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Fortnite
FortniteLogo.svg
Genre(s) Survival, battle royale, sandbox
Developer(s) Epic Games
Publisher(s)
  • Epic Games[a]
Platform(s) Windows
macOS[b]
Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
iOS[b]
Android[b]
First release Fortnite: Save the World
July 25, 2017 (early access)
Latest release Fortnite Creative
December 6, 2018[c]

Fortnite is an online video game developed by Epic Games and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and survival game in which up to four players fight off zombie-like creatures and defend objects with traps and fortifications they can build; and Fortnite Creative, in which players are given complete freedom to create worlds and battle arenas.

Save the World and Battle Royale were released in 2017 as early access titles, while Creative was released on December 6, 2018.
While the Save the World and Creative versions have been successful for Epic Games, Fortnite Battle Royale in particular became an overwhelming success and a cultural phenomenon, drawing more than 125 million players in less than a year, earning hundreds of millions of dollars per month. Fortnite as a whole generated $9 billion in gross revenue up until December 2019.

Save the World is available only for Windows, macOS,[b] PlayStation 4, and Xbox One, while Battle Royale and Creative were released for all those platforms, and also for Nintendo Switch, iOS,[b] and Android devices.[b] The game also launched with the release of the ninth-generation PlayStation 5 and Xbox Series X/S consoles.

Game modes

Fortnite is distributed as three different game modes, using the same engine; each has similar graphics, art assets, and game mechanics.

  • Fortnite: Save the World is a player-versus-environment cooperative game, with four players collaborating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like «husks». The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that helps to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes.
  • Fortnite Battle Royale is a player-versus-player game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players airdrop from a «Battle Bus» that crosses the game’s map. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and to attack and eliminate other players. Over the course of a round, the safe area of the map shrinks down in size due to an incoming toxic storm; players outside that threshold take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner.
  • Fortnite Creative is a sandbox game mode, in which players are given complete freedom to spawn any item from the Battle Royale gamemode on a personal island, and can create games such as battle arenas, race courses, platforming challenges, and more.

Players can use their pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very inventive in designing their fortifications in Creative.

While Battle Royale and Creative are free-to-play, Save the World is pay-to-play.[3] The games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in Save the World. V-Bucks in Save the World can be used to buy loot boxes, in the form of piñatas shaped like llamas, to gain a random selection of items. In Battle Royale, V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game’s battle pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a Battle Royale season.[4][5]

Development

Fortnite: Save the World

Fortnite began from an internal game jam at Epic Games following the publishing of Gears of War 3 around 2011. Though it was not initially one of the developed titles during the jam, the concept of merging the construction game genre, representing games like Minecraft and Terraria, and shooter games arose, leading to the foundation of Fortnite.[6][7] Development of Fortnite slowed due to several issues, including switching from the Unreal Engine 3 to Unreal Engine 4, a deeper role-playing game approach to extend the life of the game, and a switch of art style from a dark theme to a more cartoonish style. Further, Epic was looking to get into the games as a service model, and brought in Chinese publisher Tencent to help; Tencent took a large stake in Epic as part of this, leading to the departure of several executives, including Cliff Bleszinski, who had been a key part of Fortnites development. Fortnites approach was changed to be Epic’s testbed for games as a service, and further slowed the development.[8][7][9]

Epic was able to prepare to release Fortnite as a paid early access title in July 2017, with plans to release it as free-to-play sometime in 2019 while gaining feedback from players to improve the game.[10][11][12][13] With the release of Fortnite Battle Royale, the player-versus-environment mode was distinguished as «Save the World». Ultimately, Epic opted to release Save the World as a premium title, bringing it out of early access on June 29, 2020.[14]

Fortnite Battle Royale

Near the same time that Epic released Fortnite into early access, PlayerUnknown’s Battlegrounds had become a worldwide phenomenon, having sold over 5 million copies three months from its March 2017 release, and drawing strong interest in the battle royale genre. Epic recognized that with the Fortnite base game, they could also do a battle royale mode, and rapidly developed their own version atop Fortnite in about two months.[15] By September 2017, Epic was ready to release this as a second mode from «Save the World» in the paid-for earlier access, but then later decided to release it as a free game, Fortnite Battle Royale, supported with microtransactions. This version quickly gained players, with over 10 million players during its first two weeks of release, and leading Epic to create separate teams to continue the Fortnite Battle Royale development apart from the Save the World version, outside of common engine elements and art assets.[16][17] This allowed Fortnite Battle Royale to expand to other platforms otherwise not supported by Save the World, including iOS and Android mobile devices and the Nintendo Switch.[18][19]

Fortnite Creative

A creative sandbox mode launched on December 6, 2018, synchronized with the start of season 7 of Fortnite Battle Royale. Each player has access to a private, persistent island on which they construct buildings and add and manipulate objects as desired. Players are able to invite friends to this island and participate in unofficial games such as race tracks or jumping courses.[20] Only players who purchased the battle pass initially received their own island, but a week later, on December 13, players who did not purchase it received access to the game mode for free.[21]

Reception

The Fortnite Pro-Am event at E3 2018

The Save the World mode achieved over one million players by August 2017, just prior to the release of Battle Royale.[22]

Fortnite Battle Royale became a significant financial success for Epic Games, leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode,[23] and by June 2018, just after the Nintendo Switch release, had reached 125 million players.[24] Revenue from Fortnite Battle Royale during the first half of 2018 had been estimated in the hundreds of millions of dollars per month,[25][26] with total 2018 revenue estimated at $2.4 billion by analysis firm SuperData Research.[27] Total revenue for Fortnite reached more than $9 billion by the end of 2019.[28]

Fortnite Battle Royale has also become a cultural phenomenon,[29] with several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations.[30] A notable streaming event in March 2018, with streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, broke viewership records for Twitch to date, and led to Epic arranging a Fortnite Battle Royale pro–am with 50 pairs of streamers and professional players matched with celebrities at E3 2018 in June 2018.[31][32][33] Epic Games has developed organized esports competitions around Fortnite Battle Royale, such as the inaugural US$30 million Fortnite World Cup tournament that took place in July 2019.[34][35]

There has also been growing concern over Fortnite Battle Royale‘s draw toward young children, emphasized with the release of the mobile client. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite.[36] Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children.[37][38]

Awards

In 2017, the game was nominated for «Best Co-op Game» by PC Gamer,[39] and for «Best Spectator Game» by IGN.[40] In 2018, the game won the award for Best Ongoing Game by PC Gamer[41] and IGN,[42] the latter of which nominated it for «Best Nintendo Switch Game», «Best Mobile Game», and «Best Action Game».[43][44][45]

Year Award Category Result Ref(s).
2017 The Game Awards 2017 Best Multiplayer Nominated [46]
2018 16th Visual Effects Society Awards Outstanding Visual Effects in a Real-Time Project (A Hard Day’s Night) Nominated [47][48]
21st Annual D.I.C.E. Awards Outstanding Achievement in Online Gameplay Nominated [49][50]
SXSW Gaming Awards 2018 Excellence in Multiplayer Nominated [51][52]
Excellence in Gameplay Nominated
14th British Academy Games Awards Best Evolving Game Nominated [53][54]
Best Multiplayer Nominated
2018 Webby Awards People’s Voice Award for Best Multiplayer/Competitive Game Won [55]
Game Critics Awards 2018 Best Ongoing Game Won [56][57]
Develop Awards Best Animation Nominated [58][59]
Teen Choice Awards Choice Videogame Won [60][61]
BBC Radio 1’s Teen Awards Best Game (Fortnite Battle Royale) Won [62]
Golden Joystick Awards 2018 Best Competitive Game Won [63][64][65]
Mobile Game of the Year Nominated
Ultimate Game of the Year Won
The Game Awards 2018 Best Multiplayer Game Won [66][67]
Best Mobile Game Nominated
Best Ongoing Game Won
Best Esports Game Nominated
Gamers’ Choice Awards Fan Favorite Game Won [68]
Fan Favorite Multiplayer Game Won
Fan Favorite eSports Game Won
Fan Favorite Battle Royale Game Won
Fan Favorite eSports League Format (Community Skirmishes) Won
2019 22nd Annual D.I.C.E. Awards Online Game of the Year Won [69][70]
15th British Academy Games Awards Evolving Game Won [71][72]
Mobile Game of the Year Nominated
Famitsu Awards Excellence Prize Won [73]
2019 Webby Awards Best Multiplayer/Competitive Game Won [74]
Game Critics Awards 2019 Best Ongoing Game Nominated [75]
Golden Joystick Awards 2019 Still Playing Nominated [76][77]
eSports Game of the Year Won
The Game Awards 2019 Best Ongoing Game Won [78][79]
Best Community Support Nominated
Best eSports Game Nominated
Best eSports Event (Fortnite World Cup) Nominated
2020 16th British Academy Games Awards Evolving Game Nominated [80][81]
2020 Kids’ Choice Awards Favorite Video Game Nominated [82]
The Game Awards 2020 Best Ongoing Game Nominated [83]
Best Community Support Nominated
Best eSports Game Nominated
2021 2021 Kids’ Choice Awards Favorite Video Game Nominated [84]

Notes

  1. ^ Gearbox Software published retail copies of Fortnite: Save the World for the Xbox One and PlayStation 4 when the game was first released in July 2017, but after the introduction of Battle Royale, no further retail publication was made.[1]
  2. ^ a b c d e f The iOS and Android clients of Fortnite Battle Royale were removed by Apple and Google respectively on August 13, 2020 as Epic had changed how one could buy V-bucks with the client, leading Epic to file a lawsuit against Apple. The macOS client of both Battle Royale and Save the World, while downloadable, will not be able to be updated as well due to app signing restrictions. See Epic Games v. Apple. The game remained playable if one had already downloaded it. On Android, while it is no longer available on Google Play, it remains available via the Samsung Galaxy Store on Samsung Galaxy devices as well as directly from the Epic Games App on all other Android devices. Since May 5, 2022, the game can also be played via Xbox Cloud Gaming and GeForce Now on both Android, iOS and iPadOS devices.[2]
  3. ^ Initially, only players with the Battle Pass could access Creative. On December 13, 2018, this restriction was removed.

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External links

Wikimedia Commons has media related to Fortnite.

  • Official website

(Redirected from FortNite)

Fortnite
FortniteLogo.svg
Genre(s) Survival, battle royale, sandbox
Developer(s) Epic Games
Publisher(s)
  • Epic Games[a]
Platform(s) Windows
macOS[b]
Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
iOS[b]
Android[b]
First release Fortnite: Save the World
July 25, 2017 (early access)
Latest release Fortnite Creative
December 6, 2018[c]

Fortnite is an online video game developed by Epic Games and released in 2017. It is available in three distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and survival game in which up to four players fight off zombie-like creatures and defend objects with traps and fortifications they can build; and Fortnite Creative, in which players are given complete freedom to create worlds and battle arenas.

Save the World and Battle Royale were released in 2017 as early access titles, while Creative was released on December 6, 2018.
While the Save the World and Creative versions have been successful for Epic Games, Fortnite Battle Royale in particular became an overwhelming success and a cultural phenomenon, drawing more than 125 million players in less than a year, earning hundreds of millions of dollars per month. Fortnite as a whole generated $9 billion in gross revenue up until December 2019.

Save the World is available only for Windows, macOS,[b] PlayStation 4, and Xbox One, while Battle Royale and Creative were released for all those platforms, and also for Nintendo Switch, iOS,[b] and Android devices.[b] The game also launched with the release of the ninth-generation PlayStation 5 and Xbox Series X/S consoles.

Game modes

Fortnite is distributed as three different game modes, using the same engine; each has similar graphics, art assets, and game mechanics.

  • Fortnite: Save the World is a player-versus-environment cooperative game, with four players collaborating towards a common objective on various missions. The game is set after a fluke storm appears across Earth, causing 98% of the population to disappear, and the survivors to be attacked by zombie-like «husks». The players take the role of commanders of home base shelters, collecting resources, saving survivors, and defending equipment that helps to either collect data on the storm or to push back the storm. From missions, players are awarded a number of in-game items, which include hero characters, weapon and trap schematics, and survivors, all of which can be leveled up through gained experience to improve their attributes.
  • Fortnite Battle Royale is a player-versus-player game for up to 100 players, allowing one to play alone, in a duo, or in a squad (usually consisting of three or four players). Weaponless players airdrop from a «Battle Bus» that crosses the game’s map. When they land, they must scavenge for weapons, items, resources, and even vehicles while trying to stay alive and to attack and eliminate other players. Over the course of a round, the safe area of the map shrinks down in size due to an incoming toxic storm; players outside that threshold take damage and can be eliminated if they fail to quickly evacuate. This forces remaining players into tighter spaces and encourages player encounters. The last player, duo, or squad remaining is the winner.
  • Fortnite Creative is a sandbox game mode, in which players are given complete freedom to spawn any item from the Battle Royale gamemode on a personal island, and can create games such as battle arenas, race courses, platforming challenges, and more.

Players can use their pickaxe to knock down existing structures on the map to collect basic resources that are wood, brick, and metal. Subsequently, in all modes, the player can use these materials to build fortifications, such as walls, floors, and stairs. Such fortification pieces can be edited to add things like windows or doors. The materials used have different durability properties and can be updated to stronger variants using more materials of the same type. Within Save the World this enables players to create defensive fortifications around an objective or trap-filled tunnels to lure husks through. In Battle Royale, this provides the means to quickly traverse the map, protect oneself from enemy fire, or to delay an advancing foe. Players are encouraged to be very inventive in designing their fortifications in Creative.

While Battle Royale and Creative are free-to-play, Save the World is pay-to-play.[3] The games are monetized through the use of V-Bucks, in-game currency that can be purchased with real-world funds, but also earned through completing missions and other achievements in Save the World. V-Bucks in Save the World can be used to buy loot boxes, in the form of piñatas shaped like llamas, to gain a random selection of items. In Battle Royale, V-Bucks can be used to buy cosmetic items like character models or the like, or can also be used to purchase the game’s battle pass, a tiered progression of customization rewards for gaining experience and completing certain objectives during the course of a Battle Royale season.[4][5]

Development

Fortnite: Save the World

Fortnite began from an internal game jam at Epic Games following the publishing of Gears of War 3 around 2011. Though it was not initially one of the developed titles during the jam, the concept of merging the construction game genre, representing games like Minecraft and Terraria, and shooter games arose, leading to the foundation of Fortnite.[6][7] Development of Fortnite slowed due to several issues, including switching from the Unreal Engine 3 to Unreal Engine 4, a deeper role-playing game approach to extend the life of the game, and a switch of art style from a dark theme to a more cartoonish style. Further, Epic was looking to get into the games as a service model, and brought in Chinese publisher Tencent to help; Tencent took a large stake in Epic as part of this, leading to the departure of several executives, including Cliff Bleszinski, who had been a key part of Fortnites development. Fortnites approach was changed to be Epic’s testbed for games as a service, and further slowed the development.[8][7][9]

Epic was able to prepare to release Fortnite as a paid early access title in July 2017, with plans to release it as free-to-play sometime in 2019 while gaining feedback from players to improve the game.[10][11][12][13] With the release of Fortnite Battle Royale, the player-versus-environment mode was distinguished as «Save the World». Ultimately, Epic opted to release Save the World as a premium title, bringing it out of early access on June 29, 2020.[14]

Fortnite Battle Royale

Near the same time that Epic released Fortnite into early access, PlayerUnknown’s Battlegrounds had become a worldwide phenomenon, having sold over 5 million copies three months from its March 2017 release, and drawing strong interest in the battle royale genre. Epic recognized that with the Fortnite base game, they could also do a battle royale mode, and rapidly developed their own version atop Fortnite in about two months.[15] By September 2017, Epic was ready to release this as a second mode from «Save the World» in the paid-for earlier access, but then later decided to release it as a free game, Fortnite Battle Royale, supported with microtransactions. This version quickly gained players, with over 10 million players during its first two weeks of release, and leading Epic to create separate teams to continue the Fortnite Battle Royale development apart from the Save the World version, outside of common engine elements and art assets.[16][17] This allowed Fortnite Battle Royale to expand to other platforms otherwise not supported by Save the World, including iOS and Android mobile devices and the Nintendo Switch.[18][19]

Fortnite Creative

A creative sandbox mode launched on December 6, 2018, synchronized with the start of season 7 of Fortnite Battle Royale. Each player has access to a private, persistent island on which they construct buildings and add and manipulate objects as desired. Players are able to invite friends to this island and participate in unofficial games such as race tracks or jumping courses.[20] Only players who purchased the battle pass initially received their own island, but a week later, on December 13, players who did not purchase it received access to the game mode for free.[21]

Reception

The Fortnite Pro-Am event at E3 2018

The Save the World mode achieved over one million players by August 2017, just prior to the release of Battle Royale.[22]

Fortnite Battle Royale became a significant financial success for Epic Games, leading them to separate the teams between Save the World and Battle Royale to provide better support for both modes. Within two weeks of release, over 10 million players had played the mode,[23] and by June 2018, just after the Nintendo Switch release, had reached 125 million players.[24] Revenue from Fortnite Battle Royale during the first half of 2018 had been estimated in the hundreds of millions of dollars per month,[25][26] with total 2018 revenue estimated at $2.4 billion by analysis firm SuperData Research.[27] Total revenue for Fortnite reached more than $9 billion by the end of 2019.[28]

Fortnite Battle Royale has also become a cultural phenomenon,[29] with several celebrities reporting they play the game, and athletes using Fortnite emotes as victory celebrations.[30] A notable streaming event in March 2018, with streamer Ninja playing Fortnite Battle Royale alongside Drake, Travis Scott, Kim DotCom, and Pittsburgh Steelers wide receiver JuJu Smith-Schuster, broke viewership records for Twitch to date, and led to Epic arranging a Fortnite Battle Royale pro–am with 50 pairs of streamers and professional players matched with celebrities at E3 2018 in June 2018.[31][32][33] Epic Games has developed organized esports competitions around Fortnite Battle Royale, such as the inaugural US$30 million Fortnite World Cup tournament that took place in July 2019.[34][35]

There has also been growing concern over Fortnite Battle Royale‘s draw toward young children, emphasized with the release of the mobile client. Parents and teachers had expressed concern that students are being distracted and drawn away from school work due to playing Fortnite.[36] Concerns have also been raised about the impact that playing a game involving repeated depictions of gun violence may have on young children.[37][38]

Awards

In 2017, the game was nominated for «Best Co-op Game» by PC Gamer,[39] and for «Best Spectator Game» by IGN.[40] In 2018, the game won the award for Best Ongoing Game by PC Gamer[41] and IGN,[42] the latter of which nominated it for «Best Nintendo Switch Game», «Best Mobile Game», and «Best Action Game».[43][44][45]

Year Award Category Result Ref(s).
2017 The Game Awards 2017 Best Multiplayer Nominated [46]
2018 16th Visual Effects Society Awards Outstanding Visual Effects in a Real-Time Project (A Hard Day’s Night) Nominated [47][48]
21st Annual D.I.C.E. Awards Outstanding Achievement in Online Gameplay Nominated [49][50]
SXSW Gaming Awards 2018 Excellence in Multiplayer Nominated [51][52]
Excellence in Gameplay Nominated
14th British Academy Games Awards Best Evolving Game Nominated [53][54]
Best Multiplayer Nominated
2018 Webby Awards People’s Voice Award for Best Multiplayer/Competitive Game Won [55]
Game Critics Awards 2018 Best Ongoing Game Won [56][57]
Develop Awards Best Animation Nominated [58][59]
Teen Choice Awards Choice Videogame Won [60][61]
BBC Radio 1’s Teen Awards Best Game (Fortnite Battle Royale) Won [62]
Golden Joystick Awards 2018 Best Competitive Game Won [63][64][65]
Mobile Game of the Year Nominated
Ultimate Game of the Year Won
The Game Awards 2018 Best Multiplayer Game Won [66][67]
Best Mobile Game Nominated
Best Ongoing Game Won
Best Esports Game Nominated
Gamers’ Choice Awards Fan Favorite Game Won [68]
Fan Favorite Multiplayer Game Won
Fan Favorite eSports Game Won
Fan Favorite Battle Royale Game Won
Fan Favorite eSports League Format (Community Skirmishes) Won
2019 22nd Annual D.I.C.E. Awards Online Game of the Year Won [69][70]
15th British Academy Games Awards Evolving Game Won [71][72]
Mobile Game of the Year Nominated
Famitsu Awards Excellence Prize Won [73]
2019 Webby Awards Best Multiplayer/Competitive Game Won [74]
Game Critics Awards 2019 Best Ongoing Game Nominated [75]
Golden Joystick Awards 2019 Still Playing Nominated [76][77]
eSports Game of the Year Won
The Game Awards 2019 Best Ongoing Game Won [78][79]
Best Community Support Nominated
Best eSports Game Nominated
Best eSports Event (Fortnite World Cup) Nominated
2020 16th British Academy Games Awards Evolving Game Nominated [80][81]
2020 Kids’ Choice Awards Favorite Video Game Nominated [82]
The Game Awards 2020 Best Ongoing Game Nominated [83]
Best Community Support Nominated
Best eSports Game Nominated
2021 2021 Kids’ Choice Awards Favorite Video Game Nominated [84]

Notes

  1. ^ Gearbox Software published retail copies of Fortnite: Save the World for the Xbox One and PlayStation 4 when the game was first released in July 2017, but after the introduction of Battle Royale, no further retail publication was made.[1]
  2. ^ a b c d e f The iOS and Android clients of Fortnite Battle Royale were removed by Apple and Google respectively on August 13, 2020 as Epic had changed how one could buy V-bucks with the client, leading Epic to file a lawsuit against Apple. The macOS client of both Battle Royale and Save the World, while downloadable, will not be able to be updated as well due to app signing restrictions. See Epic Games v. Apple. The game remained playable if one had already downloaded it. On Android, while it is no longer available on Google Play, it remains available via the Samsung Galaxy Store on Samsung Galaxy devices as well as directly from the Epic Games App on all other Android devices. Since May 5, 2022, the game can also be played via Xbox Cloud Gaming and GeForce Now on both Android, iOS and iPadOS devices.[2]
  3. ^ Initially, only players with the Battle Pass could access Creative. On December 13, 2018, this restriction was removed.

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External links

Wikimedia Commons has media related to Fortnite.

  • Official website

  • Fortnight — Fort night (?; in U.S. often ?; 277), n. [Contr. fr. fourteen nights, our ancestors reckoning time by nights and winters; so, also, seven nights, sennight, a week.] The space of fourteen days; two weeks. [1913 Webster] …   The Collaborative International Dictionary of English

  • fortnight — 17c. contraction of M.E. fourteniht, from O.E. feowertyne niht, lit. fourteen nights, preserving the ancient Germanic custom of reckoning by nights, mentioned by Tacitus in Germania xi. Related: Fortnightly …   Etymology dictionary

  • fortnight — ► NOUN chiefly Brit. ▪ a period of two weeks. ORIGIN Old English, «fourteen nights» …   English terms dictionary

  • fortnight — [fôrt′nīt΄] n. [ME fourte(n) niht < OE feowertyn niht, lit., fourteen nights] Chiefly Brit. a period of two weeks …   English World dictionary

  • fortnight — noun (BrE) ADJECTIVE ▪ next ▪ last, past, previous ▪ whole VERB + FORTNIGHT ▪ spend …   Collocations dictionary

  • fortnight */*/ — UK [ˈfɔː(r)tnaɪt] / US [ˈfɔrtˌnaɪt] noun [countable] Word forms fortnight : singular fortnight plural fortnights British a period of two weeks a fortnight away from home a fortnight s holiday once a fortnight (= every two weeks): I see her once a …   English dictionary

  • Fortnight — The fortnight is a unit of time equivalent to fourteen days. The word derives from the Old English feorwertyne niht , meaning fourteen nights . [The Concise Oxford Dictionary, 5th Edition, 1964, p. 480] [ Senight , sennight or se night (seven… …   Wikipedia

  • fortnight — fort|night S3 [ˈfo:tnaıt US ˈfo:rt ] n [C usually singular] BrE [: Old English; Origin: feowertyne niht fourteen nights ] two weeks ▪ a fortnight s holiday ▪ in a fortnight s time ▪ a fortnight ago …   Dictionary of contemporary English

  • fortnight — fort|night [ fɔrt,naıt ] noun count BRITISH a period of two weeks: once a fortnight (=every two weeks): I see her once a fortnight …   Usage of the words and phrases in modern English

  • fortnight — [[t]fɔ͟ː(r)tnaɪt[/t]] fortnights N COUNT A fortnight is a period of two weeks. [mainly BRIT] I hope to be back in a fortnight …   English dictionary

  • fortnight — noun /ˈfɔːt.naɪt,ˈfɔɹt.naɪt/ A period of fourteen nights; two weeks. 1852 [ …   Wiktionary

  • две недели

    существительное

    - две недели, четырнадцать дней

    in a fortnight — через две неделиКак правильно пишется фортнайт на английском языке
    today fortnight — ровно через две неделиКак правильно пишется фортнайт на английском языке
    this fortnight — две последние или две будущие неделиКак правильно пишется фортнайт на английском языке

    Словосочетания

    a fortnight today, this day fortnight — ровно через две недели  Как правильно пишется фортнайт на английском языке
    in the space of a fortnight — в течение двух недель  Как правильно пишется фортнайт на английском языке
    clergyman’s fortnight — отпуск, включающий три воскресенья  Как правильно пишется фортнайт на английском языке
    annual fortnight’s camp — ежегодные двухнедельные лагерные сборы  Как правильно пишется фортнайт на английском языке
    a fortnight in the country will set you up again — двухнедельное пребывание в деревне вернёт вам силы  Как правильно пишется фортнайт на английском языке
    arrive for a fortnight visit — прибыть с двухнедельным визитом  Как правильно пишется фортнайт на английском языке
    come home for the inside of a fortnight — приехать домой почти на две недели  Как правильно пишется фортнайт на английском языке
    every fortnight — каждые две недели  Как правильно пишется фортнайт на английском языке
    fortnight today — ровно через две недели  Как правильно пишется фортнайт на английском языке
    this day fortnight — ровно через две недели; через две недели  Как правильно пишется фортнайт на английском языке

    Примеры

    They stayed with us for a fortnight.Как правильно пишется фортнайт на английском языке

    Они оставались у нас в течение двух недель. / Они пробыли у нас две недели. 

    I shall trip to Paris in about a fortnight.Как правильно пишется фортнайт на английском языке

    Я отправлюсь в Париж где-то через две недели. 

    A fortnight hence I shall be free as air.Как правильно пишется фортнайт на английском языке

    Через две недели я буду свободен как ветер. 

    Most major tennis tournaments last a fortnight.Как правильно пишется фортнайт на английском языке

    Большинство крупных теннисных турниров проходит в течение двух недель. 

    Boxer pup Toby was snatched a fortnight ago.Как правильно пишется фортнайт на английском языке

    Щенок породы боксёр по кличке Тоби был похищен две недели назад. 

    Within a fortnight the price of meats all over the country will be reduced.Как правильно пишется фортнайт на английском языке

    В течение двух недель цены на все сорта мяса по всей стране будут понижены. 

    Возможные однокоренные слова

    fortnightly  — раз в две недели, двухнедельный

    Формы слова

    noun
    ед. ч.(singular): fortnight
    мн. ч.(plural): fortnights

    перевести другое слово или фразу

    синонимы

    имя существительное

    • two weeks

    другие переводы

    имя существительное

    • две недели

      fortnight

    примеры использования

    • throughout the second fortnight
    • At last Eric returned to Britain for a month’s leave, but this was curtailed after a fortnight .
    • once a fortnight
    • €1000 per fortnight
    • They aren’t visible at any time other than the wettest fortnight of the summer.

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    Англо-русские и русско-английские словари и энциклопедии. English-Russian and Russian-English dictionaries and translations

    Русско-английский перевод ФОРТНАЙТ

    Fortnight


    Русско-Американский Английский словарь.

         Russian-American English dictionary .
    2012


    русский

    арабский
    немецкий
    английский
    испанский
    французский
    иврит
    итальянский
    японский
    голландский
    польский
    португальский
    румынский
    русский
    шведский
    турецкий
    украинский
    китайский


    английский

    Синонимы
    арабский
    немецкий
    английский
    испанский
    французский
    иврит
    итальянский
    японский
    голландский
    польский
    португальский
    румынский
    русский
    шведский
    турецкий
    украинский
    китайский
    украинский


    На основании Вашего запроса эти примеры могут содержать грубую лексику.


    На основании Вашего запроса эти примеры могут содержать разговорную лексику.


    А ещё я знаю, что вы уже взяли у Макдермота другую половину чертёжа его изобретения, принадлежащего авиакомпании «Фортнайт».



    And I also know… that McDermott arranged to turn over his plans to the Faulkner Aircraft company.


    Я велела Калебу отвлечься от Фортнайт, побыть на воздухе.



    I told Caleb to get off «Fortnite,« to get some fresh air.


    Если я не найду взаимосвязь, то мне грозит пара недель запрета на «Фортнайт«.

    Другие результаты


    В 1930-м в Манчестере Уолтер набрал в общей сложности 30817 очков во время матча-фортнайта против Вилли Смита.



    During 1930 in Manchester, Lindrum set a record aggregate of 30,817 during the fortnight match against Willie Smith.


    Похвалу святому Фортнату составил Григорий Великий, который называл его человеком великой добродетели, который заботился о лечении больных.



    He is praised by Gregory the Great, who calls him a man of great virtue who took great care in attending to the sick.


    О другой странности писателя рассказал Джордж Генри Льюис, главный редактор журнала «Фортнайтли ревью» (и близкий друг писательницы Джордж Элиот).



    On the other oddities of the writer told George Henry Lewis, chief editor of the «Fortnightly Review» (and a close friend of the writer George Eliot).

    Ничего не найдено для этого значения.

    Результатов: 6. Точных совпадений: 3. Затраченное время: 23 мс

    Documents

    Корпоративные решения

    Спряжение

    Синонимы

    Корректор

    Справка и о нас

    Индекс слова: 1-300, 301-600, 601-900

    Индекс выражения: 1-400, 401-800, 801-1200

    Индекс фразы: 1-400, 401-800, 801-1200

    лама фортнайт 300x149 - Об игре FortniteFortnite — игра в жанре выживания с открытым миром, разработанная компанией Epic Games в 2017 году на движке Unreal Engine 4. Широкую популярность получала благодаря режиму Battle Royale (Королевская битва).

    История создания Fortnite

    Игра была анонсирована в далёком 2011 году компанией Epic Games. Игра, создаваемая автором знаменитой Unreal Tournament, сразу заинтересовала многих фанатов студии. Следующие новости об игре появились лишь в 2014, компания заявила, что игра будет бесплатной, а её закрытая альфа версия будет доступна уже в декабре. Закрытая бета появилась уже в 2015 году на компьютерах компании Apple.
    меню игры 300x131 - Об игре FortniteА уже в 2017 году игра появилась в раннем доступе, и любой игрок мог скачать Фортнайт, но за отдельную плату. В Августе компания Epic Games подтвердила, что в Fortnite играет уже более миллиона человек.

    Несмотря на то, что игра неплохо продавалась — результаты не радовали разработчиков игры, и компания искала возможности сделать игру популярнее. Такой возможностью стало создание режима Fortnite Battle Royale, который сделал Фортнайт самой популярной игрой 2018 года.

    P.S. Игра до сих пор распространяется за деньги, несмотря на то, что изначально говорилось что проект будет Free-to-Play.

    О игровом процессе

    локация в игре 300x169 - Об игре FortniteFortnite — песочница кооперативного прохождения в жанре survival.
    При первом запуске игры пользователей встречает редактор создания персонажа. В нем игрок может причислить своего персонажа к одному из четырех классов: ниндзя, строитель, чужеземец, коммандос. Каждый класс имеет свои особенности и определенный набор характеристик. К примеру, строителю подвластно возведение зданий огромного размера, а класс «ниндзя» мастерски владеет оружием ближнего боя.
    В начале прохождения игроку выдается разное оружие. Можно пользоваться оружием дальнего боя (дробовик и снайперская винтовка) и ближнего (нож, катана). Игрокам доступна функция создания оружия, а также самостоятельная настройка навыков.

    пример форта в игре 300x169 - Об игре FortniteСюжетные линии и режимы игры всегда радуют пользователей своей динамикой и детализацией окружающего мира. Чтобы выжить, необходимо строить, укреплять, собирать всевозможные полезные ресурсы и, непосредственно, вести бой с противниками. Волны монстров с каждым наступлением темноты все сильнее, поэтому в дневное время лучше всецело посвятить себя подготовке. Чтобы избежать недостатка арсенала, лучше разделить обязанности по его сбору со своими товарищами по игре.
    Как говорилось в нашей статье ранее, днем лучше готовиться. Займитесь исследованием локаций, строительством и укреплением. В игре можно возвести постройки любого типа и на любой вкус. Для начала найдите территорию, на которой вы хотите возвести базу. Займитесь расчисткой выбранной локации и начинайте строить. Здания могут быть возведены из различных материалов: камня, металла или дерева. А если ваша постройка вдруг получилась немного отличная от идеала, то все здания в игре поддаются корректировке.

    Что бы собрать необходимые ресурсы для строительства, нужно разрушать окружающие объекты. Если ваш герой обрел некий «желтый шар», значит вы получили новый уровень скорости сбора и боевых характеристик.

    Сюжет

    местность в фортнайт 300x169 - Об игре FortniteМы переносимся в недалёкое прошлое, где планета земля охвачена волной катаклизмов. Циклоны и бури обрушились на нашу планету и уничтожают население земли. Кроме того, на земле появился вирус, который превращает всех людей в мозгляков (местный аналог зомби). Мозгляки — это нечисть, которая уничтожает и заражает всё на своём пути. Чтобы выжить в этих ужасных условиях и спасти планету от вымирания — люди объединяются в группы и совместно обороняются от напасти.
    Сюжетные компании разбиты на миссии, которые имеют определенный уровень сложности. Карта в миссиях разбита на 4 региона, и начинается игра каждый раз в различных местах.

    Fortnite
    Логотип игры
    Логотип игры
    Разработчики Соединённые Штаты Америки Epic Games
    Польша People Can Fly
    Издатель Весь мир Epic Games
    Весь мир Gearbox Publishing
    Локализатор The Most Games[d][5]
    Дата анонса 10 декабря 2011 года
    Дата выпуска
    • Ранний доступ
    • 25 июля 2017 года

    Полная версия

    • 30 июня 2020 года
    Последняя версия
    • 23.00 (5 декабря 2022)[6]
    Жанры симулятор выживания, королевская битва
    Возрастной
    рейтинг
    ACB: MMature
    CERO: CAges 15 and up
    ESRB: TTeens
    PEGI: 12
    RARS: 12+
    USK: 12
    Создатели
    Продюсеры Грант Шонкуилер[1]
    Таня Ватсон
    Геймдизайнер Даррен Сугг
    Программисты Билли Брамер, Джейсон Бестимт
    Художник Пит Эллис[2]
    Композитор Ром Ди Приско[3]
    Технические данные
    Платформы Windows, macOS[a], Xbox One, PlayStation 4, Nintendo Switch, iOS[a], Android[a], PlayStation 5, Xbox Series X/S
    Движок Unreal Engine 5
    Режимы игры однопользовательский, многопользовательский
    Носители цифровая дистрибуция и оптический диск
    Управление клавиатура, геймпад, мышь и сенсорный экран
    Официальный сайт
    Логотип Викисклада Медиафайлы на Викискладе

    Fortnite — компьютерная онлайн-игра, разработанная американской компанией Epic Games совместно с People Can Fly и выпущенная в ранний доступ в 2017 году[7]. Fortnite предлагает игрокам на выбор три раздельных режима: Fortnite: Save the World  (англ.) (рус., кооперативный симулятор выживания с открытым миром, в котором игрокам предлагается сообща отбиваться от монстров, похожих на зомби, с помощью оружия и различных построек; Fortnite: Battle Royale — соревновательный режим в жанре королевской битвы, в котором 100 игроков должны сражаться друг с другом, пока в живых не останется только один; и добавленный в 2018 году режим Fortnite: Creative, режим-«песочница», в котором игроки могут самостоятельно создавать различные сооружения, наподобие Minecraft. Fortnite: Save the World был выпущен на платформах Windows, macOS, PlayStation 4 и Xbox One, а Fortnite: Battle Royale и Fortnite: Creative, помимо перечисленных платформ, также и на портативных устройствах — Nintendo Switch, iOS и Android. Игра распространяется преимущественно посредством цифровой дистрибуции по модели free-to-play; изданием версий игры на физических носителях занимается компания Gearbox Publishing.

    Хотя режимам Fortnite: Save the World и Fortnite: Creative также удалось добиться коммерческого успеха, именно Fortnite: Battle Royale приобрел чрезвычайную популярность, превратившись в культурный феномен; в октябре 2018 года количество ежемесячных игроков в этот режим достигло 78,3 миллиона, а количество зарегистрированных пользователей на май 2020 года составило 350 миллионов[8]. По итогам 2018 года игра стала лауреатом 22-й ежегодной премии D.I.C.E. Awards — премии Академии интерактивных искусств и наук (Academy of Interactive Arts & Sciences), одержав победу в номинации «Выдающееся достижение в онлайновом геймплее»[9].

    Геймплей

    Fortnite — это кооперативная песочница на выживание, основными механиками которой являются исследование, сбор ресурсов, строительство укрепленных зданий и борьба с волнами наступающих зомби. Игроки кооперируются, чтобы собирать предметы, которые они могут использовать для строительства форта днём, а ночью защищаться от зомби. Строительство является основной механикой, при этом в игре «уйма лута». Игроки могут строить и редактировать каждую стену своего форта с сеткой 3х3, строить лестницы, крышу и окна, ваяя их в соответствии с той или иной потребностью[10]. Благодаря этим элементам геймплея основатель Epic Games Тим Суини охарактеризовал игру как «смесь Minecraft и Left 4 Dead»[11]. Местность и карта в игре генерируются случайным образом, и игрокам даётся различное оружие дальнего боя, например, дробовик или снайперская винтовка, а также холодное оружие как катана[12]. В игре представлено четыре различных класса, а именно ниндзя, чужеземец, коммандос и строитель. Разные классы имеют разные способности. Например, строитель быстрее и дешевле строит, а также усиливает сами строения. А способности к ближнему бою намного лучше у класса ниндзя, чем у других классов. Игроки могут также разрушать объекты окружающей среды и декорации, чтобы получить ресурсы. Когда игрок разбивает что-либо, он играет в мини-игру, нужно бить в подсвечиваемые точки чтобы проходил двойной урон. Также можно создавать оружие, а навыки персонажа могут быть настроены через улучшения и повышение уровней. Различные части, такие как пол, ловушки, стены и крыша, могут быть сделаны из дерева, камня, или металла. Также представлен режим игрок против игрока (PvP), который будет вмещать до ста игроков[13].

    Разработка

    Fortnite был представлен 10 декабря 2011 года компанией Epic Games[14]. 8 апреля 2014 года, было объявлено, что игра будет бесплатной[15]. People Can Fly (ранее известный как Epic Games Poland) также будет работать над игрой[16]. Концепция игры появилась во время геймджема, на котором разработчики должны подготовить небольшую игру за ограниченное время[17].

    Альфа-версия игры была анонсирована и была доступна начиная со 2 декабря до 19 декабря 2014 года[18][19]. Версия для Mac была представлена на конференции WWDC 2015 8 июня 2015. Версия для OS X доступна для бета-тестирования с 2015 года[20]. 30 июня 2020 года Epic Games объявила в блоге об окончании раннего доступа, а также об отмене планов перехода Save the World на условно-бесплатную модель[21].

    Награды

    Fortnite получила премию BAFTA в области игр 2019 года в номинации «Evolving Game»[22].

    Продажи и суд с Apple

    26 июля 2017 года было анонсировано, что уже продано более 500 000 предзаказов игры[23]. 18 августа 2017 года Epic подтвердили, что количество игроков в Fortnite достигло более миллиона человек[24].

    В сентябре 2018 года разработчики из Epic Games сообщили, что в игру Fortnite ежемесячно играет 78,3 млн человек[25][26].

    13 августа 2020 года Fortnite удалили из App Store и Google Play[4], после того как Epic Games нарушила правила этих площадок дистрибуции и добавила возможность прямых внутриигровых покупок, в обход официальных платежных систем Apple Pay и Google Pay. Epic Games, а также другие разработчики неоднократно возмущались 30-процентными сборами, которые Apple и Google берут со всех приложений, размещенных в App Store и Google Play. 14 августа Epic Games подала в суд на Apple и Google с целью обжаловать это решение[27]. 28 августа 2020 года аккаунт разработчиков, а также все разработанные ими игры были удалены из App Store[28].

    Примечания

    Комментарии
    1. 1 2 3 13 августа 2020 года Fortnite удалили из магазинов AppStore и Google Play из-за функции прямых платежей[4]. Клиент для macOS хотя и может быть загружен, но не сможет быть обновлён. См. дело Epic Games против Apple. Игра остаётся доступной, если пользователь уже загрузил её на устройство. На Android, несмотря на то, что игра больше не доступна в Google Play, она по-прежнему присутствует в магазине Samsung Galaxy Store на устройствах Samsung Galaxy, а также непосредственно через приложение Epic Games App на всех других устройствах Android.
    Источники
    1. Fortnite. The Fortnite Show Episode 1: The Fort Awakens. YouTube (3 December 2014). Дата обращения: 10 декабря 2014. Архивировано 7 марта 2016 года.
    2. arCtiC. The Art Of Monsters: The Husk. Fortnite Blog. Epic Games (10 December 2014). Дата обращения: 10 декабря 2014. Архивировано из оригинала 25 ноября 2015 года.
    3. Greening, Chris Game Release Calendar: Composer Assignments 2014. Game Music Online (23 апреля 2014). Дата обращения: 24 апреля 2014. Архивировано 15 апреля 2014 года.
    4. 1 2 Игру Fortnite удалили из AppStore и Google Play. amp.rbc.ru. Дата обращения: 17 августа 2020. Архивировано 30 августа 2020 года.
    5. https://www.mostgames.org/#projects
    6. Save The World | v23.00 Homebase Status Report (англ.) — 2022.
    7. Hall, Charlie Fortnite announces early access release, hands-on the unfinished game (англ.). Polygon (8 июня 2018 года). Дата обращения: 10 марта 2019. Архивировано 23 ноября 2017 года.
    8. Leon Hurley. Here’s how many people play Fortnite (англ.). gamesradar (4 ноября 2021). Дата обращения: 1 января 2022. Архивировано 20 декабря 2021 года.
    9. 22nd Annual D.I.C.E. Awards Winners. www.interactive.org. Дата обращения: 15 февраля 2019. Архивировано 16 февраля 2019 года.
    10. McWhertor, Michael Epic Games’ ’Fortnite’ will be the developer’s first Unreal Engine 4 game. The Verge (26 марта 2012). Дата обращения: 13 июля 2012. Архивировано 5 октября 2012 года.
    11. Makuch, Eddie Epic: Fortnite is »Minecraft meets Left 4 Dead» (July 12, 2013). Дата обращения: 25 марта 2015. Архивировано 27 марта 2015 года.
    12. Lahit, Evan Hands-on with Fortnite co-op. PC Gamer (June 9, 2015). Дата обращения: 9 июня 2015. Архивировано 9 июня 2015 года.
    13. Matulef, Jeffery Fortnite builds a hopeful future for Epic, free-to-play. Eurogamer (August 7, 2014). Дата обращения: 9 июня 2015. Архивировано 24 ноября 2015 года.
    14. Sinclair, Brendan Epic Games reveals Fortnite. GameSpot. CBS Interactive (10 декабря 2011). Дата обращения: 9 апреля 2014. Архивировано 21 марта 2016 года.
    15. Ryckert, Dan May Cover Revealed – Fortnite. Game Informer. GameStop (8 апреля 2014). Дата обращения: 9 апреля 2014. Архивировано 5 августа 2017 года.
    16. Sarkar, Samit People Can Fly now known as Epic Games Poland. Polygon (1 ноября 2013). Дата обращения: 1 ноября 2013. Архивировано 2 ноября 2013 года.
    17. Wallace, Kimberly Fortnite: Building A Fort To Withstand Chaos. Game Informer (June 8, 2015). Дата обращения: 9 июня 2015. Архивировано 9 июня 2015 года.
    18. Te, Zorine Epic Games’ Upcoming Sandbox-Survival Game Fortnite Starts Alpha Test Phase. GameSpot. CBS Interactive (1 December 2014). Дата обращения: 1 декабря 2014. Архивировано 12 декабря 2014 года.
    19. McWhertor, Michael Epic Games kicks off Fortnite alpha on Dec. 2. Polygon. Vox Media (1 December 2014). Дата обращения: 3 мая 2015. Архивировано 22 мая 2015 года.
    20. Sheridan, Connor Epic’s Fortnite is finally headed to beta this fall. GamesRadar (June 8, 2015). Дата обращения: 9 июня 2015. Архивировано 24 сентября 2015 года.
    21. Fortnite: Save the World вышла из раннего доступа и отказалась от планов на free-to-play. StopGame. Дата обращения: 30 июня 2020. Архивировано 3 июля 2020 года.
    22. British Academy Video Game Awards - 2019. BAFTA. Дата обращения: 6 июля 2019. Архивировано 18 июля 2019 года.
    23. Alex Gilyadov. Fortnite Hits 500,000 Digital Pre-Orders (англ.). IGN (26 июля 2017). Дата обращения: 18 декабря 2017. Архивировано 27 июля 2017 года.
    24. Fortnite Celebrates One Million Players; New Survival Mode Announced (англ.), DualShockers (19 August 2017). Архивировано 24 февраля 2021 года. Дата обращения: 18 декабря 2017.
    25. За август в Fortnite сыграло более 78 миллионов человек. DTF (20 сентября 2018 года). Дата обращения: 1 октября 2018 года. Архивировано 15 октября 2018 года.
    26. По данным Epic, количество ежемесячных игроков Fortnite достигло 78,3 млн. 3DNews (21 сентября 2018 года). Дата обращения: 1 октября 2018 года. Архивировано 21 сентября 2018 года.
    27. Epic Games подала в суд на Apple и Google // Коммерсантъ. Архивировано 17 августа 2020 года.
    28. Это произошло: Apple выгнала Epic Games из App Store. iXBT.com. Дата обращения: 29 августа 2020.

    Ссылки

    • epicgames.com/fortnite — официальный сайт Fortnite


    Эта страница в последний раз была отредактирована 9 января 2023 в 11:56.

    Как только страница обновилась в Википедии она обновляется в Вики 2.
    Обычно почти сразу, изредка в течении часа.

    FortnitePoster.jpeg

    Fortnite — видеоигра производства компании Epic Games.

    Класс сил: Высокий класс S

    Уровень сильнейшего объекта: Неопределённый

    Геймплей[]

    Fortnite — это кооперативная песочница на выживание, основными механиками которой являются исследование, сбор ресурсов, строительство укрепленных зданий и борьба с волнами наступающих монстров. Игроки будут кооперироваться, чтобы собирать предметы, которые они могут использовать для строительства форта, что бы защищаться от зомби. Строительство основная механика, при этом в игре «куча лута». Игроки могут строить и редактировать каждую стену своего форта с сеткой 3х3, строить лестницы, крышу и окна, редактируя их в соответствии с той или иной потребностью. Благодаря этим элементом геймплея игра описывается как, по словам основателя Epic Games Тима Суини: «Смесь Minecraft и Left 4 Dead». Игроку представляется возможность, создавать различное оружие дальнего боя, например, дробовик или снайперская винтовка, а также холодное оружие, как например катана. В игре представлено четыре различных класса, а именно ниндзя, путешественник, солдат, и конструктор. Разные классы имеют разные способности. Например способности к ближнему бою намного лучше у класса ниндзя, чем у других классов. Игроки могут также разрушать объекты окружающей среды и декорации, чтобы получить ресурсы.Также навыки персонажа могут быть настроены через улучшения и повышение уровней. Различные части, такие как пол, ловушки, стены и крыша, могут быть сделаны из дерева, камня, или металла. Также представлен режим игрок против игрока (PvP), который вмещает до ста игроков.

    Разработка[]

    Fortnite была представлена 10 декабря 2011 года компанией Epic. 8 апреля 2014 года, было объявлено, что игра будет бесплатной. People Can Fly (ранее известный как Epic Games Poland) также будет работать над игрой. Концепция игры появилась во время геймджема, на котором разработчики должны подготовить небольшую игру за ограниченное время.

    Альфа-версия игры была анонсирована и была доступна начиная со 2 декабря до 19 декабря 2014 года. Версия для Mac была представлена на конференции WWDC 2015 8 июня 2015. Версия для OS X будет доступна для бета-тестирования в третьем или четвёртом квартале 2015 года.

    Системные требования[]

    Рекомендуемая конфигурация системы:[]
    • Видеокарта уровня Nvidia GTX 660 или AMD Radeon HD 7870 с поддержкой DX11
    • 2 ГБ видеопамяти
    • Core i5 2,8 ГГц
    • 8 ГБ оперативной памяти
    • 64-разрядная Windows 7/8/10
    Минимальная конфигурация системы:[]
    • Видеокарта Intel HD 4000
    • Core i3 2,4 ГГц
    • 4 ГБ оперативной памяти
    • 64-разрядная Windows 7/8/10 или Mac OSX Sierra (10.12.6+)

    Лицензионное соглашение[]

    12.07.2017 вместе с выходом игрового патча 1.7.1, было добавлено Лицензионное соглашение с конечным пользователем продукта Fortnite®

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