jeremy, Susie, Fritz, Cassidy, and Charlotte Emily) before the events of the series; these children’s spirits would go on to haunt some of the animatronic characters of the franchise, including Freddy Fazbear, Bonnie, Chica, Foxy, Golden Freddy, and the Puppet. Afton himself was killed due to mechanical malfunctions of the Spring Bonnie suit he had worn during the murders and has appeared post-mortem as various incarnations throughout the series; most notably as Springtrap in Five Nights at Freddy’s 3, Scraptrap in Freddy Fazbear’s Pizzeria Simulator, and Burntrap in Five Nights at Freddy’s: Security Breach. He has also been speculated to be the protagonist of Ultimate Custom Night, where he endures torment in either hell or his nightmares at the hands of the vengeful Cassidy, who refuses to let Afton die. A character known as Glitchtrap, or «the Anomaly», appears as the main antagonist of Five Nights at Freddy’s: Help Wanted, and it has been debated among fans whether he is the real Afton or a digital copy of his consciousness.
- Michael Afton (voiced by P. J. Heywood in Sister Location), William’s eldest son, has been the protagonist of several games in the series, making his debut in Five Nights at Freddy’s: Sister Location. However, he has been speculated to be the player character of some of the earlier installments under several fake aliases, including «Mike Schmidt» in the first game, «Fritz Smith» in Five Nights at Freddy’s 2, the unnamed security guard in Five Nights at Freddy’s 3, and the older brother in Five Nights at Freddy’s 4. His motives are cryptic and not very well-known, although it is agreed upon that he is a central character in the overarching story of the franchise.[51]
- The main protagonist of the Five Nights at Freddy’s 4 minigames is a young boy who has been traumatized by Fazbear Entertainment’s animatronics due to bullying from his older brother. The child was fatally injured by a Fredbear animatronic, and fell into a coma before eventually dying. Unnamed in-game, he is identified colloquially as the Crying Child.
- A humanoid animatronic by the name of Circus Baby (voiced by Heather Masters in Sister Location, Ultimate Custom Night, Help Wanted, and Special Delivery) serves as the main antagonist of Sister Location and a supporting antagonist in Pizzeria Simulator, where she is referred to as «Scrap Baby» (voiced by Heather Masters in Pizzeria Simulator and Ultimate Custom Night). In the minigames of Sister Location and the canon ending of Pizzeria Simulator, she is revealed to be possessed by Elizabeth Afton (voiced by Zehra Jane Naqvi in Sister Location’s cutscenes), the daughter of William Afton and sister of Michael and the Crying Child. Her motives differ in the two games, as in the former she wishes to escape the facility where she and the other Funtime Animatronics are being held by occupying Michael’s body, while in the latter she seeks to make her father proud by killing Michael. Circus Baby has been a recurring character in other Five Nights at Freddy’s media since.
- The Puppet (voiced by Jena Rundus in Ultimate Custom Night), introduced in Five Nights at Freddy’s 2, plays a prominent role in the backstory of Five Nights as Freddy’s as the one responsible for the murdered children’s spirits haunting the animatronics. In Pizzeria Simulator, it is revealed that the Puppet is haunted by the spirit of Charlotte, the daughter of William Afton’s former business partner and the other Fazbear Entertainment co-founder, Henry Emily, who is implied in several minigames to be Afton’s first victim. Henry himself is featured in Pizzeria Simulator as «Cassette Man» (voiced by Dave Steele in Pizzeria Simulator), replacing the guide characters («Phone Guy», «Phone Dude», and «HandUnit») from the previous installments. Different versions of Charlotte (referred to as «Charlie») and Henry appear in the first Five Nights at Freddy’s novel trilogy, with the former serving as the main protagonist who is subsequently revealed to be a robot possessed by the soul of the deceased original Charlotte.
- Gregory (voiced by Marta Svetek in Security Breach) is a young boy who is trapped in the Mega Pizzaplex overnight, and must survive against several hacked mascot characters and automated security robots. Among the robots are two humans; Vanessa the security guard (voiced by Heather Masters in Security Breach), and a woman in a white rabbit costume known as «Vanny» (voiced by Jessica Tang in Help Wanted, Stacey Young in the first trailer of Security Breach, and Marta Svetek in the finalized Security Breach), who are implied to be one and the same. Vanny previously appeared as the player character in Help Wanted, where William Afton’s spirit somehow possessed her via the form of Glitchtrap to continue his killings, and she now suffers from dissociative identity disorder.
- A veteran staff member known as the Phone Guy (voiced by Scott Cawthon in FNAF1, FNAF2, FNAF3, Ultimate Custom Night, and Help Wanted) provides information and advice via taped recordings in the first three games, posthumously in the third following his death at the hands of the animatronics in the first game’s fourth night. This exposition role is spiritually succeeded by the «Phone Dude» (voiced by Cawthon in FNAF3 and Help Wanted), a man involved in setting up the Fazbear’s Fright horror attraction in the third game, Henry Emily/the «Cassette Man» in Pizzeria Simulator, and the «Tape Girl» (voiced by Briana Kennedy in Help Wanted), a former developer and beta tester for the in-universe Help Wanted VR game who leaves audio files warning future beta testers about «the Anomaly», Glitchtrap. Some games feature artificial intelligences of dubiously-made quality as helpers for the protagonist or simple background characters, including HandUnit in Sister Location and Help Wanted, Tutorial Unit in Pizzeria Simulator and Special Delivery, and Dread Unit in Security Breach (all three voiced by Andy Field in their respective games).
Additional humans include Jeremy Fitzgerald (the main night guard that the player controls in Five Nights at Freddy’s 2) and miscellaneous staff of the revived Fazbear Entertainment, Inc. (mentioned by Tape Girl and through text messages found in Special Delivery and Security Breach).
Games
2014 | Five Nights at Freddy’s |
---|---|
Five Nights at Freddy’s 2 | |
2015 | Five Nights at Freddy’s 3 |
Five Nights at Freddy’s 4 | |
2016 | FNaF World |
Five Nights at Freddy’s: Sister Location | |
2017 | Freddy Fazbear’s Pizzeria Simulator |
2018 | Ultimate Custom Night |
2019 | Five Nights at Freddy’s: Help Wanted |
Curse of Dreadbear | |
Five Nights at Freddy’s: Special Delivery | |
Freddy in Space 2 | |
2020 | One Night at Flumpty’s |
2021 | One Night at Flumpty’s 2 |
Security Breach: Fury’s Rage | |
One Night at Flumpty’s 3 | |
Dark Circus: Encore! | |
Five Nights at Freddy’s: Security Breach | |
2022 | Youtooz Presents: Five Nights at Freddy’s |
POPGOES Arcade | |
POPGOES and The Machinist | |
2023 | Ruin |
Main series
Five Nights at Freddy’s (2014)
Five Nights at Freddy’s was released for Microsoft Windows on August 8, 2014, followed by ports for Android and iOS on August 27 and September 11, respectively. A Windows Phone version was also released,[52] but was soon withdrawn due to its downscaled graphics.[53] Ports for the PlayStation 4, Xbox One and Nintendo Switch were released on November 29, 2019, alongside separate releases for Five Nights at Freddy’s 2, 3 and 4.[54]
The first game revolves around a character called Mike Schmidt, who begins working as a night security guard at Freddy Fazbear’s Pizza, where the animatronics move at night and supposedly kill anyone they see by stuffing them into a spare animatronic suit. Animatronic movement is explained to the player as a purposely-programmed «free-roaming» mode, to prevent the animatronic’s servomotors from locking up. The player must survive from 12 a.m. to 6 a.m. They cannot leave the room and must use a camera system and two doors with lights to defend themselves from the animatronics, with limited power to use their tools. The hostility of the animatronics appears to result from the possession by the vengeful souls of children who were killed at the restaurant.[55] The player is guided by the previous night guard, known as Phone Guy, who assists them in their defense against the animatronics.[55] Mike is fired from his job after the seventh night for «tampering with the animatronics, body odor and general unprofessionalism».
Five Nights at Freddy’s 2 (2014)
Shortly after the release of the first game, Cawthon confirmed rumors about a sequel.[56] He posted a teaser of the sequel on his website one month after the original game’s release and continued to post teasers until the sequel’s release.[57] A trailer was released on October 21, 2014, introducing new animatronic characters and the absence of doors.[58] Five Nights at Freddy’s 2 was released for Microsoft Windows on November 10, 2014, earlier than its planned release of December 25. Ports for Android and iOS were released on November 13 and 20 of 2014 respectively. A Windows Phone port was also released, but was withdrawn for substandard graphics.[53] PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The gameplay is largely similar to its predecessor. Players must survive a night shift at the «new and improved» Freddy Fazbear’s Pizza restaurant from 12 a.m. to 6 a.m., without being attacked by any of the animatronics that wander from room to room. In addition to the animatronics from the first game (which are depicted in a deteriorated state), the game features several new antagonists, who can be fended off using different tactics. The explanation given for the animatronics’ behavior during the game is similar to the one from the first Five Nights at Freddy’s. The protagonist is a new character, Jeremy Fitzgerald, who is promoted to daytime security after the sixth night, being replaced by Fritz Smith in the «custom night». During the game, Phone Guy from the previous game calls Jeremy to give him hints on how to survive each night while talking about the restaurant’s history. During these calls, it is revealed that the restaurant has become the subject of a police investigation due to various rumors. It is also possible to access hidden Atari-styled minigames that provide further insight on the restaurant’s troubled past, showing a purple figure killing multiple children. On the fifth night, the location is put on lockdown due to an unspecified event. At the end of the game, Jeremy receives a paycheck dated 1987 (thus revealing that the events of the game take place before the first Five Nights at Freddy’s), and the restaurant is closed, with a new location set to be opened elsewhere.
Five Nights at Freddy’s 3 (2015)
On January 3, 2015, an image was uploaded to Cawthon’s website teasing a third entry in the series.[59] Other images followed[60] before a trailer was released on January 26, 2015. On February 15, Cawthon posted on Steam that Five Nights at Freddy’s 3 was cancelled after a hacker allegedly leaked the game.[61] This was later revealed as a hoax; the «leaked» download linked to a humorous clone of a previous game of Cawthon’s, There is No Pause Button!, in which the main character is depicted wearing the Freddy animatronic head.[62] Five Nights at Freddy’s 3 was released for Microsoft Windows on March 3, 2015, with Android and iOS ports following on March 7 and 12, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
Set thirty years after the events of the first game, its main character works at Fazbear’s Fright, a horror attraction based on the long-gone Freddy Fazbear’s Pizza.[63] The player must defend themselves from the deteriorated animatronic-costume hybrid named Springtrap.[63] Burnt and tattered hallucinations of some of the animatronics from the previous two games appear; and although they cannot kill the player, they can hinder ventilation, sound, and camera systems.[63] Failure to maintain the systems can create many issues for the player, including dysfunctional cameras and the inability to play audio to lure away the animatronic.[63] The player receives guidance from a founder of the horror attraction for the first two nights and listens to old tape recordings which were found by the attraction’s workers for the rest of the nights.[63] The game has two endings: a «good» ending and a «bad» ending.[22] The bad ending reveals that the souls of the murdered children still haunt the animatronics.[22] The good ending is reached by completing secret minigames in which animatronic characters bring a cake to what seems to be a sorrowful child’s soul.[22] After completing the secret minigames, the souls of the children are freed.[22]
Five Nights at Freddy’s 4 (2015)
On April 27, 2015, Cawthon began posting images on his website teasing another game in the series, which was originally titled Five Nights at Freddy’s: The Final Chapter.[64] A trailer was released on July 13, 2015, hinting that the game was set in the main character’s house.[65][66] Five Nights at Freddy’s 4 was announced with a release date of October 31, 2015. It was pushed forward to August 8 and again to July 23, when the game was unexpectedly released on Microsoft Windows through Steam. Android and iOS ports were released on July 25 and August 3, 2015, respectively. PlayStation 4, Xbox One, and Nintendo Switch console ports were released on November 29, 2019.[54]
The player character is an unknown and unnamed character who has delusions of being attacked by nightmarish versions of the first game’s animatronic characters.[41] The player must defend theirself with a flashlight and doors. The game’s story is told through minigames, in which an unnamed young boy is bullied because of his irrational fear of a restaurant with a yellow animatronic bear and rabbit called Fredbear and Spring Bonnie, respectively. He is guided by an animatronic plush toy, who speaks to the character when he is alone. The child is eventually killed by Fredbear in a freak accident.[44] The game had a Halloween update with «nightmare» versions of animatronics from Five Nights at Freddy’s 2 and Halloween-themed reskins for Nightmare Bonnie and Nightmare Chica.[67]
Five Nights at Freddy’s: Sister Location (2016)
On April 23, 2016, Cawthon posted a teaser image on his website of a clown-like animatronic named Baby from an upcoming game titled Sister Location.[68] Several teaser images of different characters and hints at their origins followed.[69] The trailer for the game was released on Cawthon’s YouTube channel, with new animatronics and a new location. The release date was announced as October 7, 2016. Cawthon made a prank release of the game on October 5, apparently releasing a «mature» edition after a decision to delay the game to make it more kid-friendly. The download link led to a clone of Cawthon’s previous game, Sit ‘N Survive.[70] Sister Location was released for Microsoft Windows on October 7, 2016, followed by ports for Android on December 22, 2016 and iOS on January 3, 2017, respectively. It was also released on Nintendo Switch in North America on June 18, 2020, and on Xbox One on July 10, 2020. The PlayStation 4 port was released in Europe and North America on July 21 and July 22, 2020, respectively.
The player character Michael Afton, nicknamed Mike (jokingly called Eggs Benedict),[71] is a new employee of Circus Baby’s Rentals and Entertainment (a sister company of Fazbear Entertainment that rents animatronics for children’s parties). The animatronics were originally intended for Circus Baby’s Pizza World, which never opened due to a gas leak.[46] Mike is guided by HandUnit, an AI character similar to the Phone Guy of previous games. HandUnit instructs him about his job, often telling him to disregard safety; the animatronic Baby often gives instructions that contradict HandUnit’s, but are vital to survival.
The game also has a «custom night»,[72] in which the player can use mechanics reminiscent of the first game (such as interactive doors and a camera system) which were absent from the main game. New minigames are also available, describing the fate of Mike after the events of the main game.[73] A cutscene is shown after the «Golden Freddy» custom-night preset, in which Michael speaks to his father, William Afton / Springtrap, in a foreboding way.[74]
Freddy Fazbear’s Pizzeria Simulator (2017)
In June 2017, Cawthon hinted at the development of a sixth main game in the series. On July 2, 2017, he announced his decision to cancel the game and said that he had been «neglecting other things in [his] life for the sake of trying to keep up with mounting expectations».[75] On December 4, 2017, after teasing the game several days earlier, Cawthon released Freddy Fazbear’s Pizzeria Simulator as freeware on Steam.[76] The game is a business-simulation game in which the player runs a pizzeria, but frequently shifts into the survival-horror vein of the series’ other games.
The game’s story again follows Michael Afton who, sometime following the events of Five Nights at Freddy’s 3 and Sister Location, becomes the manager of a new Freddy Fazbear’s restaurant run by the mysterious «Cassette Man». Every night, Michael, under Cassette Man’s guidance, must salvage one of four decrepit animatronics that were found in the restaurant’s back alley, including his father William / Springtrap (now referred to as «Scraptrap») and his sister Elizabeth / Circus Baby (referred to as «Scrap Baby»). The game has multiple endings depending on how well the player runs the pizzeria and whether they salvaged all the animatronics, but the canon ending has Cassette Man reveal himself as Henry Emily, William’s former business partner and the father of Charlotte (the spirit possessing the Puppet animatronic), and set the restaurant on fire after revealing its true purpose as a trap to lure in the remaining animatronics. The restaurant burns to the ground, seemingly killing Michael, Henry, and all the animatronics, finally releasing the spirits haunting them.
Ultimate Custom Night (2018)
Ultimate Custom Night was originally intended to be a post-launch add-on to Freddy Fazbear’s Pizzeria Simulator, but was eventually turned into a stand-alone game, releasing on June 27, 2018.[77][78] The customizable night contains a total of fifty animatronics from previous games, which allows the player to determine how aggressive they are during the night (similar to the custom nights in earlier games). The player can select the office to play in and has 16 themed game modes available.[79][80] Although unconfirmed, it has been heavily speculated that the game takes place in some version of Hell or Purgatory, where William Afton, following his death in Pizzeria Simulator, is being continuously tortured by the vengeful spirit of one of his vicitms.
However, the anthology novel series Fazbear Frights implies that the game is actually Afton’s repeating nightmare, and not hell or purgatory. This comes from the fifth book, Bunny Call, which has a story called «The Man in Room 1280» where a burned man is kept alive by a shadow child despite the fact that he should be dead and suffers nightmares. In the following book, Blackbird, the epilogue confirms that the man is actually William Afton. Although it was never confirmed if the Fazbear Frights series is canon or not, Cawthon confirmed that it’s supposed to reveal mysteries from the previous games.[citation needed]
Five Nights at Freddy’s: Help Wanted (2019)
On August 18, 2018, Cawthon confirmed on his Steam thread that the next main installment in the Five Nights at Freddy’s series would be available as a virtual reality game.[81] On March 25, 2019, during Sony Interactive Entertainment’s State of Play live stream announcing several new games for the PlayStation 4, a trailer announcing the game was shown.[82] In the game, the player is a technician repairing a pizzeria’s animatronics. From a first-person perspective, they fix the animatronics, solve puzzles and navigate dark hallways while avoiding malfunctioning and hostile animatronics.[83] The game was released on May 28, 2019. A non-VR version of the game was released on December 17, 2019, for Microsoft Windows and PlayStation 4.
Curse of Dreadbear, a Halloween-themed downloadable content pack for Help Wanted was released in three parts, with several «waves» of new minigames released on October 23, October 29, and October 31, 2019, for a total of 10 new minigames.[84] The DLC pack includes new animatronic characters, returning animatronics from previous games, and a Halloween-themed hub.[85] Some of the new stages are re-skinned versions of existent minigames, such as a version of the FNAF 1 minigames called Danger! Keep Out! Notable new game modes include a shooting gallery, a free-roaming corn maze, and an assembly line in which the player must construct an animatronic.
Five Nights at Freddy’s: Security Breach (2021)
On August 8, 2019, on the first game’s fifth anniversary, Cawthon posted a new image on his website, teasing the next installment for the series. It shows a «Mega Pizza Plex» containing a laser tag arena, an arcade, a large cinema and a Freddy Fazbear’s Pizza restaurant; in the main square, ’80s-style versions of Freddy, Chica, and four completely new animatronics can be seen playing for an excited crowd. On April 21, 2020, the characters’ names were leaked from Funko’s list of upcoming products, and the title was revealed as Five Nights at Freddy’s: Pizza Plex. Scott Cawthon confirmed the leaks via Reddit but revealed that the title was not official. The game was initially scheduled for an early 2021 release,[86] but was delayed to late 2021.[87]
Security Breach was released on PlayStation 5, PlayStation 4 and Steam on December 16, 2021. The game’s plot revolves around a young boy named Gregory being trapped in a large shopping mall teeming with murderous animatronics who hunt him down by the orders of Vanny, a mysterious woman in a rabbit costume, while also evading the complex’s security guard, Vanessa. Suffering a malfunction that causes him to ignore Vanny’s hacking, the complex’s Freddy assists Gregory in escaping the complex.
Spin-offs
FNaF World (2016)
Cawthon announced a spin-off from his series, FNaF World, on September 15, 2015.[88] Unlike the main series, the game is a role-playing video game using the first four games’ animatronic characters. The game is set in a fanciful world where the characters must fight enemies and progress by unlocking perks and items. Originally planned for release on February 2, 2016, Cawthon rescheduled the release for January 22 and released it on January 1.[89]
Players and critics criticized the game for missing key features and being unstable and unfinished, for which Cawthon apologized: «I got too eager to show the things that were finished that I neglected to pay attention to the things that weren’t.» He decided to remove it from Steam, saying that the game would be improved and later re-released free of charge.[90] Cawthon announced that he asked Valve to refund all purchasers the price of the game.
He released a free version of the game, featuring a 3D overworld and an updated character-selection screen, in February 2016. Cawthon posted a new teaser the following month, with characters such as the main series’ Purple Guy and most of the characters from the Halloween update of Five Nights at Freddy’s 4. He created minigames for the game’s second update, including Foxy Fighters, FOXY.exe, Chica’s Magic Rainbow, and FNaF 57: Freddy In Space.[91]
Five Nights at Freddy’s: Special Delivery (2019)
An augmented reality game, Five Nights at Freddy’s: Special Delivery, was announced on September 13, 2019.[92] The game was released for free on iOS and Android on November 25, 2019.
Dark Circus: Encore!, downloadable content for Special Delivery, was released on December 13, 2021[93] and has the player sent into a mixed-reality environment where they can freely move around the area by tapping on their screen to move forward. The player is tasked with solving puzzles while on a time limit. Machines with clocks ticking down are strewn throughout the circus, with the players having to search around for clues to solve them. As more tasks are completed, the chained up animatronics are slowly unbound, leading to battles against them in the traditional AR playstyle.
Freddy in Space 2 (2019)
Freddy in Space 2 is a side-scrolling platform shooter game and a sequel to the FNaF 57: Freddy in Space minigame from FNaF World.[94] It was released for free on December 3, 2019 on Game Jolt.[94] The game was made to promote a «#CancelCancer» charity livestream on YouTube, which was hosted by Matthew Patrick of Game Theory for St. Jude Children’s Research Hospital in Memphis, Tennessee.
Security Breach: Fury’s Rage (2021)
Security Breach: Fury’s Rage is a side-scrolling beat ’em up game featuring the main cast of Five Nights at Freddy’s: Security Breach.[95] It was released for free on April 28, 2021 on Game Jolt.[95] The game was made to compensate for Security Breach being delayed for a second time.
Youtooz Presents: Five Nights at Freddy’s (2022)
Youtooz Presents: Five Nights at Freddy’s is an augmented reality mobile game released on April 29, 2022 by Youtooz on Augmio, to promote the Five Nights at Freddy’s: Security Breach Youtooz toy line.
Fazbear Fanverse
On August 21, 2020, Cawthon announced his plan to help fund and publish Five Nights at Freddy’s games developed by fans, bundled with previous installments in their respective series.[96] He will not be involved in any of the creative elements but will help with marketing and publishing support, as well as appropriate licensing. The games included will be the One Night at Flumpty’s series, the Five Nights at Candy’s series, The Joy of Creation: Ignited Collection (consisting of the original The Joy of Creation, The Joy of Creation: Reborn and The Joy of Creation: Story Mode), POPGOES Evergreen (including the prologue game POPGOES Arcade), and Five Nights at Freddy’s Plus, a remake/re-imagining of the original game. Cawthon also stated that these games will come to mobile and consoles, and may even have merchandise created for them. The first game to be released under this initiative was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS.
The first new game to be released as a part of this initiative was One Night at Flumpty’s 3 on October 31, 2021, for PC and mobile devices, and for consoles at a later date.[96]
One Night at Flumpty’s series (2015–2021)
One Night at Flumpty’s is a Five Nights at Freddy’s parody series developed by Jonochrome, endorsed by Scott Cawthon. The first game, One Night at Flumpty’s, was initially released on January 28, 2015, with the second game, One Night at Flumpty’s 2, being released on April 11, 2015. On August 22, 2020, the first two games were re-released. The first game in the series to be released under the Fazbear Fanverse was a port of One Night at Flumpty’s for Android and iOS on October 31 and November 18, 2020, respectively. The second game to be released was a port of its sequel One Night at Flumpty’s 2 on January 20, 2021, again for Android and iOS. The third and final game, One Night at Flumpty’s 3, was released on October 31, 2021, for PC and mobile devices. A bundle for consoles that includes the three main games, titled One Night at Flumpty’s: The Egg Collection, is currently in development.
Five Nights at Candy’s series (2015–present)
Five Nights at Candy’s is a spin-off series developed by Emil Macko. It has been officially endorsed and funded by Scott Cawthon. The series is about a restaurant called Candy’s Burgers & Fries, meant to rival Freddy Fazbear’s Pizza, and has dark secrets of its own. The first game, Five Nights at Candy’s, was released on July 18, 2015. The second game, Five Nights at Candy’s 2, was released on February 28, 2016, followed by the third game, Five Nights at Candy’s 3 on March 3, 2017. On August 14, 2019, the first game was remastered for the fourth anniversary of the series. Under the Fazbear Fanverse, the fourth and final game is currently in development, alongside ports for the previous three games to consoles and mobile.
The Joy of Creation series (2015–present)
Developed by Nikson, The Joy of Creation is a series of games made in Unreal Engine 4. They’ve been officially endorsed and funded by Scott Cawthon. The first game, The Joy of Creation, was initially released on November 30, 2015. The project was cancelled and then revived as The Joy of Creation: Reborn on May 15, 2016, followed by a Halloween edition of The Joy of Creation on October 31, 2016 and The Joy of Creation: Story Mode on July 18, 2017. Under the Fazbear Fanverse, a bundle that includes Unreal Engine 5 remakes of the three main games, titled The Joy of Creation: Ignited Collection, is currently in development.
POPGOES series (2016–present)
POPGOES is a spin-off series developed by Kane Carter. Initially a fan-project, it is now endorsed, licensed, and funded by Scott Cawthon.[96] It takes place in an alternate universe that only takes the first three entries of the Five Nights at Freddy’s series into account. The series was also confirmed to also take place in the same universe as Five Nights at Candy’s.[97] The first release in the series was an interactive teaser titled POPGOES Arcade, released on April 1, 2016. The first main game, titled POPGOES, was released on June 26, 2016, followed by the second interactive teaser POPGOES Arcade 2 on April 8, 2017. POPGOES Reprinted was a project that included a remake and a sequel to POPGOES was planned to be released in 2018, but was cancelled on November 28, 2017. The series was then rebooted with POPGOES Arcade on June 12, 2020. Under the Fazbear Fanverse, an expansion was added for POPGOES Arcade titled POPGOES and The Machinist, as well as a new full game titled POPGOES Evergreen. A bundle including the rebooted titles are presumed to be in development for mobile and consoles as well. POPGOES Arcade, alongside its POPGOES and The Machinist expansion was released on July 1, 2022 on Steam, for $4.99.[98]
Five Nights at Freddy’s Plus (TBA)
Five Nights at Freddy’s Plus is an upcoming officially licensed reimagining of the first Five Nights at Freddy’s game developed by Phil Morg, also known as Phisnom.[96][99] It is not canon to the main Five Nights at Freddy’s continuity, and takes place in an alternate universe, with a new interpretation of the original game’s plot.[100]
Music
The theme music for Five Nights at Freddy’s: Sister Location.
Ambient music for the first four Five Nights at Freddy’s games is primarily stock music adapted by Cawthon.[8] Songs includes the «Toreador Song» when the player runs out of power in Five Nights at Freddy’s and «My Grandfather’s Clock», played by the Puppet’s music box as it winds down in Five Nights at Freddy’s 2. Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted, and Special Delivery have original soundtracks composed by Leon Riskin.[101] The soundtrack for Five Nights at Freddy’s: Security Breach was composed by Allen Simpson[102] with Leon Riskin credited with «additional music composition»[103] and Gordon McGladdery credited with «additional music».[104]
Other media
2015 | Five Nights at Freddy’s: The Silver Eyes |
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2016 | |
2017 | Five Nights at Freddy’s: The Twisted Ones |
2018 | Five Nights at Freddy’s: The Fourth Closet |
2019 | Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit | |
2020 | Five Nights at Freddy’s: Fazbear Frights #2: Fetch |
Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM | |
Five Nights at Freddy’s: Fazbear Frights #4: Step Closer | |
Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call | |
Five Nights at Freddy’s: Fazbear Frights #6: Blackbird | |
2021 | Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel |
Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs | |
Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel | |
Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver | |
Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face | |
Five Nights at Freddy’s: Fazbear Frights #11: Prankster | |
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel | |
2022 | Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark |
Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game | |
Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia | |
Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia | |
2023 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 |
Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion | |
Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie | |
Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 | |
Five Nights at Freddy’s: Tales from the Pizzaplex #8 | |
2024 | Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 |
Five Nights at Freddy’s: Tales from the Pizzaplex #9 | |
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 |
Novel trilogy
- Five Nights at Freddy’s: The Silver Eyes (2015)
Five Nights at Freddy’s: The Silver Eyes is the first novel by Scott Cawthon and Kira Breed-Wrisley. It was published ahead of schedule on Kindle on December 27, 2015, and a paperback release followed on September 27, 2016. The novel follows a group of childhood friends who meet in their hometown and discover unnerving secrets about the once-beloved Freddy Fazbear’s Pizza.[105] According to Cawthon, the novel «expands the mythos and reveals a human element never before seen in the games». Although the novel inhabits the Five Nights at Freddy’s universe, the book and the games are not «intended to fit together like two puzzle pieces».[106][107]
- Five Nights at Freddy’s: The Twisted Ones (2017)
Five Nights at Freddy’s: The Twisted Ones, the second novel by Cawthon and Breed-Wrisley,[108] is a sequel to Five Nights at Freddy’s: The Silver Eyes which was discovered on Amazon under Cawthon’s name on January 8, 2017.[109] Although the discovery sparked controversy about the book’s legitimacy,[110] Cawthon soon confirmed that it was an official publication.[111][112] The novel, published on June 27, 2017, involves Charlie, the main character from The Silver Eyes, who is «drawn back into the world of her father’s frightening creations» while trying to move on.[113]
- Five Nights at Freddy’s: The Fourth Closet (2018)
Five Nights at Freddy’s: The Fourth Closet, the third novel by Cawthon and Breed-Wrisley, was published on June 26, 2018.[114] The novel focuses on Charlie’s friends, who are searching for the truth behind what happened to Charlie in The Twisted Ones while mysterious events unfold after a new restaurant opens.[114]
Fazbear Frights series
- Five Nights at Freddy’s: Fazbear Frights #1: Into the Pit (2019)
Fazbear Frights #1: Into the Pit is the first book in the Fazbear Frights series and was co-written by Elley Cooper with Cawthon. It was released on December 26, 2019 and contains three short stories: «Into the Pit», «To Be Beautiful», and «Count the Ways». «Into the Pit» is about a child named Oswald. He has no friends and finds himself being bored during the summer. He soon discovers something at a nearby pizzeria. «To Be Beautiful» is about a kid named Sarah, who wishes to be beautiful and finds an animatronic who can help her with that. «Count the Ways» is about a teenager named Millie, who accidentally gets trapped inside Funtime Freddy’s body, and wishes to disappear off the earth.[115]
- Five Nights at Freddy’s: Fazbear Frights #2: Fetch (2020)
Fazbear Frights #2: Fetch is the second book in the Fazbear Frights series and was co-written by Andrea Waggener and Carly Anne West with Cawthon. It was released on March 3, 2020 and contains three short stories: «Fetch», «Lonely Freddy», and «Out of Stock». «Fetch» tells about a high schooler named Greg, who finds a strange animatronic, Fetch, in an abandoned Freddy Fazbear’s Pizza, and decides to test some science he’s been studying. «Lonely Freddy» shows a teenager named Alec trying to expose his sister as a brat while celebrating her birthday at Freddy Fazbear’s Pizza. «Out of Stock» is about a high schooler named Oscar, who gets a Plushtrap toy, but later understands its true colors.[116]
- Five Nights at Freddy’s: Fazbear Frights #3: 1:35AM (2020)
Fazbear Frights #3: 1:35AM is the third book in the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on May 5, 2020 and contains three short stories: «1:35 A.M.», «Room for One More», and «The New Kid». «1:35 A.M.» shows a recently divorced woman Delilah buying an Ella doll and using her as an alarm, but later throws her out, but is still tormented by the alarm. «Room for One More» is about a young man Stanley, working at Circus Baby’s Entertainment and Rental. «The New Kid» is about Devon and his friend Mick, trying to teach the new kid a lesson as he tries to take his popularity.[117]
- Five Nights at Freddy’s: Fazbear Frights #4: Step Closer (2020)
Fazbear Frights #4: Step Closer is the fourth book in the Fazbear Frights series and was co-written by Cooper, Kelly Parra, and Waggener with Cawthon. It was released on July 7, 2020 and contains three short stories: «Step Closer», «Dance with Me», and «Coming Home». «Step Closer» follows Pete, trying to scare his younger brother with Foxy. «Dance with Me» shows Kasey, a thief, who, after stealing a pair of cardboard goggles, starts seeing Ballora. «Coming Home» is about Samantha, trying to help her dead sister, Susie.[118]
- Five Nights at Freddy’s: Fazbear Frights #5: Bunny Call (2020)
Fazbear Frights #5: Bunny Call is the fifth volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on September 1, 2020 and contains three short stories: «Bunny Call», «In the Flesh», and «The Man in Room 1280». «Bunny Call» includes a man named Bob, who orders for a Bunny Call to prank his family. «In the Flesh» follows a game developer named Matt, whose character he programmed starts to act strangely. «The Man in Room 1280» is about a priest named Arthur who visits a man in a hospital who is supposed to be dead, but lives.[119]
- Five Nights at Freddy’s: Fazbear Frights #6: Blackbird (2020)
Fazbear Frights #6: Blackbird is the sixth volume of the Fazbear Frights series and was co-written by Parra and Waggener with Cawthon. It was released on December 29, 2020 and contains three short stories: «Blackbird», «The Real Jake», and «Hide-and-Seek». «Blackbird» features a man named Nole, who is tormented for his actions in the past. «The Real Jake» centers around the titular Jake, a dying child who finds solace in an animatronic made by his parents. «Hide-and-Seek» follows Toby, who accidentally unleashes a malevolent entity from an arcade game.
- Five Nights at Freddy’s: Fazbear Frights #7: The Cliffs (2021)
Fazbear Frights #7: The Cliffs is the seventh volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on March 2, 2021 and contains three short stories: «The Cliffs», «The Breaking Wheel», and «He Told Me Everything». «The Cliffs» is about a single father named Robert. «The Breaking Wheel» is about a boy named Reed trying to stand up to his school’s bully. «He Told Me Everything» is about a child named Chris joining the school’s science club.
- Five Nights at Freddy’s: Fazbear Frights #8: Gumdrop Angel (2021)
Fazbear Frights #8: Gumdrop Angel is the eighth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on May 4, 2021 and contains three short stories: «Gumdrop Angel», «Sergio’s Lucky Day», and «What We Found». «Gumdrop Angel» is about a girl named Angel taking revenge on her spoiled sister. «Sergio’s Lucky Day» is about a man named Sergio getting a new toy. «What We Found» is about a man named Hudson getting a new security job.
- Five Nights at Freddy’s: Fazbear Frights #9: The Puppet Carver (2021)
Fazbear Frights #9: The Puppet Carver is the ninth volume of the Fazbear Frights series and was co-written by Cooper with Cawthon. It was released on July 6, 2021 and contains three short stories: «The Puppet Carver», «Jump for Tickets», and «Pizza Kit». «The Puppet Carver» is about a man named Jack trying to run a pizzeria. «Jump for Tickets» is about a boy named Colton rewiring a machine. «Pizza Kit» is about a girl named Payton grieving the loss of her friend.
- Five Nights at Freddy’s: Fazbear Frights #10: Friendly Face (2021)
Fazbear Frights #10: Friendly Face is the tenth volume of the Fazbear Frights series and was co-written by Waggener with Cawthon. It was released on September 7, 2021 and contains three short stories: «Friendly Face», «Sea Bonnies», and «Together Forever». «Friendly Face» is about a boy named Edward getting an animatronic based on his deceased cat. «Sea Bonnies» is about a boy named Mott who flushes his brother’s new pets down the toilet. «Together Forever» is about a girl named Jessica reprogramming a defunct animatronic.
- Five Nights at Freddy’s: Fazbear Frights #11: Prankster (2021)
Fazbear Frights #11: Prankster is the eleventh and final volume of the Fazbear Frights series and was co-written by Cooper and Waggener with Cawthon. It was released on November 2, 2021 and contains three short stories: «Prankster», «Kids at Play», and «Find Player Two!». «Prankster» is about a man named Jeremiah who gets pranked by his coworkers. «Kids at Play» is about a boy named Joel who hits and runs a kid with his truck. «Find Player Two!» is about a girl named Aimee who is guilt-ridden about her friend’s disappearance.
- Five Nights at Freddy’s: Fazbear Frights #12: Felix the Shark (2022)
Fazbear Frights #12: Felix the Shark is the twelfth and bonus volume of the Fazbear Frights series and was co-written by Cooper, Parra, and Waggener with Cawthon. It was released on April 19, 2022 and contains three short stories: «Felix the Shark», «The Scoop», and «You’re the Band». «Felix the Shark» is about a man named Dirk who is looking for an animatronic from his childhood. «The Scoop» is about a girl named Mandy who finds a strange image in the files of a game. «You’re the Band» is about a woman named Sylvia who buys her son a Freddy Fazbear mask.
Tales from the Pizzaplex series
- Five Nights at Freddy’s: Tales from the Pizzaplex #1: Lally’s Game (2022)
Tales from the Pizzaplex #1: Lally’s Game is the first volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on July 19, 2022 and contains three short stories: «Frailty», «Lally’s Game», and «Under Construction». «Frailty» is about a hospital worker named Jessica, who leads a double life. «Lally’s Game» is about a woman named Selena and an artifact from her fiancé’s past. «Under Construction» follows a teen named Maya who explores an area of Freddy Fazbear’s Mega Pizzaplex that is under construction.
- Five Nights at Freddy’s: Tales from the Pizzaplex #2: HAPPS (2022)
Tales from the Pizzaplex #2: HAPPS is the second volume of the Tales from the Pizzaplex series and was co-written by Cooper and Waggener with Cawthon. It was released on August 30, 2022 and contains three short stories: «Help Wanted», «HAPPS», and «B-7». «Help Wanted» follows a janitor named Steve, who dreams of becoming a video game programmer, which leads him to a job that is too good to be true. «HAPPS» is about two teens, who scare kids in the tube maze of Freddy Fazbear’s Mega Pizzaplex. «B-7» is about a child, who believes he is really an animatronic.
- Five Nights at Freddy’s: Tales from the Pizzaplex #3: Somniphobia (2022)
Tales from the Pizzaplex #3: Somniphobia is the third volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 6, 2022 and contains three short stories: «Somniphobia», «Pressure», and «Cleithrophobia». «Somniphobia» is about a high-schooler named Sam, who is afraid of things that are unhealthy since his father passed away. «Pressure» is about a teen named Luca and a Springtrap costume that sends chills to his core. «Cleithrophobia» follows a Pizzaplex technician named Grady and his fear of being trapped in small spaces.
- Five Nights at Freddy’s: Tales from the Pizzaplex #4: Submechanophobia (2022)
Tales from the Pizzaplex #4: Submechanophobia is the fourth volume of the Tales from the Pizzaplex series and was co-written by Parra and Waggener with Cawthon. It was released on December 27, 2022 and contains three short stories: «Submechanophobia», «Animatronic Apocalypse», and «Bobbiedots, Part 1». «Submechanophobia» follows a technician for Freddy’s Fantasy Water Park, who has the fear of underwater man-made objects. «Animatronic Apocalypse» is about a kid named Robbie, who is a member of his school’s Fazbear Fan Club, and believes the other members’ minds have been taken over. «Bobbiedots, Part 1» is the first part of a story about a Pizzaplex security guard named Abe, who believes that the animatronic assistants at the Fazplex Tower appartment are hiding things.
- Five Nights at Freddy’s: Tales from the Pizzaplex #5: The Bobbiedots Conclusion (2023)
Tales from the Pizzaplex #5: The Bobbiedots Conclusion is the upcoming fifth volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on March 7, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #6: Nexie (2023)
Tales from the Pizzaplex #6: Nexie is the upcoming sixth volume of the Tales from the Pizzaplex series and will be co-written by Parra and Waggener with Cawthon. It will be released on May 2, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #7: Tiger Rock (2023)
Tales from the Pizzaplex #7: Tiger Rock is the upcoming seventh volume of the Tales from the Pizzaplex series and will be co-written by Waggener with Cawthon. It will be released on July 4, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #8 (2023)
Tales from the Pizzaplex #8 is the upcoming eighth volume of the Tales from the Pizzaplex series. It will be released on October 3, 2023.
- Five Nights at Freddy’s: Tales from the Pizzaplex #9 (2024)
Tales from the Pizzaplex #9 is the upcoming ninth volume of the Tales from the Pizzaplex series. It will be released in January 2024.
Graphic novels
- Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel (2019)
Five Nights at Freddy’s: The Silver Eyes: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Silver Eyes that was published on December 26, 2019 and was adapted and illustrated by Claudia Schröder (also known as PinkyPills).
- Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel (2021)
Five Nights at Freddy’s: The Twisted Ones: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Twisted Ones that was published on February 2, 2021 and was adapted by Christopher Hastings and illustrated by Claudia Aguirre.
- Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel (2021)
Five Nights at Freddy’s: The Fourth Closet: The Graphic Novel is a graphic novel adaptation of Five Nights at Freddy’s: The Fourth Closet that was published on December 28, 2021 and was adapted by Hastings and illustrated by Diana Camero.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 (2022)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #1 is the first graphic novel adaptation of the Fazbear Frights series and was adapted by Hastings and illustrated by Didi Esmeralda, Anthony Morris Jr., and Andi Santagata. It was released on September 6, 2022 and features the stories «Into the Pit» and «To Be Beautiful» from Fazbear Frights #1: Into the Pit and «Out of Stock» from Fazbear Frights #2: Fetch.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #2 is the second upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Esmeralda, Coryn MacPherson, and Morris. It will be released on March 7, 2023 and features the stories «Fetch» from Fazbear Frights #2: Fetch and «Room for One More» and «The New Kid» from Fazbear Frights #3: 1:35AM.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 (2023)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #3 is the third upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings and illustrated by Camero, Esmeralda, and MacPherson. It will be released on September 5, 2023 and features the stories «Step Closer» from Fazbear Frights #4: Step Closer, «Bunny Call» from Fazbear Frights #5: Bunny Call, and «Hide-and-Seek» from Fazbear Frights #6: Blackbird.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #4 is the fourth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in January 2024.
- Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 (2024)
Five Nights at Freddy’s: Fazbear Frights: Graphic Novel Collection #5 is the fifth upcoming graphic novel adaptation of the Fazbear Frights series and will be adapted by Hastings. It will be released in September 2024.
Film adaptation
Warner Bros. Pictures announced in April 2015 that it had acquired the series’ film rights, with Roy Lee, David Katzenberg, and Seth Grahame-Smith scheduled to produce. Grahame-Smith said that they would collaborate with Cawthon «to make an insane, terrifying and weirdly adorable movie».[120] In July 2015, Gil Kenan signed to direct the adaptation and co-write it with Tyler Burton Smith.[121]
In January 2017, Cawthon said that due to «problems within the movie industry as a whole», the film «was met with several delays and roadblocks» and was «back at square one». He promised «to be involved with the movie from day one this time, and that’s something extremely important to me. I want this movie to be something that I’m excited for the fanbase to see.»[122][123] Cawthon tweeted a picture of Blumhouse Productions in March of that year, implying that the film had a new production company.[124][125] Producer Jason Blum confirmed the news two months later, saying that he was excited about working closely with Cawthon on the adaptation.[126] In June 2017, Kenan said that he was no longer directing the film after Warner Bros. Pictures’ turnaround.[127] It was announced in February 2018 that Chris Columbus would direct and write the film, also producing it with Blum and Cawthon.[128] In August 2018, Cawthon announced that the script’s first draft (involving the events of the first game) was completed and a second and third film were possible.[129] Later that month, Blum tweeted that the film was planned for a 2020 release.[130] However, a few months later, in November 2018, Cawthon announced that the film’s script had been scrapped and it would be further delayed.[131]
After almost two years without any subsequent announcements, Blum confirmed in June 2020 that the movie was still in active development,[132] which he reiterated in November 2020.[133] On November 20, Cawthon announced in a Reddit post discussing the many scrapped screenplays for the film that filming for the movie, referring to its script as the «Mike» screenplay, would begin in spring 2021.[134] However, Blum revealed in September 2021 that the film still had script issues and that Columbus was no longer attached to the project as director.[135] In March 2022, Blum stated that news on the film is «dangerously close» and that it could release in 2023.[136]
On August 9, 2022, Jason Blum announced on Twitter, «It’s great to be working with Jim Henson’s Creature Shop. Their experience and expertise with animatronics is absolutely killer! @blumhouse.»[137] The photo that was used in the tweet showed a Creature Shop worker constructing a Freddy Fazbear model. On October 5, Blum officially announced on Twitter that Jim Henson’s Creature Shop is working on the animatronics for the film, the director will be Emma Tammi, and filming will commence in February 2023 in New Orleans.[138][139] It was also announced that the film’s script had been written by Cawthon, Tammi, and Seth Cuddeback and will be produced by Blumhouse in association with Striker Entertainment, with Cawthon and Blum as producers and Russell Binder as executive producer.[140] That December, Matthew Lillard and Josh Hutcherson were reportedly cast as William Afton and Mike Schmidt, respectively, alongside Piper Rubio as Mike’s younger sister and Mary Stuart Masterson as an unnamed villain.[139][141]
Reception
The original Five Nights at Freddy’s received «generally favorable» reviews according to review aggregator website Metacritic, assigning the Windows version a score of 78 out of 100.[142] Indie Game Magazine praised the game for its simple take on the horror genre, labeling the game a «fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying». They noted that its artistic direction and gameplay mechanics contributed to a feeling of «brutal tension», but criticized it for taking too long to load when launched.[149] Omri Petitte for PC Gamer gave Five Nights at Freddy’s a score of 80 out of 100, commenting that the game took a «less-is-more» approach to its design, and praising the overall atmosphere for emphasizing the fear and suspense of an approaching threat, rather than the arrival of the threat itself as in other horror-oriented games. However, the gameplay was criticized for becoming repetitive once a player masters it, noting players have «not much more to expect beyond managing battery life and careful timing of slamming doors shut.»[47] Ryan Bates of Game Revolution gave the game a 4.5 out of 5, commending the game’s minimalistic presentation (particularly its audio design and lack of music) for contributing to the terror of the game, along with its repetitive gameplay that would «[reach] almost OCD-type levels, adding to the tense environment.» He opined that the game was «horror done right», but felt it was too short.[150] Shaun Musgrave of TouchArcade gave a rating of 3.5 out of 5, noting the game’s reliance on atmosphere to induce fear, opining that «if the atmosphere doesn’t get to you, all that’s left is a very simple game of red light-green light.»[151] Eurogamer‘s Jeffrey Matulef called the game «wonderfully creative», and compared the animatronic animals in the game to Weeping Angels due to their ability to only move when they are not being observed.[152]
Five Nights at Freddy’s 2 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 62 out of 100.[143] Omri Petitte for PC Gamer gave Five Nights at Freddy’s 2 a score of 70 out of 100, commenting that what he wanted in the sequel «was more mind games and more uncertainty. I wanted the plodding animatronic suits to find me and rip my face off in new and interesting ways. I wanted working legs. What I got was a horror game dipping heavily into deception and subtlety, a wonderfully cruel cocktail of supernatural mystery and jolts of panicked adrenaline. Enjoying the good parts, though, comes with a cost of a frustratingly steep difficulty.»[153] Destructoid also gave the game a positive review, saying that «It’s absolutely terrifying to know that you could be attacked at any moment from multiple avenues», praising the introduction of new animatronics and mechanics, but also criticizing the jumpscares and called the game «too hard for its own good».[19] In a review for the Nintendo Switch version of the game in 2019, Mitch Vogel of Nintendo Life said, «Five Nights at Freddy’s 2 may not necessarily reinvent the wheel, but it still does a fine job of keeping you on the edge of your seat.»[154]
Five Nights at Freddy’s 3 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 68 out of 100.[144] Omri Petitte from PC Gamer gave Five Nights at Freddy’s 3 a score of 77 out of 100, praising the reworked camera system, but commented on how the jumpscares from the other animatronics «felt a little stale by the third night.»[21] In a more critical review, Nic Rowen from Destructoid gave the game a 6.5 out of 10, saying that even though the game is «by far the most technically proficient and mechanically satisfying installment yet,» he criticized Springtrap and Fazbear’s Fright for lacking the «charm of the original cast and locations.»[155]
Five Nights at Freddy’s 4 received «mixed or average» reviews according to Metacritic, assigning the Windows version a score of 51 out of 100.[145] Destructoid criticized the gameplay as being too confusing, and gave the game a review score of 4 out of 10.[156] The Escapist gave the game a positive review score of 4 out of 5 stars saying that they liked the reworked mechanics, darker and emotional storyline, scary jumpscares, and sad ending but noted the game’s bugs and glitches.[157] Nadia Oxford of Gamezebo gave it 4 out of 5 stars in her review praising it for its intense environment, creepy sounds and graphics, and jumpscares. She criticized the game for being difficult to survive in certain environments when relying on audio cues and the Android version not containing the story-centric minigames.[158]
Five Nights at Freddy’s: Sister Location received «mixed or average» reviews from critics according to Metacritic, assigning a score of 62 out of 100.[146] Destructoid rated the game 6/10,[159] while GameCrate rated it 7.50/10.[160] Shelby Watson of The All State gave the game a positive review, citing it to be comparable to the first game’s quality, but unlike the first game, never allowing the player to operate the mechanics on muscle memory alone. She writes, «…[E]ach night is so different, it is impossible to get comfortable with the mechanics enough that it feels like second nature. The game changes so much, you are forced to adapt and are always on the edge of your seat, waiting for what is to come.»[161] TechRaptor rated the game 9/10, calling it «genuinely terrifying» with a «great storytelling» and praised the voice acting.[162]
Freddy Fazbear’s Pizzeria Simulator received mostly positive reviews. GameCrate called it the «best value in gaming right now»,[163] with Rock Paper Shotgun calling it «spooky as hell».[164] The Ball State Daily News also gave a positive review, giving the game a 7.6/10 and calling it «an interesting evolution of the Five Nights [at Freddy’s] formula».[165] IGN listed Freddy Fazbear’s Pizzeria Simulator in their top 18 Best Horror Games of 2017.[166]
Ultimate Custom Night received mostly positive reviews. Rock Paper Shotgun deemed the game «an intriguing mess»,[167] with PC Gamer calling it «a neat, customisable take on the classic survival horror formula».[168]
Five Nights at Freddy’s: Help Wanted received «generally favorable» reviews from critics for the PlayStation 4 version according to Metacritic, assigning a score of 80 out of 100;[147] the Nintendo Switch version received «mixed or average» reviews, with Metacritic assigning a score of 53 out of 100.[169] Reviewers praised the game for its effective use of virtual reality and its success in introducing new mechanics while preserving the series’ feel and atmosphere while being accessible for players new to the series. However, the game’s frequent use of jump scares could make it less scary and more obnoxious over time for some players.[170][171][172] Stuart Gipp at Nintendo Life criticized the Nintendo Switch version of the game and gave it a score of 3 out of 10. The main criticism being that the game had become pointless for having removed the VR mode making it a «sub-par minigame collection» with «limited gameplay» since previous main games were available already for the console, and speculated that the only reason for releasing it for the console were to capitalize on the console’s market share.[173] The game is listed as one of PlayStation’s «Favorite Horror Games of 2019» on their website[174] and is one of the top 30 best selling VR games on Steam.[175] The game was nominated for the Coney Island Dreamland Award for Best AR/VR Game at the New York Game Awards in 2020.[176]
Five Nights at Freddy’s: Security Breach received «mixed or average» reviews, according to Metacritic.[148] Jeuxvideo.com gave a mixed review, praising the atmosphere and the originality of certain gameplay sections, but criticizing the bugs and technical issues.[177] The Escapist‘s Ben «Yahtzee» Croshaw was more critical of the game, praising the visuals, but criticizing the bugs, design, and restrictive save system.[178] The game was nominated and won Players’ Choice December 2021 on PlayStation’s official blog.[179]
Cultural impact
Fandom
Cosplayers at WonderCon 2022 dressed as Withered Bonnie (Five Nights at Freddy’s 2, left background) and Ignited Freddy (The Joy of Creation, right foreground).
Since the release of the first game, the games have become a popular topic of discussion by fans on social media platforms such as Reddit,[180] and are regularly featured on Let’s Play videos. Popular video creators, such as PewDiePie, Markiplier, and Jacksepticeye helped the games receive additional attention with their playthroughs.[2][181] In May 2015, YouTube reported that playthroughs of the Five Nights at Freddy’s series were the platform’s eighth-most-watched playthroughs.[182] Channels such as The Game Theorists occasionally feature Five Nights at Freddy’s-related videos as well, in particular towards the lore of the franchise.[183]
A number of fan games have been inspired by the game mechanics of Five Nights at Freddy’s.[184] Fan games for the franchise are incredibly common to the point Game Jolt made FNAF games its own genre to avoid overwhelming the site.[4]: 74
Although the Five Nights at Freddy’s fandom has been criticized for immaturity,[185] Cawthon defended them on Steam and criticized the broader community for what he called an unfair generalization.[186]
In September 2020, a video featuring Jack Black dancing to a Five Nights at Freddy’s fan song went viral on the social media platform TikTok.[187] Black had previously appeared on an episode of Jimmy Kimmel Live! in April 2020, wearing a mask headpiece modeled after main antagonist William Afton, where he revealed that he is a fan of the Five Nights at Freddy’s series.[188] Black and his son Samuel had previously played Five Nights at Freddy’s 4 with Markiplier to promote his own film Goosebumps.[189]
Merchandise
Five Nights at Freddy’s merchandise is primarily produced by two companies: Sanshee and Funko.[190] Products include stuffed toys, action figures, posters, clothing, keychains, and stationery, among other things.[191][192] McFarlane Toys also has a line of Five Nights at Freddy’s merchandise, consisting mainly of construction sets;[193] Todd McFarlane called the line «the single largest selling product, bar none, by a lot that [he’s] done in 20-plus years.»[194] The merchandise, available internationally, has been a factor in the franchise’s success.[195]
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{{cite web}}
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{{cite web}}
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External links
Media related to Five Nights at Freddy’s at Wikimedia Commons
- Scott Games
- FNAF World
- Steel Wool Studios
- Illumix
- FNAF AR
“
Я знаю, что это может быть немного ошеломительным, но я здесь, чтобы сказать тебе: здесь не о чем беспокоиться. Ты будешь в порядке.
”
Five Nights at Freddy’s (рус. Пять ночей у Фредди), сокращённо FNaF — игра в жанре инди-хоррор и point-and-click, разработанная Скоттом Коутоном. Впервые игра была выпущена на Desura 8 августа 2014 года и вышла в Steam 18 августа 2014 года. Является первой в серии.
Описание
“
Добро пожаловать на вашу новую легкую работу в Freddy Fazbear’s Pizza, где дети и их родители приезжают развлекаться и есть, насколько это видно глазу!
Главная достопримечательность — конечно же Фредди Фазбер и его двое друзей. Это аниматронные роботы, запрограммированные на то, чтобы порадовать толпу!
Однако поведение роботов стало несколько непредсказуемым в ночное время, и гораздо дешевле было нанять вас в качестве охранника, чем найти ремонтника. Из вашего небольшого офиса вы должны внимательно следить за камерами безопасности. У вас очень ограниченное количество электричества, которое вы можете использовать за ночь (сокращение бюджета компании, вы знаете). Это означает, что при отключении электропитания на ночь — больше никаких защитных дверей и света! Если что-то не так — а именно, если Фредди Фазбер или его друзья находятся не на своих местах, вы должны найти их на мониторах и при необходимости защитить себя!
Ты сможешь пережить пять ночей у Фредди?
”
Отличия мобильной версии
Данные различия существовали до версии игры 2.0, когда игра стала идентичной ПК-версии.
- Каждый час длится около 45 секунд, а ночь — 4 минуты и 30 секунд. Чтобы компенсировать это, электричество расходуется быстрее, а аниматроники ведут себя агрессивнее;
- Галлюцинации во время игры отсутствуют (это не относится к пасхалкам);
- Отсутствует шум в меню и на камерах;
- Отсутствуют некоторые звуки, такие как песня Фокси, эмбиент, звуки Бонни и Чики;
- Шанс появления Золотого Фредди в мобильной версии ниже;
- Скримеры аниматроников были изменены в целях уменьшения их размеров;
- После иссякания электричества Фредди играет музыку меньше времени;
- Кнопки дверей звучат по-другому.
Самое заметное отличие — это наличие магазина. Там есть вещи, которые можно купить за реальные деньги. Например, три плюшевых игрушки Фредди, Бонни и Чики стоимостью в 0,99 долларов каждая. После покупки игрушки появляются на столе в Офисе и играют роль украшения.
Помимо плюшевых игрушек, доступен «Набор выживания» (они же читы), который можно приобрести за $4,99. Этот набор содержит функции неограниченной энергии (энергия не иссякает), быстрой ночи (ночь длится меньше времени) и радара (показывает местоположения аниматроников, кроме местоположения Золотого Фредди).
Сюжет
Игрок выступает в роли ночного охранника — Майкла Афтона, взявшим себе псевдоним Майк Шмидт. Действия игры происходят в выдуманной «Пиццерии Фредди Фазбера» в 1993 году[1]. По ночам аниматроники свободно ходят по пиццерии и предпринимают попытки проникнуть в офис, чтобы убить Майка. Поначалу ему названивает Телефонный парень, чтобы дать инструкции, ценные советы и другую информацию по сюжету и происходящему, но на четвёртую ночь неизвестный умирает от рук аниматроников.
После прохождения пятой ночи Майкл Афтон получает чек с зарплатой в $120. После прохождения шестой ночи, зарплата повышается на $0.5. После седьмой (своей) ночи Майкла увольняют по причине порчи аниматроников (проникновение в систему ИИ аниматроников), непрофессионализма и дурного запаха.
Помимо всего прочего, Телефонный парень объясняет поведение аниматроников тем, что им намерено позволили ходить в «режиме свободного роуминга», чтобы их сервоприводы не заблокировались, а также специальной программой, из-за которой аниматроники видят в охранниках эндоскелеты и стараются как можно скорей засунуть их в костюм Фредди Фазбера, т.к. посетители не должны видеть голый эндоскелет. Однако, всё это лишь враньё со стороны корпорации, чтобы скрыть истинную причину паранормального поведения аниматроников, а именно их одержимость душами детей, которых Уильям Афтон в костюме Пружинного Бонни убил в 1985 году[2], заманив в Безопасную комнату.
Игровой процесс
Игрок сидит в офисе и может пользоваться камерами видеонаблюдения, расположенными по всему ресторану, чтобы наблюдать за передвижением аниматроников, всего их четверо: Фредди, Бонни, Чика, Фокси, также один секретный — Золотой Фредди. Для успешного прохождения ночи, нужно пережить с 12:00 am до 6:00 am, отразив атаки аниматроников. Также игроку предоставлены две двери. Необходимо закрывать дверь в том случае, если аниматроник подойдет слишком близко к офису, а если этого не сделать, то игра завершится скримером и сбросом прогресса. Также игрок может включить свет за дверью, чтобы проверить наличие аниматроника возле прохода.
Все действия, включая использование камер видеонаблюдения и закрытие дверей, потребляют энергию, которую игрок должен размерено тратить на протяжение каждой ночи. В случай если она закончится, всё здание будет обесточено, и игра завершится атакой со стороны Фредди Фазбера.
Персонажи
Аниматроники
- Фредди Фазбер
- Бонни
- Чика
- Фокси
- Золотой Фредди
- Мистер Кекс
- Эндо 01
Люди
- Майкл Афтон (протагонист)
- Телефонный парень
Разработка
- 13 июня 2014 года Five Nights at Freddy’s был представлен в Steam Greenlight.
- 14 июня 2014 года трейлер Five Nights at Freddy’s был выложен на YouTube.
- 24 июля 2014 года на сайте инди-игр IndieDB вышла демо-версия игры, подготовленная пользователем animdude.
- 8 августа 2014 года полная версия игры вышла на игровом сайте Desura.
- 18 августа 2014 года Five Nights at Freddy’s был принят на Steam Greenlight, а затем официально выпущен на платформу Steam для ПК.
- 25 августа 2014 года порт для Android был выпущен в магазине Google Play Store самим Скоттом.
- 11 сентября 2014 года порт на iOS был выпущен в App Store самим Скоттом.
- 2 декабря 2014 года версия для Windows Phone была выпущена 2 декабря вместе со второй игрой.
- Н/Д — игра была выпущена в магазине Clickteam Clickstore Скоттом Коутоном.
- 16 августа 2019 года игра была перевыпущена на iOS и Android в качестве переиздания.
- 29 ноября 2019 года игра была выпущена на консолях Nintendo Switch и Xbox One.
- 4 февраля 2020 года игра была выпущена на консоли PlayStation 4.
Обновление игры
Версия 1.1 — самое первое обновление для игры, вышедшее спустя неделю, после выхода игры.
- В данном обновлении Скотт исправил баг с планшетом, однако он всё равно возникает на слабых устройствах.
- После первого обновления, во время скримера Бонни и Чики кнопки дверей не будут пропадать.
Версия 1.121 — это очередное обновление для игры. Оно добавляет небольшие нововведения в игру и исправляет небольшие баги.
- Если на компьютере установить дату на 31 октября, то в офисе появятся декорации хеллоуинской тематики. Никакую роль в сюжете они не играют.
Версия 1.13 — это обновление для игры, вышло 29 августа 2014 года. В этом обновлении были исправлены баги и добавлены небольшие изменения.
- Если пройти свою ночь на ИИ 20/20/20/20, вы получите третью и финальную звезду в игре. Сам разработчик игры Скотт Коутон считал, что эту ночь пройти невозможно — до того, как её прошёл и показал тактику её прохождения ютубер Markiplier, отчего сам Скотт был сильно удивлён.
- Также после данного обновления при установке ИИ в своей ночи на 1/9/8/7 появляется скример Золотого Фредди. Что стало причиной множества теорий.
Версия 1.131 — это ещё одно обновление для Steam-версии игры.
- Номер телефона на газете «Help Wanted» изменён с 1-888-FAZ FAZBEAR на 1-555-FAZ-FAZBEAR.
Версия 1.132 — это последнее обновление для ПК-версии игры.
- Максимальное разрешение окна увеличено с 720p до 4К.
Мобильная и консольная версии
Версия 2.0.3 — в этом обновлении были добавлены нововведения и исправлены баги.
- Добавлены субтитры на 11 языках:
- Английский
- Испанский
- Французский
- Голландский
- Немецкий
- Итальянский
- Русский
- Корейский
- Китайский
- Японский
- Украинский
- Для консольного порта добавлена поддержка клавиатуры и мыши.
Интересные факты
- Если нажать F2, то игра начнёт быструю перезагрузку. Это удобнее, чем нажимать на Esc и снова запускать игру. Особенность движка игры.
- Вполне возможно «приостановить» игру, нажав одновременно клавиши «Ctrl» и «P».
- Специально для консольной версии игры была реализована возможность поставить игру на паузу.
- Существует чит-код для Five Nights at Freddy’s и Five Nights at Freddy’s 2, который автоматически пропускает каждую ночь. Его можно активировать, удерживая нажатыми клавиши «C», «D» и «+» (только на Numpad). Во второй игре необходимо нажать на нос Игрушечного Фредди на плакате, прежде чем запускать код.
- Five Nights at Freddy’s — первая из пяти игр основной серии, в которой поддержка разрешения дисплея составляет 16:9. Остальные — Sister Location, Freddy Fazbear’s Pizzeria Simulator, Ultimate Custom Night, Help Wanted и Security Breach. В остальных играх только 4:3.
- Однако, все мобильные версии изначально имеют соотношение 16:9
- Это одна из возможных причин, почему офисы из второй и третьей игры, а также cпальня в четвёртой игре, выглядят растянутыми в мобильных версиях.
- По состоянию на 15 июня 2017 года разрешение на Five Nights at Freddy’s 2, Five Nights at Freddy’s 3 и Five Nights at Freddy’s 4 были изменены на 16:9, поскольку Скотт хотел, чтобы игры имели такое же разрешение, как и вышеупомянутая первая игра и Sister Location.
- Это единственная игра во франшизе, в которой отсутствуют мини-игры.
- Это первая игра в серии, в которой есть трейлер с игровым процессом. Вторая — Five Nights at Freddy’s Security Breach.
- Для моделирования и визуализации 3D-графики Скотт использовал программу Autodesk 3Ds Max.
- На создание игры ушло шесть месяцев.
- На юбилейных фотографиях офиса Фредди можно увидеть за пределами офиса, но он никогда не использовался.
- Это, скорее всего, его спрайт на время отключения электричества.
- Сама игра была вдохновлена игрой «Chipper & Sons Lumber Co.», также созданной Скоттом Коутоном. Многие игроки критиковали её за графику, которая, по их мнению, выглядела как «аниматроника». Скотт использовал эту критику, чтобы сделать Five Nights at Freddy’s.
- Когда Скотт выпустил на своём канале первое игровое видео Five Nights at Freddy’s, казалось, что игра была гораздо более насыщенной. На стартовом экране видео также было показано изображение человека с номером 1 рядом с ним, которое показывает, что в какой-то момент развития у игрока были бы ограниченные жизни.
- В текстурах есть файлы «man» и «lives». Эти файлы были в ранних (1.0 — 1.1.11) версиях игры. Ранее это был счётчик жизней, которые были не безграничны. Всего было 3 жизни, и если на игрока нападали аниматроники 3 раза, то вся игра заканчивалась и все ночи нужно было проходить с самого начала. Cкотт удалил это, так как игру было невозможно пройти.
- В первой игре в статье газеты, показанной во вступительной последовательности, слова «pizzeria» пишется как «pizzaria».
- Это было исправлено в будущих патчах
- Cкотт говорил, что когда выпустит игру, то это будет его последняя игра, и он покинет игровую индустрию, но FNaF неожиданно возымел популярность, и Скотт решил продолжить.
- Скотт назвал главного героя в честь своего любимого баскетболиста, Майка Шмидта.
- Купол страха — первое место, которое когда-либо было объявлено «официальным» Скоттом Коутоном.
- В Офисе висит плакат с Классическими аниматрониками. Если нажать на нос Фредди Фазбера, то он издаст забавный звук. Такая же пасхалка есть во всех классических частях игры.
- Звук скримера был взят с одного фрагмента из фильма «Планета ужасов» (1981).
- Концепция «Пять ночей у Фредди» схожа с концепцией комедийного фильма «Ночь в музее» 2006 года. В обоих случаях аттракционы действуют, как и ожидалось, днём (аниматроники развлекают гостей, а музейные экспонаты не двигаются), а оживляются ночью, и оба главных героя — ночные сторожи, которые работают на охрану учреждений.
- Однако вышеупомянутый фильм требовал объекта, который оживлял бы всё ночью, а аниматроники игры могли блуждать ночью, несмотря ни на что.
- Если игрок выходит из игры и возвращается не закрыв её, все звуки, за исключением музыки из меню, некоторых звуков, которые издает монитор, и скримера Золотого Фредди, будут отключены.
- В мобильной версии игры буква «g» в текстовом сообщении «Custom Night» отображается в нижней части экрана;
- Игровая ночь длится 8 минут 36 секунд реального времени.
- Несмотря на то, что не определен год, в котором проводится игра, многие предполагают, что она происходит примерно в 1993 году, поскольку зарплата в конце игры совпадает с минимальной зарплатой того времени.
- Скотт однажды пошутил в Steam Post, что продолжение, Freddy in Space, должно было выйти в апреле 2016 года. Сообщение можно найти здесь.
- На самом деле Скотт выпустил «тизер» для этой игры на своём сайте.
- Вскоре она стала мини-игрой для FNaF World.
- На самом деле Скотт выпустил «тизер» для этой игры на своём сайте.
Отзывы
Отзывы | |
---|---|
Совокупность баллов | |
Агрегатор | Оценка |
GameRankings | (PC) 85%
(iOS) 80% |
Metacritic | (PC) 78/100 |
Five Nights at Freddy’s получила крайне высокие оценки критиков. Indie Game Magazine оценила Five Nights at Freddy’s за её простой подход к жанру хоррор, отметив направление оформления и игровой механики на поддержание чувства «сильного напряжения». Усугубляется всё тем, что игрок может быть знаком с такими ресторанами Chuck E. Cheese’s и это «очень страшный опыт пытаться спасти себя от скримера, заканчивающего игру».
В заключение Five Nights at Freddy’s считается «фанатским примером того, как умный дизайн и тонкость может быть использована, чтобы сделать опыт страшным». Тем не менее, игра подверглась критике за слишком долгую загрузку-запуске на PC. Gamer дал Five Nights at Freddy’s 80 баллов из 100, отметив, что игра подошла к дизайну «чем меньше — тем больше», и что в то же время «A.I этого шедевра весьма непредсказуем. Вы будете бояться того, как бы к вам никто не пришёл и не заорал на вас диким голосом (искажённым детским криком)».
В вашем уме появятся и другие мысли. Игру в целом хвалили за атмосферу, подчёркивающую страх и неизвестность приближающейся угрозы, а не пришедшей, как в остальных хоррор играх. Однако, игровой процесс Five Nights at Freddy’s подвергается критике из-за повторения одних и тех же действий на протяжении всей игры: быть осторожным с количеством энергии, вовремя закрывать двери и больше ничего, кроме хорошей атмосферы, вы не найдёте.
Омри Петит (Omri Petitte) для PC Gamer дал Five Nights at Freddy’s оценку 80 из 100, отметив, что в разработке игры использовался подход «меньше — больше» и что хотя «ИИ не является шедевром процедурной непредсказуемости», он
“
Все равно прямо к вам направится и съест вас под нос, или он будет играть как невинный ребенок перед закрытием для убийства. Твой разум заполнит все остальное.
”
Общая атмосфера игры была оценена за то, что в ней подчеркивались страх и ожидание приближающейся угрозы, а не за то, что угроза сама по себе часто встречалась в других играх, ориентированных на устрашение. Однако игровой процесс Five Nights at Freddy’s подвергся критике за то, что он стал повторяющимся, как только игрок овладеет им, поскольку «больше нечего ожидать помимо управления временем автономной работы и аккуратного закрытия дверей, чтобы стальной силой воли не нашёл ничего другого, кроме атмосферы всего этого».
Райан Бейтс из Game Revotion дал игре 4.5 балла из 5, связывая его камерно-наблюдательный геймплей с игрой 1993 года NightTrap. Он похвалил игру за её минималистичную презентацию (с особым звуковым дизайном и отсутствием музыки), за вклад в хоррор игры, наряду с тем, что «нервные импульсы» повторяющегося геймплея игры, почти достигнув уровень OCD-типа, добавляют игре более напряжённую обстановку. В итоге он сказал, что «хоррор сделан правильно», но он слишком короткий.
Джеффри Матулеф из Eurogamer сравнил аниматронных животных в игре с плачущими ангелами, которые являются хищными существами из Вселенной Доктора Кто, благодаря своей способности двигаться только тогда, когда они не наблюдаются.
Softpedia дала игре 4 из 5 звезд, а обозреватель Космин Антон отметил, что она «уходит от классических игр ужасов от первого лица», но что «неспособность двигаться в сочетании с ограниченными возможностями заставит вас чувствовать себя совершенно беспомощными перед этими беспощадными роботами, которые просто хотят поделиться с вами немного своей «любви».
Спустя 3 года, игра получила 20 миллионов копий, 60% из которых куплены в Steam, 20% в Google Play и 20% в App Store.
Примечания
- ↑
“
В 1993 году должность ночного охранника была признана самой опасной профессией в США.
”
— Один из неиспользуемых Фаз-фактов
- ↑ Данная дата в связи с убийствами упоминается в рассказе «В яму», где чудовище убивает группу детей в пиццерии в 1985 году; и фигурирует в истории «Удачный день Серджио».
Милый плюшевый мишка изнасилует тебя сегодня ночью.
Five Nights at Freddy’s (FNaF, ФНаФ, англ. Пять ночей у Фредди, маш. Пять вечеров на Фредди) — инди-хоррор жанра point-and-click от американского разработчика Скотта Коутона, вышедший летом 2014 года, именем которого назван один из самых леденящих душу пиздецов за всю историю интернетов. Разгадка, как водится, одна — игра всего через четыре дня после выхода обрела свой собственный фэндом из стандартной целевой аудитории, а ещё через семь месяцев обогнала по популярности своих предшественников, у которых успех строился по похожему сценарию.
Суть[править]
Будем честны, в первую очередь Five Nights at Freddy’s — это набор скримеров. По сути, всю игру мы просто сидим и ждем, что вот-вот из-за экрана с диким визгом выпрыгнет очередной взбесившийся маскот пиццерии. Но как же шикарно это ожидание обставлено! Раз за разом мы вынуждены в тягостном ожидании щелкать по камерам и смотреть, насколько близко подобрались монстры. |
Игромания хоть и не полностью, но всё-таки раскрывает суть. |
Разработчик игры, тут eму далеко за двадцать и он пока не сбрил бороду.
Реакция на игру
Суть оригинальной игры, вышедшей летом 2014-го года, такова. Некий Майк Шмидт, просравший все жизненные и не только полимеры, пытается выбиться в белые люди, но каждый раз терпит неудачу. Однажды Майк натыкается на газетное объявление о том, что в пиццерию «Freddy Fazbear Pizzia» нужен охранник ночной смены с двенадцати до шести. Пиццерия эта знаменита тем, что в ней аниматроники[1] веселят школоту и их родителей песенками. Работка обещает быть непыльной, однако Майк с энтузиазмом заступает на своё первое дежурство.
Внезапно раздаётся звонок от некого телефонного парня (англ. Phone Guy), из рассказов которого главный герой узнаёт о неком «Укусе 87», когда какой-то аниматроник откусил какому-то ребёнку полголовы (что, в дальнейших играх станет главным событием, вокруг которого всё и крутится) и что ночью аниматроники вследствие проседания сервоприводов имели привычку шляться, где вздумается. Вдобавок они принимали человека за эндоскелет, вызывавший у них желание взять и засунуть его в костюм, наполненный всякими прелестями ислама.
Так что вместо охраны роботов, Майку придётся спасать свою задницу при помощи камер наблюдения и механических дверей в его каморку, однако был подвох. Вследствие нищебродства пиццерии всё оборудование работало на дохлом аккумуляторе, в случае разрядки которого приходил медведь и запихивал тебя в костюм, а комнату успешно очищали от трупа. Переебать с вертушки в щщи игрушкам тоже не вариант, иначе заставят платить штраф за испорченное имущество. Тем не менее, Майк справляется и получает большой куш. На этом игра не заканчивается, и особо хардкорным геймерам предлагается пройти ещё две ночи. В случае прохождения шестой ночи вы получите звание работника месяца и целых 50 центов прибавки к зарплате, а в случае седьмой на максимальном уровне сложности — концовку игры и три звезды. Ламерам же для прохождения всей игры достаточно чит-кода: если нажать сначала на нос медведя на плакате в офисе, а затем клавиши CD+ вместе — ночь кончится.. Игра так бы и осталась типичным инди-хоррором, если бы не агрессивный пиар со стороны до того времени неизвестного в этой стране Труба: Markiplier, назвавшего сабж «СТРАШНЕЙШЕЙ ИГРОЙ ВСЕХ ВРЕМЁН И НАРОДОВ», а затем и других летсплейщиков.
Нахватавшись бугагашенек, школоту прорвало как канализацию, начав засорение сети несвежим креативом. За несколько дней «фнафомания» обрела масштабы пандемии, переплюнувшей достижения понифагов, отаку и других забитых личностей. Фнаферы набегали на тематические ресурсы и на ура проглатывали креативное говно, у хейтеров круглосуточно бомбило, а любители порассуждать задавались вопросом «куда катится индустрия». Успешному разработчику приходилось сдерживать поехавший фэндом, требовавший добавки. И она пришла…
К каноничной квадрологии[править]
Как будто бы брутальный трейлер второй части.
И это ещё меньшая часть ненависти.
Коротко о геймплейном процессе.
Пасхальные мини-игры, без прохождения которых не будет хэппи-энда.
Нет, ну а как вы хотели? Невиданный успех первой части, который заставил фанатов бурлить говном и требовать продолжения, а также потёкшая в сторону разработчика капуста не могла не побудить сделать ещё три игры и дополнение. Как известно, сиквелы особо не отличаются сутью, зато бурных обсуждений хоть жопой жуй. Это усиливается ещё и их ярым дисбалансом по отношению друг к другу. Например, вторая часть обзавелась сюжетом (который нахуй никому не нужен), но сильно деградировала в плане геймплея, за что заслуженно может считаться хуитой. К третьей части геймплей немного подправили, но от всех этих банальных сюжетных вставок, созданных каким-то шизофреником, хочется удалить игру. Но это всё можно проигнорировать — так или иначе, сиквелы вышли куда хуже, нежели оригинал.
Five Nights at Freddy’s 2, или что было до этого[править]
Hello? Hello hello? Well, if you’re hearing this, then chances are you’ve made a very poor career choice. |
Фраза Phone Guy из трейлера, кажется, так и не вошедшая в игру. |
Вторая часть вдруг возвращает нас в прошлое на шесть лет, когда пиццерия до рокового укуса ещё не превратилась в ресторан быстрого питания. Игра представляла собой ровно то же самое, что и первая часть, но с новыми противниками и локацией. Однако, теперь в игру добавили ещё и подсюжет. Он раскрывается в мини-играх, которые можно получить за особые заслуги, и подкрепляется разговорами Phone Guy. Из этих мини-игр нельзя получить ровно никакой интересной информации, поскольку все они являются бредом одного из персонажей игры, но хомячки-то узрели в этом скрытый смысл, который немедленно начали нести в массы посредством унылых теорий, увеличив в разы концентрацию рака на квадратный метр. Итого: рак торжествует, на каналы теоретиков подписывается уйма людей, хейтеры негодуют, геймплей деградирует, а фаны игры уже конкретно заебали успешного разработчика.
Five Nights at Freddy’s 3, или годный кусочек антологии[править]
К 2015 году бурление говен не только не утихло, но и усилилось. Бедному Скотту постоянно приходилось отражать рейды, регулярно выкладывая на сайт новые картинки, лишь бы отстали от него, но всё получилось совсем наоборот. Однажды какому-то мудаку вздумалось осветлить картинку, на которой внезапно оказались скрытые символы, ведь Скотт не просто так выкладывает свои творения. И понеслось: повальный дроч на картинки и трейлер, унылые теории по ним и очередная трудная ночь для Скотта. Вскоре Скотту, напрочь запутавшему фэндом, удалось родить очередное продолжение, которое переносит игрока в будущее, аж на целых 30 лет с момента действия первой части. Всё абсолютно то же самое, но на этот раз ГГ охранял развлекательный парк ужасов, стилизованный под пиццерию, снискавшую славу за счёт ранних событий (укусы, пропажа ночных охранников, убийство пяти детей и т. д.), а сам умирал не от засовывания в костюм, а от сердечного приступа после приближения одного единственного аниматроника — (Спрингтрапа). Все остальные же — это фантомы, заставлявшие охранника выстраивать пирамиды. В игру добавили всякой фигни, вроде ломающихся систем и вентиляционного уровня камер, в который, как назло, заходили Спрингтрап и фантомы. Не обошёл стороной разработчик и мини-игры, которые повествуют о весёлых приключениях фиолетового человека, полностью ломающего оригинальных аниматроников из первой части, из которых вылетают души убитых детей, жаждущих расправы над убийцей. Убийца залезает в первый попавшийся костюм и временно подыхает. Триквел получил довольно низкие оценки от хомячков, и все уж было подумали, что серия наконец-то завершена, но нет.
Five Nights at Freddy’s 4, или гранд финал[править]
Nuff said
Но и здесь без ляпов не обошлось
После локального провала предыдущей игры неуёмный Скотт решил, что для последнего сиквела оригинальной франшизы ему нужен грамотный пиар-ход. Для этого Скотт вбросил анонс о фильме, основанном на событиях по игре, а также несколько картинок со страшными аниматрониками и надписью «The Final Chapter. 10.31.15.», что пипл успешно схавал. 13 июля Скотт делает очередной вброс агентам-теоретикам, которым сообщил, что 31 октября выходит дополнение, а игра — аж через три недели! Еда стала переть изо всех щелей, а разработчик — тихо угорать над хомячками, водя всех за нос. Как нетрудно догадаться, Скотт в очередной раз всех наебал, и игра вышла 24 июля, получив в свой адрес любовь и обожание.
Суть игры та же самая, но с блэкджеком и шлюхами, а события её происходят примерно в то же время, что и события второй части. На этот раз предстоит играть за какого-то неизвестного школьника, сидящего у себя дома и обороняющегося от неведомой паранормальной хуйни, личность которого раскрывается в ходе игры. Сбылась мечта многих идиотов — в игре нужно активно ходить и оборачиваться, а также вручную открывать и закрывать двери при появлении крипотных звуков, попутно подсвечивая коридоры, комнату, кровать и шкаф фонариком. Если этого не сделать — получишь рандомный зубастый скример и экран смерти. Особенно овладевает скример Чики посреди комнаты, где вместо неё, нападает на нас страшный кекс с криком владелицы. Ну, а в мини-играх наконец-то раскрылись все тайны франшизы: как выяснилось, протагонист четвёртой части — жертва того самого Укуса 87, принявший смерть из-за четырёх быдланов в масках, засунувших голову жертвы в пасть золотого медведя, а предыдущие три части со всеми мини-играми — лишь его больная фантазия, порождённая в госпитале, что и объясняет гору нелогичной хуйни, типа камер в системах вентиляции и магнитных железных дверей во времена, когда такого и в помине не было. На этом радости не заканчиваются, поскольку разработчик оставил много отсылок к предыдущим частям: режим 20/20/20/20 и перевёрнутая запись разговора с Телефонным парнем из оригинала, восемь ночей из второй части, а также уменьшенная плюшевая версия Спрингтрапа и четыре звезды. Таким образом, четвёртая часть представляла собой сборную солянку из всех частей.
Moar троллинга |
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Помимо всего прочего, Коутон всё больше и больше троллил целевую аудиторию, и не только тизерами, но ещё и симуляцией взлома собственного сайта fnafworld.com — содержимое сайта было на какое-то время заменено на «я взломал сайт fnaf». Когда выяснилась жестокая правда, какой-то малолетний фанат написал на странице игры в Steam негативный отзыв, и заявил, что если Скотт не перестанет троллить, тот его игру никагда не купед. Разработчик ответил на это сообщением «Не, это не я. Я просто беззащитная жертва хакерской атаки». Ситуацию дополнил выход фейковой версии Five Nights at Freddy’s World, сделанной всё тем же Скоттом. |
Количество охуевших превысило критическую отметку, в результате игра одержала умеренный, но всё-таки вин, ибо на фоне предыдущих сиквелов — это небо и земля, да и разработчик основательно поработал, получив респект даже среди хейтеров за подгоревшие пердаки у фанатов, соснувших хуйцов в конце игры. Тем не менее, не обошлось и без ложки дёгтя в виде неисправленной оптимизации, за что Скотт получил отдельные лучи поноса от западных геймеров. Итого: внезапно все довольны, общая оценка игры — самая высокая из всей франшизы (FNAF1 — 77%, FNAF2 — 87%, FNAF3 — 80%, FNAF4 — 90%), а Скотт вошёл в анналы инди-игр, как самый эффективный менеджер в хоррор-индустрии (на пекарне — 767,772 копий по оригиналу, 400,914 — по второй части, 263,021 — по третьей и 201,650 — по четвёртой). Однако, Скотт не смог остановиться на становлении фэндома на колени перед своим величием, а решил ещё и поставить его раком в Хэллоуинском обновлении (о том самом, о котором он мамой клялся, что не будет его выпускать).
Как выяснилось, обновление представляло из себя не только добавление новых режимов игры (вроде «слепого», когда всё что видит игрок — такой черно-серый экран, играй на звук, задротище!) врагов, достижений, и читов для четвёртой части, но ещё и так называемый Five Nights at Freddy’s Franchise Pack — вся антология с играми, обновленными до последних версий, пасхалочками, и прочими ништяками, за которую эту игру и взлюбили в 2014-м, по цене 449 224 рубля, но такая распродажа продлилась только до второго ноября в честь Хэллоуина. Jewish Master.
Вин или фейл?[править]
Квинтэссенция и просто риторический вопрос, задаваемый случайными обывателями на тему скатывания игровой индустрии сами знаете куда. По количеству срачей тема перегнала даже говнометания между фэндомом и хейтерами. Если оценивать игру с точки зрения нормальных людей, а не диванных петушков, то получится следующий расклад сил. Из плюсов:
- С подачи сабжа был воскрешён один из сортов хоррора, запылившийся ещё в далёких восьмидесятых;
- Изобилие пасхалок, на которые дрочит множество внимательных игроков;
- До определенного порога привыкания игра таки заставляет срать кирпичами благодаря атмосфере. И, редкий случай, но заполнить отсутствие ужаса напряжённостью вполне себе получается.
Несмотря на очевидные плюсы есть и серьёзные минусы:
- Деградация геймплея по отношению ко всему хоррор-жанру. Если раньше можно было пострелять (Resident Evil, Alone in the Dark), побегать и порешать головоломки (Penumbra, Amnesia), то теперь тупо сидим и ждём скримера, который можно предотвратить, вовремя нажав на кнопку двери. Фейспалм.
- Игра на один укус. Посмотрел Ютуб, словил бугагашеньки с летсплейщиков, поиграл, и после третьего-четвертого скримера игру можно смело удалять с компа.
- Победа в игре практически полностью зависит не от умений игрока, а от его удачи. Причём, сей феномен вызван тем, что разработчик пытается заменить нормальный геймплей тошнотворным сюжетом — так, например, во второй части абсолютно невозможно понять, как защищаться от старых аниматроников, поскольку телефон, который талдычит о буднях пиццерии, тупо не вводит игрока в курс дела.
- Отвратительная оптимизация, усугубляющаяся отсутствием настроек звука или графики, сопровождающая все части, хотя игра позиционируется как эксклюзив именно для PC (на деле же на IoS и Android продажи раз в пять больше).
Можно сделать вывод, что Five Nights at Freddy’s — это хоррор с достаточно хорошей атмосферой, неплохим звуком и интересным визуальным стилем, из-за чего от неё действительно сначала можно получать удовольствие. Но из-за повторяющегося, местами очень унылого геймплея и шизоидного сюжета, она быстро надоедает, и все хорошие впечатления портятся так же, как и появились. Иными словами, сперва игра была полной противоположностью любой ЙОБЕ, но в итоге в неё и скатилась.
Ответвления[править]
Five Nights at Freddy’s World[править]
Мне эта новость напомнила про идею Конами выпустить Silent Hill на игровых автоматов Pachinko. Театр абсурда процветает. Что ещё можно сделать из хоррора? |
Реакция участников Stopgame |
Трейлер
Попытка разработчика подъебать хейтеров
Так смешно, что даже грустно
Это поделие аж в двух частях было выпущено в январе и мае 2016 года, и в лучших традициях разработчика, планируемая дата выхода была крайне не стабильна. Самое интересное, как всегда, напоследок — игра вроде бы как обещала быть бесплатной, но на деле она почему-то стала стоить в два раза дороже, чем четвёртая часть.
Скотт сделал ход конём и решился попытать счастья в жанре, в котором работал ещё до Файф Найтса — в пошаговой 8-битную RPG стратегию, куда вставил всем привычных аниматроников, но нарисованных под кавай (sic!). Из них надо будет собирать команду для сражения со всякой лесной челядью, поиска пропавших аниматроников, а также сбора ключей и сундуков, необходимых для покупки оружия и брони. Все упоминания о хорроре бесстыдно канули во имя Луны, игра внезапно получилась нормальной, поскольку в ней полностью может разобраться лишь элита игромании, Скотт оставил самого себя в качестве финального босса игры. Но, к сожалению для Скотта, в этот раз всё прошло не так гладко — на ура игру схавало лишь 3,5 фага, рейтинг игры остановился на позорных 65 процентах, любители крутых РПГ мгновенно высрали целую Китайскую стену, а автор таким сомнительным способом сохранил свою популярность, а также подогрел интерес к фильму. Что характерно, автор после выхода игры её же и удалил на следующий день, вызвав небольшую драму в Стиме, и вернув её в феврале, поставив на инновационный 3D движок. Зачем так поступил — ответ вполне очевидный. Как следствие, фанаты и любители халявы возвели Скотта в ранг верховного божества, а автор скоро сделает золотой бассейн в форме акулы. Вторая часть представляет из себя полное перосмысление оригинала, но с новыми мини-играми и озвучкой персонажей. Отдельно доставляет мини-игра, где игроку предстоит играть за Фредди, который, перемещаясь по уровням, проходит шестьдесят частей оригинальной серии Five Nights at Freddy’s, а в конце сражается с головой Скотта Коутона.
Five Nights at Freddy’s: Sister Location[править]
Само собой, и четвёртая часть не оказалась последней игрой в серии хорроров. Сделав перерыв в восемь месяцев, Коутон решил, что останавливаться всё-таки ненадобно, начав делать новую игру, которая будет хоррором в духе того самого™ Five Nights, из-за которого, собственно, вся эта заварушка и началась. Игра внезапно вышла вовремя, 7 октября, но ещё более внезапно оказалось, что вместо стандартного сурвайвла был выпущен интерактивный фильм, который проходится гораздо быстрее, чем предыдущие части. Весь движ происходит в совершенно другой пиццерии «Circus Baby’s Pizza World», играем мы теперь за техника, который передвигается по пиццерии, наблюдает за аниматрониками и чинит их. Скотт не забыл в обязательном порядке сделать вброс, в конце лета поставив на свой сайт вот такую картинку. Естественно, в игре присутствует тайная концовка, повторяющая геймплей первой части.
Five Nights at Freddy’s: The Silver Eyes[править]
Фредди как бы говорит: «It never ends»
Автор книги смотрит и думает, что же за ересь она написала
Так как Скотту понадобилась ещё одна яхта, ну, или возможно, он решил, что приличному человеку после череды успехов надо и крупно провалиться один раз, после окончания Хэллоуинской распродажи популярный бренд временно ушёл в тень: вместо регулярных тизеров появилась тёмная картинка без каких-либо намёков на грядущее, а место франшизы заполонили целые горы молодёжных игр вроде Fallout 4 или Assassin’s Creed. На сайте разработчика ничего не было около месяца, но как только прогремели громкие релизы, разработчик решил развернуть очередную олимпиаду идиотизма.
Тизер на сей раз был обложкой грядущего проекта, под названием «Five Nights at Freddy’s: The Untold Story» (рус. Нерассказанная история), позже переименованный The Silver Eyes (рус. Серебряные глаза). Удивительно, но на сей раз разработчик не стал кормить фэндом боянистыми надписями на чёрном фоне, а лишь ограничился файлом со словом «новелла». Что за «новелла», поначалу было известно одному лишь разработчику, однако теоретики не заставили себя долго ждать и выдвинули очередные потуги, после которых к фанам/хейтерам добавились ещё и консольщики с книжными червями, которые практически ничего до этого не слышали об игре. Было предсказуемо, Скотт собирается выпустить толстенную книжицу имени себя, которая пишется совместно с «писателями-экспертами» (а именно с некой «Кирой Бред-Врисли») аж с февраля 2015-го года. Цена книги варьируется от двух до двадцати долларов, в зависимости от издания.
Все 400 страниц представляли собой невероятно удачный фанфик двадцатилетней безбородой девочки-подростка по имени Чарли, чей отец в штате Юта был директором «Freddy’s Fazbear Pizza», пытавшемся осчастливить свою дочь игрушечными аниматрониками различных сортов. Внезапно дочке захотелось острых ощущений, и она отправляется в далёкие края на десяток лет, а затем возвращается назад, чтобы приоткрыть мякотку, связанную с пиццериями, аниматорониками и прочими охранниками. Успевает также собирать аниматроников из подручных средств и встречаться с друзьями. Фанатам, которые хотели бы узнать, в чём же заключается истина франшизы, чтиво понравилось. Но вместо серьёзного произведения мы имеем типичный высер Паоло Коэльо, сдобренный гекалитрами пафоса, помноженного на фимозное повествование, древнейшие, как говно мамонта, клише, искривления во времени, а также море фактических ошибок. Таким образом, новая олимпиады абсурда — не более, чем пеар, устроенный для продвижения чудо-соавтора Скотта, о котором фанаты FNAF не смогли нарыть абсолютно никакой информации. Скотт, кстати, абсолютно не скрывая свою натуру истинного тролля, незаметно для всех заявил, что действие книги вообще происходит в в альтернативной вселенной.
С чем едят[править]
Аудитория[править]
Количество аргументов зашкаливает
Диванные эксперты, такие эксперты
В рекламном деле все средства хороши
Как известно, практически любая йоба довольно предсказуема в плане фэндома. Данное клише справедливо и для сабжа, показавшего в очередной раз, как не надо делать фан-базу. Если у вас случилась йоба и при этом не являетесь илитой, находящейся под покровительством транснациональных компаний, то не пытайтесь дополнительно накинуть себе бабла за счёт создания фэндома, поскольку ваше детище либо забьёт здоровенный болт на копирайт, либо, предварительно пропиарив ваше говно, пошлёт вас далеко и надолго. Кроме того, одно дело — создать, а другое — сдержать фэндом, что не каждому инди-разработчику под силу вследствие нехватки ресурсов.
Костяк фэндома составляют школота, фурфаги, злоебучие теоретики и музыкальные личности, хавающие любое говно, распиаренное летсплейщиками. Найти их проще палёной редьки. В комплекте: аватар с аниматрониками, мегабайты фурри-картинок на правила 34 или 63, баттхёрт в комментариях, чятик 24/7, обсуждение теорий и просто поиск смысла взглядом на картинки с официального сайта разработчика. Особо упоротые создают Вики про сабж, основной целью которой является заполнение несвежей информацией об аниматрониках, разговорах Телефонного парня и прочей лабуде. Как и полагается, фэндом ведёт себя очень агрессивно, следуя девизу «Кто не с нами, тот против нас». Достаточно вопросов «Что вы нашли в этой игре?» или «Что здесь вообще происходит?», и вы гарантированно получите рак мозга, в связи с чем троллинг фоннатов превращается в самое настоящее пиршество.
Троллить можно кого угодно, главное помнить о своеобразности игры по сравнению с другими играми/фэндомом и последних тенденциях между фанами/хейтерами. Самый простой вариант — смачно полить игру и её хомячков говнецом и забористым матом с переходом на личности. Обиженная еда не заставит себя долго ждать, накормив легионы троллей, и даже запас останется. Одновременно можно полить грязью любого персонажа игры, например любимчика фэндома — Фокси, и троллинг превращается в сплошные бардак и свалку. Также отлично работает стравливание фэндомов сабжа и какого-нибудь Слендера или Сайлент Хилла. Достаточно написать, что «ФНАФ рулит, а Слендер или Хилл сосут» с приведением должных аргументов, и вы получите большое количество вкусной копипасты.
Если тебе не нравится жирнота, то тонкий способ в помощь. Для этого надо сначала прикинуться объективным понимающим человеком, но потом, очень медленно и плавно переходить на критику игры. Можно разразиться тирадой, что ФНАФ — это калька с признанных фейловыми игр Night Trap и Double Switch или сказать, что полная деградация геймплея не есть революция, дополняя пафосными речами о том, что вы ничего не понимаете в сути хоррор-игр. Особо упоротые фанаты могут выдавить опус о том, что хоррор и крипипаста — не одно и то же. И конечно же не забываем о хейтерах и многочисленных теоретиках, которых можно спокойно обосрать на Ютубе или в уютненьких группках Калтакта, получая за это сочные лулзы. В общем сотни, тысячи способов.
Теории[править]
MAXIMUM СПГС
Забавно, но большинство «детективов» строят именно вот такие теории.
Эталон теоретического бреда.
Троллинг раз.
Троллинг два.
Троллинг три.
Троллинг четыре.
Троллинг пять
Примерно так может выглядить Фиолетовый Человек в HD.
Но недалёкие фанаты считают иначе.
Ландау одобряет гомосексуализм.
Самая ненавистная черта игры, порождённая самим разработчиком. После окончания каноничной франшизы и выпуска книги теории временно прекратились, но возродились после анонса Sister Location. Как правило, теории возникают либо через тизеры на сайте разработчика со скрытыми посланиями, либо через мини-игры, порождающие бурный поток словесного поноса. Найти их описание не составит особого труда, поскольку на Ютубе существует уйма каналов-теоретиков, вышедших из нищих обозревателей пасхалок, на которые подписана ЦА, наивно верящая каждому слову знатоков, что доставляет последним. Всего количества теорий не перечислить никогда, но о некоторых из них упомянуть стоит.
Центральным событием игры является Укус 87, когда аниматроник откусил ребёнку лоб. Весь фэндом год гадал, кто же укусил дитя, и когда в чётвёртой части наконец-то показали этот укус, то на Земле неожиданно повысилась температура, а всё потому, что всё оказалось не так, как думало большинство фанатов. Некоторые наркоманы даже поставили под вопрос подлинность события, поскольку имелся ряд ляпов с 1987 годом (вбросы в виде отдельных укусов 1983 и 1987 прилагаются). Впрочем, более всех интересовало раскрытие личности фиолетового «Чикатило». До того, как Скотт ответил на этот вопрос, упоротые фанаты сочиняли охуительные теории, ведь поиск преступника — это же великая вещь! Если бы вопрос стоял о том, какой марки вентилятор охранника, все бы давно уже забыли про игру, а тут такая возможность побывать в шкуре детектива! Кем только не называли ФЧ: и охранником, и телефонным парнем, и полицейским, и другими интересными личностями, тем не менее, как выяснилось в Silver Eyes, это был всего-навсего главный инженер компании, который, к тому же, не имеет никакого отношения к убийствам.
Второй по популярности проблемой фэндома является личность охранника из 3 части, поскольку в конце игры нет чека с именем. Казалось бы незначительная вещь, но фэндом налетел, как мухи на говно, выдавив очередную шизофрению с привычными тегами «неопровержимые доказательства» и «тайна раскрыта». В народе шли легенды о том, что ГГ — это или Майк Шмидт, или повзрослевший укушенный ребёнок, или же вообще Скотт не раскрыл личность, чтобы игрок смог сопоставить себя с персонажем, ведь время действие игры и её выхода совпадают. Тролли тихо угорают над всем этим и делают эпик фейспалм, думая, что поциенты либо чем-то обкурились, либо объелись грибов. Окончательно же нормального человека добивают теории, сделанные на основе фанатской музыки, о которой ниже.
Музыка[править]
Тема первой части от The Living Tomstone.
It’s been so long.
Die in a fire.
I got no time
Оригинальная тема второй части от Sayonara Maxwell.
Метал-версия клипа Sayonara Maxwell.
Годная зарисовка ФЧ.
It’s time to die. NS
ФЧ (некошерно)
ТП
Еле-еле смог сделать щито-то годное
Эпично
Грустно
Just Gold
А вот это для некоторых нев.отвр.
Драма!
С четвёртого раза уже не торт
А с пятого так вообще.
А с шестого фурфаг
Слоупоченная версия по первой части.
Ещё тема на тему будней охранника.
Типа оркестр, ага.
Закос под Sia
Самым известным исполнителем является Йоав Ландау, скрывающийся под вывеской Труба: TheLivingTombstone, творчество которой состоит в основном из дабстепа, смешанного с еврейскими песнопениями, скримерами игры и полными шизофазии текстами. Поскольку Йоав Ландау является близким другом разработчика игры, фанаты сразу смекнули, что нужно сделать анализалингус его творчества. Как следствие, очередные теории, получившиеся ну очень уж бомбящими. Особенно плодовитыми являются дебаты вокруг трека по третьей части Die in a fire, текст которого не подходил ни к одной из теорий, поскольку являлся рандомным набором слов, как и всё творчество The Living Tombstone. Кстати, ещё возник срач The Living Tombstone vs DAgames, когда теоретики и фанаты набежали на Tombstone с криками, что его песня на самом деле говно, и что «It’s time to die» от Труба: DiamondArmadaOnline лучше и каноничнее (хотя и имеет место быть сравнение жопы с пальцем — «It’s time to die» это не песня, а типичный дабстепчик под русский рэп)[3]. На Руси же основную лепту в распространении фанатской музыки внёс бывший брони-музыкант Труба: sacgen88, тоже пославший фэндом после набега теоретиков и фанатов того самого It’s time to die. Кроме них, существует и много других ФНАФ музыкантов, однако контент оставляет желать лучшего. А чего вы хотели от фанатской музыки? Как итог, предметов для СПГС в игре очень много, а фэндом окончательно распался на атомы.
Пародии на игру[править]
Топ 100 всех подделок на FNAF.
Фэнсонг по ONAF
Five Nights at Freddy’s сделана на Multimedia Fusion 2 — движке, рассчитанном на создание 2D игр, на котором разработчик сделал все свои творения, и, очевидно, к моменту создания первой части уже имел некоторый опыт, возможно поэтому игра имела успех. Правда, у движка есть недостаток — он очень лёгок в использовании, и после отгремевшего релиза игры быдлокодеры создали тысячи пародий и модификаций под названием Five Night at <username предмета>, которые можно объединить в следующие группы:
- По брендам — самые распространённые поделки. Как следует из названия, мы будем играть либо за, либо против какого-нибудь известного персонажа, находящегося в заброшенном здании. Это вам и ёжик, и водопроводчик, и морская губка, и мышонок Микки, и Клоун, и многое другое. Особенно стоит отметить поделку One Night at Flumpty’s, где есть своя история, персонажи и цель выживания, хотя геймплей почти тот же самый, что и у оригинала.
- По типажам — вторые по популярности поделки. Вы можете поиграть за фурри (Five Nights in Heaven и Five Nights at Anime), иллюминатов (Five nights at Illuminati), русских (Пять Ночей с Пулемётчиком) и прочих типажей. Тут годноты практически ноль, но существует Five Nights At Candy’s, которая была создана графодрочером — по части анимации игра проработана в несколько раз лучше, чем у Скотта (внезапно), однако геймплей уныл.
- На основе оригинала — довольно креативная группа, выгодно выделяющаяся на фоне всего фанатского говна. Здесь можно встретить альтернативный геймплей (Five Nights with Us, Five Nights at Fuckboy’s, Joe`s Dinner), модификации оригинала (Return to Freddy’s, The Return of the Puppet, Five Nights at Fredbear и т. д.) и прочее творчество. Наиболее годной является Five Decaying Nights — поделка, объединившую первую, вторую и третью часть воедино.
Копирастия[править]
Ну, и да — этот пункт, по сути, наименее заметен среди всех остальных, но не упомянуть о нём нельзя. Если вы не знали, несмотря на то, что разработчик игры является вроде бы как представителем религии, где скромность очень даже приветствуется, он абсолютно не постеснялся из своей индюшатины сделать целый конвеерный бренд. Каждое поделие Скотта, главным образом — оригинальная серия игр, зарегистрирована под знаком ®, но об этом, само собой, мало кто знает. Интересный факт, что Скотт сначала регистрирует какое-либо название очередного проекта, а потом уже приступает к работе над ним. Так, когда фанаты пытались тщетно нарыть информацию о том, быть ли релизу Five Nights at Freddy’s 3, в сеть была слита информация, что Скотт уже зарегистрировал название четвёртой части франшизы.
Благо, что от копирастических пристрастий Коутона пострадало пока не так много людей. Всякие там быдлокодеры, сделавшие фейковые сиквелы оригинала, к такому уже привыкли, но вот в российской студии разработчиков Last Level, которая решила пропустить через Steam Greenlight свою игрушку «C.A.S.E.» мягко говоря охуели, когда узнали, что Скотт кинул в Valve жалобу на то, что Last Level спиздили у него львиную часть «инновационных и оригинальных идей™». Спустя полмесяца молчания они выкатили вместо удаленной панды… игрушку, ужасно напоминающую скоттовскую Чику и назвали главного злодея игры «Скоттом».
Мемы[править]
Вследствие своей внезапной популярности игра не могла не породить ряд недомемов, общее число которых близится к количеству срачей на тему игры, которые активно форсятся фанатами на всяких калоотстойниках, типа вcuntakte. Некоторые, правда, имеют определённое распространение и за границами фэндома:
Реальные роботы для развлечения детей, дико популярные в 80-е года, как во времена действия игры. Самым известным рестораном с аниматрониками был Chuck E.Cheese’s Pizza, который, как считается, является прообразом Freddy Fazbear Pizza. Кроме того, в 80-х был не менее популярным ресторан Showbiz Pizza Place, персонал которого мог под утро замечать, что аниматроники иногда находились не на тех местах, где им было положено быть. А разработчик игры сам был тогда школотой, что как-бы намекает. С пришествием Microsoft и других, они вышли из моды в 90-е годы и на данный момент о них мало кто знает, хотя некоторые точки работают до сих пор.
Вентилятор в вакууме из второй части
Почти что официальный символ Five Nights at Freddy’s. Зачем Скотт добавляет его в игру — неясно, однако эта вещь всегда находится перед носом охранника. Вентилятор невозмутим и неуязвим по сравнению с остальными объектами в игре. В то время, как охранника уже схватили металлические твари, вентилятор продолжает работать. Ему абсолютно похуй на лаги света, включения и выключения мониторов и прочую НЁХ, творящуюся вокруг. На появившихся аниматроников вообще смотрит как на говно. Получается интересная вещь — технически разработчик добавил вентилятор в игру для того, чтобы создавать гул и приглушать атмосферу спокойствия даже в начале ночи. Но на деле всё вышло курам на смех, и вентилятор стал мемом, который используют ради лулзов, типа «Самое страшное в этой игре — вентилятор на столе» и всё в этом духе.
Постер с тремя главными персонажами (медведом, курицей и зайцем), выступающими на сцене, при нажатии на нос главного босса издаёт смешной звук. Специального скримера для этого постера в игре нет, он сделан исключительно ради лулзов. Хотя есть мнение, что чрезвычайное задрачивание носа влечёт к привлечению аниматроников в свой уютный офис. Алсо, на постер было сделано множество фотожаб различной степени унылости.
6 утра
Epic Win. Если вы решили поиграть в эту игру, то будете бороться исключительно за эту надпись, которая появляется на экране с той же громкостью, что и скример. И, чем больше ночей вы проходите, тем дольше они становятся. Алсо, почему игра заканчивается именно в шесть утра, никто не знает.
Я хочу сыграть с тобой в одну игру
Робкая школота боится Марионетку
Была самой таинственной хреновиной из всех, ведь на аниматроника не очень похожа, но при атаке в глазницах видны еле-заметные зрачки, как у эндоскелета. Именно присутствие этого персонажа заставило засомневаться игроков в реальности происходящего, поскольку ни одна фонадская теория так до конца и не объяснила её происхождение, что очень понравилось ненавистникам игры. Отдельный срач касается темы пола персонажа, хотя слово «Puppet» в английском языке вообще неопределённого рода, как и всё неодушевлённое. Кроме того, когда разработчик выпустил последнюю картинку тизер в честь серии, то оказалась, что Марионетка ростом 2,5 метра. Как выяснилось позже, Марионетка является проекцией ГГ четвёртой части в его богатом воображении.
Итог[править]
Что касается оригинальной франшизы, то тут всё просто: фанаты графона, экшена и сложных головоломок плюются, а СПГСники, казуалы, инди-киды и просто школота хавает на ура. Тем не менее, рассматривать сабж просто как инди-хоррор нельзя, ведь упоротость большинства её фанатов и превращение «Five™ Nights© at Freddy’s®» в сраный бренд, из которого буквально выжимается нефть, сделали из неё целую культуру. Причём сам разработчик вместе с тоннами капусты (это не фейк, поскольку после довления со стороны фанатов он отдал на благотворительность аж двести пятьдесят тыщ зелёных) выжимает лишь малую долю профита от культуры — основная часть достаётся представителям фан-мейда. Безусловно, фан-мейд встречается и годный, однако частое присутствие этой игры в интернете просто заёбывает, не говоря уже о летсплейщиках, детективах и создателей разных скетчей, срубающих горы бабла, кучу подписчиков и полляма просмотров за несколько месяцев.
Но если говорить об игре: отбросив негативные факторы, можно сказать, что она — обычный инди-хоррор на любителя, сделанный одним человеком со всеми сопутствующими признаками. Она не обладает какой-то там гениальной графикой, звуком и потрясающим сюжетом. Но из-за уже указанной популярности можно с уверенностью сказать: игра лет через десять станет такой же легендой, как и первые части Fallout, и легендой её сделают малолетние школьники, которые к тому времени трансформируются в мерзких олдфагов и будут твердить что-то вроде «Раньше било лучше, щенки, я в отличии от вас десять теорий в день строил, и лецплеи Макроплайера и Купленова пересматривал той далёкой зимой 2014—2015».
Галерея[править]
Видео[править]
FNAF |
Нажмите для проигрывания Типичные рабочие будни. |
Нажмите для проигрывания Некоторым индивидам абсолютно похуй на угрозу смерти. |
Нажмите для проигрывания ПРАВДА |
Нажмите для проигрывания vs GTA V. |
Нажмите для проигрывания Шрек посетил заведение. |
Нажмите для проигрывания The Vicious Cycle |
FNAF 2 |
Нажмите для проигрывания Типичные рабочие будни, часть 2. |
Нажмите для проигрывания Чак Норрис посетил заведение. |
Нажмите для проигрывания THIS IS PIZZA! |
Нажмите для проигрывания The Vicious Cycle, ч. 2 |
FNAF 3 |
Нажмите для проигрывания Типичные рабочие будни, ч. 3. |
Нажмите для проигрывания Спрингтрап имеет Sparta Remix. |
Нажмите для проигрывания Упрлс |
Нажмите для проигрывания Минимальная зарплата — вот что действительно страшно. |
Нажмите для проигрывания Самый сложный режим игры проходит примерно так. |
Нажмите для проигрывания Как это должно заканчиваться. |
FNAF 4 |
Нажмите для проигрывания Типичные домашние будни |
Нажмите для проигрывания И ещё немножечко Спарты |
Изображения[править]
Фан Фикшен[править]
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Хохма на тему планшета в 90-е годы.
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Инвертирование.
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Вот что случается, если вы злоупотребляете убийствами детей.
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Типичная такая ситуация из первой части
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По меркам фэндома, это — годный арт
Печальные последствия[править]
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Теории по FNAF обсуждаются на уровне СМИ
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Секрет успеха на YouTube
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Типичные действия контингента Втентакле
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Типичные действия контингента wikia
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Типичный фанат
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Как это видят обычные люди
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Суть фанатов
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Коротко о IQ большинства фанатов
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Игровой аналитик толсто тонко троллит фэндом
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А могло бы быть и так
Официальный© контент[править]
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Один из редких кадров в первой части.
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Ещё один редкий кадр.
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Кошмарный Фредди
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Кошмарный Бонни
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Чика
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Фокси
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Казалось бы, при чём тут шляпа?
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Фредбер
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Плюштрап
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Угадай, кто будет строить теории по этому тизеру
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Нет смысла бежать от хуёвого геймплея
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Изображение Ballon Boy предоставлено палатой мер и весов
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Анонс нового проекта выглядит так. Информативно, понятно, достоверно.
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Очередной тизер после клятвы, что проект Скотушки будет не по FNAF
См. также[править]
- Minecraft
- Slenderman
- Fandom
- Школота
- Let’s play
Примечания[править]
- ↑ Роботы, обладающие собственным ИИ, и выполняющие заложенные программы, в свободное время от которых они просто шатаются без дела.
- ↑ К слову, размытый текст вокруг объявления — автобиография разработчика.
- ↑ Тем не менее, к чести DAgames можно заметить, что ITTD — это единственная песня, которая у него вышла полнейшим калом.
Five Nights at Freddy’s (с англ. — «Пять ночей „У Фредди“»), кратко FNaF — франшиза видеоигр, созданная разработчиком игр Скоттом Коутоном.
Франшиза рассказывает о выдуманной пиццерии «Freddy Fazbear’s Pizza». В первых двух играх главный герой становится ночным охранником в той самой пиццерии, в 3-й части— аттракциона ужасов, в которой он должен использовать предоставленные инструменты и видеокамеры, чтобы на него не напали роботы-аниматроники, желающие убить игрока. В четвёртой игре события происходят в доме ребёнка, который попал в кому, и ему снятся кошмарные аниматроники, и ему приходится: защищаться от галлюцинаций-аниматроников, бегать по комнате, осматривая кровать, двери и шкаф, подсвечивая их. Пятая игра проходит в техобслуживании, принадлежащей дочерней компании Freddy Fazbear’s Pizza. Игрок перевоплощается в охранника-техника, который каждую ночь должен выполнять задания голоса ИИ. В шестой части игрок становится директором пиццерии, которую он должен украсить оплачиваемыми предметами, а также должен снова стать ночным охранником, как в первых частях. Седьмая игра происходит не совсем в обычном месте. Игрок является главным злодеем всей серии игр и книг, мучимый злым духом, тем, кого не следовало убивать, заключенным в персональном аду с почти всеми аниматрониками франшизы.
Франшиза получила популярность после самой первой игры. По франшизе было выпущено 22 книги: 3 новеллы (Five Nights at Freddy’s: The Silver Eyes, Five Nights at Freddy’s: The Twisted Ones и Five Nights at Freddy’s: The Fourth Closet), руководство по прохождению в трёх версиях и творческая тетрадь журнала по выживанию Five Nights at Freddy’s: Survival Logbook, серия книг Fazbear Frights (состоящая из 12 книг), а также графические версии новелл. Также планируется выход 9 книг новой линии рассказов — Tales from the Pizzaplex, версия Fazbear Frights в виде графического романа, руководство по игре Security Breach и раскраски. Кроме этого, снимается фильм по франшизе, и существует реальный аттракцион в Лас-Вегасе. Франшиза вошла в геймерскую книгу рекордов Гиннесса, как серия игр, у которой за год вышло самое большое количество сиквелов.
История и разработка
Идея игры появилась у Скотта Коутона из-за плохих отзывов к его прошлой игре «Chipper & Sons Lumber Co.», где главного персонажа-бобра сочли похожим на страшное животное-робота. Разочаровавшийся Коутон, который ранее в основном разрабатывал христианские игры, в конце концов решил специально сделать что-то страшное, так зародилась серия игр Five Nights at Freddy’s.
Коутон делал всё сам, используя для создания игр Clickteam Fusion 2.5 и Autodesk 3ds Max для создания графики. Но для FNaF World, Sister Location и Pizzeria Simulator он пригласил профессиональных актёров озвучки, а также планирует для выпусков на консоли дать право переделать игры другим людям.
По франшизе, кроме игр, существуют книги, мерчандайз и планируется фильм.
Серия игр
Оригинальная
- Five Nights at Freddy’s (2014)
- Five Nights at Freddy’s 2 (2014)
- Five Nights at Freddy’s 3 (2015)
- Five Nights at Freddy’s 4 (2015)
- Five Nights at Freddy’s: Sister Location (2016)
- Freddy Fazbear’s Pizzeria Simulator (2017)
- Ultimate Custom Night (2018)
- Five Nights at Freddy’s: Help Wanted (2019)
- Five Nights at Freddy’s: Security Breach (2021)
Спин-оффы
- FNaF World (2016)
- Five Nights at Freddy’s AR: Special Delivery (2019)
- Freddy in Space 2 (2019)
- Security Breach: Fury’s Rage (2021)
- Youtooz Presents: Five Nights at Freddy’s (2022)
Серия книг
Оригинальная трилогия
- Five Nights at Freddy’s: The Silver Eyes (2015)
- Five Nights at Freddy’s: The Twisted Ones (2017)
- Five Nights at Freddy’s: The Fourth Closet (2018)
Графические романы
- The Silver Eyes (Five Nights at Freddy’s Graphic Novel #1) (2019)
- The Twisted Ones (Five Nights at Freddy’s Graphic Novel #2) (2021)
- The Fourth Closet (Five Nights at Freddy’s Graphic Novel #3) (2021)
- Five Nights at Freddy’s: Fazbear Frights Graphic Novel Collection #1 (2022)
- Five Nights at Freddy’s: Fazbear Frights Graphic Novel Collection #2 (2023)
- Five Nights at Freddy’s: Fazbear Frights Graphic Novel Collection #3 (2023)
- Five Nights at Freddy’s: Fazbear Frights Graphic Novel Collection #4 (2024)
- Five Nights at Freddy’s: Fazbear Frights Graphic Novel Collection #5 (2024)
Fazbear Frights
- Fazbear Frights #1: Into the Pit (2019)
- Fazbear Frights #2: Fetch (2020)
- Fazbear Frights #3: 1:35 AM (2020)
- Fazbear Frights #4: Step Closer (2020)
- Fazbear Frights #5: Bunny Call (2020)
- Fazbear Frights #6: Blackbird (2020)
- Fazbear Frights #7: The Cliffs (2021)
- Fazbear Frights #8: Gumdrop Angel (2021)
- Fazbear Frights #9: The Puppet Carver (2021)
- Fazbear Frights #10: Friendly Face (2021)
- Fazbear Frights #11: Prankster (2021)
- Fazbear Frights #12: Felix the Shark (2022)
Tales from the Pizzaplex
- Tales from the Pizzaplex #1: Lally’s Game (2022)
- Tales from the Pizzaplex #2: Happs (2022)
- Tales from the Pizzaplex #3: Somniphobia (2022)
- Tales from the Pizzaplex #4: Submechanophobia (2022)
- Tales from the Pizzaplex #5: The Bobbiedots Conclusion (2023)
- Tales from the Pizzaplex #6: Nexie (2023)
- Tales from the Pizzaplex #7 (2023)
- Tales from the Pizzaplex #8 (2023)
- Tales from the Pizzaplex #9 (2024)
Дополнительные книги
- Five Nights at Freddy’s: The Freddy Files (2017)
- Five Nights at Freddy’s: Survival Logbook (2017)
- Five Nights at Freddy’s: The Freddy Files (Updated Edition) (2019)
- Five Nights at Freddy’s: The Official Coloring Book (2021)
- Five Nights at Freddy’s: Ultimate Guide (2021)
- Five Nights at Freddy’s: How to Draw (2022)
- The Security Breach Files (2022)
- Five Nights at Freddy’s: Character Encyclopedia (2023)
Геймплей
Основные части франшизы являются хоррором, где игрок становится сотрудником персонала, работающим в пиццерии в ночную смену, либо ребёнком, обороняющимся от аниматроников. В случае поражения пропущенный к протагонисту аниматроник нападёт на него с громким криком, после чего игра завершится (кроме случаев нападения т. н. фантомов во FNaF 3 и некоторых аниматроников в UCN и FNaF: SB). Чтобы пройти игру, игрок должен активно пользоваться разными инструментами. В «классической» серии игр (FNaF 1-4) игрок на протяжении всего игрового времени находится на одной и той же локации и осматривает помещение при помощи камер видеонаблюдения или невооружённым глазом, в последующих играх геймплей усложняется и становится разнообразнее:
- В Five Nights at Freddy’s игрок может пользоваться 2 дверьми безопасности, когда аниматроники находятся близко или существует вероятность внезапного нападения. Также в игре есть камеры для отслеживания роботов. Игру усложняет ограниченный запас энергии, который истощается как сам по себе, так и при использовании дверей и камер для слежки за аниматрониками и включении света в коридорах, чтобы отследить их местоположение. В случае истощения запаса энергии игрок погибает от рук главного антагониста, который ещё некоторое время будет двигаться к офису охраны и проигрывать мелодию «марш Тореадора». Если игрок не будет шевелиться, то антагонист может даже доиграть мелодию до конца, но если протагонист будет постоянно мотаться из стороны в сторону, музыка может оборваться уже в начале. Также в игре имеется скрытая 8-я ночь, пройти которую практически невозможно из-за сверхвысокой активности аниматроников.
- В Five Nights at Freddy’s 2 из инструментов прошлой части остаётся только система камер видеонаблюдения и дополнительного активируемого освещения с ограниченным запасом энергии, которое теперь работает не только в офисе, но и в камерах видеонаблюдения. Новым игровым элементом является маска Фредди, позволяющая обмануть большинство аниматроников и заставить их покинуть комнату охраны ни с чем. При истощении запаса энергии для освещения (при сверхактивном использовании или упущении Мальчика с шариками, отбирающего у игрока батарейки от фонарика) игра не завершается, но протагонист становится уязвим для атак одного из двух роботов, невосприимчивых к маске Фредди. Для первого нужно светить в него фонариком. Второй такой робот требует постоянной подзарядки музыкальной шкатулки, при замолкании которой через некоторое время он нападает на протагониста. Иногда после проигрыша появляются 8-битные мини-игры, раскрывающие сюжет.
- В Five Nights at Freddy’s 3 фонарик и маска Фредди больше не используются, однако появляется система подробного обзора и блокировки вентиляций, а также звуковое устройство, позволяющее отвлечь главного антагониста от пути следования. В силу низкой надёжности оборудования оно склонно выходить из строя при чрезмерно активном использовании из-за нападения фантомов, не убивающих игрока, или само по себе. В случае поломки игрок не сможет пользоваться некоторыми устройствами или его обзор будет постепенно затемняться и возвращаться в норму, что позволяет главному антагонисту игры перемещаться и атаковать, будучи незамеченным. Для противостояния поломкам у игрока имеется система ремонта, позволяющая привести в нормальное состояние сломанные системы. Присутствуют 8-битные мини-игры, позволяющие при правильном прохождении получить секретную концовку. Для их появления необходимо на определённых ночах выполнить некоторые действия (в мобильной версии мини-игры появляются после каждой пройденной ночи, кроме 6-й и 7-й ночей).
- В Five Nights at Freddy’s 4 большинство игровых элементов сильно изменено: игрок должен передвигаться по своей комнате и осматривать кровать, шкаф и коридоры, отпугивая кошмары светом фонарика или закрытием двери. В последних ночах по прошествии некоторого игрового времени все кошмары заменяются на одного или двух, способных перемещаться по всей игровой локации, из-за чего геймплей становится ещё более сложным и непредсказуемым. Также после каждой из сюжетных ночей игрок может пройти 8-битную мини-игру, повествующую о предшествующих основной игре событиях, и мини-игру «Веселье с Плюштрапом», после выигрыша в которой игровое время начинается не ровно с полуночи, а чуть позже. В случае поражения игра начинается как обычно (игрок не погибает).
- Спин-офф FNaF World стал RPG, где можно играть за мультяшных аниматроников, сражающихся за очки опыта.
- Five Nights at Freddy’s: Sister Location напоминает больше интерактивное кино с не самой ярко выраженной свободой действий, нежели обычную игру серии. Игроку предстоит выполнять предписанные вспомогательным ИИ действия для успешного завершения ночи. Впрочем, иногда игрок вынужден следовать указаниям главного антагониста, вначале кажущегося союзником. В случае неповиновения в последней ночи и её «неправильного» прохождения, а также предыдущего «правильного» прохождения мини-игры игрок может получить альтернативную концовку, в любом случае являющуюся ложной. Также после полного прохождения игры открывается доступ к режиму «Своей ночи», похожему по замыслу на режимы «Своей ночи» предыдущих игр франшизы.
- В Freddy Fazbear’s Pizzeria Simulator игрок в «дневное время» руководит собственной пиццерией, улучшая её и размещая на её территории различные аттракционы разной степени популярности и риска ответственности: некоторые из таких могут содержать «расплавленных» аниматроников. В «ночное время» игрок занимается рутинной работой перед системами заказа расходного оборудования/услуг с сопутствующим противостоянием находящимся в пиццерии «расплавленным» аниматроникам в случае подбора их на аллее или покупки содержащих их аттракционов. После работы игрок переходит в т. н. комнату спасения, где он может после череды действий забрать найденного на аллее «расплавленного» аниматроника (если он не делал этого в «дневное время»), зарабатывая дополнительные внутриигровые финансовые средства, усложняя себе игру на последующих ночах, но при подборе всех 4 аниматроников, получая истинную концовку игры. Если в пиццерии размещены аттракционы с риском ответственности, иногда после «спасения» игроку придётся разбираться с судебными исками, которые также могут влиять на концовку.
- Ultimate Custom Night представляет собой объединение первых 7 игр в Custom Night режиме. Геймплей игры строится на настройке своей собственной ночи, задавая интеллект каждому из 50 предложенных аниматроников. Также в игре есть уже составленные наборы игры. Смертельную опасность представляют не все из них, некоторые нужны просто для усложнения геймплея за счёт вреда системам обзора или защиты, а некоторые добавляют в ночь не добавленного ранее аниматроника из общего меню настройки, также иногда могут добавить и одного из секретных аниматроников, а с очень редким шансом (либо со 100 % вероятностью в случае игры со всеми доступными аниматрониками сразу на максимальной сложности) — сразу всех секретных аниматроников, кроме одного, активируемого отдельно. UCN — игра с самым большим количеством аниматроников. Её можно считать самой короткой игрой: всего после одной выигранной ночи (при некоторых специально подготовленных обстоятельствах) игрок может получить «концовку».
- Five Nights at Freddy’s: Help Wanted — сборник классических и новаторских мини-игр, представленных во вселенной FNaF. На данный момент игра насчитывает 41 мини-игру, включающую в себя первые 3 оригинальные части, несколько новых уровней и ультрафиолетовые версии всех уровней. Все эти мини-игры можно пройти в VR- и non-VR-режимах. Геймплей игры строится на собирании различных кассет и монет, разбросанных по игре, с помощью которых игрок собирает главного антагониста игры, Глитчтрапа, а также проясняет события, происходящие в игре. Также в игре есть DLC «Curse of Dreadbear», где можно пройти много различных мини-игр на тематику Хэллоуина.
- Five Nights at Freddy’s AR: Special Delivery — игра дополненной реальности, где игрок с помощью своей камеры и шокера может отбиваться от аниматроников, пробравшихся в дом, самостоятельно собрать собственного аниматроника и отправить его своим друзьям. Есть секция с письмами для игрока, где в некоторых из писем проясняются события до Five Nights at Freddy’s: Help Wanted.
- Геймплей благотворительной игры Freddy in Space 2 представляет собой более усовершенствованную версию мини-игры из FNaF World «FNaF 57: Freddy in Space». Смысл игры — в прохождении платформера и зарабатывании очков, которые на стриме западного теоретика МэтПэта являлись олицетворением той суммы пожертвования Скотта Коутона для больницы Святого Джуда. Количество очков, которые собрал МэтПэт, будет равно сумме пожертвования. В эту игру можно играть для других потоков и целей, благотворительный стимул и подключение к любой фактической сумме пожертвования применяются только к этому конкретному благотворительной прямой трансляции.
- Five Nights at Freddy`s: Security Breach происходит в совершенно отличной от остальных игр обстановке: игроку предстоит перемещаться по всему заведению, ища способ выбраться из него и избегая атак находящихся в помещении аниматроников и единственной охранницы. Подобно FNaF 3, в этой игре некоторые аниматроники при нападении не заканчивают игру, а усложняют её, выдавая местоположение антагониста или мешая ему (попутно давая ему знания о некоторых геймплейных элементах). Это единственная (кроме UCN) игра, в которой один из аниматроников — постоянный протагонист, а протагонист может лично сломать преследующих его аниматроников (которые остаются способными передвигаться и закончить игру) и использовать некоторые из их деталей для усовершенствования аниматроника-протагониста. Также в игре имеется несколько концовок.
Игры «классической» серии и FNaF: SL требуют, чтобы игрок выжил 5 ночей, каждая из которых сложнее предыдущей. После их прохождения становятся доступны более сложные ночи (6-я и 7-я — для «классической» серии и «Своя ночь» — для FNaF: SL).
Основные элементы
Видеонаблюдение
Возможность использования видеокамер есть во всех играх, кроме FNaF4 и FFPS, и существует для слежки за передвижениями аниматроников. Одновременно можно просматривать только одну камеру наблюдения, а аниматроники случайно или преднамеренно прячутся в слепых зонах камер. Сами по себе камеры примитивны: малая цветовая гамма, помехи и низкое качество. Во FNaF 3 на мониторе можно не только смотреть за аниматроником, но и закрывать вентиляцию и использовать аудиосистему. В SL камеры есть только в пользовательской ночи и секретной комнате. В SB камеры не являются основным игровым элементом, но позволяют проверять местоположение аниматроников, также они приобрели более разнообразную гамму цветов, сохранив при этом низкое качество, помехи и малую частоту смены кадров.
Освещение
Свет (фонарик и маячок) находится во всех основных играх, корме FNaF3. Хотя использование варьируется в зависимости от игры, свет обычно используется для отпугивания аниматроника или предупреждения игрока о его присутствии. Свет в первых 2 играх активируется с помощью кнопок, установленных в стенах, и светится в дверном проёме или выходе из вентиляции. В 5-й игре также работают лампы, однако теперь они устанавливаются на панель управления и не служат никакой цели, кроме возможности видеть аниматроника. Фонарик во 2-й, 4-й играх и во FNaF: SB работает так же, как и его реальная копия в жизни — он имеет ограниченный срок службы батареи, хотя в четвёртой части срок батареи всё так же бесконечен.
Скримеры
Скримеры имеются во всех играх серии. Именно они являются свидетельством поражения игрока. Большинство скримеров представляет собой громкий звук и «хищную» анимацию находящихся прямо перед лицом игрока аниматроников. Некоторые скримеры (Золотой Фредди, Кошмар, Кошмарионн, Сломанный Золотой Фредди в Ultimate Custom Night) длинные, не имеют анимации или громких звуков, из-за чего может показаться, что это баг. Скример Золотого Фредди во FNaF 1 и 2 аварийно завершает работу программы, а скримеры Кошмара и Кошмарионна во FNaF4 перебрасывают в главное меню. Скримеры фантомов во FNaF 3, некоторых антагонистов UCN и FNaF: SB игру не завершают, но на время усложняют её.
Мини-игры
Мини-игры появляются в каждой части, кроме первой FNaF и Five Nights at Freddy’s: Security Breach. Во второй части они появляются при проигрыше (в 10 % случаев) и повествуют об игровых событиях в разное время (до, во время и, возможно, после событий FNaF 2), до конца не раскрытых. Во FNaF3 мини-игры делятся на сюжетные и секретные:
- Сюжетные мини-игры появляются на ПК-версии по завершении ночей и повествуют о событиях в промежутке между историями FNaF 1 и FNaF 3 — о прибытии главного антагониста серии (создателя аниматроников) в Freddy Fazbear`s Pizza, уничтожении им «классической» четвёрки роботов и его становлении антагонистом 3-й части серии.
- Секретные мини-игры на ПК-версии требуют совершения некоторых неочевидных действий, а на мобильной версии наступают по завершении ночей вместо сюжетных из ПК-версии и представляют собой игры с двойным смыслом, правильное прохождение которых открывает секретную концовку.
В FNaF4 мини-игры рассказывают о мальчике, которого укусил аниматроник. В Sister Location есть только одна мини-игра, где с помощью аниматроника Бейби нужно раздавать кексы детям. Правильное прохождение игры раскроет истинную причину закрытия заведения, в котором работает игрок, и откроет доступ к получению альтернативной концовки. В FFPS мини-игры есть в каждом объекте пиццерии, но прохождение некоторых из них в «альтернативном» варианте откроет одну из концовок игры и расскажет ещё о некоторых событиях во вселенной FNaF, происходящих преимущественно до событий серии игр вообще.
Телефонные звонки
Во FNaF 1-3 присутствуют телефонные звонки от т. н. Телефонного парня, одного из сотрудников заведения. Эти звонки преимущественно рассказывают игроку о механике и сюжете игры, иногда раскрывая некоторые сюжетные детали: во FNaF 1 становится известно о его смерти от рук аниматроников, а во FNaF 3, начиная с 3-й ночи, проигрываются кассеты с инструкциями по использованию аниматроников-костюмов. Во FNaF 4 по причине нахождения протагониста вне общественного заведения записи ТП как таковые не появляются, однако в качестве пасхального яйца была добавлена искажённая и реверсированная запись из 1-й ночи 1-й части франшизы. В Sister Location вместо звонков есть вспомогательный искусственный интеллект, указывающий на необходимые совершения игровых действий, иногда прерываемый указаниями главного антагониста игры. В FFPS в «режиме Спасения» используются записи одного из создателей аниматроников, необходимые для совершения спасения. Также записи слышны во время истинной концовки. Во FNaF: SB искусственный интеллект, подобный оному из FNAF: SL, комментирует некоторые события и действия игрока.
Закрытие локации
Практически все игры серии FNaF заканчиваются увольнением протагониста вследствие закрытия места работы, а также закрытия происходят и по другим причинам:
- FNaF 1: на момент событий игры заведение закрыто из-за нарушений норм санитарии, вызванных нахождением тел жертв главного антагониста внутри аниматроников (что может стать известным из пасхалок, а также объяснить подёргивания некоторых аниматроников на камерах, начиная с 4-й ночи).
- FNaF 2: заведение закрывается вследствие несчастного случая на праздновании дня рождения одного из посетителей во время дневной смены охраны («7-я ночь» игры).
- FNaF 3: заведение никогда не было открыто вследствие пожара, произошедшего за день до открытия, во время «7-й ночи».
- FNaF 4: самое первое заведение с аниматрониками авторства главного антагониста неоднократно закрывалось вследствие несчастных случаев с сотрудниками заведения и посетителями, последнее из которых происходит с главным героем игры и является причиной наблюдения им кошмаров.
- FNaF: SL: заведение, в котором работает протагонист, ранее закрывалось якобы из-за утечки газа после всего одного дня работы и позже было повторно закрыто вследствие побега аниматроников из заведения с непреднамеренной помощью протагониста.
- FFPS: независимо от полученной концовки, управляемое игроком заведение закрывается спустя 5 дней после открытия.
- FNaF: SB: заведение закрывается вследствие действий игрока. Также это единственное заведение, о будущем переоткрытии которого становится известно в этой же игре (до этого переоткрытие заведения состоялось во FNaF 2 и было началом игры).
Эта страница в последний раз была отредактирована 30 декабря 2022 в 22:04.
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Five Nights at Freddy’s
About This Game
Welcome to your new summer job at Freddy Fazbear’s Pizza, where kids and parents alike come for entertainment and food as far as the eye can see! The main attraction is Freddy Fazbear, of course; and his two friends. They are animatronic robots, programmed to please the crowds! The robots’ behavior has become somewhat unpredictable at night however, and it was much cheaper to hire you as a security guard than to find a repairman.
From your small office you must watch the security cameras carefully. You have a very limited amount of electricity that you’re allowed to use per night (corporate budget cuts, you know). That means when you run out of power for the night- no more security doors and no more lights! If something isn’t right- namely if Freddybear or his friends aren’t in their proper places, you must find them on the monitors and protect yourself if needed!
Can you survive five nights at Freddy’s?
«For all the simplicity of the game’s controls and premise, Five Nights at Freddy‘s is frightening. It’s a fantastic example of how cleverness in design and subtlety can be used to make an experience terrifying. Simple still images and proper character design steal the show in this game, and show that Scott Cawthon knows quite a lot about the secret fears people feel when looking at creepy dolls and toys. It’s elegant in how it sows fear, and is a must-own for anyone who likes scary games.» -Joel Couture IndieGameMag.com
This game was created using Clickteam Fusion!
System Requirements
-
Minimum:
- OS: XP,Vista,Windows7
- Processor: 2 GHz Intel Pentium 4 or AMD Athlon or equivalent
- Memory: 1 GB RAM
- Graphics: 1 GB
- DirectX: Version 9.0
- Storage: 250 MB available space
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16 августа 2021
16.08.21
5
36K
Приветствую всех на своём первом блоге. Да, я сразу решил начать с большого проекта, не отдавая себе отчёт, увидят ли вообще этот блог люди. Дело в том, что я всегда хотел увидеть серию игр Five nights at Freddy’s в формате «Истории серии». Для меня эта игра нечто близкое, родное, тесно ассоциируется с детством. У меня и раньше появлялись мысли самому воплотить эту мечту, но никак не доходили руки. Но сейчас, в 2021 году, когда серия переживает своё второе дыхание, появилась мотивация взяться за этот проект.
Всем приятного чтения
Один энтузиаст на ютубе решил адаптировать мои статьи, добавив множество новой и дополнительной информации по играм и её кухне. Получилось очень качественно, поэтому оставлю здесь, как полноценный видеовариант статьи.
«В действительности всё иначе, чем на самом деле…» — Антуан де Сент-Экзюпери
Прошло уже семь лет с момента, как мир
впервые окунулся в тайны пиццерии «У Фредди Фазбера», и как поведали об убийствах
детей, одержимых аниматрониках, загадочном укусе 87. Автор игры Скотт Коутон
даже не предполагал, насколько популярный продукт был им создан и какое
соберётся вокруг него огромное фан-сообщество. За всё это время вышло 10 игр,
около 12 книг, три официальных комикса, а также анонсированный фильм. Серия претерпела
множество изменений. В какой-то момент сам разработчик запутался в паутине
сюжета игр и выбрал не самое верное
направление. Пришло время вернуться к самым истокам игры и поведать о том, с
чего началась история серии Five nights at Freddy’s…
История создания
Начиналось всё в городе Хьюстон в квартирке Скотта Коутона — разработчика инди-игр. Начал Скотт свою деятельность в сфере видеоигр в 1990-х годах. Его первым проектом стал Doofas 1994 года, о котором не слышал почти никто, и представляла из себя криво нарисованную 2д адвенчуру. Первые игры, официально публикуемые Скоттом, стали появляться в 2000-е. Наиболее ранней из них является RPG Max, выпущенная в 2002 году.
Со временем Скотт Коутон вступил в группу
Hope Animation, занимающуюся созданием игр и мультфильмов для детей по тематике
христианства. 19 марта 2007 года Скотт разместил на своём YouTube-канале первую
из 8 частей анимационного фильма «Путешествие Пилигрима», основанную на книге
Джона Баньяна «Путешествие Пилигрима в Небесную Страну». Двумя годами ранее
фильм выпускался исключительно на DVD-дисках и особого успеха не получил.
Позднее Скотт Коутон выпустил большое
количество игр, многие из которых, в особенности Chipper and Sons Lumber Co.,
были раскритикованы общественностью. Люди жаловались на анимации и модели
персонажей, которые напоминали им пугающих «аниматронных животных», а критик
Джим Стерлинг назвал игру ужасающей.
Негативные
отзывы заставили разработчика уйти в глубокую депрессию и задуматься о смене
профессии, однако перед уходом из сферы разработки он решил попытать счастье.
Выпустить свою последнюю игру, которая бы кардинально отличалась от других. Так непонравившиеся критикам аниматронные движения персонажей предыдущих игр
вдохновили Скотта. И в 2014 году инди-разработчик начал делать свою
хоррор-игру. Он начал компанию по сбору средств, правда, получил ровно ноль долларов. Поэтому пришлось создавать игру на основе собственной мотивации.
Скотт находил вдохновение в воспоминаниях о ресторанах
с аниматрониками своего детства. Таковыми были Chuck E. Cheese’s и ShowBiz Pizza Place. В этих ресторанах так же, как и в
игре, аниматроники выступали для людей. Пели песенки и развлекали детей.
Как признается в будущем сам Скотт, имена для
аниматроников были всего лишь прозвищами на момент работы над игрой. Но
временные имена ему так прижились, что он решил их оставить. Кстати, ему снились кошмары, в которых за ним приходили аниматронные монстры. Думаю, эта деталь тоже сыграла на итоговой версии продукта.
Как говорил Скотт в интервью с ютубером Dawko, дизайн оригинальных персонажей пришёл ему в голову сразу. Проблема была лишь с четвёртым аниматроником. Был вариант волка, бобра и лисы. В итоге выиграл последний образ.
13 июня 2014 года в Steam Greenlight была
опубликована новость о создании необычного survival horror под
названием Five nights at Freddy’s, а затем на следующий день вышел трейлер,
который привлёк общественность. Ну, а после выхода демо-версии игра получила за
короткие сроки огромную популярность. И уже 8 августа на сайте Desura игра
увидела свет.
После выхода игры, реакция игровой общественности превзошла все ожидания, но подробнее об этом немного позже. А пока перейдём к сюжету игры.
Основной сюжет
Начинается всё с того, что главный герой по
имени Майк Шмидт (его имя мы узнаём в конце игры) находит в газете объявление
«Требуется сотрудник». В нём говорится о том, что в Freddy Fazbear’s Pizza нужен охранник для работы в ночную
смену с 0:00 до 6:00 утра.
В его обязанности входит: наблюдение за
изображением камер, охрана оборудования и аниматроников. Оплата предлагается
весьма скромная: 120 долларов в неделю. Также упоминается, что компания не
несёт ответственность за травмы и расчленение. Весьма…странное предупреждение
для охранника пиццерии. Но к этому мы вернёмся позже.
Майк оказывается в своём офисе, где из окружения лишь стол, на котором стоят множество телевизоров и вентилятор, плакаты и рисунки детей на стене и две двери справа и слева. Шмидту предстоит просидеть в этом заведении пять ночей, прежде чем получит зарплату. А в начале каждой ночи ему будет звонить некий телефонный парень или же Phone guy (Фон гай), через которого мы и будем узнавать основной сюжет игры.
Ночь 1
В первую ночь мы узнаём, что Фон гай работал
в этом офисе до нас и на момент записи этих звонков заканчивает свою смену.
Говорит нам о том, что нам нечего здесь беспокоиться и настаивает
сосредоточиться на нашей смене. Далее Фон гай зачитывает нам приветствие от
компании:
«Добро
пожаловать в Freddy Fazbear’s Pizza, волшебное место для детей и взрослых, где
фантазии и веселье становятся явью. Freddy Fazbear’s Pizza не несёт
ответственности за ущерб, нанесённый имуществу или личности. После обнаружения
того, что произошла смерть или травма, отчёт о пропаже будет подан в течение 90
дней, или как только имущество и помещения будут тщательно очищены и выбелены,
а ковры заменены…»
Всё это действительно звучит странно и
пугающе. Уже во второй раз компания даёт понять, что работа вовсе не
безопасная. Но Фон гай по-прежнему просит нас не беспокоиться.
Далее телефонный парень рассказывает про
главный атрибут пиццерии — аниматроников. Он подмечает, что роботы становятся
немного странными ночью, за что их вовсе не винит:
«… Если
бы я был вынужден петь одни и те же тупые песни в течение 20 лет, да ещё и ни
разу не принимать ванну, я, наверное, тоже был бы раздражительным ночью…»
Фон гай оправдывает их странность так, будто
они живые разумные существа. Сама же странность заключается в том, что
аниматроники ходят ночью по всей пиццерии. Компания специально оставляет их в
режиме свободного передвижения, так как их сервоприводы заблокируются, если их
долго не включать. Маскоты ресторана раньше могли ходить и днём, пока не
произошёл Укус «87», после которого человек остался без лобной доли мозга. К
этому укусу вернёмся позже.
Далее телефонный парень рассказывает о
главной загвоздке этой работы. Дело в том, что аниматроники, увидев охранника в
нерабочее время, не узнают в нём человека. Вместо него они увидят железный
эндоскелет без костюма и попытаются насильно засунуть охранника в костюм Фредди
Фазбера. Всё было бы не так плохо, если бы костюмы не были малы для человека и
не были заполнены всякими балками проводами и так далее. Особенно в лицевой
области. Поэтому действия маскотов приведут к смерти охранника.
«…Э-э, единственная часть тебя,
которая, скорее всего, увидит снова дневной свет, будет твоими глазными
яблоками и зубами, что выскочат из лицевой части маски, хех».
Теперь понятно, о чём говорилось в газете и
приветствии. Работа в этом месте — смертельный приговор. В конце записи Фон гай
говорит не отчаиваться, ведь первый день будет «бризом». Также напоминает про
экономию электроэнергии, ведь она не вечна. А затем прощается.
Успешно отсидев первую ночь, закрывая двери,
чтобы не пробрались внутрь аниматроники, Майк возвращается домой, чтобы вернуться
на следующий день на свою новую работу. Непонятно только одно — почему Майк не
уволится с работы, зная, насколько она опасна.
Ночь 2
Приступая к дежурству, нам вновь «звонит» Фон
гай, где поздравляет нас с успешной сменой в первую ночь. Далее он
рассказывает, что Фредди и его друзья, как правило, становятся активнее по мере
течения недели. Советует проверять камеры на всякий случай, пока он говорит,
чтобы убедиться, что все на месте.
Телефонный парень подмечает, что Фредди редко
сходит со сцены и становится активным в темноте. Ещё одна причина того, что
надо экономить электричество. В этот раз Фон гай подробнее рассказывает, как
нам защищаться от персонажей пиццерии, упоминает про включение света и закрытие
дверей. Ведь у нас будет всего несколько секунд, прежде чем аниматроники
доберутся до нас. Опять же телефонный парень просит не беспокоиться об этом.
Под конец записи Фон гай упоминает ещё одного
персонажа, который находится в Пиратской бухте. Советует нам чаще наблюдать за
ним по камерам. Так он становится менее активным.
«…Я предполагаю, что ему не нравится, когда за ним наблюдают. Я не знаю.
В любом случае, я уверен, что у тебя всё будет под контролем».
Ну,
а затем телефонный парень прощается с нами.
Ночь 3
В третью ночь Фон гай вновь поздравляет нас с
успешно выполненной работой. Говорит, что большинство людей не продержались так
долго. Конечно, он имеет в виду смену работы, а не гибель от рук аниматронных
зверей. Он постарается не занимать слишком много времени, чтобы мы не
оказались в опасности.
Поэтому в эту ночь рассказывает не особо
много информации. Лишь одну идею:
«…Эй, послушай, у меня есть идея: если тебя словят, и ты захочешь
избежать выживания в костюме Фредди, э-э-э, попробуй притвориться мёртвым! Ты
знаешь, притихнуть…»
В таком случае Фон гай предполагает, что
аниматроники могут подумать, что охранник не эндоскелет, а пустой костюм. Но
тогда они могут попробовать натянуть человека на эндоскелет, что будет намного
болезненнее.
В очередной раз становится понятно, что быть
пойманным аниматроником означает умереть в муках. И нет другого спасения, кроме
как закрывать двери перед ними. В конце записи телефонный парень в очередной
раз прощается с нами.
Ночь 4
Четвёртая ночь становится роковой для Фон гая. В
начале записи звонка говорит о том, что завтра его может и не быть, чтобы
отправить Майку сообщение. На фоне записи мы слышим стуки в дверь. Для
телефонного парня четвёртая ночь выдалась плохой. И он рад, что записывал эти
сообщения для нас.
Также он просит сделать ему одолжение:
проверить один из костюмов в помещении рядом со сценой, ведь ему всегда было
интересно, что находится в этих «пустых головах». Далее, как слышно по записи,
он погибает от рук аниматроников.
«…Э-э-э, м-м-м-мне всегда было интересно, что в этих пустых головах на
заднем плане. *марш Тореадора (мелодия Фредди)*.
Ты знаешь… *вздох* О, нет —
*скример аниматроника*».
Прожив четвёртую ночь до конца, Майк вновь
возвращается домой.
Последние ночи
На пятую ночь нам снова «звонят» в офис. На
записи вместо Фон гая мы слышим искажённый голос, предположительно голос
Фредди. Запись является реверсированным и ускоренным чтением отрывка из Автобиографии Йоги.
(Пропущено: Сэр,) это прискорбно, что массовое развитие сельского хозяйства не ускорилось до более полного использования ваших чудесных механизмов. Разве не было бы легче использовать некоторые из них в быстрых лабораторных экспериментах, чтобы указать влияние различных видов удобрений на рост растений?
Вы правы. Бесчисленное использование (пропущено: базы инструментов) будут сделаны будущими поколениями. Ученый редко получает одновременное вознаграждение; достаточно получить радость создателя (пропущено: много обслуживания).
(Обрывки статического крика)
В эту ночь аниматроники активны на полную
мощность, но главному герою всё-таки удаётся дожить до 6 утра.
В конце смены мы получаем долгожданный чек с
зарплатой в 120 долларов, как и говорилось в газете, где мы и узнаём впервые
имя главного героя. Компания поздравляет нас с хорошей работой и желает увидеть
нас на следующей неделе.
А после прохождения седьмой, Майку вручают
повестку об увольнении. Причины: манипуляции с аниматрониками, общий
непрофессионализм и запах. Манипуляции? Запах? Довольно странные причины для
увольнения с работы.
На этом и заканчивается основной сюжет игры…
Ну, или почти заканчивается. Но пока давайте посмотрим на геймплей и
персонажей, с которыми нас знакомят в игре.
Геймплей
Движок
Fnaf — это игра в жанре survival horror с элементами point-and-click. Сделана она была на простеньком
движке Clickteam Fusion 2.5, а для моделирования и визуализации 3D-графики
Скотт использовал Autodesk 3Ds Max.
Вот несколько примеров работы Скотта с персонажами в
3Ds Max
Вся же анимация в игре сделана в виде гиф картинок (скримеры, вентилятор и т. д.)
Геймплей
Игрок управляет ночным охранником (Майком
Шмидтом) и должен просидеть 5 ночей с полночи до шести утра. Одна игровая ночь
длится 8 минут 36 секунд реального времени.
Мы не можем ходить или всячески
передвигаться, а лишь поворачиваться с помощью мышки вправо и влево. Из
предметов взаимодействия есть только планшет с камерами видеонаблюдения и
кнопки у двери: верхняя (красная) закрывает и открывает дверь, нижняя (белая)
подсвечивает коридор за дверью.
Открыв планшет, наведя курсором на
прямоугольник в нижней части экрана, игроку открываются камеры, расположенные
по всей пиццерии. Они дают полный обзор того, что происходит в заведении. Не
работает лишь одна — камера 6, в которой находится кухня. Тут мы слышим только звуки
без какого-либо видеоизображения. Но периодически сами аниматроники могут
отключать на время камеры, что добавляет дополнительную сложность к
прохождению.
Главной же защитой от аниматроников являются
двери. Достаточно просто закрыть дверь, когда маскот будет рядом, и дождаться
его ухода.
Если же не успеть вовремя закрыть дверь, то
на нас нападёт аниматронник в виде скримера. Скримеры и являются основными
элементами пугалок в игре.
Казалось бы, можно просто закрыть все двери и
досидеть до конца ночи. Но тут мы переходим ещё к одному ключевому моменту
игры — электроэнергии.
В начале каждой ночи у игрока будет 99%
энергии. И в течение ночи она будет тратиться. Насколько быстро — зависит от
действий игрока.
В левом углу экрана есть счётчик энергии,
состоящий из нескольких полос. Каждое действие, будь это поднятие планшета,
подсветка коридора или закрытие двери, добавляет одну полоску к счётчику. Даже
если мы ничего не будем делать, будет гореть одна полоса счётчика.
Чем больше полосок, тем больше энергии в час
мы тратим. Одна полоса тратит 9% энергии в час, две — 18%, три — 27, и четыре
уже 36. Поэтому игроку выгодно как можно реже пользоваться дверьми. Если же
энергия закончиться, весь свет в здании выключится, а в проёме левой двери
появится Фредди Фазбер, который начнёт играть «Марш Тореодора». И когда
закончится мелодия, он нападёт на нас скримером.
С первой по шестую ночь механика игры особо
не меняется. Отличия есть лишь на седьмую «Свою ночь». Перед началом этого
уровня игрок сам может настроить поведение аниматроников, их A.I. уровень. Настраивается он от 0 до
20. Где 0 — это совсем неактивен, а 20 — активен на полную катушку.
Вот все основные элементы геймплея игры.
Давайте перейдём к основным антагонистам — аниматроникам. Ведь к каждому из них
нужен свой подход.
Персонажи
Фредди Фазбер
Начнём, конечно, с символа игры — Фредди Фазбера. Является
вокалистом в группе роботов-животных. Аниматроник же представляет собой
антропоморфного медведя грязного светло-коричневого с рыжеватым оттенком
окраса. Носит черные галстук-бабочку и цилиндр; в правой руке держит микрофон.
Увеличив изображение его морды, можно
разглядеть отпечаток пятерни над его правым глазом и еще одну отметину
(возможно, это тоже отпечаток ладони) на нижней части его челюсти.
Перемещается аниматроник по такой траектории:
Концертная сцена → Обеденный зал → Туалеты → Кухня → Восточный Коридор →Угол
Восточного Коридора → Офис. Фредди движется весьма предсказуемым маршрутом, но
его трудно заметить на изображениях с камер, потому что он, как правило,
держится в тени. Проще всего обнаружить Фредди, заметив его светящиеся глаза.
До третей ночи он вовсе неактивен и приходит
только тогда, когда заканчивается энергия. В течение игры можно услышать его
смех, который будет означать его передвижение по пиццерии.
В отличие от остальных аниматроников, его не
будет видно в дверном проёме, когда он подойдёт к офису. Увидеть его перед
нападением можно только на камере 4В. Закрывать в таком случае следует правую
дверь.
Бонни
Ну, а первый
персонаж, с которым сталкивается игрок, является Бонни. Является гитаристом
группы роботов-животных. Он представляет собой антропоморфного кролика
грязно-синего окраса. Носит красный галстук-бабочку; в руках
держит красную электрогитару.
Перемещается аниматроник по самой длинной
траектории: Концертная сцена → Обеденный зал → Помещение рядом со сценой →
Кладовая → Западный Коридор →Угол Восточного Коридора → Офис. Бонни
передвигается намного быстрее остальных персонажей. На камерах заметить его не
составляет большого труда.
Бонни начинает быть активным с первой же
ночи. По мере его передвижения будут слышны тяжёлые шаги и хриплые стоны.
Подходит он к левой двери. Перед нападением
его можно увидеть в дверном проёме, если подсветить левый коридор. Также можно
увидеть его тень в окне возле двери. Если вовремя не заметить его, то
перестанут работать кнопки закрытия двери и включения света. И когда игрок
поднимет планшет, Бонни нападёт на него.
Чика
Вторым персонажем, с которым сталкивается игрок,
является Чика. Является бэк-вокалисткой группы роботов-животных. Представляет
собой антропоморфную курицу жёлтого окраса с оранжевым клювом и маджентовыми
глазами. На груди носит слюнявчик с надписью «ДАВАЙТЕ ЕСТЬ!!!». В руках держит
кексик с глазами.
Перемещается только по правой части
ресторана: Концертная сцена → Обеденный зал → Кухня → Туалеты → Восточный
коридор → Угол восточного коридора → Офис. Передвигается медленнее, чем Бонни.
Также легко заметить на камерах.
Чика активна под конец первой ночи. По мере
своего передвижения она так же, как и Бонни, будет издавать хриплые стоны, будут слышны её шаги. Находясь на кухне, она
будет греметь посудой.
Подходит она к правой двери. Перед нападение
можно увидеть её в окне, если включить подсветку. Так же, как и в случае с
Бонни, может ломать кнопки двери.
Фокси
Главный любимчик детей — Фокси
пират. Единственный аниматроник из компании, который находится не на главной
сцене. Выступая на отдельной сцене, Фокси развлекал посетителей отдельно от
основной тройки, однако в связи с повреждениями его перестали использовать в
представлениях. Перед его бухтой как раз стоит табличка:
«-
Извините! — Вышел из строя».
Представляет собой огненно-рыжего лиса с жёлтыми
глазами и вытянутой мордой. Один его глаз закрыт повязкой, которая часто
поднимается и опускается, а вместо правой кисти у него крюк. Вид у Фокси
потрёпанный, в прорехах костюма виден эндоскелет.
Перемещается по таким локациям: Пиратская
бухта → Западный коридор → Угол Западного коридора → Офис. Основное время сидит
в Пиратской бухте.
Фокси становится активным со второй ночи.
Игроку необходимо наблюдать за ним на камере 1С, чтобы тот не вылез из своей
бухты. Чем чаще за ним следить, тем медленнее он будет открывать свои кулисы.
Если же он полностью вылез из Пиратской бухты, то игроку необходимо закрыть
левую дверь, так как в этот момент Фокси уже бежит к офису. В этот момент его
можно увидеть на камере 2А.
Когда Фокси добегает до двери, то делает
несколько стуков. После этого игрок теряет определённое количество энергии. В
первый раз 1%, во второй 6%, и так с каждым разом на 5 процентов больше.
Золотой Фредди
Самый загадочный персонаж игры. Представляет собой антропоморфного
медведя жёлтого окраса. Находится все время в сидячем положении, так как внутри
нет эндоскелета.
Появляется в офисе в том случае, если на
камере 2В вместо постера с изображённым Фредди появится лицо Золотого медведя.
Когда Золотой Фредди появляется в офисе,
игроку необходимо тут же поднять планшет. В противном случае золотой медведь
нападёт на игрока, после чего игра неожиданно вылетает.
Скорее всего, является призраком или мистической сущностью, так как
может появиться в офисе, даже если закрыты все двери.
Майк Шмидт
Помимо аниматроников в игре есть и люди. Майк Шмидт
— главный герой первой части игры. О нём почти ничего неизвестно. Мы не знаем,
кем он был до событий в пиццерии, кем работал раньше. Мы даже не знаем его
дальнейшую судьбу. Является, пожалуй, одним из самых загадочных персонажей
игры.
Фон гай
Главный гид игрока на протяжении всей игры. О нём
известно чуть больше, чем о Майке. Известно, что он работал охранником до
главного героя. При этом неизвестно, насколько давно он работал. Ведь записи
его звонков могли слушать и предыдущие охранники. На четвёртую ночь
предположительно погибает от рук аниматроников.
Персонажей немного, но они гармонично
вписываются в общую историю. Ведь основной сюжет игры — это далеко не вся
история…
Скрытая история
Серия FNaF в первую очередь знаменита своими
секретами и тайнами, которые скрыты в самом сердце пиццерии. Скрытую историю
можно узнать, если внимательно изучать локации игры. Официально достоверной
истории никогда не было, а весь сюжет Five nights at Freddy’s строится на
теориях фанатов. Рассмотрим самые интересные.
ВНИМАНИЕ! Я рассматриваю теории, которые
были актуальны только на момент выхода первой части игры.
Для начала выясним, в каком году происходят
события первой части игры? Прямой даты нам не предоставляется, так как в чеке с
выплатой за ночную смену вместо года указано два крестика.
Но благодаря сумме, которую Майк получает за
неделю, можно выяснить точный год. Сверив зарплату в игре со средней зарплатой
охранника в США можно узнать, что примерно такую же зарплату люди получали в
1993 году. Из чего следует, что события игры происходит именно в это время.
По мере рассказа истории, я буду выстраивать
события на общем таймлайне.
Также исходя из разговоров Фон гая,
аниматроникам как минимум 20 лет: »… Если
бы я был вынужден петь одни и те же тупые песни в течение 20 лет». Значит, ресторан
открылся примерно в 1973. Это тоже отметим на таймлайне.
Итак, Фон гай упоминает Укус, который
произошёл в 1987 году. Кто же был виновником укуса?
Укус «87»
Итак, 1987 год. Пиццерию посещало много
людей. Аниматроники могли передвигаться днём. Но в один роковой день один из
роботов-животных напал на человека и откусил ему лобную долю мозга. Из
разговора телефонного парня понятно, что человек выжил. Но инцидент сильно
повлиял на репутацию пиццерии. Именно из-за этого события аниматроникам теперь
запрещено ходить днём. Фанаты игры строили множество версий того, кто был
виновником укуса.
Первым и самым очевидным претендентом
становится Фокси. Во-первых, у него самые острые зубы среди оригинальных
аниматроников. Во-вторых, во время бега к офису через коридор можно заметить,
как у лиса-робота ходит ходуном челюсть, что может свидетельствовать о том, что
она была как-то повреждена. Ну, и в-третьих, на табличке перед бухтой написано
«- Извините! — Вышел из строя», что ещё раз доказывает, что лис был как-то
повреждён.
Следующим, кого подозревали фанаты, был сам
Фредди Фазбер. Во-первых, его мощная с виду челюсть вполне могла прокусить
голову человеку. Во-вторых, в комнате 4В весит листок с правилами пиццерии.
Шестой пункт правил гласит: «Не трогайте Фредди», однако другие аниматроники не
упоминаются. И, в-третьих, на лице Фредди, как было подмечено ранее, есть
отпечаток ладони. Возможно, это отпечаток как раз таки жертвы укуса.
1. Не бегайте
2. Не кричите
3. Не визжите
4. Не гадьте на пол
5. Не отходите от мамы
6. Не трогайте Фредди
7. Не деритесь
8. Уходите до наступления темноты
И третьим кандидатом является Золотой Фредди.
У него на морде такой же отпечаток ладони, что и у обычного Фредди. Он, как и
Фокси, находится в неисправном состоянии. Но самое интересное — это
настройки на седьмой ночи. Если в меню «Своей ночи» выставить уровень A.I. аниматроников в
порядке 1/9/8/7, то при попытке запуска ночи вылетит скример Золотого Фредди.
Это интересная деталь станет важной в последующих частях игры.
Ну, а пока официальным виновником укуса был
выбран Фокси.
Пропавшие
дети
Если игрок действительно хочет узнать историю,
которая стоит за игрой, следует обратить внимание на камеру 2А. Вместо
привычных «Правил безопасности» там могут появляться вырезки из газет. Всего
таких вырезок четыре. Давайте рассмотрим каждую.
По имеющимся у нас
сведениям двух пропавших в городе детей заманили в подсобное помещение Freddy
Fazbear’s Pizza. Это произошло вечером
26 июня, за несколько часов до окончания рабочего дня. Изображения с камер
наблюдения помогли опознать подозреваемого, и на следующее утро он был
задержан, однако самих детей найти не удалось. В настоящее время они считаются
погибшими.
Полиция полагает,
что подозреваемый нарядился в костюм зверя-талисмана, чтобы завоевать доверие детей.
В настоящий момент
пятеро детей фигурируют в деле об исчезновении в Freddy Fazbear’s Pizza; их
заманил в служебное помещение человек, одетый в костюм зверя-талисмана.
Подозреваемому было
предъявлено обвинение, но тела так и не нашли. После инцидента Freddy Fazbear’s Pizza безуспешно пыталась
вернуть доверие семей и убедить их вернуться в пиццерию. «Это настоящая
трагедия».
Департамент здравоохранения
вновь угрожает закрытием местной Freddy Fazbear’s Pizza из-за сообщений об
ужасном запахе, исходящем из всенародно любимых костюмов зверей-талисманов.
В полицию поступили
обращения родителей, которые заметили, что вокруг глаз и ртов костюмов
появились следы крови и слизи. Один из родителей сравнил костюмы с ожившими
тушами.
После долгой борьбы
за выживание и попыток остаться в бизнесе после трагедии, случившейся там много
лет назад, Freddy Fazbear’s Pizza объявила, что закроется до конца этого года.
Покупателя для
печально известной компании искали долго, но, похоже, другие компании не желают
иметь с ней ничего общего.
«Эти персонажи будут
жить. В сердцах детей эти персонажи будут жить всегда», – заявил генеральный
директор.
Что же мы имеем. Несколько лет назад между
укусом 87 и ночной сменой Майка Шмидта происходит пять похищений детей.
Некто в костюме одного из аниматроников
втёрся в доверие к пятерым детям, заманил их в служебное помещение. Скорее
всего, он использовал костюм Золотого Фредди, так как в последнем нет
эндоскелета. Предположительно преступник их убил. Подозреваемого арестовали, а
тела детей так и не нашли.
В скором же времени посетители стали
жаловаться на зловоние и кровь на корпусах роботов-животных. Это косвенно
указывает на то, что тела детей убийца засунул в тела Фредди и его друзей. Тут
мы вспоминаем слова Фон гая: »…Э-э,
единственная часть тебя, которая, скорее всего, увидит снова дневной свет,
будет твоими глазными яблоками и зубами, что выскочат из лицевой части маски,
хех».
С уверенностью можно утверждать, что в
аниматроников вселились души пропавших детей, и они жаждут мести.
Отсылки на души убитых детей мы можем увидеть
в восточном коридоре. Там вместо плакатов с маскотами пиццерии появятся
изображения плачущих детей.
Также из газет известно, что к концу года
пиццерию собираются закрыть. А это значит, что смена Майка (С 8 по 12 ноября)
происходит за несколько месяцев до закрытия ресторана.
ЭТО Я
Остаётся лишь один вопрос: кто убийца? На это
игра как прямых, так и косвенных ответов не даёт. Но кое-что фанаты всё-таки
смогли узнать.
На протяжении всей игры главный герой ловит
галлюцинации. Будь это лицо Фредди и Бонни с человеческими глазами, или фраза
«Это я».
Также эту фразу можно увидеть на стенах
восточного коридора вместо плакатов с персонажами.
И на табличке перед Пиратской бухтой вместо
привычной надписи будет красоваться фраза «Это я».
Почему же Майк Шмидт видит галлюцинации
именно с этой фразой? Как она связана с
ним? Есть несколько теорий, связывающий эту фразу с главным героем.
Первая — души детей просто насмехаются над
Майком
Вторая — Майк как-то связан с детьми.
Возможно, он родитель одного из детей или просто близкий родственник, который
нанялся работать в пиццерию, чтобы узнать правду о пропавших детях. А сами же
души погибших всячески намекают Майку об этом.
Ну и третья, самая вероятная — Майк и есть
тот самый убийца детей. Да, полиция поймала подозреваемого. Но вдруг он стал
лишь жертвой обстоятельств и настоящий похититель ещё на свободе? Из-за этого
Майку и мерещится эта фраза. В его подсознании бьётся чувство вины, крича, что
это он! Он убийца!
Это же и объясняет, почему аниматроники так
стремятся убить главного героя. Объяснение Фон гая про эндоскелеты совершенно
не вяжется в события игры. Ведь Бонни периодически заходит в Помещение рядом со
сценой и видит лишённый костюма эндоскелет. Но не пытается запихнуть его в
костюм.
Души погибших детей жаждут лишь мести. И
только отомстив своему убийце, они смогут обрести вечный покой…
Вот такой получился скрытый сюжет первой
части игры. Но это далеко не все её секретные моменты. Игрок по мере
прохождения может увидеть редкие кадры. Давайте же посмотрим на них.
Секреты и пасхалки
Аниматроники на сцене смотрят в камеру. Видимо, они знают, что охранник наблюдает за ними.
Головы и Эндоскелет в комнате с запчастями смотрят в камеру. Ещё одно доказательство того, что в пиццерии обитают призраки.
Бонни в помещении рядом со сценой стоит в плотную к камере. Жуткое зрелище…
Фредди отрывает себе лицо на камере 2В. Видимо, призраки таким образом намекают, что внутри аниматроников находятся души детей.
Звук
Конечно, одной из главных составляющих в хоррор
играх является звук. Именно жуткая мелодия и звуки могут создать гнетущую атмосферу.
Игра не богата набором звуков, но всё, что есть — работает на ура.
Так как Скотт Коутон разрабатывал игру один,
он же и писал всю музыку и звуки к игре. Уже со стартовой мелодии в меню игры
бегут мурашки.
В самой же игре какой-либо мелодии нет. Лишь
вентилятор в офисе будет заглушать мёртвую тишину. Будет также мешать
расслышать звуки, которые помогут понять игроку, насколько аниматроники рядом.
У особо внимательных есть шанс услышать звук
детской карусельки и пение Фокси.
Помехи при переключении камеры, галлюцинации,
смех аниматроников также дополняют жуткую атмосферу пиццерии.
Звук важен и для скримеров. Важно, чтоб он
был неожиданным и громким. Скотту удалось добиться этого. Миллионы игроков,
запустившие FNaF
в первый раз, испытали настоящий ужас. Скример аниматроников — это искажённый
детский крик, что как раз таки подтверждает теорию об одержимых аниматрониках.
Единственным же говорящим персонажем является
Фон гай. Голос этому человеку подарил сам создатель игры. Благодаря игре Скотта
создаётся впечатление неуверенного человека, который старается не сказать
лишнего.
Версии игры
Получив огромный успех и хорошие отзывы среди
геймеров, игра была портирована и на другие устройства. Скотт выпустил версию
для системы Андроид 25 августа 2014 года, а 11 сентября — на систему IOS, затем
и на Windows phone в конце того же года.
Примечательно, что мобильная версия игры какое-то
время немного отличалась от оригинала на ПК. Каждый час длится около 45 секунд,
а ночь — 4 минуты и 30 секунд. Чтобы компенсировать это, электричество
расходуется быстрее, а аниматроники ведут себя агрессивнее. Галлюцинации во
время игры отсутствуют (это не относится к пасхалкам);
отсутствует множество звуков, которые и делали атмосферу в игре пугающей. Шанс
появления Золотого Фредди в мобильной версии ниже. Скримеры аниматроников были
изменены в целях уменьшения их размеров.
Самое заметное отличие — это наличие магазина.
Там есть вещи, которые можно купить за реальные деньги. Например, три плюшевых
игрушки Фредди, Бонни и Чики стоимостью в 0,99 долларов каждая. После
покупки игрушки появляются на столе в Офисе и играют роль украшения.
Помимо плюшевых игрушек, доступен Набор
выживания (они же читы), который можно приобрести за $4,99. Этот набор содержит
функции неограниченной энергии (энергия не иссякает), быстрой ночи (ночь длится
меньше времени) и радара (показывает местоположения аниматроников, кроме
местоположения Золотого Фредди).
С 2019 года игра стала появляться на
современных консолях. Сначала в ноябре в FnaF можно было играть уже на Nintendo
Switch и Xbox One. Затем в 2020 на Playstation 4 и 5, а также на Xbox Series
X/S. В отличие от мобильных версий, на консолях игра не претерпела изменений.
Также со временем игра изменилась и на ПК.
После обновления 1.121, если на устройстве стояла дата 31 октября, офис украшался
хеллоуинскими атрибутами. Это обновление будет включено и в последующие части
игр.
В версии 1.13 была добавлена награда в виде
третьей звезды. Дело в том, что по мере прохождения игрок мог получать звёзды
на главном меню. Изначально звёзд было две. Первую получали за прохождения
основных пяти ночей, а вторую за прохождение шестой. Третью же Скотт добавил за
прохождение в «Своей ночи» так называемого режима 20/20/20/20.
После последнего обновления максимальное
разрешение увеличилось с 720р до 4К.
Кстати, интересный факт. В ранних версиях
игры в текстурах можно найти файлы «man» и «lives». Ранее это был счётчик
жизней, которые были не безграничны. Всего было 3 жизни, и если на игрока нападали
аниматроники 3 раза, то вся игра заканчивалась, и все ночи нужно было проходить
с самого начала. Cкотт удалил это, так как игру было невозможно пройти.
Реакция общества на игру
И вот сейчас, пожалуй, стоит сказать о том,
как FnaF
повлиял на игроков, и какой резонанс произвел в игровой индустрии.
К 2017 году игра была распродана тиражом в 20
миллионов копий, 60% из которых куплены в Steam, 20% в Google Play и 20% в App
Store.
Five Nights at Freddy’s получила довольно
высокие оценки критиков. Усугубляется всё тем, что игрок может быть знаком с
такими ресторанами Chuck E. Cheese’s и это «очень страшный опыт — пытаться
спасти себя от скримера, заканчивающего игру».
Игру в целом хвалили за атмосферу,
подчёркивающую страх и неизвестность приближающейся угрозы, а не пришедшей, как
в остальных хоррор играх. Однако игровой процесс FnaF подвергается критике из-за
повторения одних и тех же действий на протяжении всей игры: быть осторожным с
количеством энергии, вовремя закрывать двери и больше ничего, кроме хорошей
атмосферы, вы не найдёте.
Райан Бейтс из Game Revotion дал игре 4.5
балла из 5. Он похвалил игру за её минималистичную презентацию, за вклад в
хоррор игры, наряду с тем, что «нервные импульсы» повторяющегося геймплея игры,
почти достигнув уровня OCD-типа, добавляют игре более напряжённую обстановку.
Игра получила признание и среди фанатов. Тут
же стали появляться фан-арты, анимации. Летсплеи ютуберов также подогревали
интерес игроков. Больший вклад внёс ютубер Markiplier, который первый и прошёл
режим 20/20/20/20, показав Скотту, что этот режим возможно пройти.
Самым необычным явлением стали песни на основе
сюжета игры. Одной из таких стала композиция группы The living Tombstone «Five
nights at Freddy’s», в которой упоминалась история про души детей. Именно после
этой песни люди стали интересовать скрытой историей игры. Со времен эта песня
стала неофициальным саундтреком игры.
Итог
Пожалуй, на такой нотке стоит закончить историю
первой части игры. Five
nights
at
Freddy’s показала, что даже с простым
геймплеем можно завоевать сердца фанатов благодаря грамотно построенной истории и, конечно же, жуткими роботами. Даже спустя время, возвращаясь в Freddy Fazbear’s Pizza, окунаешься в эту
таинственную атмосферу.
«Я
знаю, что это может быть немного ошеломительным, но я здесь, чтобы сказать
тебе: здесь не о чем беспокоиться. Ты будешь в порядке»
Спасибо за просмотр! Обязательно пишите свои отзывы и предложения, как улучшить статьи. Увидимся в следующей части «Истории серии»(Возможно на следующей неделе)