Как пишется икс бокс

Xbox

Xbox logo (2019).svg
Product type Video gaming
Owner Microsoft
Country United States
Introduced November 15, 2001; 21 years ago
Markets Worldwide
Registered as a trademark in Worldwide
Website www.xbox.com

Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.

The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold by May 2006.[1] Microsoft’s second console, the Xbox 360, was released in 2005 and has sold 86 million units as of October 2021. The third console, the Xbox One, was released in November 2013 and has sold 51 million units.[2] The fourth line of Xbox consoles, the Xbox Series X and Series S, were released in November 2020. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014.[3][4]

History

When Sony Computer Entertainment first announced the PlayStation 2 in 1999, the company had positioned the console as a centerpiece for home entertainment, as it not only would play video games, but also could play audio CDs and video DVDs. Microsoft, whose business had been primarily in supporting the personal computer (PC) business with its Windows operating system, software, and games, saw the PlayStation 2 as a threat to the personal computer.[5]

Four engineers from Microsoft’s DirectX team—Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, began to envision what a Microsoft console to compete against the PlayStation 2 would be like. They designed a system that would use many hardware components in common with PCs, effectively running a version of Windows and DirectX to power the games on the console.[6][5] This approach would make it easy for developers on Windows to build games for their new system, differentiating itself from the custom hardware solutions of most consoles.[7][8] Numerous names were suggested for this console, including «Direct X Box»,[9] and the «Windows Entertainment Project».[10] Microsoft’s marketing team conducted consumer surveys of the name, using the name «Xbox» as a control believing this would be least desirable, but found that this had the highest preference from their tests, and was selected as the name of the console.[11]

While the original Xbox had modest sales, Microsoft took a large financial loss to support it. However, its performance was sufficient to convince the company to continue to produce the line. Since its release, there have been four generations of Xbox, with the most recent being the Xbox Series X and Series S units. The Xbox has become a direct competitor to Sony’s PlayStation brand, both offering high performance gaming systems at roughly similar specifications.

Future

Microsoft has been recently working to leverage the branding of «Xbox» beyond the console hardware but as a general video game brand, reflected in the renaming of Microsoft Studios to Xbox Game Studios in 2019.[12][13] Phil Spencer stated in June 2019 that for Microsoft, «The business isn’t how many consoles you sell. The business is how many players are playing the games that they buy, how they play.» which journalists have taken as a route to de-emphasize console hardware and prioritize games, subscriptions and services for players.[14][15] Later in February 2020, Spencer said that moving forward, the company does not see «traditional gaming companies» like Nintendo and Sony as their competitors but instead those that offer cloud computing services such as Amazon and Google. Spencer identified that Microsoft Azure is a major component of their plans going forward, which powers its xCloud game streaming service.[16] Spencer also cited mobile gaming as a potential area, and where Microsoft was trying to position itself with its services should this become the more preferred form for gaming. Spencer said «I don’t think it’s «hardware agnostic» as much as it’s ‘where you want to play'», in describing how Microsoft was strategizing the Xbox branding for the future.[17]

Consoles

First generation: Xbox

Xbox console with «Controller S»

The original Xbox was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft’s first foray into the gaming console market. As part of the sixth generation of video game consoles, the Xbox competed with Sony’s PlayStation 2, Sega’s Dreamcast (which stopped American sales before the Xbox went on sale), and Nintendo’s GameCube. The Xbox was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox was derived from a contraction of DirectX Box, a reference to Microsoft’s graphics API, DirectX.[18][19]

The integrated Xbox Live service launched in November 2002 allowed players to play games online with or without a broadband connection.[20] It first competed with Dreamcast’s online service but later primarily competed with PlayStation 2’s online service. Although the two competing services were free, while Xbox Live required a subscription — as well as broadband-only connection, which was not completely adopted yet — Xbox Live was a success due to it having better servers, features such as a buddy list, and milestone titles such as Halo 2 (released in November 2004), which became the best-selling Xbox video game and was by far the most popular online game for the original Xbox system.

Second generation: Xbox 360

Left: Xbox 360 Elite
Right: Xbox 360 S and new-style controller

The Xbox 360 was released as the successor of the original Xbox in November 2005, competing with Sony’s PlayStation 3 and Nintendo’s Wii as part of the seventh generation of video game consoles. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide.[21] The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan.[22][23][24] Several retail configurations of the core Xbox 360 model were offered over its lifetime, varying the amount of RAM and internal storage offered.

The Xbox 360 showed an expanded Xbox Live service (which now included a limited «Free» tier called Silver), the ability to stream multimedia content from PCs, while later updates added the ability to purchase and stream music, television programs, and films through the Xbox Music and Xbox Video services, along with access to third-party content services through third-party media streaming applications. Microsoft also released Kinect, a motion control system for the Xbox 360 which uses an advanced sensor system.

Two major revisions of the Xbox 360 were released following the initial launch. The Xbox 360 S (typically considered as «Slim»), launched in 2010, featured the same core hardware but with a redesigned, slimmer form factor with a smaller-sized 250 GB hard drive. It also added integrated 802.11 b/g/n Wi-Fi, TOSLINK S/PDIF optical audio output, five USB 2.0 ports (compared to the three from older versions) and a special port designed for the Kinect peripheral. The Xbox 360 S replaced the base Xbox 360 unit, which was discontinued, and sold at the same price.[25][26][27] A cheaper Xbox 360 S unit, removing the 250 GB drive while adding 4 GB of internal storage, was released later in 2010; the unit allowed users to hook up an external storage solution or purchase a 250 GB internal add-on.

The second major revision of the Xbox 360 was the Xbox 360 E, released in 2013. It featured a case style similar to the upcoming Xbox One, and eliminated one USB port and the S/PDIF, YPbPr component and S-video connections, but otherwise shared the same specifications as the Xbox 360 S.

Third generation: Xbox One

The Xbox One with the redesigned Kinect and controller

The Xbox One was released on November 22, 2013, in North America, as the successor to the Xbox 360. The Xbox One competes with Sony’s PlayStation 4 and Nintendo’s Wii U and Switch as part of the eighth generation of video game consoles.

Announced on May 21, 2013,[28] the Xbox One has an emphasis on internet-based features, including the ability to record and stream gameplay, and the ability to integrate with a set-top box to watch cable or satellite TV through the console with an enhanced guide interface and Kinect-based voice control.[29][30][31][32]

Following its unveiling, the Xbox One proved controversial for its original digital rights management and privacy practices; while Microsoft touted the ability for users to access their library of games (regardless of whether they were purchased physically or digitally) on any Xbox One console without needing their discs, and the ability to share their entire library with 10 designated «family» members, all games would have to be tied to the user’s Xbox Live account and their Xbox One console, and the console would be required to connect to the Internet on a periodic basis (at least once every 24 hours) to synchronize the library, or else the console would be unable to play any games at all.[33][34] After an overwhelmingly negative response from critics and consumers (who also showed concerns that the system could prevent or hinder the resale of used games), Microsoft announced that these restrictions would be dropped.[35] Microsoft was also criticized for requiring the Xbox One to have its updated Kinect peripheral plugged in to function, which critics and privacy advocates believed could be used as a surveillance device. As a gesture toward showing a commitment to user privacy, Microsoft decided to allow the console to function without Kinect.[36][37][38]

On June 13, 2016, Microsoft announced the Xbox One S at E3 2016, which featured a smaller form factor, as well as support for 4K video (including streaming and Ultra HD Blu-ray) and HDR.[39] At E3 2017, Microsoft unveiled Xbox One X, a high-end model with improved hardware designed to facilitate the playing of games at 4K resolution.[40]

Since November 2014, Microsoft has stated it will not release sales numbers for the Xbox One line.[41] Industry estimates project global sales of the Xbox One family to be about 51 million units.[2] Xbox head Phil Spencer said that while they do internally track sales figures, they do not want their developers to be focused on these numbers as to affect their products, and thus have opted not to report further sales of Xbox hardware going forward.[42]

Fourth generation: Xbox Series X and Series S

The Xbox Series X and the controller

The Xbox Series S and the controller

The fourth generation of Xbox models, simply named Xbox,[43] includes the Xbox Series X and Xbox Series S that launched on November 10, 2020. Both are considered members of the ninth generation of video game consoles alongside the PlayStation 5, also released that month.

The Xbox Series X and Series S are high- and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems. The Xbox Series X is estimated to be four times as powerful as Xbox One X, with support for 8K resolution and up to 120 frames-per-second rendering, with a nominal target of 4K resolution at 60 frames per second. The Xbox Series S is a digital-only unit with less graphic processing power, but can still render at a nominal 1440p resolution at 60 frames per second with support for 4K upscaling. Both consoles features support for new graphics rendering systems including real-time ray-tracing, and the new Xbox Velocity Architecture that works with the internal SSD drive to maximize the rate of texture streaming to the graphics processor, among other features. Besides games for this new console family, both consoles are fully compatible with all Xbox One games and most hardware, as well as all backward compatible games that were playable on the Xbox One from the Xbox 360 and original Xbox console.[44]

To help transition consumers, Microsoft introduced its Smart Delivery system which most of its first-party games and several third-party games will use to offer free updates to Xbox One versions of games to the Xbox Series X/S version over the first few years of the consoles’ launch.[45][46]

Comparison

The following table is a comparison of the four generations of Xbox hardware.

Xbox generation First Second Third Fourth
Xbox Xbox 360 Xbox One Xbox One S Xbox One X Xbox Series S Xbox Series X
Console Original Xbox Xbox 360 Microsoft-Xbox-One-Console-wKinect.png Microsoft-Xbox-One-S-Console-wController-L.jpg XBOX ONE X Gamescom (36042607743).jpg Xbox Series S with controller.jpg Series X
Console launch price US$299.99
  • US$499.99 (with Kinect)
  • US$399.99 (without Kinect)
  • US$299.99 (Xbox One S)
  • US$249.99 (Xbox One S All-Digital Edition)
US$499.99 US$299.99 US$499.99
Release date
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: March 14, 2002
  • NA: November 22, 2005
  • EU: December 2, 2005
  • JP: December 10, 2005
  • AU: March 23, 2006

Further information: Xbox 360 launch#Release dates and pricing

November 22, 2013[47]
  • Xbox One S: August 2, 2016
  • Xbox One S All-Digital Edition: May 7, 2019
November 7, 2017 November 10, 2020
Discontinued
  • JP: June 4, 2006
  • NA: March 2, 2009
  • EU: March 11, 2007
  • WW: April 20, 2016
  • WW: August 2, 2016
  • WW: July 16, 2020 (Xbox One S All-Digital Edition)
  • WW: Q4 2020 (Xbox One S)
  • WW: July 16, 2020
Units sold[a] 24+ million (as of May 10, 2006)[1] 84+ million (as of June 9, 2014)[21](details) 51 million (as of November 15, 2021)[2] 12 million (estimate) (as of December 31, 2021)[48]
Best-selling game Halo 2, 8 million (as of May 9, 2006)[49][50] Kinect Adventures! (pack-in with Kinect peripheral), 24 million[51]

Best selling non-bundled game: Grand Theft Auto V, 22.95 million[52]

Grand Theft Auto V (as of November 5, 2018)[53]
Media CD, DVD CD, DVD, HD DVD (movies only) with add-on drive, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[55] USB Drive with supported media, DLNA Servers CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers
Accessories (retail)
  • Xbox Live Starter Kit
  • Xbox Media Center Extender
  • DVD Playback Kit
  • Xbox Music Mixer
  • Memory Unit (8 MB)
  • Logitech Wireless Controller (2.4 GHz)
  • More…
  • Kinect
  • Wireless Gaming Receiver
  • Play & Charge Kit

See Xbox 360 accessories

  • Kinect
  • Media Remote
  • Stereo Headset Adapter
  • Official Stereo Headset
  • Digital TV Tuner (EU Only)
  • Play and Charge Kit

See Xbox One accessories

  • Xbox Wireless Controller
  • Xbox One accessoriessee Xbox Series X/S § Controller and accessories
CPU 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU 3.2 GHz IBM PowerPC tri-core CPU codenamed «Xenon» 1.75 GHz AMD x86-64 eight-core CPU codenamed «Jaguar»[56] 2.3 GHz semi-custom AMD x86-64 eight-core CPU code named «Jaguar Enhanced»[55] 3.6 GHz custom AMD Zen 2 eight-core CPU 3.8 GHz custom AMD Zen 2 eight-core CPU[57]
GPU 233 MHz nVidia custom GeForce 3 NV2A DirectX 8.0 based GPU 500 MHz ATi custom Radeon X1800 DirectX 9.0c based GPU codenamed «Xenos» 853 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Durango» with 12 compute units 914 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Edmonton» with 12 compute units 1172 MHz AMD GCN DirectX 11.1, DirectX 12 based GPU codenamed «Scorpio» with 40 compute units 1550 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 20 compute units[57] 1825 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 52 compute units[57]
Memory 64 MB DDR SDRAM @ 200 MHz 6.4 GB/s 512 MB of GDDR3 RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory 8 GB of DDR3 RAM @ 2133 MHz 68.3 GB/s,[54] 32 MB ESRAM GPU frame buffer memory 12 GB of GDDR5 RAM @ 6.8 GHz 326 GB/s[55] 10 GB of GDDR6 RAM: 8GB @ 244 GB/s, 2 GB @ 56 GB/s 16 GB of GDDR6 RAM; 10 GB @ 560 GB/s, 6 GB @ 336 GB/s[57]
Video I/O ports
  • VGA
  • Component (YPbPr)
  • SCART
  • S-Video
  • Composite
  • HDMI 1.1 (on models manufactured after August 2007)
  • VGA
  • Component/D-Terminal (YPbPr)
  • SCART RGB
  • S-Video
  • Composite
  • HDMI 1.4b Input, Output
  • HDMI 1.4b Input, HDMI 2.0a Output
  • HDMI 1.4b Input, HDMI 2.0b Output
  • HDMI 2.1 Output
Video resolution and features
  • 1080i, 720p, 576p, 576i, 480p, 480i
  • 1080p, 1080i, 720p, 576p, 576i, 480p, 480i

Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)

  • 1080p@60fps, 720p@60fps
    (does not support any interlaced resolutions)
  • 4K@60fps, 1440p@60fps (up to 120fps), 1080p@60fps (up to 120fps), 720p@60fps
    (does not support any interlaced resolutions)
  • HDR10 for games and media
  • Dolby Vision for media
  • AMD FreeSync
  • 1440p@60fps (up to 120fps), 1080p@120fps, 720p@120fps
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
  • 8K@60fps, 4K@60fps (up to 120fps), 1440p@120fps, 1080p@120fps, 720p@120fps[57]
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
Video codecs supported
  • WMV (unprotected)
  • MPEG-4
  • H.264
  • AVI
  • 3GP video, 3GP2
  • AVI DivX, DV AVI, AVI uncompressed, asf, AVI Xvid
  • H.264 AVCHD, H.264 AVC, H.264 ASP
  • M-JPEG
  • .mkv, .mov
  • MPEG-PS, MPEG-2, MPEG-2 HD, MPEG-2 TS
  • WMV, WMV HD
Audio I/O
  • Optical TOSLINK
  • Stereo RCA
  • HDMI 1.1 (on models manufactured after August 2007)
  • Optical Toslink
  • Stereo RCA
  • HDMI 1.4b Input, Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0a Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0b Output
  • Optical Toslink
  • HDMI 2.1 Output[57]
Audio formats and features
  • dts
  • Dolby Digital Live, Dolby Digital, Dolby Surround
  • Stereo
  • dts
  • Dolby Digital, Dolby Surround
  • Stereo
  • dts-HD Master Audio, dts-HD High Resolution Audio, dts:X, dts
  • Dolby Atmos, Dolby TrueHD, Dolby Digital Plus, Dolby Digital
  • Auro-3D
  • Stereo
Audio codecs supported
  • AAC
  • MP3
  • WMA, WMA Lossless, WMA Pro
  • 3GP audio
  • AAC
  • ADTS
  • MP3
  • WAV
  • WMA, WMA Lossless, WMA Pro, WMA Voice
Online service Xbox Live (2002–10)
XLink Kai (2003–present)
Xbox Live
Xbox Live Arcade
Xbox Live Marketplace
Xbox Live Vision (webcam), headset
Xbox Live Video Marketplace
Windows Live Messenger
Internet Explorer
VideoKinect (Kinect sensor is no longer needed)
Xbox Live
Xbox Store
Microsoft Store
Internet Explorer
Microsoft Edge
Skype
Xbox Live
Xbox Store
Microsoft Store
Microsoft Edge
Skype
Backward compatibility 50% of Xbox Library Select Xbox 360 and Xbox titles[58]
  • All Xbox One Games
  • Select Xbox 360 and Xbox titles
System software Xbox Music Mixer
DVD Playback Kit, Xbox Linux
See Xbox 360 system software See Xbox One system software
System software features
  • Audio CD playback
  • DVD playback (with the playback kit)
  • Audio CD playback
  • DVD playback
  • HD-DVD playback (with optional add-on)
  • Audio file playback (non-DRM AAC, MP3, WMA)
  • Video file playback (MPEG4, WMV, DivX, XviD[59])
  • Image slideshows
  • Connectivity with Windows PCs for more codec support and external playback (compatible natively with Windows XP Media Center Edition and Windows Vista, with Windows XP with downloadable utility)[60]
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • DLNA server support
  • External hard drive support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
  • DLNA server support
  • External hard drive (HD) support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
Consumer programmability Via Softmods and/or modchips; Modified Windows CE 2.x, Linux. Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh).[61] ID@Xbox and approved Microsoft Store; UWP apps.

Games

Main articles: List of Xbox games, List of Xbox 360 games, List of Xbox One games, List of Xbox Series X and Series S games, List of Xbox Live Arcade games, List of Xbox Live Arcade Kinect games, List of Xbox Originals, List of Xbox 360 Games on Demand, List of Xbox System Link games, List of Xbox 360 System Link games, List of Xbox Live games on Windows 8.x, List of Xbox Live games on Windows 10, and List of Xbox Live games on Windows Phone

Each console has a variety of games. Most games released on the original Xbox are backwards compatible and can be played directly on its successor, Xbox 360. Backward compatibility with Xbox 360 titles was added to Xbox One in June 2015, although titles requiring Kinect or USB peripherals will not be supported.

Games using the Xbox and Xbox Live brands have also been released for Microsoft Windows, Windows Phone, Android, and iOS devices. Xbox games can also be played using the Xbox Cloud Gaming streaming service.

Services

Microsoft has used the razor and blades model to sell the family of Xbox consoles, selling the console at or below the price of its manufacturing costs, while earning revenue from licensing fees it collects from publishers and developers and from its services offered to players.[62]

Xbox network

Xbox network (formerly known as Xbox Live) is an online service with over 65 million users worldwide (as of July 2019).[63] It comprises an online virtual market, the Xbox Games Store, which allows the purchase and download of games and various forms of multimedia. Online gaming on the Xbox first started on November 15, 2002, worldwide. The service is still active and continues to be played by gamers.

Xbox Games Store

Xbox Games Store is an online marketplace made for Microsoft’s Xbox One and Xbox Series X|S consoles. The marketplace is where you can buy games and movies through digital download.

Xbox SmartGlass

Xbox SmartGlass is a companion application for Xbox 360 available for Windows 8, Windows 10, Windows Phone, iOS, Android (version 4.0 and above),[64] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8.[65] It connects with the Xbox 360 and allows more interactive entertainment, allowing mobile devices to potentially serve as second screens and remote controller. Currently[when?] Windows 8 and Windows RT Tablets and PCs, Windows Phone (7.5 and 8) iOS devices, and Android smartphones (4.x) are compatible with SmartGlass,[66] providing information such as Halo 4 stats and Forza Horizon GPS.[67] Users of Windows Server 2012 can currently download the application from the Windows Store after installing the Windows Desktop Experience feature in the Server Manager.[68]

Xbox Game Pass Cloud Gaming

Xbox Game Pass Cloud Gaming[69] (codenamed xCloud during development) is the Microsoft’s Xbox cloud gaming streaming service.

Content filter

In 2019, Microsoft released a content filtering to stop swearing and toxicity in online gaming. The service enables players to report messages, Gamertags, photos, and any other toxic content on its platform.[70]

Xbox Game Pass

Xbox Game Pass is a subscription service from Microsoft for use with its Xbox One and Windows 10. Described as «Netflix for video games»,[71] the Xbox Game Pass grants users access to a catalog of games from a range of publishers for a single monthly subscription price. The service was launched on June 1, 2017.

Xbox Wire

Xbox Wire is Xbox’s news blog, launched by Microsoft in May 2013 in preparation for the announcement of the Xbox One.[72] It was Microsoft’s first Xbox-focused blog since it shut down Gamerscore in early 2009.[73] In March 2022, a Japanese-language version of the site was published as part of Microsoft’s focus on the Japanese gaming market.[74]

Software

The main interface for all four generations of Xbox has been the Xbox Dashboard, which allows users to manage games stored on the console, play media, and access system settings. Since 2002, the Dashboard has been integrated with Xbox Live that provides online functionality and storefront options. Though the software for the original Xbox and the Xbox 360 was originally built on a heavily modified Windows 2000 operating system, the software since the Xbox One has used a Windows-based system (first Windows 8, now Windows 10) that allows for easy of compatibility between the console and desktop applications.

Xbox Family Settings App

In May 2020, Xbox presented a preview version of an app that allows parents and guardians to set daily limits for their children’s playing time, provides weekly activity reports, filters out age-restricted games, and places limits on online communication. This is the attempt of Microsoft, Xbox’s owner, to promote a message of responsible gaming. The full release is expected in the end of 2020 or later.[75]

Controllers

Xbox controller

Original Xbox controller, first showcased in 2000

Xbox Controller S, which first shipped in 2002

Released in 2001, the Xbox control pad was the first controller made for the original Xbox. The Xbox controller features two analog sticks, a pressure-sensitive directional pad, two analog triggers, a Back button, a Start button, two accessory slots and six 8-bit analog action buttons (A/Green, B/Red, X/Blue, Y/Yellow, and Black and White buttons).[76] The original Xbox controller (nicknamed the «Fatty»[77] and later the «Duke»[78]) was the controller initially bundled with Xbox systems for all territories except Japan, which received a more compact controller called the Controller S. The Controller S was later made the standard included controller in all territories.

Xbox 360 controller

Released in 2005, the Xbox 360 controller for the Xbox 360 succeeded its predecessor. A standard Xbox 360 controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital action buttons; a green «A» button, red «B» button, blue «X» button and yellow «Y» button. The lower right houses the right analog stick, in the lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be «clicked in» to activate a digital button beneath. In the center of the controller face are digital «Start», «Back» and «Guide» buttons. The «Guide» button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the guide menu. It is also surrounded by the «ring of light», which indicates the controller number, as well as flashing when connecting and to provide notifications. The left and right «shoulders» each feature a digital shoulder button, or «bumper», and an analog trigger.

Xbox One controller

The Xbox One console has a revised controller with forty improvements over the 360’s controller. This new controller is built to work with Kinect. The Start and Back buttons are replaced with Menu and View buttons. It has impulse triggers that replace the regular triggers. The Xbox button still brings up the mini-guide as of recent dashboard versions, though in earlier iterations it brought up the main dashboard menu while leaving the game uninterrupted.

Xbox Series X and Series S Controller

The fourth generation Xbox Controller doesn’t change much from the Xbox One controller, but the new wireless Xbox Controller does add a capture and share button, a hybrid d-pad, and better gripping on the bumpers and triggers.[79] The controller is also promised to be cross compatible with certain PC’s and mobile devices.[80]

Xbox Adaptive Controller

The Xbox Adaptive Controller is a special controller designed for accessibility features for players. Besides being physically larger than typical controllers, it includes additional ports to allow other devices to be connected and mapped to other controller functions. The controller is not limited to just Xbox and Windows platforms but also is compatible with the PlayStation and Nintendo Switch.

Other accessories

Kinect

The Xbox 360 Kinect sensor

Kinect (stylized as KINECT) is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[81] The project is aimed at broadening the Xbox 360’s audience beyond its typical gamer base.[82] Kinect competes with the Wii Remote Plus and PlayStation Move with PlayStation Eye motion controllers for the Wii and PlayStation 3 home consoles, respectively. A version for Windows was released on February 1, 2012.[83]

Kinect was launched in North America on November 4, 2010,[84] in Europe on November 10, 2010,[85] in Australia, New Zealand and Singapore on November 18, 2010,[86][87][88] and in Japan on November 20, 2010.[89] Purchase options for the sensor peripheral include a bundle with the game Kinect Adventures and console bundles with either a 4 GB[90][91][92] or 250 GB[93] Xbox 360 console and Kinect Adventures.[90][91][92][93]

The Kinect claimed the Guinness World Record of being the «fastest selling consumer electronics device» after selling a total of 8 million units in its first 60 days.[94][95][96] 24 million units of the Kinect sensor had been shipped as of January 2012.[51]

Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.[97][98][99] This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.[100][101]

Additional information on the Xbox One Kinect was released on June 6, 2013, including information on how to turn off the «always on» feature.[102]

The Xbox One Kinect sensor

Although featuring improved performance over the original Xbox 360 Kinect, its successor the Xbox One Kinect was subject to mixed responses. It was praised for its wide-angle, its fast response time and high-quality camera. However, the Kinect’s inability to understand some accents in English was criticized. Furthermore, controversies surround Microsoft’s intentional tying of the sensor with the Xbox One console despite the initial requirements for the sensor being plugged in at all times having been revised since its initial announcement. There have also been a number of concerns regarding privacy.

Headsets

When the Xbox Live online service was launched in 2002, the Xbox Communicator headset was included with the Live Starter Kit.[103] The Communicator, which enabled in-game voice chat, consisted of a wired headset and an interface module. The module plugged into the controller’s top expansion slot, and the headset plugged into the module; the interface module was equipped with a dial to control volume and a button to mute the microphone.[104] The headset socket on the module was a standard 2.5mm TRS audio jack with monaural input and output, compatible with cellular phone headsets.

Xbox 360 controllers featured a built-in monaural 2.5mm TRS jack also compatible with standard cellular phone headsets, allowing players to reuse the Xbox Communicator headset and chat on Xbox Live without a separate interface module.[105] The premium console bundle included a wired Xbox 360 Live Communicator headset with grey and white cosmetics matching the console, which also was available separately;[106] the wired headset connected to the audio jack on the bottom of the controller through a wide plug that included mute and volume controls. An updated Xbox 360 Headset was released in 2010 with black cosmetics, bundled with the Xbox 360 S; for the revised wired headset, the mute/volume controls were moved to a position inline along the cable.

Xbox 360 Wireless Headset, a single-ear headset that combines an earphone and microphone for voice chat over the Xbox Live online service. The headset connects wirelessly with the Xbox console, and features a dark grey ear loop to hold it in place; the microphone boom extends forward a short distance towards the wearer's mouth. On the outside of the headset are three buttons to control volume and power, arranged in a circle.

Microsoft also announced the Xbox 360 Wireless Headset, a first-party single-ear headset accessory designed for and released with the Xbox 360 console in November 2005. Special editions of the wireless headset were released with colors themed for Halo 3 (green/orange, September 2007),[107] the Xbox 360 S (black, 2010), and Halo: Reach (silver, September 2010).[108] It was replaced by the Xbox 360 Wireless Headset with Bluetooth in 2011, which could be used with the console (using the Xbox wireless protocol) or a phone (using Bluetooth).[109]

The initial revision of the Xbox One Wireless Controller (Model 1537) also included a 2.5mm monaural jack compatible with standard cellular phone headsets. Microsoft bundled the Xbox One Chat Headset with each console starting from launch in 2013; the headset was permanently wired to an interface module that plugged into the controller’s expansion port and provided microphone mute and volume controls.[110] In addition, Microsoft released the Xbox One Stereo Headset in early March 2014, bundled with a Stereo Headset Adapter, which allowed players to listen to in-game audio blended with chat simultaneously. The Adapter connected to the controller’s expansion port and headset jack, and the Headset connected to the Adapter through a 3.5mm plug. Prior headsets released with the Xbox and Xbox 360 were limited to voice chat only.[111] A white-colored special edition was released in fall 2016.[112] The next revision of the controller (Model 1697) replaced with 2.5mm jack with a 3.5mm jack.[113]

A new Xbox Wireless Headset was introduced in February 2021, targeted for use on the Xbox One, Xbox Series X/S, and Windows computers. The outer surface of each earcup is a rotary control; the right earcup controls overall volume, and the left earcup controls game/chat mix level.[114] It is equipped with both proprietary Xbox Wireless and Bluetooth radios, and could be connected to both simultaneously.[115] A corresponding Xbox Stereo Headset, which omits the wireless connections in favor of a standard 3.5mm plug and also omits the game/chat mix control dial, was introduced in August 2021 with a reduced price.[116]

Marketing

[icon]

This section needs expansion. You can help by adding to it. (October 2016)

In 2016, Microsoft announced that it would hold its own Xbox FanFest instead of a press conference at the Gamescom annual European video game convention.[117] Microsoft held an Xbox FanFest in Sydney in September 2016.[118]

Microsoft held a 20th anniversary celebration stream for the Xbox on November 15, 2021. During it, they announced that a documentary behind the history of the Xbox, titled Power On: The Story of Xbox. The documentary was released in six parts starting on December 13, 2021.[119] The documentary won the Daytime Emmy Award for Outstanding Single Camera Editing.[120]

Notes

  1. ^ Starting with the Xbox One, Microsoft does not release detailed sales figures of its Xbox hardware sales, so all figures provided are based on industry analysis estimates. Xbox’s head Phil Spenser said that they do not want their teams to be focused on sales numbers so have opted not to report them and do not plan to for the foreseeable future.[41][42]

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External links

  • Official website Edit this at Wikidata
Xbox

Xbox logo (2019).svg
Product type Video gaming
Owner Microsoft
Country United States
Introduced November 15, 2001; 21 years ago
Markets Worldwide
Registered as a trademark in Worldwide
Website www.xbox.com

Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.

The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold by May 2006.[1] Microsoft’s second console, the Xbox 360, was released in 2005 and has sold 86 million units as of October 2021. The third console, the Xbox One, was released in November 2013 and has sold 51 million units.[2] The fourth line of Xbox consoles, the Xbox Series X and Series S, were released in November 2020. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014.[3][4]

History

When Sony Computer Entertainment first announced the PlayStation 2 in 1999, the company had positioned the console as a centerpiece for home entertainment, as it not only would play video games, but also could play audio CDs and video DVDs. Microsoft, whose business had been primarily in supporting the personal computer (PC) business with its Windows operating system, software, and games, saw the PlayStation 2 as a threat to the personal computer.[5]

Four engineers from Microsoft’s DirectX team—Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, began to envision what a Microsoft console to compete against the PlayStation 2 would be like. They designed a system that would use many hardware components in common with PCs, effectively running a version of Windows and DirectX to power the games on the console.[6][5] This approach would make it easy for developers on Windows to build games for their new system, differentiating itself from the custom hardware solutions of most consoles.[7][8] Numerous names were suggested for this console, including «Direct X Box»,[9] and the «Windows Entertainment Project».[10] Microsoft’s marketing team conducted consumer surveys of the name, using the name «Xbox» as a control believing this would be least desirable, but found that this had the highest preference from their tests, and was selected as the name of the console.[11]

While the original Xbox had modest sales, Microsoft took a large financial loss to support it. However, its performance was sufficient to convince the company to continue to produce the line. Since its release, there have been four generations of Xbox, with the most recent being the Xbox Series X and Series S units. The Xbox has become a direct competitor to Sony’s PlayStation brand, both offering high performance gaming systems at roughly similar specifications.

Future

Microsoft has been recently working to leverage the branding of «Xbox» beyond the console hardware but as a general video game brand, reflected in the renaming of Microsoft Studios to Xbox Game Studios in 2019.[12][13] Phil Spencer stated in June 2019 that for Microsoft, «The business isn’t how many consoles you sell. The business is how many players are playing the games that they buy, how they play.» which journalists have taken as a route to de-emphasize console hardware and prioritize games, subscriptions and services for players.[14][15] Later in February 2020, Spencer said that moving forward, the company does not see «traditional gaming companies» like Nintendo and Sony as their competitors but instead those that offer cloud computing services such as Amazon and Google. Spencer identified that Microsoft Azure is a major component of their plans going forward, which powers its xCloud game streaming service.[16] Spencer also cited mobile gaming as a potential area, and where Microsoft was trying to position itself with its services should this become the more preferred form for gaming. Spencer said «I don’t think it’s «hardware agnostic» as much as it’s ‘where you want to play'», in describing how Microsoft was strategizing the Xbox branding for the future.[17]

Consoles

First generation: Xbox

Xbox console with «Controller S»

The original Xbox was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft’s first foray into the gaming console market. As part of the sixth generation of video game consoles, the Xbox competed with Sony’s PlayStation 2, Sega’s Dreamcast (which stopped American sales before the Xbox went on sale), and Nintendo’s GameCube. The Xbox was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox was derived from a contraction of DirectX Box, a reference to Microsoft’s graphics API, DirectX.[18][19]

The integrated Xbox Live service launched in November 2002 allowed players to play games online with or without a broadband connection.[20] It first competed with Dreamcast’s online service but later primarily competed with PlayStation 2’s online service. Although the two competing services were free, while Xbox Live required a subscription — as well as broadband-only connection, which was not completely adopted yet — Xbox Live was a success due to it having better servers, features such as a buddy list, and milestone titles such as Halo 2 (released in November 2004), which became the best-selling Xbox video game and was by far the most popular online game for the original Xbox system.

Second generation: Xbox 360

Left: Xbox 360 Elite
Right: Xbox 360 S and new-style controller

The Xbox 360 was released as the successor of the original Xbox in November 2005, competing with Sony’s PlayStation 3 and Nintendo’s Wii as part of the seventh generation of video game consoles. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide.[21] The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan.[22][23][24] Several retail configurations of the core Xbox 360 model were offered over its lifetime, varying the amount of RAM and internal storage offered.

The Xbox 360 showed an expanded Xbox Live service (which now included a limited «Free» tier called Silver), the ability to stream multimedia content from PCs, while later updates added the ability to purchase and stream music, television programs, and films through the Xbox Music and Xbox Video services, along with access to third-party content services through third-party media streaming applications. Microsoft also released Kinect, a motion control system for the Xbox 360 which uses an advanced sensor system.

Two major revisions of the Xbox 360 were released following the initial launch. The Xbox 360 S (typically considered as «Slim»), launched in 2010, featured the same core hardware but with a redesigned, slimmer form factor with a smaller-sized 250 GB hard drive. It also added integrated 802.11 b/g/n Wi-Fi, TOSLINK S/PDIF optical audio output, five USB 2.0 ports (compared to the three from older versions) and a special port designed for the Kinect peripheral. The Xbox 360 S replaced the base Xbox 360 unit, which was discontinued, and sold at the same price.[25][26][27] A cheaper Xbox 360 S unit, removing the 250 GB drive while adding 4 GB of internal storage, was released later in 2010; the unit allowed users to hook up an external storage solution or purchase a 250 GB internal add-on.

The second major revision of the Xbox 360 was the Xbox 360 E, released in 2013. It featured a case style similar to the upcoming Xbox One, and eliminated one USB port and the S/PDIF, YPbPr component and S-video connections, but otherwise shared the same specifications as the Xbox 360 S.

Third generation: Xbox One

The Xbox One with the redesigned Kinect and controller

The Xbox One was released on November 22, 2013, in North America, as the successor to the Xbox 360. The Xbox One competes with Sony’s PlayStation 4 and Nintendo’s Wii U and Switch as part of the eighth generation of video game consoles.

Announced on May 21, 2013,[28] the Xbox One has an emphasis on internet-based features, including the ability to record and stream gameplay, and the ability to integrate with a set-top box to watch cable or satellite TV through the console with an enhanced guide interface and Kinect-based voice control.[29][30][31][32]

Following its unveiling, the Xbox One proved controversial for its original digital rights management and privacy practices; while Microsoft touted the ability for users to access their library of games (regardless of whether they were purchased physically or digitally) on any Xbox One console without needing their discs, and the ability to share their entire library with 10 designated «family» members, all games would have to be tied to the user’s Xbox Live account and their Xbox One console, and the console would be required to connect to the Internet on a periodic basis (at least once every 24 hours) to synchronize the library, or else the console would be unable to play any games at all.[33][34] After an overwhelmingly negative response from critics and consumers (who also showed concerns that the system could prevent or hinder the resale of used games), Microsoft announced that these restrictions would be dropped.[35] Microsoft was also criticized for requiring the Xbox One to have its updated Kinect peripheral plugged in to function, which critics and privacy advocates believed could be used as a surveillance device. As a gesture toward showing a commitment to user privacy, Microsoft decided to allow the console to function without Kinect.[36][37][38]

On June 13, 2016, Microsoft announced the Xbox One S at E3 2016, which featured a smaller form factor, as well as support for 4K video (including streaming and Ultra HD Blu-ray) and HDR.[39] At E3 2017, Microsoft unveiled Xbox One X, a high-end model with improved hardware designed to facilitate the playing of games at 4K resolution.[40]

Since November 2014, Microsoft has stated it will not release sales numbers for the Xbox One line.[41] Industry estimates project global sales of the Xbox One family to be about 51 million units.[2] Xbox head Phil Spencer said that while they do internally track sales figures, they do not want their developers to be focused on these numbers as to affect their products, and thus have opted not to report further sales of Xbox hardware going forward.[42]

Fourth generation: Xbox Series X and Series S

The Xbox Series X and the controller

The Xbox Series S and the controller

The fourth generation of Xbox models, simply named Xbox,[43] includes the Xbox Series X and Xbox Series S that launched on November 10, 2020. Both are considered members of the ninth generation of video game consoles alongside the PlayStation 5, also released that month.

The Xbox Series X and Series S are high- and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems. The Xbox Series X is estimated to be four times as powerful as Xbox One X, with support for 8K resolution and up to 120 frames-per-second rendering, with a nominal target of 4K resolution at 60 frames per second. The Xbox Series S is a digital-only unit with less graphic processing power, but can still render at a nominal 1440p resolution at 60 frames per second with support for 4K upscaling. Both consoles features support for new graphics rendering systems including real-time ray-tracing, and the new Xbox Velocity Architecture that works with the internal SSD drive to maximize the rate of texture streaming to the graphics processor, among other features. Besides games for this new console family, both consoles are fully compatible with all Xbox One games and most hardware, as well as all backward compatible games that were playable on the Xbox One from the Xbox 360 and original Xbox console.[44]

To help transition consumers, Microsoft introduced its Smart Delivery system which most of its first-party games and several third-party games will use to offer free updates to Xbox One versions of games to the Xbox Series X/S version over the first few years of the consoles’ launch.[45][46]

Comparison

The following table is a comparison of the four generations of Xbox hardware.

Xbox generation First Second Third Fourth
Xbox Xbox 360 Xbox One Xbox One S Xbox One X Xbox Series S Xbox Series X
Console Original Xbox Xbox 360 Microsoft-Xbox-One-Console-wKinect.png Microsoft-Xbox-One-S-Console-wController-L.jpg XBOX ONE X Gamescom (36042607743).jpg Xbox Series S with controller.jpg Series X
Console launch price US$299.99
  • US$499.99 (with Kinect)
  • US$399.99 (without Kinect)
  • US$299.99 (Xbox One S)
  • US$249.99 (Xbox One S All-Digital Edition)
US$499.99 US$299.99 US$499.99
Release date
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: March 14, 2002
  • NA: November 22, 2005
  • EU: December 2, 2005
  • JP: December 10, 2005
  • AU: March 23, 2006

Further information: Xbox 360 launch#Release dates and pricing

November 22, 2013[47]
  • Xbox One S: August 2, 2016
  • Xbox One S All-Digital Edition: May 7, 2019
November 7, 2017 November 10, 2020
Discontinued
  • JP: June 4, 2006
  • NA: March 2, 2009
  • EU: March 11, 2007
  • WW: April 20, 2016
  • WW: August 2, 2016
  • WW: July 16, 2020 (Xbox One S All-Digital Edition)
  • WW: Q4 2020 (Xbox One S)
  • WW: July 16, 2020
Units sold[a] 24+ million (as of May 10, 2006)[1] 84+ million (as of June 9, 2014)[21](details) 51 million (as of November 15, 2021)[2] 12 million (estimate) (as of December 31, 2021)[48]
Best-selling game Halo 2, 8 million (as of May 9, 2006)[49][50] Kinect Adventures! (pack-in with Kinect peripheral), 24 million[51]

Best selling non-bundled game: Grand Theft Auto V, 22.95 million[52]

Grand Theft Auto V (as of November 5, 2018)[53]
Media CD, DVD CD, DVD, HD DVD (movies only) with add-on drive, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[55] USB Drive with supported media, DLNA Servers CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers
Accessories (retail)
  • Xbox Live Starter Kit
  • Xbox Media Center Extender
  • DVD Playback Kit
  • Xbox Music Mixer
  • Memory Unit (8 MB)
  • Logitech Wireless Controller (2.4 GHz)
  • More…
  • Kinect
  • Wireless Gaming Receiver
  • Play & Charge Kit

See Xbox 360 accessories

  • Kinect
  • Media Remote
  • Stereo Headset Adapter
  • Official Stereo Headset
  • Digital TV Tuner (EU Only)
  • Play and Charge Kit

See Xbox One accessories

  • Xbox Wireless Controller
  • Xbox One accessoriessee Xbox Series X/S § Controller and accessories
CPU 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU 3.2 GHz IBM PowerPC tri-core CPU codenamed «Xenon» 1.75 GHz AMD x86-64 eight-core CPU codenamed «Jaguar»[56] 2.3 GHz semi-custom AMD x86-64 eight-core CPU code named «Jaguar Enhanced»[55] 3.6 GHz custom AMD Zen 2 eight-core CPU 3.8 GHz custom AMD Zen 2 eight-core CPU[57]
GPU 233 MHz nVidia custom GeForce 3 NV2A DirectX 8.0 based GPU 500 MHz ATi custom Radeon X1800 DirectX 9.0c based GPU codenamed «Xenos» 853 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Durango» with 12 compute units 914 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Edmonton» with 12 compute units 1172 MHz AMD GCN DirectX 11.1, DirectX 12 based GPU codenamed «Scorpio» with 40 compute units 1550 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 20 compute units[57] 1825 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 52 compute units[57]
Memory 64 MB DDR SDRAM @ 200 MHz 6.4 GB/s 512 MB of GDDR3 RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory 8 GB of DDR3 RAM @ 2133 MHz 68.3 GB/s,[54] 32 MB ESRAM GPU frame buffer memory 12 GB of GDDR5 RAM @ 6.8 GHz 326 GB/s[55] 10 GB of GDDR6 RAM: 8GB @ 244 GB/s, 2 GB @ 56 GB/s 16 GB of GDDR6 RAM; 10 GB @ 560 GB/s, 6 GB @ 336 GB/s[57]
Video I/O ports
  • VGA
  • Component (YPbPr)
  • SCART
  • S-Video
  • Composite
  • HDMI 1.1 (on models manufactured after August 2007)
  • VGA
  • Component/D-Terminal (YPbPr)
  • SCART RGB
  • S-Video
  • Composite
  • HDMI 1.4b Input, Output
  • HDMI 1.4b Input, HDMI 2.0a Output
  • HDMI 1.4b Input, HDMI 2.0b Output
  • HDMI 2.1 Output
Video resolution and features
  • 1080i, 720p, 576p, 576i, 480p, 480i
  • 1080p, 1080i, 720p, 576p, 576i, 480p, 480i

Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)

  • 1080p@60fps, 720p@60fps
    (does not support any interlaced resolutions)
  • 4K@60fps, 1440p@60fps (up to 120fps), 1080p@60fps (up to 120fps), 720p@60fps
    (does not support any interlaced resolutions)
  • HDR10 for games and media
  • Dolby Vision for media
  • AMD FreeSync
  • 1440p@60fps (up to 120fps), 1080p@120fps, 720p@120fps
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
  • 8K@60fps, 4K@60fps (up to 120fps), 1440p@120fps, 1080p@120fps, 720p@120fps[57]
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
Video codecs supported
  • WMV (unprotected)
  • MPEG-4
  • H.264
  • AVI
  • 3GP video, 3GP2
  • AVI DivX, DV AVI, AVI uncompressed, asf, AVI Xvid
  • H.264 AVCHD, H.264 AVC, H.264 ASP
  • M-JPEG
  • .mkv, .mov
  • MPEG-PS, MPEG-2, MPEG-2 HD, MPEG-2 TS
  • WMV, WMV HD
Audio I/O
  • Optical TOSLINK
  • Stereo RCA
  • HDMI 1.1 (on models manufactured after August 2007)
  • Optical Toslink
  • Stereo RCA
  • HDMI 1.4b Input, Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0a Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0b Output
  • Optical Toslink
  • HDMI 2.1 Output[57]
Audio formats and features
  • dts
  • Dolby Digital Live, Dolby Digital, Dolby Surround
  • Stereo
  • dts
  • Dolby Digital, Dolby Surround
  • Stereo
  • dts-HD Master Audio, dts-HD High Resolution Audio, dts:X, dts
  • Dolby Atmos, Dolby TrueHD, Dolby Digital Plus, Dolby Digital
  • Auro-3D
  • Stereo
Audio codecs supported
  • AAC
  • MP3
  • WMA, WMA Lossless, WMA Pro
  • 3GP audio
  • AAC
  • ADTS
  • MP3
  • WAV
  • WMA, WMA Lossless, WMA Pro, WMA Voice
Online service Xbox Live (2002–10)
XLink Kai (2003–present)
Xbox Live
Xbox Live Arcade
Xbox Live Marketplace
Xbox Live Vision (webcam), headset
Xbox Live Video Marketplace
Windows Live Messenger
Internet Explorer
VideoKinect (Kinect sensor is no longer needed)
Xbox Live
Xbox Store
Microsoft Store
Internet Explorer
Microsoft Edge
Skype
Xbox Live
Xbox Store
Microsoft Store
Microsoft Edge
Skype
Backward compatibility 50% of Xbox Library Select Xbox 360 and Xbox titles[58]
  • All Xbox One Games
  • Select Xbox 360 and Xbox titles
System software Xbox Music Mixer
DVD Playback Kit, Xbox Linux
See Xbox 360 system software See Xbox One system software
System software features
  • Audio CD playback
  • DVD playback (with the playback kit)
  • Audio CD playback
  • DVD playback
  • HD-DVD playback (with optional add-on)
  • Audio file playback (non-DRM AAC, MP3, WMA)
  • Video file playback (MPEG4, WMV, DivX, XviD[59])
  • Image slideshows
  • Connectivity with Windows PCs for more codec support and external playback (compatible natively with Windows XP Media Center Edition and Windows Vista, with Windows XP with downloadable utility)[60]
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • DLNA server support
  • External hard drive support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
  • DLNA server support
  • External hard drive (HD) support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
Consumer programmability Via Softmods and/or modchips; Modified Windows CE 2.x, Linux. Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh).[61] ID@Xbox and approved Microsoft Store; UWP apps.

Games

Main articles: List of Xbox games, List of Xbox 360 games, List of Xbox One games, List of Xbox Series X and Series S games, List of Xbox Live Arcade games, List of Xbox Live Arcade Kinect games, List of Xbox Originals, List of Xbox 360 Games on Demand, List of Xbox System Link games, List of Xbox 360 System Link games, List of Xbox Live games on Windows 8.x, List of Xbox Live games on Windows 10, and List of Xbox Live games on Windows Phone

Each console has a variety of games. Most games released on the original Xbox are backwards compatible and can be played directly on its successor, Xbox 360. Backward compatibility with Xbox 360 titles was added to Xbox One in June 2015, although titles requiring Kinect or USB peripherals will not be supported.

Games using the Xbox and Xbox Live brands have also been released for Microsoft Windows, Windows Phone, Android, and iOS devices. Xbox games can also be played using the Xbox Cloud Gaming streaming service.

Services

Microsoft has used the razor and blades model to sell the family of Xbox consoles, selling the console at or below the price of its manufacturing costs, while earning revenue from licensing fees it collects from publishers and developers and from its services offered to players.[62]

Xbox network

Xbox network (formerly known as Xbox Live) is an online service with over 65 million users worldwide (as of July 2019).[63] It comprises an online virtual market, the Xbox Games Store, which allows the purchase and download of games and various forms of multimedia. Online gaming on the Xbox first started on November 15, 2002, worldwide. The service is still active and continues to be played by gamers.

Xbox Games Store

Xbox Games Store is an online marketplace made for Microsoft’s Xbox One and Xbox Series X|S consoles. The marketplace is where you can buy games and movies through digital download.

Xbox SmartGlass

Xbox SmartGlass is a companion application for Xbox 360 available for Windows 8, Windows 10, Windows Phone, iOS, Android (version 4.0 and above),[64] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8.[65] It connects with the Xbox 360 and allows more interactive entertainment, allowing mobile devices to potentially serve as second screens and remote controller. Currently[when?] Windows 8 and Windows RT Tablets and PCs, Windows Phone (7.5 and 8) iOS devices, and Android smartphones (4.x) are compatible with SmartGlass,[66] providing information such as Halo 4 stats and Forza Horizon GPS.[67] Users of Windows Server 2012 can currently download the application from the Windows Store after installing the Windows Desktop Experience feature in the Server Manager.[68]

Xbox Game Pass Cloud Gaming

Xbox Game Pass Cloud Gaming[69] (codenamed xCloud during development) is the Microsoft’s Xbox cloud gaming streaming service.

Content filter

In 2019, Microsoft released a content filtering to stop swearing and toxicity in online gaming. The service enables players to report messages, Gamertags, photos, and any other toxic content on its platform.[70]

Xbox Game Pass

Xbox Game Pass is a subscription service from Microsoft for use with its Xbox One and Windows 10. Described as «Netflix for video games»,[71] the Xbox Game Pass grants users access to a catalog of games from a range of publishers for a single monthly subscription price. The service was launched on June 1, 2017.

Xbox Wire

Xbox Wire is Xbox’s news blog, launched by Microsoft in May 2013 in preparation for the announcement of the Xbox One.[72] It was Microsoft’s first Xbox-focused blog since it shut down Gamerscore in early 2009.[73] In March 2022, a Japanese-language version of the site was published as part of Microsoft’s focus on the Japanese gaming market.[74]

Software

The main interface for all four generations of Xbox has been the Xbox Dashboard, which allows users to manage games stored on the console, play media, and access system settings. Since 2002, the Dashboard has been integrated with Xbox Live that provides online functionality and storefront options. Though the software for the original Xbox and the Xbox 360 was originally built on a heavily modified Windows 2000 operating system, the software since the Xbox One has used a Windows-based system (first Windows 8, now Windows 10) that allows for easy of compatibility between the console and desktop applications.

Xbox Family Settings App

In May 2020, Xbox presented a preview version of an app that allows parents and guardians to set daily limits for their children’s playing time, provides weekly activity reports, filters out age-restricted games, and places limits on online communication. This is the attempt of Microsoft, Xbox’s owner, to promote a message of responsible gaming. The full release is expected in the end of 2020 or later.[75]

Controllers

Xbox controller

Original Xbox controller, first showcased in 2000

Xbox Controller S, which first shipped in 2002

Released in 2001, the Xbox control pad was the first controller made for the original Xbox. The Xbox controller features two analog sticks, a pressure-sensitive directional pad, two analog triggers, a Back button, a Start button, two accessory slots and six 8-bit analog action buttons (A/Green, B/Red, X/Blue, Y/Yellow, and Black and White buttons).[76] The original Xbox controller (nicknamed the «Fatty»[77] and later the «Duke»[78]) was the controller initially bundled with Xbox systems for all territories except Japan, which received a more compact controller called the Controller S. The Controller S was later made the standard included controller in all territories.

Xbox 360 controller

Released in 2005, the Xbox 360 controller for the Xbox 360 succeeded its predecessor. A standard Xbox 360 controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital action buttons; a green «A» button, red «B» button, blue «X» button and yellow «Y» button. The lower right houses the right analog stick, in the lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be «clicked in» to activate a digital button beneath. In the center of the controller face are digital «Start», «Back» and «Guide» buttons. The «Guide» button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the guide menu. It is also surrounded by the «ring of light», which indicates the controller number, as well as flashing when connecting and to provide notifications. The left and right «shoulders» each feature a digital shoulder button, or «bumper», and an analog trigger.

Xbox One controller

The Xbox One console has a revised controller with forty improvements over the 360’s controller. This new controller is built to work with Kinect. The Start and Back buttons are replaced with Menu and View buttons. It has impulse triggers that replace the regular triggers. The Xbox button still brings up the mini-guide as of recent dashboard versions, though in earlier iterations it brought up the main dashboard menu while leaving the game uninterrupted.

Xbox Series X and Series S Controller

The fourth generation Xbox Controller doesn’t change much from the Xbox One controller, but the new wireless Xbox Controller does add a capture and share button, a hybrid d-pad, and better gripping on the bumpers and triggers.[79] The controller is also promised to be cross compatible with certain PC’s and mobile devices.[80]

Xbox Adaptive Controller

The Xbox Adaptive Controller is a special controller designed for accessibility features for players. Besides being physically larger than typical controllers, it includes additional ports to allow other devices to be connected and mapped to other controller functions. The controller is not limited to just Xbox and Windows platforms but also is compatible with the PlayStation and Nintendo Switch.

Other accessories

Kinect

The Xbox 360 Kinect sensor

Kinect (stylized as KINECT) is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[81] The project is aimed at broadening the Xbox 360’s audience beyond its typical gamer base.[82] Kinect competes with the Wii Remote Plus and PlayStation Move with PlayStation Eye motion controllers for the Wii and PlayStation 3 home consoles, respectively. A version for Windows was released on February 1, 2012.[83]

Kinect was launched in North America on November 4, 2010,[84] in Europe on November 10, 2010,[85] in Australia, New Zealand and Singapore on November 18, 2010,[86][87][88] and in Japan on November 20, 2010.[89] Purchase options for the sensor peripheral include a bundle with the game Kinect Adventures and console bundles with either a 4 GB[90][91][92] or 250 GB[93] Xbox 360 console and Kinect Adventures.[90][91][92][93]

The Kinect claimed the Guinness World Record of being the «fastest selling consumer electronics device» after selling a total of 8 million units in its first 60 days.[94][95][96] 24 million units of the Kinect sensor had been shipped as of January 2012.[51]

Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.[97][98][99] This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.[100][101]

Additional information on the Xbox One Kinect was released on June 6, 2013, including information on how to turn off the «always on» feature.[102]

The Xbox One Kinect sensor

Although featuring improved performance over the original Xbox 360 Kinect, its successor the Xbox One Kinect was subject to mixed responses. It was praised for its wide-angle, its fast response time and high-quality camera. However, the Kinect’s inability to understand some accents in English was criticized. Furthermore, controversies surround Microsoft’s intentional tying of the sensor with the Xbox One console despite the initial requirements for the sensor being plugged in at all times having been revised since its initial announcement. There have also been a number of concerns regarding privacy.

Headsets

When the Xbox Live online service was launched in 2002, the Xbox Communicator headset was included with the Live Starter Kit.[103] The Communicator, which enabled in-game voice chat, consisted of a wired headset and an interface module. The module plugged into the controller’s top expansion slot, and the headset plugged into the module; the interface module was equipped with a dial to control volume and a button to mute the microphone.[104] The headset socket on the module was a standard 2.5mm TRS audio jack with monaural input and output, compatible with cellular phone headsets.

Xbox 360 controllers featured a built-in monaural 2.5mm TRS jack also compatible with standard cellular phone headsets, allowing players to reuse the Xbox Communicator headset and chat on Xbox Live without a separate interface module.[105] The premium console bundle included a wired Xbox 360 Live Communicator headset with grey and white cosmetics matching the console, which also was available separately;[106] the wired headset connected to the audio jack on the bottom of the controller through a wide plug that included mute and volume controls. An updated Xbox 360 Headset was released in 2010 with black cosmetics, bundled with the Xbox 360 S; for the revised wired headset, the mute/volume controls were moved to a position inline along the cable.

Xbox 360 Wireless Headset, a single-ear headset that combines an earphone and microphone for voice chat over the Xbox Live online service. The headset connects wirelessly with the Xbox console, and features a dark grey ear loop to hold it in place; the microphone boom extends forward a short distance towards the wearer's mouth. On the outside of the headset are three buttons to control volume and power, arranged in a circle.

Microsoft also announced the Xbox 360 Wireless Headset, a first-party single-ear headset accessory designed for and released with the Xbox 360 console in November 2005. Special editions of the wireless headset were released with colors themed for Halo 3 (green/orange, September 2007),[107] the Xbox 360 S (black, 2010), and Halo: Reach (silver, September 2010).[108] It was replaced by the Xbox 360 Wireless Headset with Bluetooth in 2011, which could be used with the console (using the Xbox wireless protocol) or a phone (using Bluetooth).[109]

The initial revision of the Xbox One Wireless Controller (Model 1537) also included a 2.5mm monaural jack compatible with standard cellular phone headsets. Microsoft bundled the Xbox One Chat Headset with each console starting from launch in 2013; the headset was permanently wired to an interface module that plugged into the controller’s expansion port and provided microphone mute and volume controls.[110] In addition, Microsoft released the Xbox One Stereo Headset in early March 2014, bundled with a Stereo Headset Adapter, which allowed players to listen to in-game audio blended with chat simultaneously. The Adapter connected to the controller’s expansion port and headset jack, and the Headset connected to the Adapter through a 3.5mm plug. Prior headsets released with the Xbox and Xbox 360 were limited to voice chat only.[111] A white-colored special edition was released in fall 2016.[112] The next revision of the controller (Model 1697) replaced with 2.5mm jack with a 3.5mm jack.[113]

A new Xbox Wireless Headset was introduced in February 2021, targeted for use on the Xbox One, Xbox Series X/S, and Windows computers. The outer surface of each earcup is a rotary control; the right earcup controls overall volume, and the left earcup controls game/chat mix level.[114] It is equipped with both proprietary Xbox Wireless and Bluetooth radios, and could be connected to both simultaneously.[115] A corresponding Xbox Stereo Headset, which omits the wireless connections in favor of a standard 3.5mm plug and also omits the game/chat mix control dial, was introduced in August 2021 with a reduced price.[116]

Marketing

[icon]

This section needs expansion. You can help by adding to it. (October 2016)

In 2016, Microsoft announced that it would hold its own Xbox FanFest instead of a press conference at the Gamescom annual European video game convention.[117] Microsoft held an Xbox FanFest in Sydney in September 2016.[118]

Microsoft held a 20th anniversary celebration stream for the Xbox on November 15, 2021. During it, they announced that a documentary behind the history of the Xbox, titled Power On: The Story of Xbox. The documentary was released in six parts starting on December 13, 2021.[119] The documentary won the Daytime Emmy Award for Outstanding Single Camera Editing.[120]

Notes

  1. ^ Starting with the Xbox One, Microsoft does not release detailed sales figures of its Xbox hardware sales, so all figures provided are based on industry analysis estimates. Xbox’s head Phil Spenser said that they do not want their teams to be focused on sales numbers so have opted not to report them and do not plan to for the foreseeable future.[41][42]

References

  1. ^ a b «Gamers Catch Their Breath as Xbox 360 and Xbox Live Reinvent Next-Generation Gaming». Microsoft. May 10, 2006. Archived from the original on June 21, 2008. Retrieved March 30, 2009.
  2. ^ a b c White, Sam (November 15, 2021). «How Xbox outgrew the console: inside Phil Spencer’s multi-billion dollar gamble». GQ. Retrieved November 15, 2021.
  3. ^ Gilbert, Ben (April 10, 2014). «Getting to know Microsoft’s new Xbox lead, Phil Spencer». Engadget. Retrieved May 9, 2014.
  4. ^ «Satya Nadella email to employees on tuning our organization». Microsoft. March 31, 2014. Archived from the original on March 31, 2014. Retrieved April 6, 2014.
  5. ^ a b «The making of the Xbox: How Microsoft unleashed a video game revolution (part 1)». VentureBeat. November 14, 2011. Archived from the original on June 1, 2019. Retrieved June 1, 2019.
  6. ^ Dudley, Brier (May 25, 2011). «Last of Xbox Dream Team, Otto Berkes Is Moving On». The Seattle Times. p. A12.
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External links

  • Official website Edit this at Wikidata
  • 1
    Xbox

    [`eksbɔks]

    комп игр «Экс-бокс».

    ▫ Игровая приставка, разработанная корпорацией Microsoft. В посл. версии устройства ( 2005) используется несколько процессоров IBM PowerPC, а также специализированный графич. чип канад. компании ATI Technologies. Производительность приставки 1 терафлопс ( TFLOPS). Имеет высококачественную аудиосистему, способную воспроизводить многоканальный звук. На 2009, Microsoft реализовала 28 млн Xbox 360 и заняла 2-е место на рынке игровых приставок.

    English-Russian dictionary with terms in the field of electronics > Xbox

  • 2
    Xbox

    Универсальный англо-русский словарь > Xbox

  • 3
    XBOX integrated network- mastering

    Универсальный англо-русский словарь > XBOX integrated network- mastering

  • 4
    MCPX

    Универсальный англо-русский словарь > MCPX

  • 5
    MOX

    Универсальный англо-русский словарь > MOX

  • 6
    OXM

    3) NYSE. Oxford Industries, Inc.

    Универсальный англо-русский словарь > OXM

  • 7
    ROX

    Универсальный англо-русский словарь > ROX

  • 8
    Rox

    Универсальный англо-русский словарь > Rox

  • 9
    TXB

    7) AMEX. Texas Biotechnology Corporation

    Универсальный англо-русский словарь > TXB

  • 10
    X

    1) Общая лексика: загадка, крест, крестик, мистер Икс, некто неизвестный, некто таинственный, некто таинственный или неизвестный, неправильный ответ , нечто неизвестное, нечто таинственное, нечто таинственное или неизвестное, только для взрослых, фильм, на который дети до 16 лет не допускаются, что-л. в форме буквы Х, забить , зачеркнуть , сделать выбор

    2) Компьютерная техника: Xbox

    7) Техника: error, extra mole fraction in liquid, mole ratio in liquid, naval electronics systems command, no protest, radical, reactance, reactive resistance, space axis, transistor, unknown amino acid, xenon, гаплоидное поколение, набор хромосом для определения пола, реактивное сопротивление , служба связи

    16) Табуированная лексика: туалет, поцелуй

    19) NYSE. U S X-U S Steel Group

    21) Программное обеспечение: X-windows

    Универсальный англо-русский словарь > X

  • 11
    XBE

    Универсальный англо-русский словарь > XBE

  • 12
    XBLA

    Универсальный англо-русский словарь > XBLA

  • 13
    XBN

    Универсальный англо-русский словарь > XBN

  • 14
    XBS

    Универсальный англо-русский словарь > XBS

  • 15
    XCC

    Универсальный англо-русский словарь > XCC

  • 16
    XHL

    Универсальный англо-русский словарь > XHL

  • 17
    XIP

    4) Вычислительная техника: Execute-in-place, спецификация, предусматривающая выполнение программного кода напрямую с носителя данных без предварительной загрузки в ОЗУ

    Универсальный англо-русский словарь > XIP

  • 18
    XSN

    Универсальный англо-русский словарь > XSN

  • 19
    XUG

    Универсальный англо-русский словарь > XUG

  • 20
    XWZ

    Универсальный англо-русский словарь > XWZ

См. также в других словарях:

  • Xbox 2 — Xbox 360 Pour les articles homonymes, voir 360 (homonymie). Xbox 360 …   Wikipédia en Français

  • XBox — Hersteller Microsoft …   Deutsch Wikipedia

  • Xbox — Xbox …   Deutsch Wikipedia

  • XBOX —  Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant …   Wikipédia en Français

  • XBox —  Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant …   Wikipédia en Français

  • Xbox — Xbox,   Spielekonsole der Firma Microsoft, die im Unterschied zu Konkurrenzprodukten intern stark einem PC ähnelt. Die Xbox verfügte bei ihrer Markteinführung Ende 2001 über einen Pentium III Prozessor mit 733 MHz Taktfrequenz, einen… …   Universal-Lexikon

  • Xbox — es el sistema de videojuegos de 128 bits mas potente de todos. Está basado en la arquitectura x86, diseñado y desarrollado por la empresa multinacional Microsoft. Anunciada por primera vez a principios del año 2000, y lanzada al mercado el 15 de… …   Enciclopedia Universal

  • Xbox — This article is about sixth generation games console, released in 2001. For its successor, see Xbox 360. For other uses, see Xbox (disambiguation). Xbox …   Wikipedia

  • Xbox 2 — Xbox 360 Hersteller Microsoft …   Deutsch Wikipedia

  • Xbox — Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant Microsoft Type …   Wikipédia en Français

  • Xbox — Para la segunda videoconsola de Microsoft, véase Xbox 360. Xbox …   Wikipedia Español

xbox — перевод на русский

I’m just looking at the games ’cause I have an Xbox.

Я только приценяюсь — у меня Икс-бокс.

He is in his mansion playing his Xbox. You never listen.

— Он играет в «Икс-бокс» в своем особняке. — Ты не слушаешь.

All you give a fuck about is coke and Xbox now you’re trying to play it off like you care about Shyne?

Тебя волнует только кокс да Икс-Бокс и ты мне теперь будешь втирать, как тебе дорога Шайн?

Look at you people watching movies on your Xbox.

Посмотрите на них, сидят смотрят свои фильмы через икс-бокс!

I’m sorry I played Xbox before doing my homework, but it wasn’t Uncle Mike’s fault.

Прости, я играл в Икс-бокс, перед тем, как делать домашнее задание, но это не была вина дяди Майка.

Показать ещё примеры для «икс-бокс»…

You gave her your Xbox?

Симон! Ты отдал свою приставку?

See, Dylan spent a whole summer playing Xbox and now he’s shocked that he’s rusty.

Вот Дилан целое лето играл в приставку, а теперь в ужасе, что все движения забыл.

Victor loves the Xbox.

Виктор обожает приставку.

We can play Xbox, and you can sleep over and stuff.

Будем играть в приставку, ты сможешь оставаться у нас на ночь и всё такое.

It might be fun. So, can we play Xbox afterwards?

А потом можно будет поиграть в приставку?

Показать ещё примеры для «приставку»…

And a motorcycle and an Xbox.

А ещё о мотоцикле и игровой приставке.

But they do match a set we found all over Katy’s house, the only set on Kyle’s Xbox controller, his computer keyboard, his TV remote.

Но они совпадают с отпечатками, найденными по всему дому Кэти, на игровой приставке Кайла, на компьютерной клавиатуре, пульте управления.

Is that the Xbox he got for Christmas?

До свидания. Это его новая игровая приставка?

I saw a brand-new Xbox.

Увидел абсолютно новую игровую приставку.

I don’t want this Xbox.

Мне не нужна эта игровая приставка.

Показать ещё примеры для «игровой приставке»…

I’m sorry, but my kids like to sit on it while they’re playing the Xbox.

Простите, но мои дети любят сидеть на ней, во время игры иксбокс.

There’s no «the,» mom. It’s just «Xbox.»

Не Иксбокс, а в Иксбокс.

He says 20 grand and one Xbox.

Он хочет 20 кусков и Иксбокс

Let’s fire up the old Xbox.

Давайте запустим старый иксбокс

Your Xbox come up missing, don’t come crying to me.

Если ваш иксбокс пропадет, не плачьтесь потом мне.

I’ve got hostages and everything, like Xbox Counter-Strike.

У меня тут заложники и вся фигня, как в «Контре» на Икс-боксе.

On your Xbox.

А, на икс-боксе.

The graphics are definitely 10% better than the old Xbox.

Графика процентов на 10 лучше, чем в старом Икс-боксе

He’s playing a lot of Xbox.

Он утонул в своем Икс-боксе.

— Given the Xbox’s faster frame rate, we have no choice but to declare it the most technologically fit for Starfleet.

Поскольку частота кадров в Икс-боксе выше у нас нет иного выбора, как признать его наиболее технически пригодным для звездного флота.

Phone me later when you ain’t playing Xbox.

Перезвони позже, когда не будешь играть в Икс Бокс.

What prison has a flat screen and an Xbox?

Какая тюрьма имеет плазму и икс бокс?

Minus one Xbox, £150, equals?

Минус один Икс бокс, сто пятьдесят фунтов, равно?

Friends found him in his dorm room. Hooked up to the xbox and unresponsive.

Друзья нашли его в его комнате, упавшим на Икс Бокс и не реагирующего.

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Xbox

Xbox logo (2019).svg
Product type Video gaming
Owner Microsoft
Country United States
Introduced November 15, 2001; 21 years ago
Markets Worldwide
Registered as a trademark in Worldwide
Website www.xbox.com

Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the name of Xbox Game Studios. The brand was first introduced in the United States in November 2001, with the launch of the original Xbox console.

The original device was the first video game console offered by an American company after the Atari Jaguar stopped sales in 1996. It reached over 24 million units sold by May 2006.[1] Microsoft’s second console, the Xbox 360, was released in 2005 and has sold 86 million units as of October 2021. The third console, the Xbox One, was released in November 2013 and has sold 51 million units.[2] The fourth line of Xbox consoles, the Xbox Series X and Series S, were released in November 2020. The head of Xbox is Phil Spencer, who succeeded former head Marc Whitten in late March 2014.[3][4]

History

When Sony Computer Entertainment first announced the PlayStation 2 in 1999, the company had positioned the console as a centerpiece for home entertainment, as it not only would play video games, but also could play audio CDs and video DVDs. Microsoft, whose business had been primarily in supporting the personal computer (PC) business with its Windows operating system, software, and games, saw the PlayStation 2 as a threat to the personal computer.[5]

Four engineers from Microsoft’s DirectX team—Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, began to envision what a Microsoft console to compete against the PlayStation 2 would be like. They designed a system that would use many hardware components in common with PCs, effectively running a version of Windows and DirectX to power the games on the console.[6][5] This approach would make it easy for developers on Windows to build games for their new system, differentiating itself from the custom hardware solutions of most consoles.[7][8] Numerous names were suggested for this console, including «Direct X Box»,[9] and the «Windows Entertainment Project».[10] Microsoft’s marketing team conducted consumer surveys of the name, using the name «Xbox» as a control believing this would be least desirable, but found that this had the highest preference from their tests, and was selected as the name of the console.[11]

While the original Xbox had modest sales, Microsoft took a large financial loss to support it. However, its performance was sufficient to convince the company to continue to produce the line. Since its release, there have been four generations of Xbox, with the most recent being the Xbox Series X and Series S units. The Xbox has become a direct competitor to Sony’s PlayStation brand, both offering high performance gaming systems at roughly similar specifications.

Future

Microsoft has been recently working to leverage the branding of «Xbox» beyond the console hardware but as a general video game brand, reflected in the renaming of Microsoft Studios to Xbox Game Studios in 2019.[12][13] Phil Spencer stated in June 2019 that for Microsoft, «The business isn’t how many consoles you sell. The business is how many players are playing the games that they buy, how they play.» which journalists have taken as a route to de-emphasize console hardware and prioritize games, subscriptions and services for players.[14][15] Later in February 2020, Spencer said that moving forward, the company does not see «traditional gaming companies» like Nintendo and Sony as their competitors but instead those that offer cloud computing services such as Amazon and Google. Spencer identified that Microsoft Azure is a major component of their plans going forward, which powers its xCloud game streaming service.[16] Spencer also cited mobile gaming as a potential area, and where Microsoft was trying to position itself with its services should this become the more preferred form for gaming. Spencer said «I don’t think it’s «hardware agnostic» as much as it’s ‘where you want to play'», in describing how Microsoft was strategizing the Xbox branding for the future.[17]

Consoles

First generation: Xbox

Xbox console with «Controller S»

The original Xbox was released on November 15, 2001, in North America, February 22, 2002, in Japan, and March 14, 2002, in Australia and Europe. It was Microsoft’s first foray into the gaming console market. As part of the sixth generation of video game consoles, the Xbox competed with Sony’s PlayStation 2, Sega’s Dreamcast (which stopped American sales before the Xbox went on sale), and Nintendo’s GameCube. The Xbox was the first console offered by an American company after the Atari Jaguar stopped sales in 1996. The name Xbox was derived from a contraction of DirectX Box, a reference to Microsoft’s graphics API, DirectX.[18][19]

The integrated Xbox Live service launched in November 2002 allowed players to play games online with or without a broadband connection.[20] It first competed with Dreamcast’s online service but later primarily competed with PlayStation 2’s online service. Although the two competing services were free, while Xbox Live required a subscription — as well as broadband-only connection, which was not completely adopted yet — Xbox Live was a success due to it having better servers, features such as a buddy list, and milestone titles such as Halo 2 (released in November 2004), which became the best-selling Xbox video game and was by far the most popular online game for the original Xbox system.

Second generation: Xbox 360

Left: Xbox 360 Elite
Right: Xbox 360 S and new-style controller

The Xbox 360 was released as the successor of the original Xbox in November 2005, competing with Sony’s PlayStation 3 and Nintendo’s Wii as part of the seventh generation of video game consoles. As of June 2014, 84 million Xbox 360 consoles have been sold worldwide.[21] The Xbox 360 was officially unveiled on MTV on May 12, 2005, with detailed launch and game information divulged later that month at the Electronic Entertainment Expo (E3). The console sold out completely upon release in all regions except in Japan.[22][23][24] Several retail configurations of the core Xbox 360 model were offered over its lifetime, varying the amount of RAM and internal storage offered.

The Xbox 360 showed an expanded Xbox Live service (which now included a limited «Free» tier called Silver), the ability to stream multimedia content from PCs, while later updates added the ability to purchase and stream music, television programs, and films through the Xbox Music and Xbox Video services, along with access to third-party content services through third-party media streaming applications. Microsoft also released Kinect, a motion control system for the Xbox 360 which uses an advanced sensor system.

Two major revisions of the Xbox 360 were released following the initial launch. The Xbox 360 S (typically considered as «Slim»), launched in 2010, featured the same core hardware but with a redesigned, slimmer form factor with a smaller-sized 250 GB hard drive. It also added integrated 802.11 b/g/n Wi-Fi, TOSLINK S/PDIF optical audio output, five USB 2.0 ports (compared to the three from older versions) and a special port designed for the Kinect peripheral. The Xbox 360 S replaced the base Xbox 360 unit, which was discontinued, and sold at the same price.[25][26][27] A cheaper Xbox 360 S unit, removing the 250 GB drive while adding 4 GB of internal storage, was released later in 2010; the unit allowed users to hook up an external storage solution or purchase a 250 GB internal add-on.

The second major revision of the Xbox 360 was the Xbox 360 E, released in 2013. It featured a case style similar to the upcoming Xbox One, and eliminated one USB port and the S/PDIF, YPbPr component and S-video connections, but otherwise shared the same specifications as the Xbox 360 S.

Third generation: Xbox One

The Xbox One with the redesigned Kinect and controller

The Xbox One was released on November 22, 2013, in North America, as the successor to the Xbox 360. The Xbox One competes with Sony’s PlayStation 4 and Nintendo’s Wii U and Switch as part of the eighth generation of video game consoles.

Announced on May 21, 2013,[28] the Xbox One has an emphasis on internet-based features, including the ability to record and stream gameplay, and the ability to integrate with a set-top box to watch cable or satellite TV through the console with an enhanced guide interface and Kinect-based voice control.[29][30][31][32]

Following its unveiling, the Xbox One proved controversial for its original digital rights management and privacy practices; while Microsoft touted the ability for users to access their library of games (regardless of whether they were purchased physically or digitally) on any Xbox One console without needing their discs, and the ability to share their entire library with 10 designated «family» members, all games would have to be tied to the user’s Xbox Live account and their Xbox One console, and the console would be required to connect to the Internet on a periodic basis (at least once every 24 hours) to synchronize the library, or else the console would be unable to play any games at all.[33][34] After an overwhelmingly negative response from critics and consumers (who also showed concerns that the system could prevent or hinder the resale of used games), Microsoft announced that these restrictions would be dropped.[35] Microsoft was also criticized for requiring the Xbox One to have its updated Kinect peripheral plugged in to function, which critics and privacy advocates believed could be used as a surveillance device. As a gesture toward showing a commitment to user privacy, Microsoft decided to allow the console to function without Kinect.[36][37][38]

On June 13, 2016, Microsoft announced the Xbox One S at E3 2016, which featured a smaller form factor, as well as support for 4K video (including streaming and Ultra HD Blu-ray) and HDR.[39] At E3 2017, Microsoft unveiled Xbox One X, a high-end model with improved hardware designed to facilitate the playing of games at 4K resolution.[40]

Since November 2014, Microsoft has stated it will not release sales numbers for the Xbox One line.[41] Industry estimates project global sales of the Xbox One family to be about 51 million units.[2] Xbox head Phil Spencer said that while they do internally track sales figures, they do not want their developers to be focused on these numbers as to affect their products, and thus have opted not to report further sales of Xbox hardware going forward.[42]

Fourth generation: Xbox Series X and Series S

The Xbox Series X and the controller

The Xbox Series S and the controller

The fourth generation of Xbox models, simply named Xbox,[43] includes the Xbox Series X and Xbox Series S that launched on November 10, 2020. Both are considered members of the ninth generation of video game consoles alongside the PlayStation 5, also released that month.

The Xbox Series X and Series S are high- and low-end versions comparable to the Xbox One X and Xbox One S models, respectively, with all games designed for this model family playable on both systems. The Xbox Series X is estimated to be four times as powerful as Xbox One X, with support for 8K resolution and up to 120 frames-per-second rendering, with a nominal target of 4K resolution at 60 frames per second. The Xbox Series S is a digital-only unit with less graphic processing power, but can still render at a nominal 1440p resolution at 60 frames per second with support for 4K upscaling. Both consoles features support for new graphics rendering systems including real-time ray-tracing, and the new Xbox Velocity Architecture that works with the internal SSD drive to maximize the rate of texture streaming to the graphics processor, among other features. Besides games for this new console family, both consoles are fully compatible with all Xbox One games and most hardware, as well as all backward compatible games that were playable on the Xbox One from the Xbox 360 and original Xbox console.[44]

To help transition consumers, Microsoft introduced its Smart Delivery system which most of its first-party games and several third-party games will use to offer free updates to Xbox One versions of games to the Xbox Series X/S version over the first few years of the consoles’ launch.[45][46]

Comparison

The following table is a comparison of the four generations of Xbox hardware.

Xbox generation First Second Third Fourth
Xbox Xbox 360 Xbox One Xbox One S Xbox One X Xbox Series S Xbox Series X
Console Original Xbox Xbox 360 Microsoft-Xbox-One-Console-wKinect.png Microsoft-Xbox-One-S-Console-wController-L.jpg XBOX ONE X Gamescom (36042607743).jpg Xbox Series S with controller.jpg Series X
Console launch price US$299.99
  • US$499.99 (with Kinect)
  • US$399.99 (without Kinect)
  • US$299.99 (Xbox One S)
  • US$249.99 (Xbox One S All-Digital Edition)
US$499.99 US$299.99 US$499.99
Release date
  • NA: November 15, 2001
  • JP: February 22, 2002
  • EU: March 14, 2002
  • NA: November 22, 2005
  • EU: December 2, 2005
  • JP: December 10, 2005
  • AU: March 23, 2006

Further information: Xbox 360 launch#Release dates and pricing

November 22, 2013[47]
  • Xbox One S: August 2, 2016
  • Xbox One S All-Digital Edition: May 7, 2019
November 7, 2017 November 10, 2020
Discontinued
  • JP: June 4, 2006
  • NA: March 2, 2009
  • EU: March 11, 2007
  • WW: April 20, 2016
  • WW: August 2, 2016
  • WW: July 16, 2020 (Xbox One S All-Digital Edition)
  • WW: Q4 2020 (Xbox One S)
  • WW: July 16, 2020
Units sold[a] 24+ million (as of May 10, 2006)[1] 84+ million (as of June 9, 2014)[21](details) 51 million (as of November 15, 2021)[2] 12 million (estimate) (as of December 31, 2021)[48]
Best-selling game Halo 2, 8 million (as of May 9, 2006)[49][50] Kinect Adventures! (pack-in with Kinect peripheral), 24 million[51]

Best selling non-bundled game: Grand Theft Auto V, 22.95 million[52]

Grand Theft Auto V (as of November 5, 2018)[53]
Media CD, DVD CD, DVD, HD DVD (movies only) with add-on drive, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, USB Drive with supported media, DLNA Servers[54] CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers[55] USB Drive with supported media, DLNA Servers CD, DVD, Blu-ray Disc, UHD Blu-ray Disc, USB Drive with supported media, DLNA Servers
Accessories (retail)
  • Xbox Live Starter Kit
  • Xbox Media Center Extender
  • DVD Playback Kit
  • Xbox Music Mixer
  • Memory Unit (8 MB)
  • Logitech Wireless Controller (2.4 GHz)
  • More…
  • Kinect
  • Wireless Gaming Receiver
  • Play & Charge Kit

See Xbox 360 accessories

  • Kinect
  • Media Remote
  • Stereo Headset Adapter
  • Official Stereo Headset
  • Digital TV Tuner (EU Only)
  • Play and Charge Kit

See Xbox One accessories

  • Xbox Wireless Controller
  • Xbox One accessoriessee Xbox Series X/S § Controller and accessories
CPU 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid CPU 3.2 GHz IBM PowerPC tri-core CPU codenamed «Xenon» 1.75 GHz AMD x86-64 eight-core CPU codenamed «Jaguar»[56] 2.3 GHz semi-custom AMD x86-64 eight-core CPU code named «Jaguar Enhanced»[55] 3.6 GHz custom AMD Zen 2 eight-core CPU 3.8 GHz custom AMD Zen 2 eight-core CPU[57]
GPU 233 MHz nVidia custom GeForce 3 NV2A DirectX 8.0 based GPU 500 MHz ATi custom Radeon X1800 DirectX 9.0c based GPU codenamed «Xenos» 853 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Durango» with 12 compute units 914 MHz AMD Radeon HD 7000 series DirectX 11.1, DirectX 12 based GPU codenamed «Edmonton» with 12 compute units 1172 MHz AMD GCN DirectX 11.1, DirectX 12 based GPU codenamed «Scorpio» with 40 compute units 1550 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 20 compute units[57] 1825 MHz AMD Custom RDNA 2 DirectX 12 based GPU with 52 compute units[57]
Memory 64 MB DDR SDRAM @ 200 MHz 6.4 GB/s 512 MB of GDDR3 RAM @ 700 MHz 22.4 GB/s, 10 MB EDRAM GPU frame buffer memory 8 GB of DDR3 RAM @ 2133 MHz 68.3 GB/s,[54] 32 MB ESRAM GPU frame buffer memory 12 GB of GDDR5 RAM @ 6.8 GHz 326 GB/s[55] 10 GB of GDDR6 RAM: 8GB @ 244 GB/s, 2 GB @ 56 GB/s 16 GB of GDDR6 RAM; 10 GB @ 560 GB/s, 6 GB @ 336 GB/s[57]
Video I/O ports
  • VGA
  • Component (YPbPr)
  • SCART
  • S-Video
  • Composite
  • HDMI 1.1 (on models manufactured after August 2007)
  • VGA
  • Component/D-Terminal (YPbPr)
  • SCART RGB
  • S-Video
  • Composite
  • HDMI 1.4b Input, Output
  • HDMI 1.4b Input, HDMI 2.0a Output
  • HDMI 1.4b Input, HDMI 2.0b Output
  • HDMI 2.1 Output
Video resolution and features
  • 1080i, 720p, 576p, 576i, 480p, 480i
  • 1080p, 1080i, 720p, 576p, 576i, 480p, 480i

Various monitor resolutions available via VGA and HDMI/DVI (640×480, 848×480, 1024×768, 1280×720, 1280×768, 1280×1024, 1360×768, 1440×900, 1680×1050 & 1920×1080)

  • 1080p@60fps, 720p@60fps
    (does not support any interlaced resolutions)
  • 4K@60fps, 1440p@60fps (up to 120fps), 1080p@60fps (up to 120fps), 720p@60fps
    (does not support any interlaced resolutions)
  • HDR10 for games and media
  • Dolby Vision for media
  • AMD FreeSync
  • 1440p@60fps (up to 120fps), 1080p@120fps, 720p@120fps
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
  • 8K@60fps, 4K@60fps (up to 120fps), 1440p@120fps, 1080p@120fps, 720p@120fps[57]
  • HDR10/HDR10+/Dolby Vision for games and media
  • AMD FreeSync
Video codecs supported
  • WMV (unprotected)
  • MPEG-4
  • H.264
  • AVI
  • 3GP video, 3GP2
  • AVI DivX, DV AVI, AVI uncompressed, asf, AVI Xvid
  • H.264 AVCHD, H.264 AVC, H.264 ASP
  • M-JPEG
  • .mkv, .mov
  • MPEG-PS, MPEG-2, MPEG-2 HD, MPEG-2 TS
  • WMV, WMV HD
Audio I/O
  • Optical TOSLINK
  • Stereo RCA
  • HDMI 1.1 (on models manufactured after August 2007)
  • Optical Toslink
  • Stereo RCA
  • HDMI 1.4b Input, Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0a Output
  • Optical Toslink
  • HDMI 1.4b Input, HDMI 2.0b Output
  • Optical Toslink
  • HDMI 2.1 Output[57]
Audio formats and features
  • dts
  • Dolby Digital Live, Dolby Digital, Dolby Surround
  • Stereo
  • dts
  • Dolby Digital, Dolby Surround
  • Stereo
  • dts-HD Master Audio, dts-HD High Resolution Audio, dts:X, dts
  • Dolby Atmos, Dolby TrueHD, Dolby Digital Plus, Dolby Digital
  • Auro-3D
  • Stereo
Audio codecs supported
  • AAC
  • MP3
  • WMA, WMA Lossless, WMA Pro
  • 3GP audio
  • AAC
  • ADTS
  • MP3
  • WAV
  • WMA, WMA Lossless, WMA Pro, WMA Voice
Online service Xbox Live (2002–10)
XLink Kai (2003–present)
Xbox Live
Xbox Live Arcade
Xbox Live Marketplace
Xbox Live Vision (webcam), headset
Xbox Live Video Marketplace
Windows Live Messenger
Internet Explorer
VideoKinect (Kinect sensor is no longer needed)
Xbox Live
Xbox Store
Microsoft Store
Internet Explorer
Microsoft Edge
Skype
Xbox Live
Xbox Store
Microsoft Store
Microsoft Edge
Skype
Backward compatibility 50% of Xbox Library Select Xbox 360 and Xbox titles[58]
  • All Xbox One Games
  • Select Xbox 360 and Xbox titles
System software Xbox Music Mixer
DVD Playback Kit, Xbox Linux
See Xbox 360 system software See Xbox One system software
System software features
  • Audio CD playback
  • DVD playback (with the playback kit)
  • Audio CD playback
  • DVD playback
  • HD-DVD playback (with optional add-on)
  • Audio file playback (non-DRM AAC, MP3, WMA)
  • Video file playback (MPEG4, WMV, DivX, XviD[59])
  • Image slideshows
  • Connectivity with Windows PCs for more codec support and external playback (compatible natively with Windows XP Media Center Edition and Windows Vista, with Windows XP with downloadable utility)[60]
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • DLNA server support
  • External hard drive support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
  • DLNA server support
  • External hard drive (HD) support
  • Audio CD playback
  • DVD playback
  • Blu-ray playback
  • 3D Blu-ray playback
  • UHD Blu-ray playback
  • DLNA server support
  • External hard drive (HD) support
Consumer programmability Via Softmods and/or modchips; Modified Windows CE 2.x, Linux. Development on PC with XNA Game Studio ($99/year subscription, binary distribution with XNA 1.0 Refresh).[61] ID@Xbox and approved Microsoft Store; UWP apps.

Games

Main articles: List of Xbox games, List of Xbox 360 games, List of Xbox One games, List of Xbox Series X and Series S games, List of Xbox Live Arcade games, List of Xbox Live Arcade Kinect games, List of Xbox Originals, List of Xbox 360 Games on Demand, List of Xbox System Link games, List of Xbox 360 System Link games, List of Xbox Live games on Windows 8.x, List of Xbox Live games on Windows 10, and List of Xbox Live games on Windows Phone

Each console has a variety of games. Most games released on the original Xbox are backwards compatible and can be played directly on its successor, Xbox 360. Backward compatibility with Xbox 360 titles was added to Xbox One in June 2015, although titles requiring Kinect or USB peripherals will not be supported.

Games using the Xbox and Xbox Live brands have also been released for Microsoft Windows, Windows Phone, Android, and iOS devices. Xbox games can also be played using the Xbox Cloud Gaming streaming service.

Services

Microsoft has used the razor and blades model to sell the family of Xbox consoles, selling the console at or below the price of its manufacturing costs, while earning revenue from licensing fees it collects from publishers and developers and from its services offered to players.[62]

Xbox network

Xbox network (formerly known as Xbox Live) is an online service with over 65 million users worldwide (as of July 2019).[63] It comprises an online virtual market, the Xbox Games Store, which allows the purchase and download of games and various forms of multimedia. Online gaming on the Xbox first started on November 15, 2002, worldwide. The service is still active and continues to be played by gamers.

Xbox Games Store

Xbox Games Store is an online marketplace made for Microsoft’s Xbox One and Xbox Series X|S consoles. The marketplace is where you can buy games and movies through digital download.

Xbox SmartGlass

Xbox SmartGlass is a companion application for Xbox 360 available for Windows 8, Windows 10, Windows Phone, iOS, Android (version 4.0 and above),[64] and Windows Server 2012. It was announced by Microsoft during E3 2012 and released on October 26, 2012, coinciding with the release of Windows 8.[65] It connects with the Xbox 360 and allows more interactive entertainment, allowing mobile devices to potentially serve as second screens and remote controller. Currently[when?] Windows 8 and Windows RT Tablets and PCs, Windows Phone (7.5 and 8) iOS devices, and Android smartphones (4.x) are compatible with SmartGlass,[66] providing information such as Halo 4 stats and Forza Horizon GPS.[67] Users of Windows Server 2012 can currently download the application from the Windows Store after installing the Windows Desktop Experience feature in the Server Manager.[68]

Xbox Game Pass Cloud Gaming

Xbox Game Pass Cloud Gaming[69] (codenamed xCloud during development) is the Microsoft’s Xbox cloud gaming streaming service.

Content filter

In 2019, Microsoft released a content filtering to stop swearing and toxicity in online gaming. The service enables players to report messages, Gamertags, photos, and any other toxic content on its platform.[70]

Xbox Game Pass

Xbox Game Pass is a subscription service from Microsoft for use with its Xbox One and Windows 10. Described as «Netflix for video games»,[71] the Xbox Game Pass grants users access to a catalog of games from a range of publishers for a single monthly subscription price. The service was launched on June 1, 2017.

Xbox Wire

Xbox Wire is Xbox’s news blog, launched by Microsoft in May 2013 in preparation for the announcement of the Xbox One.[72] It was Microsoft’s first Xbox-focused blog since it shut down Gamerscore in early 2009.[73] In March 2022, a Japanese-language version of the site was published as part of Microsoft’s focus on the Japanese gaming market.[74]

Software

The main interface for all four generations of Xbox has been the Xbox Dashboard, which allows users to manage games stored on the console, play media, and access system settings. Since 2002, the Dashboard has been integrated with Xbox Live that provides online functionality and storefront options. Though the software for the original Xbox and the Xbox 360 was originally built on a heavily modified Windows 2000 operating system, the software since the Xbox One has used a Windows-based system (first Windows 8, now Windows 10) that allows for easy of compatibility between the console and desktop applications.

Xbox Family Settings App

In May 2020, Xbox presented a preview version of an app that allows parents and guardians to set daily limits for their children’s playing time, provides weekly activity reports, filters out age-restricted games, and places limits on online communication. This is the attempt of Microsoft, Xbox’s owner, to promote a message of responsible gaming. The full release is expected in the end of 2020 or later.[75]

Controllers

Xbox controller

Original Xbox controller, first showcased in 2000

Xbox Controller S, which first shipped in 2002

Released in 2001, the Xbox control pad was the first controller made for the original Xbox. The Xbox controller features two analog sticks, a pressure-sensitive directional pad, two analog triggers, a Back button, a Start button, two accessory slots and six 8-bit analog action buttons (A/Green, B/Red, X/Blue, Y/Yellow, and Black and White buttons).[76] The original Xbox controller (nicknamed the «Fatty»[77] and later the «Duke»[78]) was the controller initially bundled with Xbox systems for all territories except Japan, which received a more compact controller called the Controller S. The Controller S was later made the standard included controller in all territories.

Xbox 360 controller

Released in 2005, the Xbox 360 controller for the Xbox 360 succeeded its predecessor. A standard Xbox 360 controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital action buttons; a green «A» button, red «B» button, blue «X» button and yellow «Y» button. The lower right houses the right analog stick, in the lower left is a digital D-pad and on the left face is the left analog stick. Both analog sticks can also be «clicked in» to activate a digital button beneath. In the center of the controller face are digital «Start», «Back» and «Guide» buttons. The «Guide» button is labelled with the Xbox logo, and is used to turn on the console/controller and to access the guide menu. It is also surrounded by the «ring of light», which indicates the controller number, as well as flashing when connecting and to provide notifications. The left and right «shoulders» each feature a digital shoulder button, or «bumper», and an analog trigger.

Xbox One controller

The Xbox One console has a revised controller with forty improvements over the 360’s controller. This new controller is built to work with Kinect. The Start and Back buttons are replaced with Menu and View buttons. It has impulse triggers that replace the regular triggers. The Xbox button still brings up the mini-guide as of recent dashboard versions, though in earlier iterations it brought up the main dashboard menu while leaving the game uninterrupted.

Xbox Series X and Series S Controller

The fourth generation Xbox Controller doesn’t change much from the Xbox One controller, but the new wireless Xbox Controller does add a capture and share button, a hybrid d-pad, and better gripping on the bumpers and triggers.[79] The controller is also promised to be cross compatible with certain PC’s and mobile devices.[80]

Xbox Adaptive Controller

The Xbox Adaptive Controller is a special controller designed for accessibility features for players. Besides being physically larger than typical controllers, it includes additional ports to allow other devices to be connected and mapped to other controller functions. The controller is not limited to just Xbox and Windows platforms but also is compatible with the PlayStation and Nintendo Switch.

Other accessories

Kinect

The Xbox 360 Kinect sensor

Kinect (stylized as KINECT) is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.[81] The project is aimed at broadening the Xbox 360’s audience beyond its typical gamer base.[82] Kinect competes with the Wii Remote Plus and PlayStation Move with PlayStation Eye motion controllers for the Wii and PlayStation 3 home consoles, respectively. A version for Windows was released on February 1, 2012.[83]

Kinect was launched in North America on November 4, 2010,[84] in Europe on November 10, 2010,[85] in Australia, New Zealand and Singapore on November 18, 2010,[86][87][88] and in Japan on November 20, 2010.[89] Purchase options for the sensor peripheral include a bundle with the game Kinect Adventures and console bundles with either a 4 GB[90][91][92] or 250 GB[93] Xbox 360 console and Kinect Adventures.[90][91][92][93]

The Kinect claimed the Guinness World Record of being the «fastest selling consumer electronics device» after selling a total of 8 million units in its first 60 days.[94][95][96] 24 million units of the Kinect sensor had been shipped as of January 2012.[51]

Microsoft released Kinect software development kit for Windows 7 on June 16, 2011.[97][98][99] This SDK was meant to allow developers to write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.[100][101]

Additional information on the Xbox One Kinect was released on June 6, 2013, including information on how to turn off the «always on» feature.[102]

The Xbox One Kinect sensor

Although featuring improved performance over the original Xbox 360 Kinect, its successor the Xbox One Kinect was subject to mixed responses. It was praised for its wide-angle, its fast response time and high-quality camera. However, the Kinect’s inability to understand some accents in English was criticized. Furthermore, controversies surround Microsoft’s intentional tying of the sensor with the Xbox One console despite the initial requirements for the sensor being plugged in at all times having been revised since its initial announcement. There have also been a number of concerns regarding privacy.

Headsets

When the Xbox Live online service was launched in 2002, the Xbox Communicator headset was included with the Live Starter Kit.[103] The Communicator, which enabled in-game voice chat, consisted of a wired headset and an interface module. The module plugged into the controller’s top expansion slot, and the headset plugged into the module; the interface module was equipped with a dial to control volume and a button to mute the microphone.[104] The headset socket on the module was a standard 2.5mm TRS audio jack with monaural input and output, compatible with cellular phone headsets.

Xbox 360 controllers featured a built-in monaural 2.5mm TRS jack also compatible with standard cellular phone headsets, allowing players to reuse the Xbox Communicator headset and chat on Xbox Live without a separate interface module.[105] The premium console bundle included a wired Xbox 360 Live Communicator headset with grey and white cosmetics matching the console, which also was available separately;[106] the wired headset connected to the audio jack on the bottom of the controller through a wide plug that included mute and volume controls. An updated Xbox 360 Headset was released in 2010 with black cosmetics, bundled with the Xbox 360 S; for the revised wired headset, the mute/volume controls were moved to a position inline along the cable.

Xbox 360 Wireless Headset, a single-ear headset that combines an earphone and microphone for voice chat over the Xbox Live online service. The headset connects wirelessly with the Xbox console, and features a dark grey ear loop to hold it in place; the microphone boom extends forward a short distance towards the wearer's mouth. On the outside of the headset are three buttons to control volume and power, arranged in a circle.

Microsoft also announced the Xbox 360 Wireless Headset, a first-party single-ear headset accessory designed for and released with the Xbox 360 console in November 2005. Special editions of the wireless headset were released with colors themed for Halo 3 (green/orange, September 2007),[107] the Xbox 360 S (black, 2010), and Halo: Reach (silver, September 2010).[108] It was replaced by the Xbox 360 Wireless Headset with Bluetooth in 2011, which could be used with the console (using the Xbox wireless protocol) or a phone (using Bluetooth).[109]

The initial revision of the Xbox One Wireless Controller (Model 1537) also included a 2.5mm monaural jack compatible with standard cellular phone headsets. Microsoft bundled the Xbox One Chat Headset with each console starting from launch in 2013; the headset was permanently wired to an interface module that plugged into the controller’s expansion port and provided microphone mute and volume controls.[110] In addition, Microsoft released the Xbox One Stereo Headset in early March 2014, bundled with a Stereo Headset Adapter, which allowed players to listen to in-game audio blended with chat simultaneously. The Adapter connected to the controller’s expansion port and headset jack, and the Headset connected to the Adapter through a 3.5mm plug. Prior headsets released with the Xbox and Xbox 360 were limited to voice chat only.[111] A white-colored special edition was released in fall 2016.[112] The next revision of the controller (Model 1697) replaced with 2.5mm jack with a 3.5mm jack.[113]

A new Xbox Wireless Headset was introduced in February 2021, targeted for use on the Xbox One, Xbox Series X/S, and Windows computers. The outer surface of each earcup is a rotary control; the right earcup controls overall volume, and the left earcup controls game/chat mix level.[114] It is equipped with both proprietary Xbox Wireless and Bluetooth radios, and could be connected to both simultaneously.[115] A corresponding Xbox Stereo Headset, which omits the wireless connections in favor of a standard 3.5mm plug and also omits the game/chat mix control dial, was introduced in August 2021 with a reduced price.[116]

Marketing

[icon]

This section needs expansion. You can help by adding to it. (October 2016)

In 2016, Microsoft announced that it would hold its own Xbox FanFest instead of a press conference at the Gamescom annual European video game convention.[117] Microsoft held an Xbox FanFest in Sydney in September 2016.[118]

Microsoft held a 20th anniversary celebration stream for the Xbox on November 15, 2021. During it, they announced that a documentary behind the history of the Xbox, titled Power On: The Story of Xbox. The documentary was released in six parts starting on December 13, 2021.[119] The documentary won the Daytime Emmy Award for Outstanding Single Camera Editing.[120]

Notes

  1. ^ Starting with the Xbox One, Microsoft does not release detailed sales figures of its Xbox hardware sales, so all figures provided are based on industry analysis estimates. Xbox’s head Phil Spenser said that they do not want their teams to be focused on sales numbers so have opted not to report them and do not plan to for the foreseeable future.[41][42]

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External links

  • Official website Edit this at Wikidata

Морфемный разбор слова:

Однокоренные слова к слову:

Икс бокс как правильно пишется

1 Xbox

2 Xbox

См. также в других словарях:

Xbox 2 — Xbox 360 Pour les articles homonymes, voir 360 (homonymie). Xbox 360 … Wikipédia en Français

XBox — Hersteller Microsoft … Deutsch Wikipedia

Xbox — Xbox … Deutsch Wikipedia

XBOX — Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant … Wikipédia en Français

XBox — Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant … Wikipédia en Français

Xbox — Xbox, Spielekonsole der Firma Microsoft, die im Unterschied zu Konkurrenzprodukten intern stark einem PC ähnelt. Die Xbox verfügte bei ihrer Markteinführung Ende 2001 über einen Pentium III Prozessor mit 733 MHz Taktfrequenz, einen… … Universal-Lexikon

Xbox — es el sistema de videojuegos de 128 bits mas potente de todos. Está basado en la arquitectura x86, diseñado y desarrollado por la empresa multinacional Microsoft. Anunciada por primera vez a principios del año 2000, y lanzada al mercado el 15 de… … Enciclopedia Universal

Xbox — This article is about sixth generation games console, released in 2001. For its successor, see Xbox 360. For other uses, see Xbox (disambiguation). Xbox … Wikipedia

Xbox 2 — Xbox 360 Hersteller Microsoft … Deutsch Wikipedia

Xbox — Pour la seconde Xbox, voir Xbox 360. Xbox Fabricant Microsoft Type … Wikipédia en Français

Xbox — Para la segunda videoconsola de Microsoft, véase Xbox 360. Xbox … Wikipedia Español

Источник

Икс бокс как правильно пишется

Специальный разъем джойстика

Xbox — игровая приставка, разработанная и производившаяся компанией Microsoft. Впервые поступила в продажу 15 ноября 2001 года. Это первое самостоятельное выступление компании Microsoft на рынке игровых приставок после совместного с компанией SEGA проекта по разработке версии операционной системы Windows CE для игровой приставки Dreamcast. Microsoft Xbox напрямую конкурировала с Sony PlayStation 2 и Nintendo GameCube. Наследницей Xbox стала приставка Xbox 360.

Содержание

Операционная система

Операционная система для игровой приставки Xbox — это очень сильно изменённая Windows 2000. Во время адаптирования к игровой приставке в Windows 2000 было изменено много кода, (в части, отвечающей за работу с файловыми системами), поэтому операционную систему этой игровой приставки нельзя назвать принадлежащей к линейке Microsoft Windows. Специалисты называют её «Xbox OS». [2]

Аппаратная часть

Xbox стала популярной игровой приставкой, содержащей в себе жёсткий диск, использующийся в основном для сохранения состояния игр и для файлов, загруженных с сервиса Xbox Live. Это сделало ненужным использование карт памяти. Большинство игр также использовали диск для кеширования временных данных, для ускорения загрузки игры. Некоторые игры также поддерживают такую функцию как «пользовательские саундтреки» — пользователь может установить в игре проигрывание своих музыкальных файлов, хранящихся на жёстком диске, вместо стандартных, встроенных в игру.

Хотя Xbox основан на ПК-архитектуре и работает под управлением урезанной версии ядра ОС Windows 2000, консоль имеет ряд отличий, в том числе оптимизацию под использование для игр, а также ограничения, внесённые для того чтобы пользователь не мог использовать приставку неразрешёнными способами. Такая же схема (ПК в качестве основы и урезанная Windows) была использована в развлекательной системе Tandy VIS.

Технические характеристики

Поскольку Xbox во многом является наследницей IBM PC-совместимых компьютеров, то можно составить представление о возможностях приставки по её техническим характеристикам:

Характеристики производительности Xbox:

Наиболее известные и продаваемые игры для Xbox: [3]

Xbox 360

В августе 2005 года компания NVIDIA остановила производство графического чипа для Xbox, что ознаменовало окончание производства Xbox и переход к выпуску новой консоли. Xbox 360 поступила в продажу 22 ноября 2005 года c графическим чипом от ATI.

Xbox 360 оснащена съёмным жёстким диском и поддерживает подмножество функций библиотеки Xbox при помощи эмуляции. Эмулятор доступен для бесплатного скачивания через сервис Xbox Live либо как файл на сайте Xbox для записи на CD/DVD. Поскольку архитектура Xbox и Xbox 360 совершенно различна, аппаратная совместимость отсутствует и эмуляция является единственным способом запустить приложения для Xbox на Xbox 360. Больше эмулятор не обновляется, полная совместимость со всеми играми так и не была достигнута. А в сетевом сервисе Xbox Live, в разделе Xbox Originals доступно несколько десятков самых популярных игр с Xbox.

Окончание поддержки продукта

2 марта 2009 года Microsoft окончила поддержку Original Xbox. [4]
15 апреля 2010 года консоль была отключена от сервиса Xbox Live. [5]

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Все о приставке XBOX One | Что нужно знать перед покупкой и не только

Я уже рассказывал о том, на что следует обратить внимание перед покупкой Playstation 4 в этой статье. Чтобы не оставлять пробелов, давайте рассмотрим особенности второй консоли следующего поколения от Microsoft – Xbox One. Интересующихся данной приставкой советую почитать данный обзор XBOX One с комментариями после использования, а в настоящем материале расставлены акценты на наиболее интересные моменты, которые следует знать покупателям очередного XBOX.

1. Комплектация XBOX One

Xbox One комплектуется одним игровым контроллером, сенсором Kinect второго поколения, HDMI-кабелем, блоком питания и кабелем к нему. Помимо перечисленного в комплекте имеется гарнитура (headset) для общения с другими игроками. Стоит отметить, что эту гарнитуру сперва хотели убрать из комплекта, так как Microsoft пыталась остаться в рамках стоимости 499 долларов, а гарнитура не позволяла этого. В результате потенциальные покупатели не пострадали.

2. Обязательное обновление

Как и пользователям PS4, сразу после покупки и подключения Xbox One вам придётся скачать и установить обязательное обновление, которое позволит сделать активными множество заблокированных функций приставки. Патч с обновлениями для Xbox One занимает порядка 500 Мб. Время и скорость установки и закачки зависит от скорости вашего интернет соединения (в среднем данная процедура занимает 15-20 минут). Без установки данного обновления вы не сможете играть в игры, так как консоль в требует его установки в обязательном порядке.

3. Загрузка контента и его хранение

Пользователи смогут купить практически все игры в цифровом виде в день релиза с полным отсутствием региональных ограничений, как и в случае с Playstation 4. XBOX One обладает возможностью подключения внешнего жёсткого диска к консоли для сохранения купленных игр — полезная функция при окончании места внутреннем винчестере Xbox One. В консоли нового поколения это особенно актуально, так как абсолютно все игры требуют полной принудительной установки на жёсткий диск. Напомню, что в консоль интегрирован жесткий диск на 500 Гб без возможности замены на HDD большего размера. Кстати, в начале продаж возможность подключить внешний накопитель будет отсутствовать, но станет доступной в последующих обновлениях.

4. Игры в день выхода XBOX One

22 ноября вместе со стартом продаж Xbox One в магазины и сервис цифровой дистрибуции Xbox Live поступит 21 игра. 6 тайтлов будут эксклюзивными для этой консоли: Dead Rising 3, Forza Motorsport 5, Ryse: Son of Rome, Crimson Dragon и только в виде цифровых копий — Lococycle и Killer Instinct. Также будут доступны несколько мультиплатформенных проектов: Battlefield 4, Call of Duty: Ghosts, Skylanders: Swap Force, Need for Speed: Rivals, Just Dance 4, Lego Marvel Super Heroes, Assassin’s Creed IV: Black Flag, Madden 25, NBA 2K14, FIFA 14, NBA Live 14, Zumba Fitness World Party, Fighter Within, Powerstar Golf, Zoo Tycoon и Angry Birds Star Wars.

5. Использование кабельного ТВ в XBOX One

На борту приставки Xbox One имеется один HDMI-вход, необходимый для подключения внешнего источника сигнала. Например, для спутникового ресивера, который превратит Xbox One в мультимедиа центр. Также в консоли реализован функционал, позволяющий переключаться между игрой и телепередачей с помощью контроллера, жестов или голосовых команд, но прежде рекомендую почитать этот обзор. Есть и встроенный телегид с возможностью выбора любимых каналов и присвоить каждому из них уникальную голосовую команду для быстрого переключения.

6. Сенсор Kinect второго поколения

Комплекты с XBOX One теперь будут поставляться с сенсором Kinect версии 2.0, а также без него. Камера Kinect притерпела значительные изменения:

7. Новый Dashboard

Как вы уже знаете, dashboard – это название основного меню консолей Xbox, начиная с Xbox 360. Теперь главное меню поддается тонкой индивидуальной настройке. Пользователи могут настроить цветовую схему, закрепить странице «Home» до 25 своих любимых игр, приложений, сериалов или фильмов для быстрого доступа к контенту. Меню консоли является прототипом интерфейса современных смартфонов и планшетов на Windows 8. Microsoft придерживается интерфейсу Metro во всех своих устройствах. Если быть предельно грамотным, то Xbox One работает на базе 3 операционных систем, которые запущены параллельно:

8. Skype на XBOX One

Skype интегрирован в Xbox One на уровне ОС, как и в Windows 8.1. Вы можете совершать видеозвонки при помощи вашего списка контактов и обновлённого сенсора Kinect. При этом вы перемещаться по комнате, так как умная камера будет фокусироваться на вас до тех пор, пока вы не покинете ее поле зрения. Если кроме вас в комнате никого нет – Kinect увеличит ваше лицо для комфорта собеседника, а в присутствии компании камера будет охватывать каждую персону. Имеется возможность играть в видеоигры во время разговора по Skype или параллельно смотреть телевизор. Ваш собеседник будет выведен на экран в уменьшенном окне справа, чтобы не мешать игровому процессу или просмотру ТВ.

9. Новый контроллер для XBOX One

10. Дата старта продаж и цена

В России начало продаж переносится на 5 сентября 2014 года, по заявлению Microsoft выпуск отложили, так как для некоторых стран они не успели закончить интерфейс (в том числе и голосовые команды на национальных языках), ну и юридические вопросы не были решены. Комплект Xbox One с сенсором Kinect обойдётся жителям РФ в 27 499 рублей, что на 500 рублей ниже цены, фигурирующей в недавней утечке информации. Если же вы не хотите тратиться на Kinect, то сможете приобрести себе только сам Xbox One с игровым контроллером. Обойдётся такой комплект вам в 20 999 рублей, что на целых 2000 рублей меньше ранее обнародованных цифр.

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СРАВНИТЕ КОНСОЛИ XBOX

ОБЩИЕ ОСОБЕННОСТИ КОНСОЛЕЙ СЛЕДУЮЩЕГО ПОКОЛЕНИЯ

Архитектура Xbox Velocity

Быстрый возврат к игре

Трассировка лучей DirectX Raytracing

Variable Rate Shading (VRS)

Возможность игры с частотой до 120 кадров в секунду

Возможность играть в тысячи игр, разработанных для четырех поколений консолей

Совместимость со всеми игровыми аксессуарами Xbox One

Получите доступ к более чем 100 играм с абонементом Xbox Game Pass

ХРАНЕНИЕ И РАСШИРЕНИЕ

специализированный твердотельный накопитель

специализированный твердотельный накопитель

Карта расширения памяти Seagate объемом 1 ТБ для Xbox Series X|S подключается к задней панели консоли через выделенный разъем и воспроизводит возможности встроенного твердотельного накопителя, обеспечивая дополнительное игровое хранилище при той же производительности.*

USB 3.1 для внешнего жесткого диска (HDD)*

ЧАСТОТА КАДРОВ

ЧАСТОТА ДО 120 КАДРОВ В СЕКУНДУ

ПРОЦЕССОР

мощность
обработки
терафлопсов

мощность
обработки
терафлопсов

РАЗРЕШЕНИЕ В ИГРАХ

ИСТИННОЕ РАЗРЕШЕНИЕ 4K

ПРИВОД ДЛЯ ОПТИЧЕСКИХ ДИСКОВ

Дисковый привод стандарта 4K UHD
Blu-ray

ВИДЕО

Разрешение до 8K Расширенный динамический диапазон (HDR)

Поддержка расширенного динамического диапазона (HDR) 8K
*

Изменяемая частота обновления экрана

Автоматический режим с низкой задержкой отклика

* При использовании с кабелем Ultra High Speed
HDMI, продается отдельно

DTS 5.1

DOLBY Digital 5.1

Dolby TrueHD с технологией Atmos

РАЗЪЕМЫ И ПОДКЛЮЧЕНИЕ

Разъемы USB 3.1 1-го поколения – 3 шт.

Выход HDMI 2.1

Двухдиапазонное беспроводное соединение, стандарт 802.11ac

Ethernet 1 Гбит/с

РАДИОПРИЕМНИК ДЛЯ АКСЕССУАРОВ

Двухдиапазонный беспроводной
радиоприемник Xbox

Воспроизведение оптических дисков с играми и цифровых игр

Транслируйте и записывайте клипы с разрешением 4K, 60 кадров в секунду

Цифровые версии игр, файлы и резервные копии надежно хранятся в облаке

Цифровые игры путешествуют с вами

Предустанавливайте новые цифровые версии игр; начинайте играть в момент их запуска

С абонементом Xbox Game Pass: мгновенная библиотека из более чем 100 игр, многопользовательская онлайн-игра, EA Play (станет доступно в конце 2020 года) и появление игр в день выпуска*

РАЗВЛЕЧЕНИЯ

Доступ к сотням приложений и сервисов. Смотрите потоковое видео с разрешением 4K Ultra HD в Netflix, Amazon Video, Disney+ и других сервисах

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Xbox Series S. Краткий обзор спустя полгода использования

Всем привет. 10 ноября прошлого года в продажу поступили консоли нового поколения от Miscrosoft: Xbox Series X/S. Последнюю я приобрел себе спустя несколько дней. И вот уже прошло полгода с релиза консолей. Давайте попробуем разобраться, удалось ли Miscrosoft выпустить достойную бюджетную версию старшей модели. Каково её позиционирование, и как оно сказывается на «потенциале консоли»?

Дизайн и габариты

Сбоку расположились отверстия для забора воздуха. Последний, в свою очередь, выходит через верхнюю часть консоли. Работает Series S довольно тихо. Возможно, не в такой степени, как XSX, но по сравнению с PS 4 (с которой я и перешел и Xbox) младшая консоль не доставляет дискомфорта. А вот с нагревом все достаточно очевидно. Series S является самой горячей консолью нового поколения.

С точки зрения разъёмов всё стандартно. Имеется три USB 3.1, один разъём HDMI 2.1, Ethernet. Консоль поддерживает Wi-Fi 5-ого поколения. Выделяется из всего этого привычного набора Storage Expansion. Он позволяет расширить внутреннее хранилище консоли. Весь нюанс заключается в цене данного накопителя (20000 рублей).

В целом, от дизайна Series S остаются приятные впечатления. Консоль вписывается практически в любой интерьер. Дизайнеры из Microsoft решили не усложнять дизайн, но при этом сделали его действительно достойным. Такой броскости, как у PS 5 здесь, понятное дело, нет. Возможно, это даже и к лучшему. Кстати, если кого-то не устраивает горизонтальное расположение консоли, то присутствует возможность поставить Series S вертикально. Осуществляется это благодаря маленьким прорезиненным ножкам на боковой части консоли.

Производительность

Предлагаю перейти к самому интересному. На бумаге Series s в 3 раза слабее старшего брата с точки зрения GPU (4 терафлопса против 12). Уменьшен объем оперативной памяти до 10 Gb и т.д. Ниже вы можете оценить все различия в характеристиках.

Многие могли бы сказать, что это довольно скромные характеристики для next gen консоли. Но у Series S, вроде как, есть чем ответить:

1. Позиционирование консоли.

Несмотря на кажущуюся слабость «на бумаге», с младшей моделью всё не так просто. В неё установлен современный RDNA 2 чип и процессор на базе Zen 2, а также довольно быстрый SSD. В основе консоли лежат довольно современные с технологической точки зрения комплектующие. Как уже отмечалось выше, присутствует поддержка трассировки лучей. Но с ней тоже всё не так однозначно. Во многих играх её удалось неплохо реализовать (Watch Dogs Legion, Gears 5), в то время как разработчики Devil My Cry или Control отказались от этой функции на SS. Технологичность SS во многом может спасти консоль в долгосрочной перспективе. А если Microsoft добавят в свои новые консоли аналог DLSS, то это может стать настоящим «спасательным кругом» для младшей модели.

Подытожив, можно сказать, что производительность у Series S достаточная для комфортного гейминга в 1080 или 1440p + 60 fps. Но ведь это только начало поколения.

До покупки Xbox я пользовался PlayStation 4. И контраст в плане загрузок и работы интерфейса очень сильно ощутим. Игры запускаются буквально за считанные секунды. Чего только стоит молниеносное включение и выход из спящего режима. Не может не радовать функция Quick Resume, которой лично я постоянно пользуюсь. Работает она благодаря технологии Xbox Velocity. Данная функция позволяет запускать несколько игр и быстро переключаться между ними. Очень удобно! Не нужно ждать, пока игра полностью запуститься. Однако некоторые из проектов не поддерживают данную функцию (в основном сетевые). Тем не менее, Micrsoft продолжают развивать данную технологию. В майском обновлении они значительно прокачали QR.

Интерфейс

Для меня это очень неоднозначная вещь в консолях Xbox. С одной стороны, нет никаких претензий к скорости работы, дизайну и отзывчивости. С другой, меня отталкивает сама логика и построение меню. К нему, конечно же, постепенно привыкаешь, но от количества ненужной информации на экране иногда удивляешься. Или, например, расположение некоторых функций довольно не очевидно. Я немалое количество времени пытался найти раздел, где сохраняются клипы. Запись, кстати, тоже довольно ограниченная. У PS 5 функционал в этом плане получше будет.

Но при этом всем нельзя назвать меню Xbox плохим. Просто после PS4 я так и не смог его до конца принять. Возможно, все это дело привычки. Ждем глобальное изменение интерфейса через пару лет. Ведь он не эксклюзивен для нового поколения консолей. На XONE S/X интерфейс аналогичен. В этом плане мне больше нравиться подход Sony.

Обратная совместимость

Здесь все не так просто. С одной стороны, доступны игры с первого Xbox, Xbox 360, One. И вот конкретно к последнему у меня некоторые претензии. Как известно, по обратной совместимости на SS запускаются версии с One S, а не X. Мне этот момент не понятен. Кто-то возможно скажет: «SS не поддерживает 4К разрешение, и поэтому не может воспроизводить версию с One X». Отчасти я согласен. Но всё дело в том, что разница между One S и X не только в разрешении, но и в текстурах, тенях, сглаживании и т.д. SS вполне мог бы потянуть версию для One X, но с меньшим разрешением (1440p или 1080p), оставив текстуры, тени, сглаживание такими же. Ведь если Series X в играх по обратной совместимости способен увеличивать разрешение, то почему SS не может понизить его, оставив настройки графики как на One X. Для меня этот момент не понятен. Если кто-то разбирается, поясните в комментариях.

Однако стоит в этом плане отдать должное команде Xbox. Их обратная совместимость намного более продвинутая, чем у конкурента в лице PS 5. Загрузки происходят значительно быстрее. Есть совместимость с более старыми поколениями. Также присутствует такая функция, как FPS Boost. В старых играх она повышает fps с 30 до 60, например. Из-за этого, к сожалению, в большинстве случаев приходиться жертвовать разрешением. Недавно ко всему этому также подключились также проекты от EA.

Что касается непосредственно работы обратной совместимости, то все идет гладко, плавно. За более чем полгода было всего пару вылетов. Также периферия с прошлого поколения поддерживается на новых консолях. Это не может не радовать.

Xbox GamePass

Это то, ради чего отчасти я и купил именно Xbox. Более сотни игр за относительно адекватную цену. Например, в Mvideo Ultimate на месяц стоит 898 рублей. Конечно, с покупкой этой подписки в России могут возникнуть некоторые затруднения. Благо в интернете полно советов и гайдов по данной тематике. Рекомендую брать сразу расширенную версию, чтобы не заморачиваться.

Геймпад

Много писать здесь не буду. Геймпад почти никак не изменился относительно прошлого поколения. Добавили кнопку Share, немного изменили ход курков. Для меня геймпад такой же удобный, как и DS 4, но по материалам ощутимо более качественный. В руках лежит хорошо и текстура у контроллера приятная. При этом здесь нет «революционных» фич Dualsense. Зато мне понравилась вибрация триггеров. На PS 4 такого не было. Геймпад работает на батарейках. Однако ничего не мешает использовать аккумуляторы. Я, лично, предпочитаю второй вариант.

В комплекте с Series S кладут белую версию

Источник

Теперь вы знаете какие однокоренные слова подходят к слову Икс бокс как правильно пишется, а так же какой у него корень, приставка, суффикс и окончание. Вы можете дополнить список однокоренных слов к слову «Икс бокс как правильно пишется», предложив свой вариант в комментариях ниже, а также выразить свое несогласие проведенным с морфемным разбором.


На основании Вашего запроса эти примеры могут содержать грубую лексику.


На основании Вашего запроса эти примеры могут содержать разговорную лексику.

ХЬох

ХВох

Сбокс

Икс-бокс

консоль

Х-Вох

Х-Ьох

Xbox

приставку

Предложения


I’m so glad you like your xbox.



Я рада, что тебе понравился ХЬох.


Bashed her head in with an xbox.



Оглушил её ударом ХЬох по голове.


You kids go in there and play with that xbox.



Парни, идите туда и играйте в ХВОХ.


The xbox 360 system was legally unveiled on tv.



ХЬох 360 был официально представлен на телевидении.


I still run linux on my xbox every now and then.



Да я и по-прежнему мучаю свой ХЬох время от времени.


But it was one of the top games for xbox.



Это была одна из первых игр для ХЬох.


No other platforms, such as xbox, are planned.



Выход на других платформах, в том числе на ХЬох не рассматривается.


I’ve recently purchases an xbox 360 with the kinect.



Недавно я купил себе ХЬох 360 с Kinect в комплекте.


do u have a xbox 360?



А у тебя есть ХЬох 360?


this stuff is already in xbox‘s.



Подобная система уже используется в ХЬох.


Can you not do this on xbox?



Можете ли вы использовать его с ХЬох?


Why so many people buy xbox 360 games



Почему многие стараются купить игры ХЬох 360?


To disassemble the xbox to find the version so you can not — you will lose the warranty.



Разобрать хЬох и узнать версию таким образом нельзя — вы лишитесь гарантии.


Ever wonder what it is like being my xbox live inbox?



Вы когда-нибудь задавались вопросом, что значит быть инженером ХЬох, работающим над новыми функциями ХЬох LIVE?


Looking for players to play with on xbox!!!



Тренерам явно нужно больше играть в хЬох!!


Smartphone can act as a gamepad for xbox 360, as well as to be an independent



Смартфон может выполнять роль геймпада для хЬох 360, а так же быть независимой игровой станцией.


If you’re on xbox, I’d be happy to help you.



Был бы у меня хЬох, я бы с удовольствием помог.


What xbox 360 game do you think is the best role playing game?



Какие игры на ХЬох 360 по вашему мнению лучшие?


Will you be able to use that for the xbox?



Можете ли вы использовать его с ХЬох?


In one scene, you can see game discs from the xbox 360, but at the same time there is a joystick from the PS 3 on the table.



В одной сцене можно увидеть игровые диски от хЬох 360, но при этом на столе лежит джойстик от PS 3.

Ничего не найдено для этого значения.

Предложения, которые содержат xbox

Результатов: 6926. Точных совпадений: 6926. Затраченное время: 79 мс

Documents

Корпоративные решения

Спряжение

Синонимы

Корректор

Справка и о нас

Индекс слова: 1-300, 301-600, 601-900

Индекс выражения: 1-400, 401-800, 801-1200

Индекс фразы: 1-400, 401-800, 801-1200

Предложения со словом «xbox»

All these people are going to be gaming on Xbox.

Все эти люди будут играть в Икс — бокс.

See the film, collect the stickers, play the Xbox game, eat the yoghurt.

А они смотрят фильмы, собирают стикеры, играют в Xbox, кушают модный йогурт…

Her mother lets him eat candy, drink soda, play Xbox…

Ее мать позволяет ему есть леденцы, пить газировку, играть в Xbox…

A child can navigate with an Xbox controller or a game controller.

С этим может управиться даже ребёнок, с помощью игрового контроллера Х — Ьох.

If your games and apps aren’t working or if you don’t have access to the Store, Community, OneGuide, or Xbox Live services, you’re probably running in Developer mode.

Если игры и приложения не работают либо вы не можете получить доступ к магазину, сообществу, OneGuide или службе Xbox Live, то это может указывать на то, что консоль находится в режиме разработчика.

Solution 3: Clear your Xbox Live cache and system cache

Решение 3. Очистите кэш Xbox Live и системный кэш.

To resolve this issue, restart your Xbox One console, and then try to start the app again.

Чтобы устранить эту проблему, перезапустите консоль Xbox One, затем повторите попытку запустить приложение.

The Xbox 360 console can read JPEG, BMP, and PNG files from the following sources.

Консоль Xbox 360 может считывать файлы форматов JPEG, BMP, PNG из следующих источников.

Note: When an Xbox Live Vision camera and a Kinect sensor are both connected to an Xbox 360 console, only one can be active at a time.

Примечание. Если к консоли Xbox 360 подключены и видеокамера Xbox Live Vision, и сенсор Kinect, то в любой момент времени работать может только одно из этих устройств.

Xbox 360 console and controller

Геймпад и консоль Xbox 360

Xbox 360 Kinect setup and play space

Установка Kinect для Xbox 360 и игровое пространство

Xbox Wireless Controller and Xbox Chat Headset – 4

Беспроводной геймпад Xbox и гарнитура для чата Xbox — 4

The Xbox 360 Wireless Speed Wheel lets you experience realistic, accurate steering, and feel every bump in the road with rumble feedback.

Беспроводной гоночный руль для Xbox 360 обеспечивает реалистичное и четкое управление, а вибрация позволит ощутить каждую кочку на дороге.

Children 17 and younger cannot create an account on Xbox Live without parental consent.

Дети до 17 лет не имеют права самостоятельно без согласия родителей создавать учетную запись в Xbox Live.

For more information, see Xbox 360 network ports and router configurations for Xbox Live.

Дополнительные сведения см. в разделе Сетевые порты и настройки маршрутизатора Xbox 360 для Xbox Live.

If you don’t have an Xbox Music Pass, you’ll need to delete the media file that’s causing the digital rights error and then sync it again manually.

Если у вас нет Xbox Music Pass, необходимо удалить файл мультимедиа, ставшего причиной возникновения проблем с цифровыми правами, а затем повторно выполнить синхронизацию вручную.

Follow the prompts, and then restart your Xbox for the changes to take effect.

Реагируйте на появляющиеся запросы, затем перезапустите Xbox, чтобы изменения вступили в силу.

Select Storage, and then select Clear local Xbox 360 storage.

Выберите Хранилище, а затем Очистить локальное хранилище Xbox 360.

Arrows show the cables for an Xbox One power supply plugged into a console and a wall outlet.

Стрелки показывают, что кабели для блока питания Xbox One подключены к консоли и настенной розетке.

The Xbox 360 Kinect audio tuner can find and fix problems with sound.

Аудиотюнер Kinect для консоли Xbox 360 способен обнаруживать и исправлять проблемы со звуком.

Xbox One controller and headset compatibility

Совместимость геймпадов и гарнитур Xbox One

If you’re having problems playing a game, go to the Xbox One Games Troubleshoot page and find your game.

Если возникли проблемы во время игры, посетите страницу Устранение неполадок с играми Xbox One и выберите свою игру.

Xbox game and app updates download to your Xbox console.

Обновления для игр и приложений Xbox загружаются на консоль Xbox.

The table below details what types of content can be stored on a hard drive, a USB flash drive, and an Xbox 360 Memory Unit.

В следующей таблице приведены типы контента, которые можно хранить на жестком диске, USB — устройстве флэш — памяти и карте памяти Xbox 360.

From Xbox home, go to settings, and then select System Settings.

На главной странице Xbox выберите Настройки, а затем Системные параметры.

An illustration showing one end of an Xbox 360 HDMI Cable being plugged into the back of an Xbox 360 E console and the other end being plugged into a TV.

На иллюстрации показан один конец кабеля HDMI для Xbox 360, подключенный к задней панели консоли Xbox 360 E, а другой конец — к телевизору.

Xbox controllers, headsets, and wireless accessories

Геймпады Xbox, гарнитуры и дополнительные беспроводные устройства

By participating in the Xbox Insider Program, you may be eligible for other previews for games, apps, and new experiences.

Участники программы предварительной оценки Xbox могут получить доступ к другим программам предварительного просмотра для игр, приложений и новых возможностей.

The Xbox One console and power supply have internal fans.

В консоли Xbox One и в блоке питания есть внутренние вентиляторы.

For example, if you have a game that supports Xbox Play Anywhere, you’ll have the same experience on both Xbox One and Windows 10 while playing offline.

Например, если игра поддерживает Xbox Play Anywhere, вы получите одинаковые возможности для Xbox One и Windows 10 в автономном режиме.

Learn about the TwitchTV app on Xbox Live; find out how to download the app and solutions to common problems.

Информация о приложении TwitchTV на Xbox Live; загрузка приложения и решение распространенных проблем.

Select View all captures, choose On Xbox Live in the first filter box, and then select the screenshot you want to use.

Выберите Посмотреть все клипы, затем В Xbox Live в поле первого фильтра, затем укажите нужный снимок экрана.

For more information about the stand and how to use it, see Using the vertical stand for the Xbox One S console.

Дополнительные сведения о подставке и способах ее использования см. в разделе Использование вертикальной подставки для консоли Xbox One S.

To search by voice, say Xbox, Bing and then say what you’re looking for.

Для голосового поиска произнесите Xbox, Bing, а затем скажите, что вы ищете.

Shop via Xbox One for movies, TV shows, games, apps, and more.

Покупки фильмов, телепередач, игр, приложений и других товаров для Xbox One.

A pointing finger and an arrow indicate the power button on the Xbox 360 S console.

Указательный палец и стрелка направлены на кнопку включения питания на консоли Xbox 360 S.

Mobile: If you download the Xbox One SmartGlass app, simply go to the Store and then page right.

Мобильное устройство. Если вы установили приложение Xbox One SmartGlass, войдите в магазин и перейдите на страницу вправо.

When your Xbox is connected to the Internet, we identify which console and which version of the Xbox operating system you are currently using.

Когда ваш Xbox подключается к Интернету, мы определяем, какую консоль и какую версию операционной системы Xbox вы используете в настоящий момент.

Fix USB bandwidth exceeded and USB connection problem errors with Kinect on Xbox 360

Устранение ошибок Ширина полосы пропускания USB превышена и Ошибка USB — подключения сенсора Kinect на консоли Xbox 360

Now every time you sign in to your Xbox profile and play the game, your saved game is automatically stored in the cloud.

Теперь при каждом входе в профиль Xbox и воспроизведении игры игра будет автоматически сохраняться в облаке.

Find out why you’re repeatedly prompted to sign in when playing an Xbox 360 Kinect game and how to fix the problem.

Почему возникает постоянный запрос пароля к профилю при запуске игры с поддержкой сенсора Kinect на консоли Xbox 360 и что делать в этом случае.

The “Hey Cortana, Xbox on” command is processed on your Xbox One and doesn’t leave the console.

Включи Xbox обрабатывается на Xbox One и не передается за пределы консоли.

The Xbox One acknowledges the EDID and then sends the picture at the best possible resolution for the TV.

Xbox One распознает сигнал EDID и отправляет картинку в максимально возможном для этого телевизора разрешении.

If you forgot the password you use to sign in to services like Outlook.com, Skype, OneDrive, and Xbox Live you might need to reset it.

Если вы забыли пароль, который используете для входа в такие службы, как Outlook.com, Skype, OneDrive и Xbox Live, возможно, будет необходимо сбросить его.

Skype on Xbox One has been specially designed for Xbox One, allowing you to keep in touch with friends and family on your TV.

Программа Skype на Xbox One была специально разработана для консоли Xbox One. Она дает возможность поддерживать связь с членами семьи и друзьями через свой телевизор.

If you have a laptop computer with both wired and wireless network adapters, you can use your laptop to connect your Xbox One console to Xbox Live.

Ноутбук, оснащенный двумя сетевыми адаптерами, одним для проводной и одним для беспроводной сети, можно использовать для подключения консоли Xbox One к службе Xbox Live.

See Default privacy and online safety settings on Xbox One for more information.

Дополнительные сведения см. в разделе Стандартные настройки безопасности и конфиденциальности в Интернете для Xbox One.

If that sticker is missing, check the bottom of the console for a sticker that reads Xbox One Console.

Если этой наклейки нет, посмотрите на нижнюю сторону консоли, там должна быть наклейка с текстом Xbox One Console.

The default setting is Allowed for adult and teen Xbox Live accounts.

Для учетных записей Xbox Live взрослых и подростков по умолчанию установлено значение Разрешен.

Your Xbox 360 Wireless Microphone is disabled when playing a DVD movie

Беспроводной микрофон Xbox 360 отключается при воспроизведении фильмов на DVD

Note: An item is not displayed in download history if it was purchased using a different Xbox Live account.

Примечание. Если элемент не отображается в журнале загрузок консоли, то, возможно, он был приобретен с использованием другой учетной записи Xbox Live.

Your other Xbox is taking a long time to sync to the cloud

Ваша другая консоль Xbox слишком долго синхронизируется с облаком

If you see any Xbox Live service status alerts here, wait until the service is up and running and try again.

Если получены какие — либо предупреждения службы Xbox Live, дождитесь возобновления работы службы и повторите попытку.

The Xbox 360 Wireless Speed Wheel is designed to work with most Xbox racing games.

Беспроводной гоночный руль для Xbox 360 рассчитан на работу с большинством гоночных игр для Xbox.

Note: The Xbox One console error code for this issue is SVC6004.

Примечание. Консоль Xbox One выдает для этой проблемы код ошибки SVC6004.

If your Xbox One console doesn’t detect your Kinect sensor, the “Kinect not detected” icon is displayed in the upper-right section of the Xbox Dashboard.

Если сенсор Kinect не обнаружен консолью Xbox One, то в правой верхней части панели управления Xbox отображается значок Kinect not detected (Kinect не обнаружен).

If you’re using an Xbox Elite Wireless Controller and the problem is with a removable part, follow these steps to determine if you need to replace the controller.

Если при использовании беспроводного геймпада Xbox Elite возникла проблема со съемным компонентом, то выполните следующие действия, чтобы определить необходимость замены геймпада.

If your device uses an AC power adapter, you may have to plug in the power adapter when the device is connected to your Xbox 360 console.

Если с устройством используется адаптер питания переменного тока, то при его подключении к консоли Xbox 360, возможно, потребуется подключить адаптер к сети.

The Report a problem feature is one of the most important aspects of participating in the Xbox Insider Program.

Функция Сообщить о проблеме отвечает за один из наиболее важных аспектов программы предварительной оценки Xbox.

Account migration is not required with Xbox One.

Переносить учетную запись на Xbox One не требуется.

Xbox — серия стационарных консолей от Microsoft. Первая приставка вышла на рынок 15 ноября 2001 года, последняя — 28 октября 2016.

Стационарные консоли[]

Xbox[]

Основная статья: Xbox

Xbox — игровая приставка, разработанная и производившаяся компанией Microsoft. Впервые поступила в продажу 15 ноября 2001 года. Это первое самостоятельное выступление компании Microsoft на рынке игровых приставок после совместного с компанией SEGA проекта по разработке версии операционной системы Windows CE для игровой приставки Dreamcast. Microsoft Xbox напрямую конкурировала с Sony PlayStation 2 и Nintendo GameCube.

Xbox 360[]

Основная статья: Xbox 360

Xbox 360 — вторая по счёту игровая приставка компании Microsoft, которая последовала за Xbox. Xbox 360 конкурирует с Sony PlayStation 3 и Nintendo Wii в качестве игровой системы седьмого поколения.[1] Некоторые из основных функций Xbox 360 представлены сервисом Xbox Live, позволяющим играть через Интернет, а также загружать разнообразный контент — видеоигры, демоверсии, трейлеры, музыку, ТВ-шоу и т. п.

Xbox One[]

Основная статья: Xbox One

Xbox One — третья по счёту игровая приставка от компании Microsoft, являющаяся преемником Xbox 360. Конкурентами Xbox One среди игровых платформ восьмого поколения являются PlayStation 4 от Sony Computer Entertainment и Wii U от Nintendo

Xbox One S — очередная консоль от компании, признанная побороть Sony PlayStation 4 slim. Компания прислушалась к игрокам и внесла желанные улучшения, такие как размер, дизайн, интеграцию блока питания, изменения в геймпаде.

Сравнение[]

Название Xbox Xbox 360 Xbox One Xbox One S Xbox One X
Изображение консоли Xbox console with «Controller S» Файл:Xbox-360-Elite-Console-Set.png Файл:Microsoft-Xbox-One-Console-Set-wKinect.jpg Файл:Xbox One Slim.png
Дата выхода Шаблон:Флагификация/США Шаблон:Флагификация/Канада 15 ноября, 2001

Шаблон:Vgrelease Шаблон:Vgrelease

Шаблон:Флагификация/Земля 22 ноября 2005 года Шаблон:Флаг США 22 ноября 2013 года
Шаблон:Флаг ЕС 22 ноября 2013 года (некоторые страны)
Шаблон:Флаг Австралии 22 ноября 2013 года
Шаблон:Флаг США 2 августа Шаблон:Флаг США7 октября
Поддержка прекращена Шаблон:Vgrelease Шаблон:Флагификация/США Шаблон:Флагификация/Канада 2009

Шаблон:Vgrelease

Шаблон:Флагификация/Земля 20 апреля 2016 года Нет Нет Нет
Продажи 24 миллиона (на 10 мая Шаблон:Vgy) 79,4 миллионов (на 30 сентября 2013) 20 миллионов (на 16 марта 2016)
Самая продаваемая игра Halo 2, 8 миллионов (на 9 мая, 2006)[2][3] Kinect Adventures, 24 миллиона[4] Call of Duty: Black Ops 3[5] 6,61 млн (на 16 марта 2016)[6] Halo
Носитель DVD-ROM DVD-ROM Blu-ray Disc Blu-ray Disc Blu-ray Disc
Процессор 733 MHz x86 Intel Celeron/Pentium III Custom Hybrid Трёхъядерный IBM Xenon 3,2 ГГц с архитектурой IBM PowerPC Восьмиядерный AMD Jaguar 1,75 ГГц, построенный на x86-64 архитектуре, используется 28нм техпроцесс.[7] Восьмиядерный AMD Jaguar 1,75 ГГц, построенный на x86-64 архитектуре, используется 28нм техпроцесс.[7]
Графический процессор 233 MHz Custom Nvidia NV2A ATI Xenos 500 МГц AMD Radeon 1,31 TFLOPS AMD Radeon 1,31 TFLOPS AMD Radeon 6 TFLOPS
Оперативная память 64 MB 512 Мб GDDR3 8 Гб DDR3 SDRAM 2133 МГц.
(В играх используется 5 Гб, 3 Гб использует ОС).
Пропускная способность 68 Гб/с.
32 MB eSRAM
8 Гб DDR3 SDRAM 2133 МГц.
(В играх используется 5 Гб, 3 Гб использует ОС).
Пропускная способность 68 Гб/с.
32 MB eSRAM
12 Гб DDR3 SDRAM 2133 МГц.
Пропускная способность 320 Гб/с.
32 MB eSRAM/

(8 Гбайт используется для игр, а 4 Гбайт использует ОС)

Постоянная Память HDD HDD не более 500 Гб Несъёмный HDD 500 Гб Несьемный HDD 500/1000/2000/ ГБ Несьемный HDD 500/1000/2000/ ГБ
Интеграция трёхмерного телевидения Нет Да Да
Дополнительный экран Нет Smart Glass Smart Glass
Аксессуары
  • Xbox Live Starter Kit
  • Xbox Media Center Extender
  • DVD Playback Kit
  • Xbox Music Mixer
  • Memory Unit (8 MB)
  • Logitech Wireless Controller (2.4 GHz)
  • Больше…
  • Kinect
  • Kinect
  • Гарнитура
  • Kinect (подключается только через переходник к USB)
Онлайн-сервисы Xbox Live Xbox Live Xbox Live Xbox Live, Beam, Netflix.
Региональная блокировка Да Да Нет
Игры Список игр на Xbox Список игр на Xbox 360 Список игр на Xbox One
Обратная совместимость Нет Только с ограниченным числом игр от Xbox Только с ограниченным числом игр от Xbox 360

См. также[]

  • PlayStation
  • SHIELD

Примечания[]

  1. FAQ. Xbox 360
  2. Ошибка скрипта: Модуля «String» не существует. Prepare for all-out war. The Sydney Morning Herald (August 30, 2007). Проверено 24 ноября 2007. Архивировано из первоисточника 5 января 2013.
  3. Morris, Chris Grand Theft Auto, Halo 3 headed to Xbox 360. CNN (2006-05-09). Проверено 24 ноября 2007. Архивировано из первоисточника 23 февраля 2012.
  4. Epstein, Zach MICROSOFT SAYS XBOX 360 SALES HAVE SURPASSED 76 MILLION UNITS, KINECT SALES TOP 24 MILLION. BGR.com (12 February 2013). Проверено 15 февраля 2013.
  5. Шаблон:Статья
  6. Xbox One — VGChartz
  7. 7,0 7,1 Microsoft reveals next-generation Xbox One console
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